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Created: 2025-06-24 06:54

/src/icu/icu4c/source/i18n/unicode/currpinf.h
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// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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 *******************************************************************************
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 * Copyright (C) 2009-2015, International Business Machines Corporation and    *
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 * others. All Rights Reserved.                                                *
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 *******************************************************************************
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 */
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#ifndef CURRPINF_H
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#define CURRPINF_H
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#include "unicode/utypes.h"
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#if U_SHOW_CPLUSPLUS_API
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/**
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 * \file
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 * \brief C++ API: Currency Plural Information used by Decimal Format
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 */
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#if !UCONFIG_NO_FORMATTING
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#include "unicode/unistr.h"
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U_NAMESPACE_BEGIN
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class Locale;
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class PluralRules;
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class Hashtable;
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/**
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 * This class represents the information needed by 
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 * DecimalFormat to format currency plural, 
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 * such as "3.00 US dollars" or "1.00 US dollar". 
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 * DecimalFormat creates for itself an instance of
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 * CurrencyPluralInfo from its locale data.  
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 * If you need to change any of these symbols, you can get the
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 * CurrencyPluralInfo object from your 
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 * DecimalFormat and modify it.
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 *
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 * Following are the information needed for currency plural format and parse:
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 * locale information,
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 * plural rule of the locale,
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 * currency plural pattern of the locale.
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 *
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 * @stable ICU 4.2
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 */
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class  U_I18N_API CurrencyPluralInfo : public UObject {
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public:
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    /**
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     * Create a CurrencyPluralInfo object for the default locale.
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     * @param status output param set to success/failure code on exit
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     * @stable ICU 4.2
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     */
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    CurrencyPluralInfo(UErrorCode& status);
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    /**
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     * Create a CurrencyPluralInfo object for the given locale.
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     * @param locale the locale
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     * @param status output param set to success/failure code on exit
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     * @stable ICU 4.2
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     */
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    CurrencyPluralInfo(const Locale& locale, UErrorCode& status); 
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    /**
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     * Copy constructor
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     *
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     * @stable ICU 4.2
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     */
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    CurrencyPluralInfo(const CurrencyPluralInfo& info);
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    /**
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     * Assignment operator
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     *
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     * @stable ICU 4.2
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     */
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    CurrencyPluralInfo& operator=(const CurrencyPluralInfo& info);
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    /**
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     * Destructor
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     *
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     * @stable ICU 4.2
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     */
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    virtual ~CurrencyPluralInfo();
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    /**
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     * Equal operator.
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     *
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     * @stable ICU 4.2
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     */
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    bool operator==(const CurrencyPluralInfo& info) const;
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    /**
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     * Not equal operator
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     *
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     * @stable ICU 4.2
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     */
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    bool operator!=(const CurrencyPluralInfo& info) const;
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    /**
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     * Clone
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     *
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     * @stable ICU 4.2
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     */
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    CurrencyPluralInfo* clone() const;
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    /**
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     * Gets plural rules of this locale, used for currency plural format
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     *
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     * @return plural rule
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     * @stable ICU 4.2
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     */
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    const PluralRules* getPluralRules() const;
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    /**
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     * Given a plural count, gets currency plural pattern of this locale, 
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     * used for currency plural format
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     *
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     * @param  pluralCount currency plural count
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     * @param  result      output param to receive the pattern
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     * @return a currency plural pattern based on plural count
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     * @stable ICU 4.2
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     */
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    UnicodeString& getCurrencyPluralPattern(const UnicodeString& pluralCount,
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                                            UnicodeString& result) const; 
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    /**
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     * Get locale 
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     *
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     * @return locale
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     * @stable ICU 4.2
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     */
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    const Locale& getLocale() const;
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    /**
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     * Set plural rules.
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     * The plural rule is set when CurrencyPluralInfo
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     * instance is created.
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     * You can call this method to reset plural rules only if you want
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     * to modify the default plural rule of the locale.
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     *
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     * @param ruleDescription new plural rule description
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     * @param status output param set to success/failure code on exit
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     * @stable ICU 4.2
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     */
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    void setPluralRules(const UnicodeString& ruleDescription,
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                        UErrorCode& status);
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    /**
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     * Set currency plural pattern.
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     * The currency plural pattern is set when CurrencyPluralInfo
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     * instance is created.
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     * You can call this method to reset currency plural pattern only if 
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     * you want to modify the default currency plural pattern of the locale.
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     *
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     * @param pluralCount the plural count for which the currency pattern will 
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     *                    be overridden.
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     * @param pattern     the new currency plural pattern
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     * @param status      output param set to success/failure code on exit
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     * @stable ICU 4.2
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     */
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    void setCurrencyPluralPattern(const UnicodeString& pluralCount, 
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                                  const UnicodeString& pattern,
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                                  UErrorCode& status);
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    /**
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     * Set locale
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     *
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     * @param loc     the new locale to set
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     * @param status  output param set to success/failure code on exit
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     * @stable ICU 4.2
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     */
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    void setLocale(const Locale& loc, UErrorCode& status);
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    /**
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     * ICU "poor man's RTTI", returns a UClassID for the actual class.
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     *
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     * @stable ICU 4.2
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     */
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    virtual UClassID getDynamicClassID() const override;
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    /**
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     * ICU "poor man's RTTI", returns a UClassID for this class.
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     *
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     * @stable ICU 4.2
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     */
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    static UClassID U_EXPORT2 getStaticClassID();
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private:
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    friend class DecimalFormat;
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    friend class DecimalFormatImpl;
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    void initialize(const Locale& loc, UErrorCode& status);
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    void setupCurrencyPluralPattern(const Locale& loc, UErrorCode& status);
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    /*
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     * delete hash table
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     *
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     * @param hTable  hash table to be deleted
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     */
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    void deleteHash(Hashtable* hTable);
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    /*
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     * initialize hash table
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     *
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     * @param status   output param set to success/failure code on exit
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     * @return         hash table initialized
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     */
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    Hashtable* initHash(UErrorCode& status);
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    /**
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     * copy hash table
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     *
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     * @param source   the source to copy from
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     * @param target   the target to copy to
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     * @param status   error code
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     */
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    void copyHash(const Hashtable* source, Hashtable* target, UErrorCode& status);
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    //-------------------- private data member ---------------------
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    // map from plural count to currency plural pattern, for example
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    // a plural pattern defined in "CurrencyUnitPatterns" is
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    // "one{{0} {1}}", in which "one" is a plural count
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    // and "{0} {1}" is a currency plural pattern".
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    // The currency plural pattern saved in this mapping is the pattern
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    // defined in "CurrencyUnitPattern" by replacing
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    // {0} with the number format pattern,
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    // and {1} with 3 currency sign.
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    Hashtable* fPluralCountToCurrencyUnitPattern;
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    /*
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     * The plural rule is used to format currency plural name,
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     * for example: "3.00 US Dollars".
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     * If there are 3 currency signs in the currency pattern,
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     * the 3 currency signs will be replaced by currency plural name.
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     */
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    PluralRules* fPluralRules;
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    // locale
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    Locale* fLocale;
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private:
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    /**
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    * An internal status variable used to indicate that the object is in an 'invalid' state.
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    * Used by copy constructor, the assignment operator and the clone method.
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    */
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    UErrorCode fInternalStatus;
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};
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inline bool
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CurrencyPluralInfo::operator!=(const CurrencyPluralInfo& info) const {
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    return !operator==(info);
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0
}  
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U_NAMESPACE_END
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#endif /* #if !UCONFIG_NO_FORMATTING */
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#endif /* U_SHOW_CPLUSPLUS_API */
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#endif // _CURRPINFO
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//eof