Coverage Report

Created: 2025-11-09 07:03

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/irssi/subprojects/glib-2.74.3/glib/grand.c
Line
Count
Source
1
/* GLIB - Library of useful routines for C programming
2
 * Copyright (C) 1995-1997  Peter Mattis, Spencer Kimball and Josh MacDonald
3
 *
4
 * SPDX-License-Identifier: LGPL-2.1-or-later
5
 *
6
 * This library is free software; you can redistribute it and/or
7
 * modify it under the terms of the GNU Lesser General Public
8
 * License as published by the Free Software Foundation; either
9
 * version 2.1 of the License, or (at your option) any later version.
10
 *
11
 * This library is distributed in the hope that it will be useful,
12
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14
 * Lesser General Public License for more details.
15
 *
16
 * You should have received a copy of the GNU Lesser General Public
17
 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
18
 */
19
20
/* Originally developed and coded by Makoto Matsumoto and Takuji
21
 * Nishimura.  Please mail <matumoto@math.keio.ac.jp>, if you're using
22
 * code from this file in your own programs or libraries.
23
 * Further information on the Mersenne Twister can be found at
24
 * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
25
 * This code was adapted to glib by Sebastian Wilhelmi.
26
 */
27
28
/*
29
 * Modified by the GLib Team and others 1997-2000.  See the AUTHORS
30
 * file for a list of people on the GLib Team.  See the ChangeLog
31
 * files for a list of changes.  These files are distributed with
32
 * GLib at ftp://ftp.gtk.org/pub/gtk/.
33
 */
34
35
/*
36
 * MT safe
37
 */
38
39
#include "config.h"
40
#define _CRT_RAND_S
41
42
#include <math.h>
43
#include <errno.h>
44
#include <stdio.h>
45
#include <string.h>
46
#include <sys/types.h>
47
#include "grand.h"
48
49
#include "genviron.h"
50
#include "gmain.h"
51
#include "gmem.h"
52
#include "gtestutils.h"
53
#include "gthread.h"
54
#include "gtimer.h"
55
56
#ifdef G_OS_UNIX
57
#include <unistd.h>
58
#endif
59
60
#ifdef G_OS_WIN32
61
#include <stdlib.h>
62
#include <process.h> /* For getpid() */
63
#endif
64
65
/**
66
 * SECTION:random_numbers
67
 * @title: Random Numbers
68
 * @short_description: pseudo-random number generator
69
 *
70
 * The following functions allow you to use a portable, fast and good
71
 * pseudo-random number generator (PRNG).
72
 * 
73
 * Do not use this API for cryptographic purposes such as key
74
 * generation, nonces, salts or one-time pads.
75
 *
76
 * This PRNG is suitable for non-cryptographic use such as in games
77
 * (shuffling a card deck, generating levels), generating data for
78
 * a test suite, etc. If you need random data for cryptographic
79
 * purposes, it is recommended to use platform-specific APIs such
80
 * as `/dev/random` on UNIX, or CryptGenRandom() on Windows.
81
 *
82
 * GRand uses the Mersenne Twister PRNG, which was originally
83
 * developed by Makoto Matsumoto and Takuji Nishimura. Further
84
 * information can be found at
85
 * [this page](http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html).
86
 *
87
 * If you just need a random number, you simply call the g_random_*
88
 * functions, which will create a globally used #GRand and use the
89
 * according g_rand_* functions internally. Whenever you need a
90
 * stream of reproducible random numbers, you better create a
91
 * #GRand yourself and use the g_rand_* functions directly, which
92
 * will also be slightly faster. Initializing a #GRand with a
93
 * certain seed will produce exactly the same series of random
94
 * numbers on all platforms. This can thus be used as a seed for
95
 * e.g. games.
96
 *
97
 * The g_rand*_range functions will return high quality equally
98
 * distributed random numbers, whereas for example the
99
 * `(g_random_int()%max)` approach often
100
 * doesn't yield equally distributed numbers.
101
 *
102
 * GLib changed the seeding algorithm for the pseudo-random number
103
 * generator Mersenne Twister, as used by #GRand. This was necessary,
104
 * because some seeds would yield very bad pseudo-random streams.
105
 * Also the pseudo-random integers generated by g_rand*_int_range()
106
 * will have a slightly better equal distribution with the new
107
 * version of GLib.
108
 *
109
 * The original seeding and generation algorithms, as found in
110
 * GLib 2.0.x, can be used instead of the new ones by setting the
111
 * environment variable `G_RANDOM_VERSION` to the value of '2.0'.
112
 * Use the GLib-2.0 algorithms only if you have sequences of numbers
113
 * generated with Glib-2.0 that you need to reproduce exactly.
114
 */
115
116
/**
117
 * GRand:
118
 *
119
 * The GRand struct is an opaque data structure. It should only be
120
 * accessed through the g_rand_* functions.
121
 **/
122
123
G_LOCK_DEFINE_STATIC (global_random);
124
125
/* Period parameters */  
126
0
#define N 624
127
0
#define M 397
128
0
#define MATRIX_A 0x9908b0df   /* constant vector a */
129
0
#define UPPER_MASK 0x80000000 /* most significant w-r bits */
130
0
#define LOWER_MASK 0x7fffffff /* least significant r bits */
131
132
/* Tempering parameters */   
133
0
#define TEMPERING_MASK_B 0x9d2c5680
134
0
#define TEMPERING_MASK_C 0xefc60000
135
0
#define TEMPERING_SHIFT_U(y)  (y >> 11)
136
0
#define TEMPERING_SHIFT_S(y)  (y << 7)
137
0
#define TEMPERING_SHIFT_T(y)  (y << 15)
138
0
#define TEMPERING_SHIFT_L(y)  (y >> 18)
139
140
static guint
141
get_random_version (void)
142
0
{
143
0
  static gsize initialized = FALSE;
144
0
  static guint random_version;
145
146
0
  if (g_once_init_enter (&initialized))
147
0
    {
148
0
      const gchar *version_string = g_getenv ("G_RANDOM_VERSION");
149
0
      if (!version_string || version_string[0] == '\000' || 
150
0
    strcmp (version_string, "2.2") == 0)
151
0
  random_version = 22;
152
0
      else if (strcmp (version_string, "2.0") == 0)
153
0
  random_version = 20;
154
0
      else
155
0
  {
156
0
    g_warning ("Unknown G_RANDOM_VERSION \"%s\". Using version 2.2.",
157
0
         version_string);
158
0
    random_version = 22;
159
0
  }
160
0
      g_once_init_leave (&initialized, TRUE);
161
0
    }
162
  
163
0
  return random_version;
164
0
}
165
166
struct _GRand
167
{
168
  guint32 mt[N]; /* the array for the state vector  */
169
  guint mti; 
170
};
171
172
/**
173
 * g_rand_new_with_seed:
174
 * @seed: a value to initialize the random number generator
175
 * 
176
 * Creates a new random number generator initialized with @seed.
177
 * 
178
 * Returns: the new #GRand
179
 **/
180
GRand*
181
g_rand_new_with_seed (guint32 seed)
182
0
{
183
0
  GRand *rand = g_new0 (GRand, 1);
184
0
  g_rand_set_seed (rand, seed);
185
0
  return rand;
186
0
}
187
188
/**
189
 * g_rand_new_with_seed_array:
190
 * @seed: an array of seeds to initialize the random number generator
191
 * @seed_length: an array of seeds to initialize the random number
192
 *     generator
193
 * 
194
 * Creates a new random number generator initialized with @seed.
195
 * 
196
 * Returns: the new #GRand
197
 *
198
 * Since: 2.4
199
 */
200
GRand*
201
g_rand_new_with_seed_array (const guint32 *seed,
202
                            guint          seed_length)
203
0
{
204
0
  GRand *rand = g_new0 (GRand, 1);
205
0
  g_rand_set_seed_array (rand, seed, seed_length);
206
0
  return rand;
207
0
}
208
209
/**
210
 * g_rand_new:
211
 * 
212
 * Creates a new random number generator initialized with a seed taken
213
 * either from `/dev/urandom` (if existing) or from the current time
214
 * (as a fallback).
215
 *
216
 * On Windows, the seed is taken from rand_s().
217
 * 
218
 * Returns: the new #GRand
219
 */
220
GRand* 
221
g_rand_new (void)
222
0
{
223
0
  guint32 seed[4];
224
0
#ifdef G_OS_UNIX
225
0
  static gboolean dev_urandom_exists = TRUE;
226
227
0
  if (dev_urandom_exists)
228
0
    {
229
0
      FILE* dev_urandom;
230
231
0
      do
232
0
  {
233
0
    dev_urandom = fopen("/dev/urandom", "rb");
234
0
  }
235
0
      while G_UNLIKELY (dev_urandom == NULL && errno == EINTR);
236
237
0
      if (dev_urandom)
238
0
  {
239
0
    int r;
240
241
0
    setvbuf (dev_urandom, NULL, _IONBF, 0);
242
0
    do
243
0
      {
244
0
        errno = 0;
245
0
        r = fread (seed, sizeof (seed), 1, dev_urandom);
246
0
      }
247
0
    while G_UNLIKELY (errno == EINTR);
248
249
0
    if (r != 1)
250
0
      dev_urandom_exists = FALSE;
251
252
0
    fclose (dev_urandom);
253
0
  } 
254
0
      else
255
0
  dev_urandom_exists = FALSE;
256
0
    }
257
258
0
  if (!dev_urandom_exists)
259
0
    {
260
0
      gint64 now_us = g_get_real_time ();
261
0
      seed[0] = now_us / G_USEC_PER_SEC;
262
0
      seed[1] = now_us % G_USEC_PER_SEC;
263
0
      seed[2] = getpid ();
264
0
      seed[3] = getppid ();
265
0
    }
266
#else /* G_OS_WIN32 */
267
  /* rand_s() is only available since Visual Studio 2005 and
268
   * MinGW-w64 has a wrapper that will emulate rand_s() if it's not in msvcrt
269
   */
270
#if (defined(_MSC_VER) && _MSC_VER >= 1400) || defined(__MINGW64_VERSION_MAJOR)
271
  gsize i;
272
273
  for (i = 0; i < G_N_ELEMENTS (seed); i++)
274
    rand_s (&seed[i]);
275
#else
276
#warning Using insecure seed for random number generation because of missing rand_s() in Windows XP
277
  GTimeVal now;
278
279
  g_get_current_time (&now);
280
  seed[0] = now.tv_sec;
281
  seed[1] = now.tv_usec;
282
  seed[2] = getpid ();
283
  seed[3] = 0;
284
#endif
285
286
#endif
287
288
0
  return g_rand_new_with_seed_array (seed, 4);
289
0
}
290
291
/**
292
 * g_rand_free:
293
 * @rand_: a #GRand
294
 *
295
 * Frees the memory allocated for the #GRand.
296
 */
297
void
298
g_rand_free (GRand *rand)
299
0
{
300
0
  g_return_if_fail (rand != NULL);
301
302
0
  g_free (rand);
303
0
}
304
305
/**
306
 * g_rand_copy:
307
 * @rand_: a #GRand
308
 *
309
 * Copies a #GRand into a new one with the same exact state as before.
310
 * This way you can take a snapshot of the random number generator for
311
 * replaying later.
312
 *
313
 * Returns: the new #GRand
314
 *
315
 * Since: 2.4
316
 */
317
GRand*
318
g_rand_copy (GRand *rand)
319
0
{
320
0
  GRand* new_rand;
321
322
0
  g_return_val_if_fail (rand != NULL, NULL);
323
324
0
  new_rand = g_new0 (GRand, 1);
325
0
  memcpy (new_rand, rand, sizeof (GRand));
326
327
0
  return new_rand;
328
0
}
329
330
/**
331
 * g_rand_set_seed:
332
 * @rand_: a #GRand
333
 * @seed: a value to reinitialize the random number generator
334
 *
335
 * Sets the seed for the random number generator #GRand to @seed.
336
 */
337
void
338
g_rand_set_seed (GRand   *rand,
339
                 guint32  seed)
340
0
{
341
0
  g_return_if_fail (rand != NULL);
342
343
0
  switch (get_random_version ())
344
0
    {
345
0
    case 20:
346
      /* setting initial seeds to mt[N] using         */
347
      /* the generator Line 25 of Table 1 in          */
348
      /* [KNUTH 1981, The Art of Computer Programming */
349
      /*    Vol. 2 (2nd Ed.), pp102]                  */
350
      
351
0
      if (seed == 0) /* This would make the PRNG produce only zeros */
352
0
  seed = 0x6b842128; /* Just set it to another number */
353
      
354
0
      rand->mt[0]= seed;
355
0
      for (rand->mti=1; rand->mti<N; rand->mti++)
356
0
  rand->mt[rand->mti] = (69069 * rand->mt[rand->mti-1]);
357
      
358
0
      break;
359
0
    case 22:
360
      /* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
361
      /* In the previous version (see above), MSBs of the    */
362
      /* seed affect only MSBs of the array mt[].            */
363
      
364
0
      rand->mt[0]= seed;
365
0
      for (rand->mti=1; rand->mti<N; rand->mti++)
366
0
  rand->mt[rand->mti] = 1812433253UL * 
367
0
    (rand->mt[rand->mti-1] ^ (rand->mt[rand->mti-1] >> 30)) + rand->mti; 
368
0
      break;
369
0
    default:
370
0
      g_assert_not_reached ();
371
0
    }
372
0
}
373
374
/**
375
 * g_rand_set_seed_array:
376
 * @rand_: a #GRand
377
 * @seed: array to initialize with
378
 * @seed_length: length of array
379
 *
380
 * Initializes the random number generator by an array of longs.
381
 * Array can be of arbitrary size, though only the first 624 values
382
 * are taken.  This function is useful if you have many low entropy
383
 * seeds, or if you require more then 32 bits of actual entropy for
384
 * your application.
385
 *
386
 * Since: 2.4
387
 */
388
void
389
g_rand_set_seed_array (GRand         *rand,
390
                       const guint32 *seed,
391
                       guint          seed_length)
392
0
{
393
0
  guint i, j, k;
394
395
0
  g_return_if_fail (rand != NULL);
396
0
  g_return_if_fail (seed_length >= 1);
397
398
0
  g_rand_set_seed (rand, 19650218UL);
399
400
0
  i=1; j=0;
401
0
  k = (N>seed_length ? N : seed_length);
402
0
  for (; k; k--)
403
0
    {
404
0
      rand->mt[i] = (rand->mt[i] ^
405
0
         ((rand->mt[i-1] ^ (rand->mt[i-1] >> 30)) * 1664525UL))
406
0
        + seed[j] + j; /* non linear */
407
0
      rand->mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
408
0
      i++; j++;
409
0
      if (i>=N)
410
0
        {
411
0
    rand->mt[0] = rand->mt[N-1];
412
0
    i=1;
413
0
  }
414
0
      if (j>=seed_length)
415
0
  j=0;
416
0
    }
417
0
  for (k=N-1; k; k--)
418
0
    {
419
0
      rand->mt[i] = (rand->mt[i] ^
420
0
         ((rand->mt[i-1] ^ (rand->mt[i-1] >> 30)) * 1566083941UL))
421
0
        - i; /* non linear */
422
0
      rand->mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
423
0
      i++;
424
0
      if (i>=N)
425
0
        {
426
0
    rand->mt[0] = rand->mt[N-1];
427
0
    i=1;
428
0
  }
429
0
    }
430
431
0
  rand->mt[0] = 0x80000000UL; /* MSB is 1; assuring non-zero initial array */ 
432
0
}
433
434
/**
435
 * g_rand_boolean:
436
 * @rand_: a #GRand
437
 *
438
 * Returns a random #gboolean from @rand_.
439
 * This corresponds to an unbiased coin toss.
440
 *
441
 * Returns: a random #gboolean
442
 */
443
/**
444
 * g_rand_int:
445
 * @rand_: a #GRand
446
 *
447
 * Returns the next random #guint32 from @rand_ equally distributed over
448
 * the range [0..2^32-1].
449
 *
450
 * Returns: a random number
451
 */
452
guint32
453
g_rand_int (GRand *rand)
454
0
{
455
0
  guint32 y;
456
0
  static const guint32 mag01[2]={0x0, MATRIX_A};
457
  /* mag01[x] = x * MATRIX_A  for x=0,1 */
458
459
0
  g_return_val_if_fail (rand != NULL, 0);
460
461
0
  if (rand->mti >= N) { /* generate N words at one time */
462
0
    int kk;
463
    
464
0
    for (kk = 0; kk < N - M; kk++) {
465
0
      y = (rand->mt[kk]&UPPER_MASK)|(rand->mt[kk+1]&LOWER_MASK);
466
0
      rand->mt[kk] = rand->mt[kk+M] ^ (y >> 1) ^ mag01[y & 0x1];
467
0
    }
468
0
    for (; kk < N - 1; kk++) {
469
0
      y = (rand->mt[kk]&UPPER_MASK)|(rand->mt[kk+1]&LOWER_MASK);
470
0
      rand->mt[kk] = rand->mt[kk+(M-N)] ^ (y >> 1) ^ mag01[y & 0x1];
471
0
    }
472
0
    y = (rand->mt[N-1]&UPPER_MASK)|(rand->mt[0]&LOWER_MASK);
473
0
    rand->mt[N-1] = rand->mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1];
474
    
475
0
    rand->mti = 0;
476
0
  }
477
  
478
0
  y = rand->mt[rand->mti++];
479
0
  y ^= TEMPERING_SHIFT_U(y);
480
0
  y ^= TEMPERING_SHIFT_S(y) & TEMPERING_MASK_B;
481
0
  y ^= TEMPERING_SHIFT_T(y) & TEMPERING_MASK_C;
482
0
  y ^= TEMPERING_SHIFT_L(y);
483
  
484
0
  return y; 
485
0
}
486
487
/* transform [0..2^32] -> [0..1] */
488
0
#define G_RAND_DOUBLE_TRANSFORM 2.3283064365386962890625e-10
489
490
/**
491
 * g_rand_int_range:
492
 * @rand_: a #GRand
493
 * @begin: lower closed bound of the interval
494
 * @end: upper open bound of the interval
495
 *
496
 * Returns the next random #gint32 from @rand_ equally distributed over
497
 * the range [@begin..@end-1].
498
 *
499
 * Returns: a random number
500
 */
501
gint32 
502
g_rand_int_range (GRand  *rand,
503
                  gint32  begin,
504
                  gint32  end)
505
0
{
506
0
  guint32 dist = end - begin;
507
0
  guint32 random = 0;
508
509
0
  g_return_val_if_fail (rand != NULL, begin);
510
0
  g_return_val_if_fail (end > begin, begin);
511
512
0
  switch (get_random_version ())
513
0
    {
514
0
    case 20:
515
0
      if (dist <= 0x10000L) /* 2^16 */
516
0
  {
517
    /* This method, which only calls g_rand_int once is only good
518
     * for (end - begin) <= 2^16, because we only have 32 bits set
519
     * from the one call to g_rand_int ().
520
     *
521
     * We are using (trans + trans * trans), because g_rand_int only
522
     * covers [0..2^32-1] and thus g_rand_int * trans only covers
523
     * [0..1-2^-32], but the biggest double < 1 is 1-2^-52. 
524
     */
525
    
526
0
    gdouble double_rand = g_rand_int (rand) * 
527
0
      (G_RAND_DOUBLE_TRANSFORM +
528
0
       G_RAND_DOUBLE_TRANSFORM * G_RAND_DOUBLE_TRANSFORM);
529
    
530
0
    random = (gint32) (double_rand * dist);
531
0
  }
532
0
      else
533
0
  {
534
    /* Now we use g_rand_double_range (), which will set 52 bits
535
     * for us, so that it is safe to round and still get a decent
536
     * distribution
537
           */
538
0
    random = (gint32) g_rand_double_range (rand, 0, dist);
539
0
  }
540
0
      break;
541
0
    case 22:
542
0
      if (dist == 0)
543
0
  random = 0;
544
0
      else 
545
0
  {
546
    /* maxvalue is set to the predecessor of the greatest
547
     * multiple of dist less or equal 2^32.
548
     */
549
0
    guint32 maxvalue;
550
0
    if (dist <= 0x80000000u) /* 2^31 */
551
0
      {
552
        /* maxvalue = 2^32 - 1 - (2^32 % dist) */
553
0
        guint32 leftover = (0x80000000u % dist) * 2;
554
0
        if (leftover >= dist) leftover -= dist;
555
0
        maxvalue = 0xffffffffu - leftover;
556
0
      }
557
0
    else
558
0
      maxvalue = dist - 1;
559
    
560
0
    do
561
0
      random = g_rand_int (rand);
562
0
    while (random > maxvalue);
563
    
564
0
    random %= dist;
565
0
  }
566
0
      break;
567
0
    default:
568
0
      g_assert_not_reached ();
569
0
    }      
570
 
571
0
  return begin + random;
572
0
}
573
574
/**
575
 * g_rand_double:
576
 * @rand_: a #GRand
577
 *
578
 * Returns the next random #gdouble from @rand_ equally distributed over
579
 * the range [0..1).
580
 *
581
 * Returns: a random number
582
 */
583
gdouble 
584
g_rand_double (GRand *rand)
585
0
{    
586
  /* We set all 52 bits after the point for this, not only the first
587
     32. That's why we need two calls to g_rand_int */
588
0
  gdouble retval = g_rand_int (rand) * G_RAND_DOUBLE_TRANSFORM;
589
0
  retval = (retval + g_rand_int (rand)) * G_RAND_DOUBLE_TRANSFORM;
590
591
  /* The following might happen due to very bad rounding luck, but
592
   * actually this should be more than rare, we just try again then */
593
0
  if (retval >= 1.0) 
594
0
    return g_rand_double (rand);
595
596
0
  return retval;
597
0
}
598
599
/**
600
 * g_rand_double_range:
601
 * @rand_: a #GRand
602
 * @begin: lower closed bound of the interval
603
 * @end: upper open bound of the interval
604
 *
605
 * Returns the next random #gdouble from @rand_ equally distributed over
606
 * the range [@begin..@end).
607
 *
608
 * Returns: a random number
609
 */
610
gdouble 
611
g_rand_double_range (GRand   *rand,
612
                     gdouble  begin,
613
                     gdouble  end)
614
0
{
615
0
  gdouble r;
616
617
0
  r = g_rand_double (rand);
618
619
0
  return r * end - (r - 1) * begin;
620
0
}
621
622
static GRand *
623
get_global_random (void)
624
0
{
625
0
  static GRand *global_random;
626
627
  /* called while locked */
628
0
  if (!global_random)
629
0
    global_random = g_rand_new ();
630
631
0
  return global_random;
632
0
}
633
634
/**
635
 * g_random_boolean:
636
 *
637
 * Returns a random #gboolean.
638
 * This corresponds to an unbiased coin toss.
639
 *
640
 * Returns: a random #gboolean
641
 */
642
/**
643
 * g_random_int:
644
 *
645
 * Return a random #guint32 equally distributed over the range
646
 * [0..2^32-1].
647
 *
648
 * Returns: a random number
649
 */
650
guint32
651
g_random_int (void)
652
0
{
653
0
  guint32 result;
654
0
  G_LOCK (global_random);
655
0
  result = g_rand_int (get_global_random ());
656
0
  G_UNLOCK (global_random);
657
0
  return result;
658
0
}
659
660
/**
661
 * g_random_int_range:
662
 * @begin: lower closed bound of the interval
663
 * @end: upper open bound of the interval
664
 *
665
 * Returns a random #gint32 equally distributed over the range
666
 * [@begin..@end-1].
667
 *
668
 * Returns: a random number
669
 */
670
gint32 
671
g_random_int_range (gint32 begin,
672
                    gint32 end)
673
0
{
674
0
  gint32 result;
675
0
  G_LOCK (global_random);
676
0
  result = g_rand_int_range (get_global_random (), begin, end);
677
0
  G_UNLOCK (global_random);
678
0
  return result;
679
0
}
680
681
/**
682
 * g_random_double:
683
 *
684
 * Returns a random #gdouble equally distributed over the range [0..1).
685
 *
686
 * Returns: a random number
687
 */
688
gdouble 
689
g_random_double (void)
690
0
{
691
0
  double result;
692
0
  G_LOCK (global_random);
693
0
  result = g_rand_double (get_global_random ());
694
0
  G_UNLOCK (global_random);
695
0
  return result;
696
0
}
697
698
/**
699
 * g_random_double_range:
700
 * @begin: lower closed bound of the interval
701
 * @end: upper open bound of the interval
702
 *
703
 * Returns a random #gdouble equally distributed over the range
704
 * [@begin..@end).
705
 *
706
 * Returns: a random number
707
 */
708
gdouble 
709
g_random_double_range (gdouble begin,
710
                       gdouble end)
711
0
{
712
0
  double result;
713
0
  G_LOCK (global_random);
714
0
  result = g_rand_double_range (get_global_random (), begin, end);
715
0
  G_UNLOCK (global_random);
716
0
  return result;
717
0
}
718
719
/**
720
 * g_random_set_seed:
721
 * @seed: a value to reinitialize the global random number generator
722
 * 
723
 * Sets the seed for the global random number generator, which is used
724
 * by the g_random_* functions, to @seed.
725
 */
726
void
727
g_random_set_seed (guint32 seed)
728
0
{
729
0
  G_LOCK (global_random);
730
0
  g_rand_set_seed (get_global_random (), seed);
731
0
  G_UNLOCK (global_random);
732
0
}