Coverage Report

Created: 2026-05-30 07:32

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/rust/registry/src/index.crates.io-1949cf8c6b5b557f/pxfm-0.1.29/src/acos.rs
Line
Count
Source
1
/*
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 * // Copyright (c) Radzivon Bartoshyk 6/2025. All rights reserved.
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 * //
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 * // Redistribution and use in source and binary forms, with or without modification,
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 * // are permitted provided that the following conditions are met:
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 * //
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 * // 1.  Redistributions of source code must retain the above copyright notice, this
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 * // list of conditions and the following disclaimer.
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 * //
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 * // 2.  Redistributions in binary form must reproduce the above copyright notice,
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 * // this list of conditions and the following disclaimer in the documentation
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 * // and/or other materials provided with the distribution.
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 * //
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 * // 3.  Neither the name of the copyright holder nor the names of its
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 * // contributors may be used to endorse or promote products derived from
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 * // this software without specific prior written permission.
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 * //
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 * // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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 * // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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 * // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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 * // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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 * // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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 * // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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 * // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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 * // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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use crate::acospi::PI_OVER_TWO_F128;
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use crate::asin::asin_eval;
31
use crate::asin_eval_dyadic::asin_eval_dyadic;
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use crate::common::f_fmla;
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use crate::double_double::DoubleDouble;
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use crate::dyadic_float::{DyadicFloat128, DyadicSign};
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use crate::rounding::CpuRound;
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/// Computes acos(x)
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///
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/// Max found ULP 0.5
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0
pub fn f_acos(x: f64) -> f64 {
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0
    let x_e = (x.to_bits() >> 52) & 0x7ff;
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    const E_BIAS: u64 = (1u64 << (11 - 1u64)) - 1u64;
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    const PI_OVER_TWO: DoubleDouble = DoubleDouble::new(
45
        f64::from_bits(0x3c91a62633145c07),
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        f64::from_bits(0x3ff921fb54442d18),
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    );
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0
    let x_abs = f64::from_bits(x.to_bits() & 0x7fff_ffff_ffff_ffff);
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    // |x| < 0.5.
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0
    if x_e < E_BIAS - 1 {
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        // |x| < 2^-55.
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0
        if x_e < E_BIAS - 55 {
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            // When |x| < 2^-55, acos(x) = pi/2
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0
            return (x_abs + f64::from_bits(0x35f0000000000000)) + PI_OVER_TWO.hi;
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0
        }
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0
        let x_sq = DoubleDouble::from_exact_mult(x, x);
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0
        let err = x_abs * f64::from_bits(0x3cc0000000000000);
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        // Polynomial approximation:
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        //   p ~ asin(x)/x
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0
        let (p, err) = asin_eval(x_sq, err);
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        // asin(x) ~ x * p
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0
        let r0 = DoubleDouble::from_exact_mult(x, p.hi);
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        // acos(x) = pi/2 - asin(x)
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        //         ~ pi/2 - x * p
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        //         = pi/2 - x * (p.hi + p.lo)
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0
        let r_hi = f_fmla(-x, p.hi, PI_OVER_TWO.hi);
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        // Use Dekker's 2SUM algorithm to compute the lower part.
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0
        let mut r_lo = ((PI_OVER_TWO.hi - r_hi) - r0.hi) - r0.lo;
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0
        r_lo = f_fmla(-x, p.lo, r_lo + PI_OVER_TWO.lo);
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0
        let r_upper = r_hi + (r_lo + err);
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0
        let r_lower = r_hi + (r_lo - err);
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0
        if r_upper == r_lower {
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0
            return r_upper;
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0
        }
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0
        return acos_less_0p5_hard(x, x_sq);
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0
    }
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    // |x| >= 0.5
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0
    let x_sign = if x.is_sign_negative() { -1.0 } else { 1.0 };
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    const PI: DoubleDouble = DoubleDouble::new(
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        f64::from_bits(0x3ca1a62633145c07),
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        f64::from_bits(0x400921fb54442d18),
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    );
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    // |x| >= 1
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0
    if x_e >= E_BIAS {
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        // x = +-1, asin(x) = +- pi/2
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0
        if x_abs == 1.0 {
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            // x = 1, acos(x) = 0,
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            // x = -1, acos(x) = pi
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0
            return if x == 1.0 {
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0
                0.0
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            } else {
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0
                f_fmla(-x_sign, PI.hi, PI.lo)
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            };
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0
        }
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        // |x| > 1, return NaN.
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0
        return f64::NAN;
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0
    }
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    // When |x| >= 0.5, we perform range reduction as follow:
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    //
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    // When 0.5 <= x < 1, let:
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    //   y = acos(x)
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    // We will use the double angle formula:
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    //   cos(2y) = 1 - 2 sin^2(y)
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    // and the complement angle identity:
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    //   x = cos(y) = 1 - 2 sin^2 (y/2)
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    // So:
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    //   sin(y/2) = sqrt( (1 - x)/2 )
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    // And hence:
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    //   y/2 = asin( sqrt( (1 - x)/2 ) )
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    // Equivalently:
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    //   acos(x) = y = 2 * asin( sqrt( (1 - x)/2 ) )
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    // Let u = (1 - x)/2, then:
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    //   acos(x) = 2 * asin( sqrt(u) )
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    // Moreover, since 0.5 <= x < 1:
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    //   0 < u <= 1/4, and 0 < sqrt(u) <= 0.5,
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    // And hence we can reuse the same polynomial approximation of asin(x) when
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    // |x| <= 0.5:
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    //   acos(x) ~ 2 * sqrt(u) * P(u).
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    //
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    // When -1 < x <= -0.5, we reduce to the previous case using the formula:
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    //   acos(x) = pi - acos(-x)
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    //           = pi - 2 * asin ( sqrt( (1 + x)/2 ) )
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    //           ~ pi - 2 * sqrt(u) * P(u),
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    // where u = (1 - |x|)/2.
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    // u = (1 - |x|)/2
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0
    let u = f_fmla(x_abs, -0.5, 0.5);
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    // v_hi + v_lo ~ sqrt(u).
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    // Let:
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    //   h = u - v_hi^2 = (sqrt(u) - v_hi) * (sqrt(u) + v_hi)
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    // Then:
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    //   sqrt(u) = v_hi + h / (sqrt(u) + v_hi)
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    //            ~ v_hi + h / (2 * v_hi)
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    // So we can use:
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    //   v_lo = h / (2 * v_hi).
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0
    let v_hi = u.sqrt();
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    let h;
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    #[cfg(any(
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        all(
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            any(target_arch = "x86", target_arch = "x86_64"),
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            target_feature = "fma"
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        ),
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        target_arch = "aarch64"
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    ))]
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    {
158
        h = f_fmla(v_hi, -v_hi, u);
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    }
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    #[cfg(not(any(
161
        all(
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            any(target_arch = "x86", target_arch = "x86_64"),
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            target_feature = "fma"
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        ),
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        target_arch = "aarch64"
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    )))]
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0
    {
168
0
        let v_hi_sq = DoubleDouble::from_exact_mult(v_hi, v_hi);
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0
        h = (u - v_hi_sq.hi) - v_hi_sq.lo;
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0
    }
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    // Scale v_lo and v_hi by 2 from the formula:
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    //   vh = v_hi * 2
174
    //   vl = 2*v_lo = h / v_hi.
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0
    let vh = v_hi * 2.0;
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0
    let vl = h / v_hi;
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    // Polynomial approximation:
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    //   p ~ asin(sqrt(u))/sqrt(u)
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0
    let err = vh * f64::from_bits(0x3cc0000000000000);
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0
    let (p, err) = asin_eval(DoubleDouble::new(0.0, u), err);
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    // Perform computations in double-double arithmetic:
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    //   asin(x) = pi/2 - (v_hi + v_lo) * (ASIN_COEFFS[idx][0] + p)
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0
    let r0 = DoubleDouble::quick_mult(DoubleDouble::new(vl, vh), p);
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    let r_hi;
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    let r_lo;
190
0
    if x.is_sign_positive() {
191
0
        r_hi = r0.hi;
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0
        r_lo = r0.lo;
193
0
    } else {
194
0
        let r = DoubleDouble::from_exact_add(PI.hi, -r0.hi);
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0
        r_hi = r.hi;
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0
        r_lo = (PI.lo - r0.lo) + r.lo;
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0
    }
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0
    let r_upper = r_hi + (r_lo + err);
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0
    let r_lower = r_hi + (r_lo - err);
201
202
0
    if r_upper == r_lower {
203
0
        return r_upper;
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0
    }
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0
    acos_hard(x, u, v_hi, h, vh, vl)
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0
}
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#[cold]
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#[inline(never)]
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0
fn acos_hard(x: f64, u: f64, v_hi: f64, h: f64, vh: f64, vl: f64) -> f64 {
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    // Ziv's accuracy test failed, we redo the computations in Float128.
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    // Recalculate mod 1/64.
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0
    let idx = (u * f64::from_bits(0x4050000000000000)).cpu_round() as usize;
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    // After the first step of Newton-Raphson approximating v = sqrt(u), we have
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    // that:
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    //   sqrt(u) = v_hi + h / (sqrt(u) + v_hi)
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    //      v_lo = h / (2 * v_hi)
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    // With error:
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    //   sqrt(u) - (v_hi + v_lo) = h * ( 1/(sqrt(u) + v_hi) - 1/(2*v_hi) )
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    //                           = -h^2 / (2*v * (sqrt(u) + v)^2).
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    // Since:
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    //   (sqrt(u) + v_hi)^2 ~ (2sqrt(u))^2 = 4u,
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    // we can add another correction term to (v_hi + v_lo) that is:
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    //   v_ll = -h^2 / (2*v_hi * 4u)
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    //        = -v_lo * (h / 4u)
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    //        = -vl * (h / 8u),
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    // making the errors:
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    //   sqrt(u) - (v_hi + v_lo + v_ll) = O(h^3)
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    // well beyond 128-bit precision needed.
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    // Get the rounding error of vl = 2 * v_lo ~ h / vh
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    // Get full product of vh * vl
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    let vl_lo;
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    #[cfg(any(
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        all(
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            any(target_arch = "x86", target_arch = "x86_64"),
239
            target_feature = "fma"
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        ),
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        target_arch = "aarch64"
242
    ))]
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    {
244
        vl_lo = f_fmla(-v_hi, vl, h) / v_hi;
245
    }
246
    #[cfg(not(any(
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        all(
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            any(target_arch = "x86", target_arch = "x86_64"),
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            target_feature = "fma"
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        ),
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        target_arch = "aarch64"
252
    )))]
253
0
    {
254
0
        let vh_vl = DoubleDouble::from_exact_mult(v_hi, vl);
255
0
        vl_lo = ((h - vh_vl.hi) - vh_vl.lo) / v_hi;
256
0
    }
257
0
    let t = h * (-0.25) / u;
258
0
    let vll = f_fmla(vl, t, vl_lo);
259
0
    let m_v_p = DyadicFloat128::new_from_f64(vl) + DyadicFloat128::new_from_f64(vll);
260
0
    let mut m_v = DyadicFloat128::new_from_f64(vh) + m_v_p;
261
0
    m_v.sign = if x.is_sign_negative() {
262
0
        DyadicSign::Neg
263
    } else {
264
0
        DyadicSign::Pos
265
    };
266
267
    // Perform computations in Float128:
268
    //   acos(x) = (v_hi + v_lo + vll) * P(u)         , when 0.5 <= x < 1,
269
    //           = pi - (v_hi + v_lo + vll) * P(u)    , when -1 < x <= -0.5.
270
0
    let y_f128 =
271
0
        DyadicFloat128::new_from_f64(f_fmla(idx as f64, f64::from_bits(0xbf90000000000000), u));
272
273
0
    let p_f128 = asin_eval_dyadic(y_f128, idx);
274
0
    let mut r_f128 = m_v * p_f128;
275
276
0
    if x.is_sign_negative() {
277
        const PI_F128: DyadicFloat128 = DyadicFloat128 {
278
            sign: DyadicSign::Pos,
279
            exponent: -126,
280
            mantissa: 0xc90fdaa2_2168c234_c4c6628b_80dc1cd1_u128,
281
        };
282
0
        r_f128 = PI_F128 + r_f128;
283
0
    }
284
285
0
    r_f128.fast_as_f64()
286
0
}
287
288
#[cold]
289
#[inline(never)]
290
0
fn acos_less_0p5_hard(x: f64, x_sq: DoubleDouble) -> f64 {
291
    // Ziv's accuracy test failed, perform 128-bit calculation.
292
293
    // Recalculate mod 1/64.
294
0
    let idx = (x_sq.hi * f64::from_bits(0x4050000000000000)).cpu_round() as usize;
295
296
    // Get x^2 - idx/64 exactly.  When FMA is available, double-double
297
    // multiplication will be correct for all rounding modes. Otherwise, we use
298
    // Float128 directly.
299
0
    let mut x_f128 = DyadicFloat128::new_from_f64(x);
300
301
    let u: DyadicFloat128;
302
    #[cfg(any(
303
        all(
304
            any(target_arch = "x86", target_arch = "x86_64"),
305
            target_feature = "fma"
306
        ),
307
        target_arch = "aarch64"
308
    ))]
309
    {
310
        // u = x^2 - idx/64
311
        let u_hi = DyadicFloat128::new_from_f64(f_fmla(
312
            idx as f64,
313
            f64::from_bits(0xbf90000000000000),
314
            x_sq.hi,
315
        ));
316
        u = u_hi.quick_add(&DyadicFloat128::new_from_f64(x_sq.lo));
317
    }
318
319
    #[cfg(not(any(
320
        all(
321
            any(target_arch = "x86", target_arch = "x86_64"),
322
            target_feature = "fma"
323
        ),
324
        target_arch = "aarch64"
325
    )))]
326
0
    {
327
0
        let x_sq_f128 = x_f128.quick_mul(&x_f128);
328
0
        u = x_sq_f128.quick_add(&DyadicFloat128::new_from_f64(
329
0
            idx as f64 * f64::from_bits(0xbf90000000000000),
330
0
        ));
331
0
    }
332
333
0
    let p_f128 = asin_eval_dyadic(u, idx);
334
    // Flip the sign of x_f128 to perform subtraction.
335
0
    x_f128.sign = x_f128.sign.negate();
336
0
    let r = PI_OVER_TWO_F128.quick_add(&x_f128.quick_mul(&p_f128));
337
0
    r.fast_as_f64()
338
0
}
339
340
#[cfg(test)]
341
mod tests {
342
    use super::*;
343
    #[test]
344
    fn f_acos_test() {
345
        assert_eq!(f_acos(0.7), 0.7953988301841436);
346
        assert_eq!(f_acos(-0.1), 1.6709637479564565);
347
        assert_eq!(f_acos(-0.4), 1.9823131728623846);
348
    }
349
}