Coverage Report

Created: 2025-06-16 07:00

/src/libjxl/lib/jxl/ac_strategy.cc
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// Copyright (c) the JPEG XL Project Authors. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#include "lib/jxl/ac_strategy.h"
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#include <jxl/memory_manager.h>
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#include <algorithm>
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#include <cstdint>
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#include <cstring>
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#include <utility>
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#include "lib/jxl/base/bits.h"
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#include "lib/jxl/base/compiler_specific.h"
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#include "lib/jxl/base/status.h"
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#include "lib/jxl/coeff_order_fwd.h"
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#include "lib/jxl/frame_dimensions.h"
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#include "lib/jxl/image.h"
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namespace jxl {
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// Tries to generalize zig-zag order to non-square blocks. Surprisingly, in
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// square block frequency along the (i + j == const) diagonals is roughly the
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// same. For historical reasons, consecutive diagonals are traversed
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// in alternating directions - so called "zig-zag" (or "snake") order.
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template <bool is_lut>
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static void CoeffOrderAndLut(AcStrategy acs, coeff_order_t* out) {
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  size_t cx = acs.covered_blocks_x();
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  size_t cy = acs.covered_blocks_y();
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  CoefficientLayout(&cy, &cx);
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  // CoefficientLayout ensures cx >= cy.
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  // We compute the zigzag order for a cx x cx block, then discard all the
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  // lines that are not multiple of the ratio between cx and cy.
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  size_t xs = cx / cy;
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  size_t xsm = xs - 1;
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  size_t xss = CeilLog2Nonzero(xs);
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  // First half of the block
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  size_t cur = cx * cy;
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  for (size_t i = 0; i < cx * kBlockDim; i++) {
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    for (size_t j = 0; j <= i; j++) {
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      size_t x = j;
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      size_t y = i - j;
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      if (i % 2) std::swap(x, y);
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      if ((y & xsm) != 0) continue;
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      y >>= xss;
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      size_t val = 0;
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      if (x < cx && y < cy) {
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        val = y * cx + x;
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      } else {
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        val = cur++;
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      }
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      if (is_lut) {
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        out[y * cx * kBlockDim + x] = val;
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      } else {
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        out[val] = y * cx * kBlockDim + x;
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      }
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    }
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  }
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  // Second half
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  for (size_t ip = cx * kBlockDim - 1; ip > 0; ip--) {
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    size_t i = ip - 1;
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    for (size_t j = 0; j <= i; j++) {
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      size_t x = cx * kBlockDim - 1 - (i - j);
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      size_t y = cx * kBlockDim - 1 - j;
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      if (i % 2) std::swap(x, y);
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      if ((y & xsm) != 0) continue;
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      y >>= xss;
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      size_t val = cur++;
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      if (is_lut) {
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        out[y * cx * kBlockDim + x] = val;
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      } else {
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        out[val] = y * cx * kBlockDim + x;
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      }
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    }
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  }
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}
ac_strategy.cc:void jxl::CoeffOrderAndLut<false>(jxl::AcStrategy, unsigned int*)
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static void CoeffOrderAndLut(AcStrategy acs, coeff_order_t* out) {
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  size_t cx = acs.covered_blocks_x();
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  size_t cy = acs.covered_blocks_y();
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  CoefficientLayout(&cy, &cx);
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  // CoefficientLayout ensures cx >= cy.
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  // We compute the zigzag order for a cx x cx block, then discard all the
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  // lines that are not multiple of the ratio between cx and cy.
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  size_t xs = cx / cy;
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  size_t xsm = xs - 1;
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  size_t xss = CeilLog2Nonzero(xs);
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  // First half of the block
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  size_t cur = cx * cy;
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  for (size_t i = 0; i < cx * kBlockDim; i++) {
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    for (size_t j = 0; j <= i; j++) {
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      size_t x = j;
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      size_t y = i - j;
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      if (i % 2) std::swap(x, y);
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      if ((y & xsm) != 0) continue;
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      y >>= xss;
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      size_t val = 0;
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      if (x < cx && y < cy) {
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        val = y * cx + x;
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      } else {
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        val = cur++;
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      }
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      if (is_lut) {
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        out[y * cx * kBlockDim + x] = val;
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      } else {
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        out[val] = y * cx * kBlockDim + x;
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      }
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    }
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  }
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  // Second half
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  for (size_t ip = cx * kBlockDim - 1; ip > 0; ip--) {
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    size_t i = ip - 1;
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    for (size_t j = 0; j <= i; j++) {
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      size_t x = cx * kBlockDim - 1 - (i - j);
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      size_t y = cx * kBlockDim - 1 - j;
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      if (i % 2) std::swap(x, y);
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      if ((y & xsm) != 0) continue;
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      y >>= xss;
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      size_t val = cur++;
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      if (is_lut) {
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        out[y * cx * kBlockDim + x] = val;
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      } else {
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        out[val] = y * cx * kBlockDim + x;
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      }
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    }
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  }
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}
ac_strategy.cc:void jxl::CoeffOrderAndLut<true>(jxl::AcStrategy, unsigned int*)
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static void CoeffOrderAndLut(AcStrategy acs, coeff_order_t* out) {
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  size_t cx = acs.covered_blocks_x();
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  size_t cy = acs.covered_blocks_y();
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  CoefficientLayout(&cy, &cx);
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  // CoefficientLayout ensures cx >= cy.
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  // We compute the zigzag order for a cx x cx block, then discard all the
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  // lines that are not multiple of the ratio between cx and cy.
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  size_t xs = cx / cy;
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  size_t xsm = xs - 1;
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  size_t xss = CeilLog2Nonzero(xs);
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  // First half of the block
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  size_t cur = cx * cy;
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  for (size_t i = 0; i < cx * kBlockDim; i++) {
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    for (size_t j = 0; j <= i; j++) {
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      size_t x = j;
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      size_t y = i - j;
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      if (i % 2) std::swap(x, y);
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      if ((y & xsm) != 0) continue;
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      y >>= xss;
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      size_t val = 0;
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      if (x < cx && y < cy) {
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        val = y * cx + x;
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      } else {
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        val = cur++;
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      }
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      if (is_lut) {
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        out[y * cx * kBlockDim + x] = val;
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      } else {
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        out[val] = y * cx * kBlockDim + x;
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      }
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    }
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  }
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  // Second half
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  for (size_t ip = cx * kBlockDim - 1; ip > 0; ip--) {
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    size_t i = ip - 1;
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    for (size_t j = 0; j <= i; j++) {
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      size_t x = cx * kBlockDim - 1 - (i - j);
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      size_t y = cx * kBlockDim - 1 - j;
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      if (i % 2) std::swap(x, y);
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      if ((y & xsm) != 0) continue;
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      y >>= xss;
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      size_t val = cur++;
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      if (is_lut) {
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        out[y * cx * kBlockDim + x] = val;
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      } else {
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        out[val] = y * cx * kBlockDim + x;
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      }
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    }
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  }
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}
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void AcStrategy::ComputeNaturalCoeffOrder(coeff_order_t* order) const {
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  CoeffOrderAndLut</*is_lut=*/false>(*this, order);
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}
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void AcStrategy::ComputeNaturalCoeffOrderLut(coeff_order_t* lut) const {
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  CoeffOrderAndLut</*is_lut=*/true>(*this, lut);
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}
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#if JXL_CXX_LANG < JXL_CXX_17
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constexpr size_t AcStrategy::kMaxCoeffBlocks;
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constexpr size_t AcStrategy::kMaxBlockDim;
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constexpr size_t AcStrategy::kMaxCoeffArea;
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#endif
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StatusOr<AcStrategyImage> AcStrategyImage::Create(
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    JxlMemoryManager* memory_manager, size_t xsize, size_t ysize) {
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  AcStrategyImage img;
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  JXL_ASSIGN_OR_RETURN(img.layers_,
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                       ImageB::Create(memory_manager, xsize, ysize));
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  img.row_ = img.layers_.Row(0);
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  img.stride_ = img.layers_.PixelsPerRow();
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  return img;
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}
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size_t AcStrategyImage::CountBlocks(AcStrategyType type) const {
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  size_t ret = 0;
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  for (size_t y = 0; y < layers_.ysize(); y++) {
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    const uint8_t* JXL_RESTRICT row = layers_.ConstRow(y);
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    for (size_t x = 0; x < layers_.xsize(); x++) {
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      if (row[x] == ((static_cast<uint8_t>(type) << 1) | 1)) ret++;
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    }
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  }
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  return ret;
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}
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}  // namespace jxl