Coverage Report

Created: 2026-11-12 07:35

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/libwebp/sharpyuv/sharpyuv.c
Line
Count
Source
1
// Copyright 2022 Google Inc. All Rights Reserved.
2
//
3
// Use of this source code is governed by a BSD-style license
4
// that can be found in the COPYING file in the root of the source
5
// tree. An additional intellectual property rights grant can be found
6
// in the file PATENTS. All contributing project authors may
7
// be found in the AUTHORS file in the root of the source tree.
8
// -----------------------------------------------------------------------------
9
//
10
// Sharp RGB to YUV conversion.
11
//
12
// Author: Skal (pascal.massimino@gmail.com)
13
14
#include "./sharpyuv.h"
15
16
#include <assert.h>
17
#include <limits.h>
18
#include <stddef.h>
19
#include <stdlib.h>
20
#include <string.h>
21
22
#include "./sharpyuv_cpu.h"
23
#include "./sharpyuv_dsp.h"
24
#include "./sharpyuv_gamma.h"
25
#include "webp/types.h"
26
27
//------------------------------------------------------------------------------
28
29
0
int SharpYuvGetVersion(void) { return SHARPYUV_VERSION; }
30
31
//------------------------------------------------------------------------------
32
// Sharp RGB->YUV conversion
33
34
static const int kNumIterations = 4;
35
36
// Max bit depth so that intermediate calculations fit in 16 bits.
37
static const int kMaxBitDepth = 14;
38
39
// Returns the precision shift to use based on the input rgb_bit_depth.
40
0
static int GetPrecisionShift(int rgb_bit_depth) {
41
  // Try to add 2 bits of precision if it fits in kMaxBitDepth. Otherwise remove
42
  // bits if needed.
43
0
  return ((rgb_bit_depth + 2) <= kMaxBitDepth) ? 2
44
0
                                               : (kMaxBitDepth - rgb_bit_depth);
45
0
}
46
47
typedef int16_t fixed_t;     // signed type with extra precision for UV
48
typedef uint16_t fixed_y_t;  // unsigned type with extra precision for W
49
50
//------------------------------------------------------------------------------
51
52
0
static fixed_y_t clip_bit_depth(int y, int bit_depth) {
53
0
  const int max = (1 << bit_depth) - 1;
54
0
  return (!(y & ~max)) ? (fixed_y_t)y : (y < 0) ? 0 : max;
55
0
}
56
57
//------------------------------------------------------------------------------
58
59
static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
60
                          int bit_depth,
61
0
                          SharpYuvTransferFunctionType transfer_type) {
62
0
  const uint32_t A = SharpYuvGammaToLinear(a, bit_depth, transfer_type);
63
0
  const uint32_t B = SharpYuvGammaToLinear(b, bit_depth, transfer_type);
64
0
  const uint32_t C = SharpYuvGammaToLinear(c, bit_depth, transfer_type);
65
0
  const uint32_t D = SharpYuvGammaToLinear(d, bit_depth, transfer_type);
66
0
  return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth,
67
0
                               transfer_type);
68
0
}
69
70
static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w,
71
                                int bit_depth,
72
0
                                SharpYuvTransferFunctionType transfer_type) {
73
0
  int i = 0;
74
0
  if (transfer_type == kSharpYuvTransferFunctionBt709 ||
75
0
      transfer_type == kSharpYuvTransferFunctionBt601 ||
76
0
      transfer_type == kSharpYuvTransferFunctionBt2020_10Bit ||
77
0
      transfer_type == kSharpYuvTransferFunctionBt2020_12Bit) {
78
0
    SharpYuvUpdateW709(src, dst, w, bit_depth);
79
0
    return;
80
0
  }
81
0
  if (transfer_type == kSharpYuvTransferFunctionSrgb) {
82
0
    SharpYuvUpdateWSrgb(src, dst, w, bit_depth);
83
0
    return;
84
0
  }
85
0
  do {
86
0
    const uint32_t R =
87
0
        SharpYuvGammaToLinear(src[0 * w + i], bit_depth, transfer_type);
88
0
    const uint32_t G =
89
0
        SharpYuvGammaToLinear(src[1 * w + i], bit_depth, transfer_type);
90
0
    const uint32_t B =
91
0
        SharpYuvGammaToLinear(src[2 * w + i], bit_depth, transfer_type);
92
0
    const uint32_t Y = SharpYuvRGBToGray(R, G, B);
93
0
    dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth, transfer_type);
94
0
  } while (++i < w);
95
0
}
96
97
static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
98
                         fixed_t* dst, int uv_w, int bit_depth,
99
0
                         SharpYuvTransferFunctionType transfer_type) {
100
0
  int i = 0;
101
0
  if (transfer_type == kSharpYuvTransferFunctionBt709 ||
102
0
      transfer_type == kSharpYuvTransferFunctionBt601 ||
103
0
      transfer_type == kSharpYuvTransferFunctionBt2020_10Bit ||
104
0
      transfer_type == kSharpYuvTransferFunctionBt2020_12Bit) {
105
0
    SharpYuvUpdateChroma709(src1, src2, dst, uv_w, bit_depth);
106
0
    return;
107
0
  }
108
0
  if (transfer_type == kSharpYuvTransferFunctionSrgb) {
109
0
    SharpYuvUpdateChromaSrgb(src1, src2, dst, uv_w, bit_depth);
110
0
    return;
111
0
  }
112
0
  do {
113
0
    const int r =
114
0
        ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0],
115
0
                  src2[0 * uv_w + 1], bit_depth, transfer_type);
116
0
    const int g =
117
0
        ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0],
118
0
                  src2[2 * uv_w + 1], bit_depth, transfer_type);
119
0
    const int b =
120
0
        ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0],
121
0
                  src2[4 * uv_w + 1], bit_depth, transfer_type);
122
0
    const int W = SharpYuvRGBToGray(r, g, b);
123
0
    dst[0 * uv_w] = (fixed_t)(r - W);
124
0
    dst[1 * uv_w] = (fixed_t)(g - W);
125
0
    dst[2 * uv_w] = (fixed_t)(b - W);
126
0
    dst += 1;
127
0
    src1 += 2;
128
0
    src2 += 2;
129
0
  } while (++i < uv_w);
130
0
}
131
132
0
static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) {
133
0
  int i = 0;
134
0
  assert(w > 0);
135
0
  do {
136
0
    y[i] = SharpYuvRGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]);
137
0
  } while (++i < w);
138
0
}
139
140
//------------------------------------------------------------------------------
141
142
0
static WEBP_INLINE fixed_y_t Filter2(int A, int B, int W0, int bit_depth) {
143
0
  const int v0 = (A * 3 + B + 2) >> 2;
144
0
  return clip_bit_depth(v0 + W0, bit_depth);
145
0
}
146
147
//------------------------------------------------------------------------------
148
149
0
static WEBP_INLINE int Shift(int v, int shift) {
150
0
  return (shift >= 0) ? (v << shift) : (v >> -shift);
151
0
}
152
153
static void ImportOneRow(const uint8_t* const r_ptr, const uint8_t* const g_ptr,
154
                         const uint8_t* const b_ptr, int rgb_step,
155
                         int rgb_bit_depth, int pic_width,
156
0
                         fixed_y_t* const dst) {
157
  // Convert the rgb_step from a number of bytes to a number of uint8_t or
158
  // uint16_t values depending the bit depth.
159
0
  const int step = (rgb_bit_depth > 8) ? rgb_step / 2 : rgb_step;
160
0
  const int w = (pic_width + 1) & ~1;
161
0
  const int shift = GetPrecisionShift(rgb_bit_depth);
162
0
  const int max_val = (1 << rgb_bit_depth) - 1;
163
0
  int i = 0;
164
165
0
  if (rgb_bit_depth == 8) {
166
0
    do {
167
0
      const ptrdiff_t off = (ptrdiff_t)i * step;
168
0
      dst[i + 0 * w] = Shift(r_ptr[off], shift);
169
0
      dst[i + 1 * w] = Shift(g_ptr[off], shift);
170
0
      dst[i + 2 * w] = Shift(b_ptr[off], shift);
171
0
    } while (++i < pic_width);
172
0
  } else if (rgb_bit_depth < 16) {
173
0
    do {
174
0
      const ptrdiff_t off = (ptrdiff_t)i * step;
175
0
      int r = ((const uint16_t*)r_ptr)[off];
176
0
      int g = ((const uint16_t*)g_ptr)[off];
177
0
      int b = ((const uint16_t*)b_ptr)[off];
178
0
      dst[i + 0 * w] = Shift(r > max_val ? max_val : r, shift);
179
0
      dst[i + 1 * w] = Shift(g > max_val ? max_val : g, shift);
180
0
      dst[i + 2 * w] = Shift(b > max_val ? max_val : b, shift);
181
0
    } while (++i < pic_width);
182
0
  } else {  // rgb_bit_depth == 16
183
0
    do {
184
0
      const ptrdiff_t off = (ptrdiff_t)i * step;
185
0
      int r = ((const uint16_t*)r_ptr)[off];
186
0
      int g = ((const uint16_t*)g_ptr)[off];
187
0
      int b = ((const uint16_t*)b_ptr)[off];
188
0
      dst[i + 0 * w] = Shift(r, shift);
189
0
      dst[i + 1 * w] = Shift(g, shift);
190
0
      dst[i + 2 * w] = Shift(b, shift);
191
0
    } while (++i < pic_width);
192
0
  }
193
194
0
  if (pic_width & 1) {  // replicate rightmost pixel
195
0
    dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1];
196
0
    dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1];
197
0
    dst[pic_width + 2 * w] = dst[pic_width + 2 * w - 1];
198
0
  }
199
0
}
200
201
static void InterpolateTwoRows(const fixed_y_t* const best_y,
202
                               const fixed_t* prev_uv, const fixed_t* cur_uv,
203
                               const fixed_t* next_uv, int w, fixed_y_t* out1,
204
0
                               fixed_y_t* out2, int bit_depth) {
205
0
  const int uv_w = w >> 1;
206
0
  const int len = (w - 1) >> 1;  // length to filter
207
0
  int k = 3;
208
0
  while (k-- > 0) {  // process each R/G/B segments in turn
209
    // special boundary case for i==0
210
0
    out1[0] = Filter2(cur_uv[0], prev_uv[0], best_y[0], bit_depth);
211
0
    out2[0] = Filter2(cur_uv[0], next_uv[0], best_y[w], bit_depth);
212
213
0
    SharpYuvFilterRow(cur_uv, prev_uv, len, best_y + 0 + 1, out1 + 1,
214
0
                      bit_depth);
215
0
    SharpYuvFilterRow(cur_uv, next_uv, len, best_y + w + 1, out2 + 1,
216
0
                      bit_depth);
217
218
    // special boundary case for i == w - 1 when w is even
219
0
    if (!(w & 1)) {
220
0
      out1[w - 1] = Filter2(cur_uv[uv_w - 1], prev_uv[uv_w - 1],
221
0
                            best_y[w - 1 + 0], bit_depth);
222
0
      out2[w - 1] = Filter2(cur_uv[uv_w - 1], next_uv[uv_w - 1],
223
0
                            best_y[w - 1 + w], bit_depth);
224
0
    }
225
0
    out1 += w;
226
0
    out2 += w;
227
0
    prev_uv += uv_w;
228
0
    cur_uv += uv_w;
229
0
    next_uv += uv_w;
230
0
  }
231
0
}
232
233
static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
234
                            uint8_t* y_ptr, int y_stride, uint8_t* u_ptr,
235
                            int u_stride, uint8_t* v_ptr, int v_stride,
236
                            int rgb_bit_depth, int yuv_bit_depth, int width,
237
                            int height,
238
0
                            const SharpYuvConversionMatrix* yuv_matrix) {
239
0
  int j;
240
0
  const fixed_t* const best_uv_base = best_uv;
241
0
  const int w = (width + 1) & ~1;
242
0
  const int h = (height + 1) & ~1;
243
0
  const int uv_w = w >> 1;
244
0
  const int uv_h = h >> 1;
245
0
  const int sfix = GetPrecisionShift(rgb_bit_depth);
246
247
0
  best_uv = best_uv_base;
248
0
  j = 0;
249
0
  do {
250
0
    SharpYuvConvertRowY(best_y, best_uv, width, uv_w, yuv_matrix->rgb_to_y,
251
0
                        sfix, yuv_bit_depth, y_ptr);
252
0
    best_y += w;
253
0
    best_uv += (j & 1) * 3 * uv_w;
254
0
    y_ptr += y_stride;
255
0
  } while (++j < height);
256
257
0
  best_uv = best_uv_base;
258
0
  j = 0;
259
0
  do {
260
    // Note r, g and b values here are off by W, but a constant offset on all
261
    // 3 components doesn't change the value of u and v with a YCbCr matrix.
262
0
    SharpYuvConvertRowUV(best_uv, uv_w, yuv_matrix->rgb_to_u,
263
0
                         yuv_matrix->rgb_to_v, sfix, yuv_bit_depth, u_ptr,
264
0
                         v_ptr);
265
0
    best_uv += 3 * uv_w;
266
0
    u_ptr += u_stride;
267
0
    v_ptr += v_stride;
268
0
  } while (++j < uv_h);
269
0
  return 1;
270
0
}
271
272
//------------------------------------------------------------------------------
273
// Main function
274
275
0
static void* SafeMalloc(uint64_t nmemb, size_t size) {
276
0
  const uint64_t total_size = nmemb * (uint64_t)size;
277
0
  if (total_size != (size_t)total_size) return NULL;
278
0
  return malloc((size_t)total_size);
279
0
}
280
281
static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
282
                            const uint8_t* b_ptr, int rgb_step, int rgb_stride,
283
                            int rgb_bit_depth, uint8_t* y_ptr, int y_stride,
284
                            uint8_t* u_ptr, int u_stride, uint8_t* v_ptr,
285
                            int v_stride, int yuv_bit_depth, int width,
286
                            int height,
287
                            const SharpYuvConversionMatrix* yuv_matrix,
288
0
                            SharpYuvTransferFunctionType transfer_type) {
289
  // we expand the right/bottom border if needed
290
0
  const int w = (width + 1) & ~1;
291
0
  const int h = (height + 1) & ~1;
292
0
  const int uv_w = w >> 1;
293
0
  const int uv_h = h >> 1;
294
0
  const int y_bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
295
0
  uint64_t prev_diff_y_sum = ~0;
296
0
  int j, iter;
297
298
0
  const uint64_t tmp_buffer_size = (uint64_t)w * 3 * 2;
299
0
  const uint64_t best_y_base_size = (uint64_t)w * h;
300
0
  const uint64_t target_y_base_size = (uint64_t)w * h;
301
0
  const uint64_t best_rgb_y_size = (uint64_t)w * 2;
302
0
  const uint64_t best_uv_base_size = (uint64_t)uv_w * 3 * uv_h;
303
0
  const uint64_t target_uv_base_size = (uint64_t)uv_w * 3 * uv_h;
304
0
  const uint64_t best_rgb_uv_size = (uint64_t)uv_w * 3;
305
0
  fixed_y_t* const tmp_buffer = (fixed_y_t*)SafeMalloc(
306
0
      (tmp_buffer_size + best_y_base_size + target_y_base_size +
307
0
       best_rgb_y_size) +
308
0
          (best_uv_base_size + target_uv_base_size + best_rgb_uv_size),
309
0
      sizeof(*tmp_buffer));
310
0
  fixed_y_t *best_y_base, *target_y_base, *best_rgb_y;
311
0
  fixed_t *best_uv_base, *target_uv_base, *best_rgb_uv;
312
0
  fixed_y_t *best_y, *target_y;
313
0
  fixed_t *best_uv, *target_uv;
314
0
  const uint64_t diff_y_threshold = (uint64_t)(3.0 * w * h);
315
0
  int ok;
316
0
  assert(w > 0);
317
0
  assert(h > 0);
318
0
  assert(sizeof(fixed_y_t) == sizeof(fixed_t));
319
320
0
  if (tmp_buffer == NULL) {
321
0
    ok = 0;
322
0
    goto End;
323
0
  }
324
0
  best_y_base = tmp_buffer + tmp_buffer_size;
325
0
  target_y_base = best_y_base + best_y_base_size;
326
0
  best_rgb_y = target_y_base + target_y_base_size;
327
0
  best_uv_base = (fixed_t*)(best_rgb_y + best_rgb_y_size);
328
0
  target_uv_base = best_uv_base + best_uv_base_size;
329
0
  best_rgb_uv = target_uv_base + target_uv_base_size;
330
0
  best_y = best_y_base;
331
0
  target_y = target_y_base;
332
0
  best_uv = best_uv_base;
333
0
  target_uv = target_uv_base;
334
335
  // Import RGB samples to W/RGB representation.
336
0
  for (j = 0; j < height; j += 2) {
337
0
    const int is_last_row = (j == height - 1);
338
0
    fixed_y_t* const src1 = tmp_buffer + 0 * w;
339
0
    fixed_y_t* const src2 = tmp_buffer + 3 * w;
340
341
    // prepare two rows of input
342
0
    ImportOneRow(r_ptr, g_ptr, b_ptr, rgb_step, rgb_bit_depth, width, src1);
343
0
    if (!is_last_row) {
344
0
      ImportOneRow(r_ptr + rgb_stride, g_ptr + rgb_stride, b_ptr + rgb_stride,
345
0
                   rgb_step, rgb_bit_depth, width, src2);
346
0
    } else {
347
0
      memcpy(src2, src1, 3 * w * sizeof(*src2));
348
0
    }
349
0
    StoreGray(src1, best_y + 0, w);
350
0
    StoreGray(src2, best_y + w, w);
351
352
0
    UpdateW(src1, target_y, w, y_bit_depth, transfer_type);
353
0
    UpdateW(src2, target_y + w, w, y_bit_depth, transfer_type);
354
0
    UpdateChroma(src1, src2, target_uv, uv_w, y_bit_depth, transfer_type);
355
0
    memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
356
0
    best_y += 2 * w;
357
0
    best_uv += 3 * uv_w;
358
0
    target_y += 2 * w;
359
0
    target_uv += 3 * uv_w;
360
0
    r_ptr += 2 * (ptrdiff_t)rgb_stride;
361
0
    g_ptr += 2 * (ptrdiff_t)rgb_stride;
362
0
    b_ptr += 2 * (ptrdiff_t)rgb_stride;
363
0
  }
364
365
  // Iterate and resolve clipping conflicts.
366
0
  for (iter = 0; iter < kNumIterations; ++iter) {
367
0
    const fixed_t* cur_uv = best_uv_base;
368
0
    const fixed_t* prev_uv = best_uv_base;
369
0
    uint64_t diff_y_sum = 0;
370
371
0
    best_y = best_y_base;
372
0
    best_uv = best_uv_base;
373
0
    target_y = target_y_base;
374
0
    target_uv = target_uv_base;
375
0
    j = 0;
376
0
    do {
377
0
      fixed_y_t* const src1 = tmp_buffer + 0 * w;
378
0
      fixed_y_t* const src2 = tmp_buffer + 3 * w;
379
0
      {
380
0
        const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0);
381
0
        InterpolateTwoRows(best_y, prev_uv, cur_uv, next_uv, w, src1, src2,
382
0
                           y_bit_depth);
383
0
        prev_uv = cur_uv;
384
0
        cur_uv = next_uv;
385
0
      }
386
387
0
      UpdateW(src1, best_rgb_y + 0 * w, w, y_bit_depth, transfer_type);
388
0
      UpdateW(src2, best_rgb_y + 1 * w, w, y_bit_depth, transfer_type);
389
0
      UpdateChroma(src1, src2, best_rgb_uv, uv_w, y_bit_depth, transfer_type);
390
391
      // update two rows of Y and one row of RGB
392
0
      diff_y_sum +=
393
0
          SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w, y_bit_depth);
394
0
      SharpYuvUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w);
395
396
0
      best_y += 2 * w;
397
0
      best_uv += 3 * uv_w;
398
0
      target_y += 2 * w;
399
0
      target_uv += 3 * uv_w;
400
0
      j += 2;
401
0
    } while (j < h);
402
    // test exit condition
403
0
    if (diff_y_sum < diff_y_threshold) break;
404
0
    if (iter > 0 && diff_y_sum > prev_diff_y_sum) break;
405
0
    prev_diff_y_sum = diff_y_sum;
406
0
  }
407
408
  // final reconstruction
409
0
  ok = ConvertWRGBToYUV(best_y_base, best_uv_base, y_ptr, y_stride, u_ptr,
410
0
                        u_stride, v_ptr, v_stride, rgb_bit_depth, yuv_bit_depth,
411
0
                        width, height, yuv_matrix);
412
413
0
End:
414
0
  free(tmp_buffer);
415
0
  return ok;
416
0
}
417
418
#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
419
#include <pthread.h>  // NOLINT
420
421
#define LOCK_ACCESS                                                 \
422
0
  static pthread_mutex_t sharpyuv_lock = PTHREAD_MUTEX_INITIALIZER; \
423
0
  if (pthread_mutex_lock(&sharpyuv_lock)) return
424
#define UNLOCK_ACCESS_AND_RETURN                \
425
0
  do {                                          \
426
0
    (void)pthread_mutex_unlock(&sharpyuv_lock); \
427
0
    return;                                     \
428
0
  } while (0)
429
#else  // !(defined(WEBP_USE_THREAD) && !defined(_WIN32))
430
#define LOCK_ACCESS \
431
  do {              \
432
  } while (0)
433
#define UNLOCK_ACCESS_AND_RETURN return
434
#endif  // defined(WEBP_USE_THREAD) && !defined(_WIN32)
435
436
// Hidden exported init function.
437
// By default SharpYuvConvert calls it with SharpYuvGetCPUInfo. If needed,
438
// users can declare it as extern and call it with an alternate VP8CPUInfo
439
// function.
440
extern VP8CPUInfo SharpYuvGetCPUInfo;
441
SHARPYUV_EXTERN void SharpYuvInit(VP8CPUInfo cpu_info_func);
442
0
void SharpYuvInit(VP8CPUInfo cpu_info_func) {
443
0
  static volatile VP8CPUInfo sharpyuv_last_cpuinfo_used =
444
0
      (VP8CPUInfo)&sharpyuv_last_cpuinfo_used;
445
0
  LOCK_ACCESS;
446
  // Only update SharpYuvGetCPUInfo when called from external code to avoid a
447
  // race on reading the value in SharpYuvConvert().
448
0
  if (cpu_info_func != (VP8CPUInfo)&SharpYuvGetCPUInfo) {
449
0
    SharpYuvGetCPUInfo = cpu_info_func;
450
0
  }
451
0
  if (sharpyuv_last_cpuinfo_used == SharpYuvGetCPUInfo) {
452
0
    UNLOCK_ACCESS_AND_RETURN;
453
0
  }
454
455
0
  SharpYuvInitDsp();
456
0
  SharpYuvInitGammaTables();
457
458
0
  sharpyuv_last_cpuinfo_used = SharpYuvGetCPUInfo;
459
0
  UNLOCK_ACCESS_AND_RETURN;
460
0
}
461
462
int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
463
                    int rgb_step, int rgb_stride, int rgb_bit_depth,
464
                    void* y_ptr, int y_stride, void* u_ptr, int u_stride,
465
                    void* v_ptr, int v_stride, int yuv_bit_depth, int width,
466
0
                    int height, const SharpYuvConversionMatrix* yuv_matrix) {
467
0
  SharpYuvOptions options;
468
0
  if (!SharpYuvOptionsInit(yuv_matrix, &options)) return 0;
469
0
  return SharpYuvConvertWithOptions(
470
0
      r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, rgb_bit_depth, y_ptr, y_stride,
471
0
      u_ptr, u_stride, v_ptr, v_stride, yuv_bit_depth, width, height, &options);
472
0
}
473
474
int SharpYuvOptionsInitInternal(const SharpYuvConversionMatrix* yuv_matrix,
475
0
                                SharpYuvOptions* options, int version) {
476
0
  const int major = (version >> 24);
477
0
  const int minor = (version >> 16) & 0xff;
478
0
  if (options == NULL || yuv_matrix == NULL ||
479
0
      (major == SHARPYUV_VERSION_MAJOR && major == 0 &&
480
0
       minor != SHARPYUV_VERSION_MINOR) ||
481
0
      (major != SHARPYUV_VERSION_MAJOR)) {
482
0
    return 0;
483
0
  }
484
0
  options->yuv_matrix = yuv_matrix;
485
0
  options->transfer_type = kSharpYuvTransferFunctionBt709;
486
0
  return 1;
487
0
}
488
489
int SharpYuvConvertWithOptions(const void* r_ptr, const void* g_ptr,
490
                               const void* b_ptr, int rgb_step, int rgb_stride,
491
                               int rgb_bit_depth, void* y_ptr, int y_stride,
492
                               void* u_ptr, int u_stride, void* v_ptr,
493
                               int v_stride, int yuv_bit_depth, int width,
494
0
                               int height, const SharpYuvOptions* options) {
495
0
  const SharpYuvConversionMatrix* yuv_matrix;
496
0
  SharpYuvTransferFunctionType transfer_type;
497
0
  SharpYuvConversionMatrix scaled_matrix;
498
0
  int rgb_max;
499
0
  int rgb_round;
500
0
  int yuv_max;
501
0
  int sfix;
502
503
0
  if (width < 1 || height < 1 || width == INT_MAX || height == INT_MAX ||
504
0
      r_ptr == NULL || g_ptr == NULL || b_ptr == NULL || y_ptr == NULL ||
505
0
      u_ptr == NULL || v_ptr == NULL || options == NULL ||
506
0
      options->yuv_matrix == NULL || (int)options->transfer_type <= 0 ||
507
0
      (int)options->transfer_type == 2 || (int)options->transfer_type == 3 ||
508
0
      options->transfer_type >= kSharpYuvTransferFunctionNum) {
509
0
    return 0;
510
0
  }
511
0
  if (rgb_bit_depth != 8 && rgb_bit_depth != 10 && rgb_bit_depth != 12 &&
512
0
      rgb_bit_depth != 16) {
513
0
    return 0;
514
0
  }
515
0
  if (yuv_bit_depth != 8 && yuv_bit_depth != 10 && yuv_bit_depth != 12) {
516
0
    return 0;
517
0
  }
518
0
  yuv_matrix = options->yuv_matrix;
519
0
  transfer_type = options->transfer_type;
520
0
  rgb_max = (1 << rgb_bit_depth) - 1;
521
0
  rgb_round = 1 << (rgb_bit_depth - 1);
522
0
  yuv_max = (1 << yuv_bit_depth) - 1;
523
0
  sfix = GetPrecisionShift(rgb_bit_depth);
524
0
  if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride % 2 != 0)) {
525
    // Step/stride should be even for uint16_t buffers.
526
0
    return 0;
527
0
  }
528
0
  {
529
0
    const uint64_t yuv_bytes = (yuv_bit_depth > 8) ? 2 : 1;
530
0
    const uint64_t uv_width = (width + 1) / 2;
531
0
    const uint64_t abs_step =
532
0
        (uint64_t)((rgb_step < 0) ? -(int64_t)rgb_step : (int64_t)rgb_step);
533
0
    const uint64_t abs_stride =
534
0
        (uint64_t)((rgb_stride < 0) ? -(int64_t)rgb_stride
535
0
                                    : (int64_t)rgb_stride);
536
0
    const uint64_t total_rgb_size = (uint64_t)height * abs_stride;
537
0
    const uint64_t uv_height = (height + 1) / 2;
538
0
    const uint64_t total_y_size = (uint64_t)height * y_stride;
539
0
    const uint64_t total_u_size = uv_height * u_stride;
540
0
    const uint64_t total_v_size = uv_height * v_stride;
541
542
0
    if (y_stride < 0 || (uint64_t)y_stride < (uint64_t)width * yuv_bytes ||
543
0
        u_stride < 0 || (uint64_t)u_stride < uv_width * yuv_bytes ||
544
0
        v_stride < 0 || (uint64_t)v_stride < uv_width * yuv_bytes) {
545
0
      return 0;
546
0
    }
547
0
    if (abs_step == 0 || abs_stride < (uint64_t)width * abs_step) {
548
0
      return 0;
549
0
    }
550
0
    if (total_rgb_size != (size_t)total_rgb_size ||
551
0
        total_y_size != (size_t)total_y_size ||
552
0
        total_u_size != (size_t)total_u_size ||
553
0
        total_v_size != (size_t)total_v_size) {
554
0
      return 0;
555
0
    }
556
0
  }
557
0
  if (yuv_bit_depth > 8 &&
558
0
      (y_stride % 2 != 0 || u_stride % 2 != 0 || v_stride % 2 != 0)) {
559
    // Stride should be even for uint16_t buffers.
560
0
    return 0;
561
0
  }
562
  // The address of the function pointer is used to avoid a read race.
563
0
  SharpYuvInit((VP8CPUInfo)&SharpYuvGetCPUInfo);
564
565
  // Add scaling factor to go from rgb_bit_depth to yuv_bit_depth, to the
566
  // rgb->yuv conversion matrix.
567
0
  if (rgb_bit_depth == yuv_bit_depth) {
568
0
    memcpy(&scaled_matrix, yuv_matrix, sizeof(scaled_matrix));
569
0
  } else {
570
0
    int i;
571
0
    for (i = 0; i < 3; ++i) {
572
0
      scaled_matrix.rgb_to_y[i] =
573
0
          (yuv_matrix->rgb_to_y[i] * yuv_max + rgb_round) / rgb_max;
574
0
      scaled_matrix.rgb_to_u[i] =
575
0
          (yuv_matrix->rgb_to_u[i] * yuv_max + rgb_round) / rgb_max;
576
0
      scaled_matrix.rgb_to_v[i] =
577
0
          (yuv_matrix->rgb_to_v[i] * yuv_max + rgb_round) / rgb_max;
578
0
    }
579
0
  }
580
  // Also incorporate precision change scaling.
581
0
  scaled_matrix.rgb_to_y[3] = Shift(yuv_matrix->rgb_to_y[3], sfix);
582
0
  scaled_matrix.rgb_to_u[3] = Shift(yuv_matrix->rgb_to_u[3], sfix);
583
0
  scaled_matrix.rgb_to_v[3] = Shift(yuv_matrix->rgb_to_v[3], sfix);
584
585
0
  return DoSharpArgbToYuv(
586
0
      (const uint8_t*)r_ptr, (const uint8_t*)g_ptr, (const uint8_t*)b_ptr,
587
0
      rgb_step, rgb_stride, rgb_bit_depth, (uint8_t*)y_ptr, y_stride,
588
0
      (uint8_t*)u_ptr, u_stride, (uint8_t*)v_ptr, v_stride, yuv_bit_depth,
589
0
      width, height, &scaled_matrix, transfer_type);
590
0
}
591
592
//------------------------------------------------------------------------------