Coverage Report

Created: 2025-12-05 07:37

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/rust/registry/src/index.crates.io-1949cf8c6b5b557f/rav1e-0.8.1/src/tiling/tiler.rs
Line
Count
Source
1
// Copyright (c) 2019-2022, The rav1e contributors. All rights reserved
2
//
3
// This source code is subject to the terms of the BSD 2 Clause License and
4
// the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
5
// was not distributed with this source code in the LICENSE file, you can
6
// obtain it at www.aomedia.org/license/software. If the Alliance for Open
7
// Media Patent License 1.0 was not distributed with this source code in the
8
// PATENTS file, you can obtain it at www.aomedia.org/license/patent.
9
10
use super::*;
11
12
use crate::context::*;
13
use crate::encoder::*;
14
use crate::me::WriteGuardMEStats;
15
use crate::util::*;
16
17
use std::iter::FusedIterator;
18
use std::marker::PhantomData;
19
use std::ops::DerefMut;
20
21
pub const MAX_TILE_WIDTH: usize = 4096;
22
pub const MAX_TILE_AREA: usize = 4096 * 2304;
23
pub const MAX_TILE_COLS: usize = 64;
24
pub const MAX_TILE_ROWS: usize = 64;
25
pub const MAX_TILE_RATE: f64 = 4096f64 * 2176f64 * 60f64 * 1.1;
26
27
/// Tiling information
28
///
29
/// This stores everything necessary to split a frame into tiles, and write
30
/// headers fields into the bitstream.
31
///
32
/// The method `tile_iter_mut()` actually provides tiled views of `FrameState`
33
/// and `FrameBlocks`.
34
#[derive(Debug, Clone, Copy)]
35
pub struct TilingInfo {
36
  pub frame_width: usize,
37
  pub frame_height: usize,
38
  pub tile_width_sb: usize,
39
  pub tile_height_sb: usize,
40
  pub cols: usize, // number of columns of tiles within the whole frame
41
  pub rows: usize, // number of rows of tiles within the whole frame
42
  pub tile_cols_log2: usize,
43
  pub tile_rows_log2: usize,
44
  pub min_tile_cols_log2: usize,
45
  pub max_tile_cols_log2: usize,
46
  pub min_tile_rows_log2: usize,
47
  pub max_tile_rows_log2: usize,
48
  pub sb_size_log2: usize,
49
  pub min_tiles_log2: usize,
50
}
51
52
impl TilingInfo {
53
  /// # Panics
54
  ///
55
  /// Panics if the resulting tile sizes would be too large.
56
0
  pub fn from_target_tiles(
57
0
    sb_size_log2: usize, frame_width: usize, frame_height: usize,
58
0
    frame_rate: f64, tile_cols_log2: usize, tile_rows_log2: usize,
59
0
    is_422_p: bool,
60
0
  ) -> Self {
61
    // <https://aomediacodec.github.io/av1-spec/#tile-info-syntax>
62
63
    // Frame::new() aligns to the next multiple of 8
64
0
    let frame_width = frame_width.align_power_of_two(3);
65
0
    let frame_height = frame_height.align_power_of_two(3);
66
0
    let frame_width_sb =
67
0
      frame_width.align_power_of_two_and_shift(sb_size_log2);
68
0
    let frame_height_sb =
69
0
      frame_height.align_power_of_two_and_shift(sb_size_log2);
70
0
    let sb_cols = frame_width.align_power_of_two_and_shift(sb_size_log2);
71
0
    let sb_rows = frame_height.align_power_of_two_and_shift(sb_size_log2);
72
73
    // these are bitstream-defined values and must not be changed
74
0
    let max_tile_width_sb = MAX_TILE_WIDTH >> sb_size_log2;
75
0
    let max_tile_area_sb = MAX_TILE_AREA >> (2 * sb_size_log2);
76
0
    let min_tile_cols_log2 =
77
0
      Self::tile_log2(max_tile_width_sb, sb_cols).unwrap();
78
0
    let max_tile_cols_log2 =
79
0
      Self::tile_log2(1, sb_cols.min(MAX_TILE_COLS)).unwrap();
80
0
    let max_tile_rows_log2 =
81
0
      Self::tile_log2(1, sb_rows.min(MAX_TILE_ROWS)).unwrap();
82
0
    let min_tiles_log2 = min_tile_cols_log2
83
0
      .max(Self::tile_log2(max_tile_area_sb, sb_cols * sb_rows).unwrap());
84
85
    // Implements restriction in Annex A of the spec.
86
    // Unlike the other restrictions, this one does not change
87
    // the header coding of the tile rows/cols.
88
0
    let min_tiles_ratelimit_log2 = min_tiles_log2.max(
89
0
      ((frame_width * frame_height) as f64 * frame_rate / MAX_TILE_RATE)
90
0
        .ceil()
91
0
        .log2()
92
0
        .ceil() as usize,
93
    );
94
95
0
    let tile_cols_log2 =
96
0
      tile_cols_log2.clamp(min_tile_cols_log2, max_tile_cols_log2);
97
0
    let tile_width_sb_pre =
98
0
      sb_cols.align_power_of_two_and_shift(tile_cols_log2);
99
100
    // If this is 4:2:2, our UV horizontal is subsampled but not our
101
    // vertical.  Loop Restoration Units must be square, so they
102
    // will always have an even number of horizontal superblocks. For
103
    // tiles and LRUs to align, tile_width_sb must be even in 4:2:2
104
    // video.
105
106
    // This is only relevant when doing loop restoration RDO inline
107
    // with block/superblock encoding, that is, where tiles are
108
    // relevant.  If (when) we introduce optionally delaying loop-filter
109
    // encode to after the partitioning loop, we won't need to make
110
    // any 4:2:2 adjustment.
111
112
0
    let tile_width_sb = if is_422_p {
113
0
      (tile_width_sb_pre + 1) >> 1 << 1
114
    } else {
115
0
      tile_width_sb_pre
116
    };
117
118
0
    let cols = frame_width_sb.div_ceil(tile_width_sb);
119
120
    // Adjust tile_cols_log2 in case of rounding tile_width_sb to even.
121
0
    let tile_cols_log2 = Self::tile_log2(1, cols).unwrap();
122
0
    assert!(tile_cols_log2 >= min_tile_cols_log2);
123
124
0
    let min_tile_rows_log2 = min_tiles_log2.saturating_sub(tile_cols_log2);
125
0
    let min_tile_rows_ratelimit_log2 =
126
0
      min_tiles_ratelimit_log2.saturating_sub(tile_cols_log2);
127
0
    let tile_rows_log2 = tile_rows_log2
128
0
      .max(min_tile_rows_log2)
129
0
      .clamp(min_tile_rows_ratelimit_log2, max_tile_rows_log2);
130
0
    let tile_height_sb = sb_rows.align_power_of_two_and_shift(tile_rows_log2);
131
132
0
    let rows = frame_height_sb.div_ceil(tile_height_sb);
133
134
0
    Self {
135
0
      frame_width,
136
0
      frame_height,
137
0
      tile_width_sb,
138
0
      tile_height_sb,
139
0
      cols,
140
0
      rows,
141
0
      tile_cols_log2,
142
0
      tile_rows_log2,
143
0
      min_tile_cols_log2,
144
0
      max_tile_cols_log2,
145
0
      min_tile_rows_log2,
146
0
      max_tile_rows_log2,
147
0
      sb_size_log2,
148
0
      min_tiles_log2,
149
0
    }
150
0
  }
151
152
  /// Return the smallest value for `k` such that `blkSize << k` is greater than
153
  /// or equal to `target`.
154
  ///
155
  /// <https://aomediacodec.github.io/av1-spec/#tile-size-calculation-function>
156
0
  pub fn tile_log2(blk_size: usize, target: usize) -> Option<usize> {
157
0
    let mut k = 0;
158
0
    while (blk_size.checked_shl(k)?) < target {
159
0
      k += 1;
160
0
    }
161
0
    Some(k as usize)
162
0
  }
163
164
  #[inline(always)]
165
0
  pub const fn tile_count(&self) -> usize {
166
0
    self.cols * self.rows
167
0
  }
168
169
  /// Split frame-level structures into tiles
170
  ///
171
  /// Provide mutable tiled views of frame-level structures.
172
0
  pub fn tile_iter_mut<'a, T: Pixel>(
173
0
    &self, fs: &'a mut FrameState<T>, fb: &'a mut FrameBlocks,
174
0
  ) -> TileContextIterMut<'a, T> {
175
0
    let afs = fs as *mut _;
176
0
    let afb = fb as *mut _;
177
0
    let frame_me_stats = fs.frame_me_stats.write().expect("poisoned lock");
178
0
    TileContextIterMut { ti: *self, fs: afs, fb: afb, next: 0, frame_me_stats }
179
0
  }
Unexecuted instantiation: <rav1e::tiling::tiler::TilingInfo>::tile_iter_mut::<u16>
Unexecuted instantiation: <rav1e::tiling::tiler::TilingInfo>::tile_iter_mut::<u8>
180
}
181
182
/// Container for all tiled views
183
pub struct TileContextMut<'a, T: Pixel> {
184
  pub ts: TileStateMut<'a, T>,
185
  pub tb: TileBlocksMut<'a>,
186
}
187
188
/// Iterator over tiled views
189
pub struct TileContextIterMut<'a, T: Pixel> {
190
  ti: TilingInfo,
191
  fs: *mut FrameState<T>,
192
  fb: *mut FrameBlocks,
193
  frame_me_stats: WriteGuardMEStats<'a>,
194
  next: usize,
195
}
196
197
impl<'a, T: Pixel> Iterator for TileContextIterMut<'a, T> {
198
  type Item = TileContextMut<'a, T>;
199
200
0
  fn next(&mut self) -> Option<Self::Item> {
201
0
    if self.next < self.ti.rows * self.ti.cols {
202
0
      let tile_col = self.next % self.ti.cols;
203
0
      let tile_row = self.next / self.ti.cols;
204
0
      let ctx = TileContextMut {
205
0
        ts: {
206
0
          // SAFETY: Multiple tiles mutably access this struct.
207
0
          // The dimensions must be configured correctly to ensure
208
0
          // the tiles do not overlap.
209
0
          let fs = unsafe { &mut *self.fs };
210
0
          // SAFETY: ditto
211
0
          let frame_me_stats = unsafe {
212
0
            let len = self.frame_me_stats.len();
213
0
            let ptr = self.frame_me_stats.as_mut_ptr();
214
0
            std::slice::from_raw_parts_mut(ptr, len)
215
0
          };
216
0
          let sbo = PlaneSuperBlockOffset(SuperBlockOffset {
217
0
            x: tile_col * self.ti.tile_width_sb,
218
0
            y: tile_row * self.ti.tile_height_sb,
219
0
          });
220
0
          let x = sbo.0.x << self.ti.sb_size_log2;
221
0
          let y = sbo.0.y << self.ti.sb_size_log2;
222
0
          let tile_width = self.ti.tile_width_sb << self.ti.sb_size_log2;
223
0
          let tile_height = self.ti.tile_height_sb << self.ti.sb_size_log2;
224
0
          let width = tile_width.min(self.ti.frame_width - x);
225
0
          let height = tile_height.min(self.ti.frame_height - y);
226
0
          TileStateMut::new(
227
0
            fs,
228
0
            sbo,
229
0
            self.ti.sb_size_log2,
230
0
            width,
231
0
            height,
232
0
            frame_me_stats,
233
0
          )
234
0
        },
235
0
        tb: {
236
0
          // SAFETY: Multiple tiles mutably access this struct.
237
0
          // The dimensions must be configured correctly to ensure
238
0
          // the tiles do not overlap.
239
0
          let fb = unsafe { &mut *self.fb };
240
0
          let tile_width_mi =
241
0
            self.ti.tile_width_sb << (self.ti.sb_size_log2 - MI_SIZE_LOG2);
242
0
          let tile_height_mi =
243
0
            self.ti.tile_height_sb << (self.ti.sb_size_log2 - MI_SIZE_LOG2);
244
0
          let x = tile_col * tile_width_mi;
245
0
          let y = tile_row * tile_height_mi;
246
0
          let cols = tile_width_mi.min(fb.cols - x);
247
0
          let rows = tile_height_mi.min(fb.rows - y);
248
0
          TileBlocksMut::new(fb, x, y, cols, rows)
249
0
        },
250
0
      };
251
0
      self.next += 1;
252
0
      Some(ctx)
253
    } else {
254
0
      None
255
    }
256
0
  }
Unexecuted instantiation: <rav1e::tiling::tiler::TileContextIterMut<u16> as core::iter::traits::iterator::Iterator>::next
Unexecuted instantiation: <rav1e::tiling::tiler::TileContextIterMut<u8> as core::iter::traits::iterator::Iterator>::next
257
258
0
  fn size_hint(&self) -> (usize, Option<usize>) {
259
0
    let remaining = self.ti.cols * self.ti.rows - self.next;
260
0
    (remaining, Some(remaining))
261
0
  }
Unexecuted instantiation: <rav1e::tiling::tiler::TileContextIterMut<u16> as core::iter::traits::iterator::Iterator>::size_hint
Unexecuted instantiation: <rav1e::tiling::tiler::TileContextIterMut<u8> as core::iter::traits::iterator::Iterator>::size_hint
262
}
263
264
impl<T: Pixel> ExactSizeIterator for TileContextIterMut<'_, T> {}
265
impl<T: Pixel> FusedIterator for TileContextIterMut<'_, T> {}
266
267
#[cfg(test)]
268
pub mod test {
269
  use super::*;
270
  use crate::api::*;
271
  use crate::lrf::*;
272
  use crate::mc::MotionVector;
273
  use crate::predict::PredictionMode;
274
  use std::sync::Arc;
275
276
  #[test]
277
  fn test_tiling_info_from_tile_count() {
278
    let sb_size_log2 = 6;
279
    let (width, height) = (160, 144);
280
    let frame_rate = 25f64;
281
282
    let ti = TilingInfo::from_target_tiles(
283
      sb_size_log2,
284
      width,
285
      height,
286
      frame_rate,
287
      0,
288
      0,
289
      false,
290
    );
291
    assert_eq!(1, ti.cols);
292
    assert_eq!(1, ti.rows);
293
    assert_eq!(3, ti.tile_width_sb);
294
    assert_eq!(3, ti.tile_height_sb);
295
296
    let ti = TilingInfo::from_target_tiles(
297
      sb_size_log2,
298
      width,
299
      height,
300
      frame_rate,
301
      1,
302
      1,
303
      false,
304
    );
305
    assert_eq!(2, ti.cols);
306
    assert_eq!(2, ti.rows);
307
    assert_eq!(2, ti.tile_width_sb);
308
    assert_eq!(2, ti.tile_height_sb);
309
310
    let ti = TilingInfo::from_target_tiles(
311
      sb_size_log2,
312
      width,
313
      height,
314
      frame_rate,
315
      2,
316
      2,
317
      false,
318
    );
319
    assert_eq!(3, ti.cols);
320
    assert_eq!(3, ti.rows);
321
    assert_eq!(1, ti.tile_width_sb);
322
    assert_eq!(1, ti.tile_height_sb);
323
324
    // cannot split more than superblocks
325
    let ti = TilingInfo::from_target_tiles(
326
      sb_size_log2,
327
      width,
328
      height,
329
      frame_rate,
330
      10,
331
      8,
332
      false,
333
    );
334
    assert_eq!(3, ti.cols);
335
    assert_eq!(3, ti.rows);
336
    assert_eq!(1, ti.tile_width_sb);
337
    assert_eq!(1, ti.tile_height_sb);
338
339
    let ti = TilingInfo::from_target_tiles(
340
      sb_size_log2,
341
      1024,
342
      1024,
343
      frame_rate,
344
      0,
345
      0,
346
      false,
347
    );
348
    assert_eq!(1, ti.cols);
349
    assert_eq!(1, ti.rows);
350
    assert_eq!(16, ti.tile_width_sb);
351
    assert_eq!(16, ti.tile_height_sb);
352
  }
353
354
  fn setup(
355
    width: usize, height: usize,
356
  ) -> (FrameInvariants<u16>, FrameState<u16>, FrameBlocks, f64) {
357
    // FrameInvariants aligns to the next multiple of 8, so using other values could make tests confusing
358
    assert!(width.trailing_zeros() >= 3);
359
    assert!(height.trailing_zeros() >= 3);
360
    // We test only for 420 for now
361
    let chroma_sampling = ChromaSampling::Cs420;
362
    let config = Arc::new(EncoderConfig {
363
      width,
364
      height,
365
      bit_depth: 8,
366
      chroma_sampling,
367
      ..Default::default()
368
    });
369
    let mut sequence = Sequence::new(&config);
370
    // These tests are all assuming SB-sized LRUs, so set that.
371
    sequence.enable_large_lru = false;
372
    let frame_rate = config.frame_rate();
373
    let fi = FrameInvariants::new(config, Arc::new(sequence));
374
    let fs = FrameState::new(&fi);
375
    let fb = FrameBlocks::new(fi.w_in_b, fi.h_in_b);
376
377
    (fi, fs, fb, frame_rate)
378
  }
379
380
  #[test]
381
  fn test_tile_iter_len() {
382
    // frame size 160x144, 40x36 in 4x4-blocks
383
    let (fi, mut fs, mut fb, frame_rate) = setup(160, 144);
384
385
    {
386
      // 2x2 tiles
387
      let ti = TilingInfo::from_target_tiles(
388
        fi.sb_size_log2(),
389
        fi.width,
390
        fi.height,
391
        frame_rate,
392
        1,
393
        1,
394
        false,
395
      );
396
      let mut iter = ti.tile_iter_mut(&mut fs, &mut fb);
397
      assert_eq!(4, iter.len());
398
      assert!(iter.next().is_some());
399
      assert_eq!(3, iter.len());
400
      assert!(iter.next().is_some());
401
      assert_eq!(2, iter.len());
402
      assert!(iter.next().is_some());
403
      assert_eq!(1, iter.len());
404
      assert!(iter.next().is_some());
405
      assert_eq!(0, iter.len());
406
      assert!(iter.next().is_none());
407
    }
408
409
    {
410
      // 4x4 tiles requested, will actually get 3x3 tiles
411
      let ti = TilingInfo::from_target_tiles(
412
        fi.sb_size_log2(),
413
        fi.width,
414
        fi.height,
415
        frame_rate,
416
        2,
417
        2,
418
        false,
419
      );
420
      let mut iter = ti.tile_iter_mut(&mut fs, &mut fb);
421
      assert_eq!(9, iter.len());
422
      assert!(iter.next().is_some());
423
      assert_eq!(8, iter.len());
424
      assert!(iter.next().is_some());
425
      assert_eq!(7, iter.len());
426
      assert!(iter.next().is_some());
427
      assert_eq!(6, iter.len());
428
      assert!(iter.next().is_some());
429
      assert_eq!(5, iter.len());
430
      assert!(iter.next().is_some());
431
      assert_eq!(4, iter.len());
432
      assert!(iter.next().is_some());
433
      assert_eq!(3, iter.len());
434
      assert!(iter.next().is_some());
435
      assert_eq!(2, iter.len());
436
      assert!(iter.next().is_some());
437
      assert_eq!(1, iter.len());
438
      assert!(iter.next().is_some());
439
      assert_eq!(0, iter.len());
440
      assert!(iter.next().is_none());
441
    }
442
  }
443
444
  #[inline]
445
  fn rect<T: Pixel>(
446
    region: &PlaneRegionMut<'_, T>,
447
  ) -> (isize, isize, usize, usize) {
448
    let &Rect { x, y, width, height } = region.rect();
449
    (x, y, width, height)
450
  }
451
452
  #[test]
453
  fn test_tile_area() {
454
    let (fi, mut fs, mut fb, frame_rate) = setup(160, 144);
455
456
    // 4x4 tiles requested, will actually get 3x3 tiles
457
    let ti = TilingInfo::from_target_tiles(
458
      fi.sb_size_log2(),
459
      fi.width,
460
      fi.height,
461
      frame_rate,
462
      2,
463
      2,
464
      false,
465
    );
466
    let iter = ti.tile_iter_mut(&mut fs, &mut fb);
467
    let tile_states = iter.map(|ctx| ctx.ts).collect::<Vec<_>>();
468
469
    // the frame must be split into 9 tiles:
470
    //
471
    //       luma (Y)             chroma (U)            chroma (V)
472
    //   64x64 64x64 32x64     32x32 32x32 16x32     32x32 32x32 16x32
473
    //   64x64 64x64 32x64     32x32 32x32 16x32     32x32 32x32 16x32
474
    //   64x16 64x16 32x16     32x 8 32x 8 16x 8     32x 8 32x 8 16x 8
475
476
    assert_eq!(9, tile_states.len());
477
478
    let tile = &tile_states[0].rec; // the top-left tile
479
    assert_eq!((0, 0, 64, 64), rect(&tile.planes[0]));
480
    assert_eq!((0, 0, 32, 32), rect(&tile.planes[1]));
481
    assert_eq!((0, 0, 32, 32), rect(&tile.planes[2]));
482
483
    let tile = &tile_states[1].rec; // the top-middle tile
484
    assert_eq!((64, 0, 64, 64), rect(&tile.planes[0]));
485
    assert_eq!((32, 0, 32, 32), rect(&tile.planes[1]));
486
    assert_eq!((32, 0, 32, 32), rect(&tile.planes[2]));
487
488
    let tile = &tile_states[2].rec; // the top-right tile
489
    assert_eq!((128, 0, 64, 64), rect(&tile.planes[0]));
490
    assert_eq!((64, 0, 32, 32), rect(&tile.planes[1]));
491
    assert_eq!((64, 0, 32, 32), rect(&tile.planes[2]));
492
493
    let tile = &tile_states[3].rec; // the middle-left tile
494
    assert_eq!((0, 64, 64, 64), rect(&tile.planes[0]));
495
    assert_eq!((0, 32, 32, 32), rect(&tile.planes[1]));
496
    assert_eq!((0, 32, 32, 32), rect(&tile.planes[2]));
497
498
    let tile = &tile_states[4].rec; // the center tile
499
    assert_eq!((64, 64, 64, 64), rect(&tile.planes[0]));
500
    assert_eq!((32, 32, 32, 32), rect(&tile.planes[1]));
501
    assert_eq!((32, 32, 32, 32), rect(&tile.planes[2]));
502
503
    let tile = &tile_states[5].rec; // the middle-right tile
504
    assert_eq!((128, 64, 64, 64), rect(&tile.planes[0]));
505
    assert_eq!((64, 32, 32, 32), rect(&tile.planes[1]));
506
    assert_eq!((64, 32, 32, 32), rect(&tile.planes[2]));
507
508
    let tile = &tile_states[6].rec; // the bottom-left tile
509
    assert_eq!((0, 128, 64, 64), rect(&tile.planes[0]));
510
    assert_eq!((0, 64, 32, 32), rect(&tile.planes[1]));
511
    assert_eq!((0, 64, 32, 32), rect(&tile.planes[2]));
512
513
    let tile = &tile_states[7].rec; // the bottom-middle tile
514
    assert_eq!((64, 128, 64, 64), rect(&tile.planes[0]));
515
    assert_eq!((32, 64, 32, 32), rect(&tile.planes[1]));
516
    assert_eq!((32, 64, 32, 32), rect(&tile.planes[2]));
517
518
    let tile = &tile_states[8].rec; // the bottom-right tile
519
    assert_eq!((128, 128, 64, 64), rect(&tile.planes[0]));
520
    assert_eq!((64, 64, 32, 32), rect(&tile.planes[1]));
521
    assert_eq!((64, 64, 32, 32), rect(&tile.planes[2]));
522
  }
523
524
  #[inline]
525
  const fn b_area(region: &TileBlocksMut<'_>) -> (usize, usize, usize, usize) {
526
    (region.x(), region.y(), region.cols(), region.rows())
527
  }
528
529
  #[test]
530
  fn test_tile_blocks_area() {
531
    let (fi, mut fs, mut fb, frame_rate) = setup(160, 144);
532
533
    // 4x4 tiles requested, will actually get 3x3 tiles
534
    let ti = TilingInfo::from_target_tiles(
535
      fi.sb_size_log2(),
536
      fi.width,
537
      fi.height,
538
      frame_rate,
539
      2,
540
      2,
541
      false,
542
    );
543
    let iter = ti.tile_iter_mut(&mut fs, &mut fb);
544
    let tbs = iter.map(|ctx| ctx.tb).collect::<Vec<_>>();
545
546
    // the FrameBlocks must be split into 9 TileBlocks:
547
    //
548
    //   16x16 16x16  8x16
549
    //   16x16 16x16  8x16
550
    //   16x 4 16x4   8x 4
551
552
    assert_eq!(9, tbs.len());
553
554
    assert_eq!((0, 0, 16, 16), b_area(&tbs[0]));
555
    assert_eq!((16, 0, 16, 16), b_area(&tbs[1]));
556
    assert_eq!((32, 0, 8, 16), b_area(&tbs[2]));
557
558
    assert_eq!((0, 16, 16, 16), b_area(&tbs[3]));
559
    assert_eq!((16, 16, 16, 16), b_area(&tbs[4]));
560
    assert_eq!((32, 16, 8, 16), b_area(&tbs[5]));
561
562
    assert_eq!((0, 32, 16, 4), b_area(&tbs[6]));
563
    assert_eq!((16, 32, 16, 4), b_area(&tbs[7]));
564
    assert_eq!((32, 32, 8, 4), b_area(&tbs[8]));
565
  }
566
567
  #[test]
568
  fn test_tile_write() {
569
    let (fi, mut fs, mut fb, frame_rate) = setup(160, 144);
570
571
    {
572
      // 4x4 tiles requested, will actually get 3x3 tiles
573
      let ti = TilingInfo::from_target_tiles(
574
        fi.sb_size_log2(),
575
        fi.width,
576
        fi.height,
577
        frame_rate,
578
        2,
579
        2,
580
        false,
581
      );
582
      let iter = ti.tile_iter_mut(&mut fs, &mut fb);
583
      let mut tile_states = iter.map(|ctx| ctx.ts).collect::<Vec<_>>();
584
585
      {
586
        // row 12 of Y-plane of the top-left tile
587
        let tile_plane = &mut tile_states[0].rec.planes[0];
588
        let row = &mut tile_plane[12];
589
        assert_eq!(64, row.len());
590
        row[35..41].copy_from_slice(&[4, 42, 12, 18, 15, 31]);
591
      }
592
593
      {
594
        // row 8 of U-plane of the middle-right tile
595
        let tile_plane = &mut tile_states[5].rec.planes[1];
596
        let row = &mut tile_plane[8];
597
        assert_eq!(32, row.len());
598
        row[..4].copy_from_slice(&[14, 121, 1, 3]);
599
      }
600
601
      {
602
        // row 1 of V-plane of the bottom-middle tile
603
        let tile_plane = &mut tile_states[7].rec.planes[2];
604
        let row = &mut tile_plane[1];
605
        assert_eq!(32, row.len());
606
        row[11..16].copy_from_slice(&[6, 5, 2, 11, 8]);
607
      }
608
    }
609
610
    // check that writes on tiles correctly affected the underlying frame
611
612
    let plane = &fs.rec.planes[0];
613
    let y = plane.cfg.yorigin + 12;
614
    let x = plane.cfg.xorigin + 35;
615
    let idx = y * plane.cfg.stride + x;
616
    assert_eq!(&[4, 42, 12, 18, 15, 31], &plane.data[idx..idx + 6]);
617
618
    let plane = &fs.rec.planes[1];
619
    let offset = (64, 32); // middle-right tile, chroma plane
620
    let y = plane.cfg.yorigin + offset.1 + 8;
621
    let x = plane.cfg.xorigin + offset.0;
622
    let idx = y * plane.cfg.stride + x;
623
    assert_eq!(&[14, 121, 1, 3], &plane.data[idx..idx + 4]);
624
625
    let plane = &fs.rec.planes[2];
626
    let offset = (32, 64); // bottom-middle tile, chroma plane
627
    let y = plane.cfg.yorigin + offset.1 + 1;
628
    let x = plane.cfg.xorigin + offset.0 + 11;
629
    let idx = y * plane.cfg.stride + x;
630
    assert_eq!(&[6, 5, 2, 11, 8], &plane.data[idx..idx + 5]);
631
  }
632
633
  #[test]
634
  fn test_tile_restoration_edges() {
635
    let (fi, mut fs, mut fb, frame_rate) = setup(64, 80);
636
637
    let ti = TilingInfo::from_target_tiles(
638
      fi.sb_size_log2(),
639
      fi.width,
640
      fi.height,
641
      frame_rate,
642
      2,
643
      2,
644
      false,
645
    );
646
    let iter = ti.tile_iter_mut(&mut fs, &mut fb);
647
    let mut tile_states = iter.map(|ctx| ctx.ts).collect::<Vec<_>>();
648
649
    assert_eq!(tile_states.len(), 2);
650
651
    {
652
      let trs = &mut tile_states[0].restoration;
653
      let units = &trs.planes[0].units;
654
      assert_eq!(units.x(), 0);
655
      assert_eq!(units.y(), 0);
656
      assert_eq!(units.cols(), 1);
657
      assert_eq!(units.rows(), 1);
658
    }
659
660
    {
661
      let trs = &mut tile_states[1].restoration;
662
      let units = &trs.planes[0].units;
663
      assert_eq!(units.x(), 0);
664
      assert_eq!(units.y(), 1);
665
      // no units, the tile is too small (less than 1/2 super-block)
666
      assert_eq!(units.cols() * units.rows(), 0);
667
    }
668
  }
669
670
  #[test]
671
  fn test_tile_restoration_write() {
672
    let (fi, mut fs, mut fb, frame_rate) = setup(256, 256);
673
674
    {
675
      // 2x2 tiles, each one containing 2×2 restoration units (1 super-block per restoration unit)
676
      let ti = TilingInfo::from_target_tiles(
677
        fi.sb_size_log2(),
678
        fi.width,
679
        fi.height,
680
        frame_rate,
681
        1,
682
        1,
683
        false,
684
      );
685
      let iter = ti.tile_iter_mut(&mut fs, &mut fb);
686
      let mut tile_states = iter.map(|ctx| ctx.ts).collect::<Vec<_>>();
687
688
      {
689
        // unit (1, 0) of Y-plane of the top-left tile
690
        let units = &mut tile_states[0].restoration.planes[0].units;
691
        units[0][1].filter =
692
          RestorationFilter::Wiener { coeffs: [[1, 2, 3], [4, 5, 6]] };
693
      }
694
695
      {
696
        // unit (0, 1) of U-plane of the bottom-right tile
697
        let units = &mut tile_states[3].restoration.planes[1].units;
698
        units[1][0].filter =
699
          RestorationFilter::Sgrproj { set: 42, xqd: [10, 20] };
700
      }
701
702
      {
703
        // unit (1, 1) of V-plane of the bottom-left tile
704
        let units = &mut tile_states[2].restoration.planes[2].units;
705
        units[1][1].filter =
706
          RestorationFilter::Sgrproj { set: 5, xqd: [1, 2] };
707
      }
708
    }
709
710
    // check that writes on tiles correctly affected the underlying restoration units
711
712
    let units = &mut fs.restoration.planes[0].units;
713
    assert_eq!(
714
      units[0][1].filter,
715
      RestorationFilter::Wiener { coeffs: [[1, 2, 3], [4, 5, 6]] }
716
    );
717
718
    let units = &mut fs.restoration.planes[1].units;
719
    assert_eq!(
720
      units[3][2].filter,
721
      RestorationFilter::Sgrproj { set: 42, xqd: [10, 20] }
722
    );
723
724
    let units = &mut fs.restoration.planes[2].units;
725
    assert_eq!(
726
      units[3][1].filter,
727
      RestorationFilter::Sgrproj { set: 5, xqd: [1, 2] }
728
    );
729
  }
730
731
  #[test]
732
  fn test_tile_motion_vectors_write() {
733
    let (fi, mut fs, mut fb, frame_rate) = setup(160, 144);
734
735
    {
736
      // 4x4 tiles requested, will actually get 3x3 tiles
737
      let ti = TilingInfo::from_target_tiles(
738
        fi.sb_size_log2(),
739
        fi.width,
740
        fi.height,
741
        frame_rate,
742
        2,
743
        2,
744
        false,
745
      );
746
      let iter = ti.tile_iter_mut(&mut fs, &mut fb);
747
      let mut tile_states = iter.map(|ctx| ctx.ts).collect::<Vec<_>>();
748
749
      {
750
        // block (8, 5) of the top-left tile (of the first ref frame)
751
        let me_stats = &mut tile_states[0].me_stats[0];
752
        me_stats[5][8].mv = MotionVector { col: 42, row: 38 };
753
        println!("{:?}", me_stats[5][8].mv);
754
      }
755
756
      {
757
        // block (4, 2) of the middle-right tile (of ref frame 2)
758
        let me_stats = &mut tile_states[5].me_stats[2];
759
        me_stats[2][3].mv = MotionVector { col: 2, row: 14 };
760
      }
761
    }
762
763
    // check that writes on tiled views affected the underlying motion vectors
764
765
    let me_stats = &fs.frame_me_stats.read().unwrap()[0];
766
    assert_eq!(MotionVector { col: 42, row: 38 }, me_stats[5][8].mv);
767
768
    let me_stats = &fs.frame_me_stats.read().unwrap()[2];
769
    let mix = (128 >> MI_SIZE_LOG2) + 3;
770
    let miy = (64 >> MI_SIZE_LOG2) + 2;
771
    assert_eq!(MotionVector { col: 2, row: 14 }, me_stats[miy][mix].mv);
772
  }
773
774
  #[test]
775
  fn test_tile_blocks_write() {
776
    let (fi, mut fs, mut fb, frame_rate) = setup(160, 144);
777
778
    {
779
      // 4x4 tiles requested, will actually get 3x3 tiles
780
      let ti = TilingInfo::from_target_tiles(
781
        fi.sb_size_log2(),
782
        fi.width,
783
        fi.height,
784
        frame_rate,
785
        2,
786
        2,
787
        false,
788
      );
789
      let iter = ti.tile_iter_mut(&mut fs, &mut fb);
790
      let mut tbs = iter.map(|ctx| ctx.tb).collect::<Vec<_>>();
791
792
      {
793
        // top-left tile
794
        let tb = &mut tbs[0];
795
        // block (4, 3)
796
        tb[3][4].n4_w = 42;
797
        // block (8, 5)
798
        tb[5][8].segmentation_idx = 14;
799
      }
800
801
      {
802
        // middle-right tile
803
        let tb = &mut tbs[5];
804
        // block (0, 1)
805
        tb[1][0].n4_h = 11;
806
        // block (7, 5)
807
        tb[5][7].cdef_index = 3;
808
      }
809
810
      {
811
        // bottom-middle tile
812
        let tb = &mut tbs[7];
813
        // block (3, 2)
814
        tb[2][3].mode = PredictionMode::PAETH_PRED;
815
        // block (1, 1)
816
        tb[1][1].n4_w = 8;
817
      }
818
    }
819
820
    // check that writes on tiles correctly affected the underlying blocks
821
822
    assert_eq!(42, fb[3][4].n4_w);
823
    assert_eq!(14, fb[5][8].segmentation_idx);
824
825
    assert_eq!(11, fb[17][32].n4_h);
826
    assert_eq!(3, fb[21][39].cdef_index);
827
828
    assert_eq!(PredictionMode::PAETH_PRED, fb[34][19].mode);
829
    assert_eq!(8, fb[33][17].n4_w);
830
  }
831
832
  #[test]
833
  fn tile_log2_overflow() {
834
    assert_eq!(TilingInfo::tile_log2(1, usize::MAX), None);
835
  }
836
837
  #[test]
838
  fn from_target_tiles_422() {
839
    let sb_size_log2 = 6;
840
    let is_422_p = true;
841
    let frame_rate = 60.;
842
    let sb_size = 1 << sb_size_log2;
843
844
    for frame_height in (sb_size..4352).step_by(sb_size) {
845
      for tile_rows_log2 in
846
        0..=TilingInfo::tile_log2(1, frame_height >> sb_size_log2).unwrap()
847
      {
848
        for frame_width in (sb_size..7680).step_by(sb_size) {
849
          for tile_cols_log2 in
850
            0..=TilingInfo::tile_log2(1, frame_width >> sb_size_log2).unwrap()
851
          {
852
            let ti = TilingInfo::from_target_tiles(
853
              sb_size_log2,
854
              frame_width,
855
              frame_height,
856
              frame_rate,
857
              tile_cols_log2,
858
              tile_rows_log2,
859
              is_422_p,
860
            );
861
            assert_eq!(
862
              ti.tile_cols_log2,
863
              TilingInfo::tile_log2(1, ti.cols).unwrap()
864
            );
865
            assert_eq!(
866
              ti.tile_rows_log2,
867
              TilingInfo::tile_log2(1, ti.rows).unwrap()
868
            );
869
          }
870
        }
871
      }
872
    }
873
  }
874
}