PdfFreeFormGouraudShadedTriangleShading.java
/*
This file is part of the iText (R) project.
Copyright (c) 1998-2025 Apryse Group NV
Authors: Apryse Software.
This program is offered under a commercial and under the AGPL license.
For commercial licensing, contact us at https://itextpdf.com/sales. For AGPL licensing, see below.
AGPL licensing:
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.itextpdf.kernel.pdf.colorspace.shading;
import com.itextpdf.kernel.pdf.PdfArray;
import com.itextpdf.kernel.pdf.PdfStream;
import com.itextpdf.kernel.pdf.colorspace.PdfColorSpace;
/**
* The class that extends {@link AbstractPdfShading}, {@link AbstractPdfShadingMesh} and
* {@link AbstractPdfShadingMeshWithFlags} classes and is in charge of Shading Dictionary
* with free-form Gouraud-shaded triangle mesh type.
*
* <p>
* The area to be shaded is defined by a path composed entirely of triangles.
* The colour at each vertex of the triangles is specified,
* and a technique known as Gouraud interpolation is used to colour the interiors.
*
* <p>
* The object shall be represented as stream containing a sequence of vertex data.
* Each vertex is specified by the following values, in the order shown:
* f x y c1 ... cn where:
* f - the vertex's edge flag, that determines the vertex is connected to other vertices of the triangle mesh.
* For full description, see ISO-320001 Paragraph 8.7.4.5.5
* x, y - vertex's horizontal and vertical coordinates, expressed in the shading's target coordinate space.
* c1...cn - vertex's colour components.
*
* <p>
* If the shading dictionary includes a Function entry, only a single parametric value, t,
* shall be specified for each vertex in place of the colour components c1...cn.
*/
public class PdfFreeFormGouraudShadedTriangleShading extends AbstractPdfShadingMeshWithFlags {
/**
* Creates the new instance of the class from the existing {@link PdfStream}.
*
* @param pdfStream from which this {@link PdfFreeFormGouraudShadedTriangleShading} will be created
*/
public PdfFreeFormGouraudShadedTriangleShading(PdfStream pdfStream) {
super(pdfStream);
}
/**
* Creates the new instance of the class.
*
* @param cs the {@link PdfColorSpace} object in which colour values shall be expressed.
* The special Pattern space isn't excepted.
* @param bitsPerCoordinate the number of bits used to represent each vertex coordinate.
* The value shall be 1, 2, 4, 8, 12, 16, 24, or 32
* @param bitsPerComponent the number of bits used to represent each colour component.
* The value shall be 1, 2, 4, 8, 12, or 16
* @param bitsPerFlag the number of bits used to represent the edge flag for each vertex.
* The value of BitsPerFlag shall be 2, 4, or 8,
* but only the least significant 2 bits in each flag value shall be used.
* The value for the edge flag shall be 0, 1, or 2
* @param decode the {@code int[]} of numbers specifying how to map vertex coordinates and colour components
* into the appropriate ranges of values. The ranges shall be specified as follows:
* [x_min x_max y_min y_max c1_min c1_max ��� cn_min cn_max].
* Only one pair of color values shall be specified if a Function entry is present
*/
public PdfFreeFormGouraudShadedTriangleShading(PdfColorSpace cs, int bitsPerCoordinate, int bitsPerComponent,
int bitsPerFlag, float[] decode) {
this(cs, bitsPerCoordinate, bitsPerComponent, bitsPerFlag, new PdfArray(decode));
}
/**
* Creates the new instance of the class.
*
* @param cs the {@link PdfColorSpace} object in which colour values shall be expressed.
* The special Pattern space isn't excepted
* @param bitsPerCoordinate the number of bits used to represent each vertex coordinate.
* The value shall be 1, 2, 4, 8, 12, 16, 24, or 32
* @param bitsPerComponent the number of bits used to represent each colour component.
* The value shall be 1, 2, 4, 8, 12, or 16
* @param bitsPerFlag the number of bits used to represent the edge flag for each vertex.
* The value of BitsPerFlag shall be 2, 4, or 8,
* but only the least significant 2 bits in each flag value shall be used.
* The value for the edge flag shall be 0, 1, or 2
* @param decode the {@link PdfArray} of numbers specifying how to map vertex coordinates and colour components
* into the appropriate ranges of values. The ranges shall be specified as follows:
* [x_min x_max y_min y_max c1_min c1_max ��� cn_min cn_max].
* Only one pair of color values shall be specified if a Function entry is present
*/
public PdfFreeFormGouraudShadedTriangleShading(PdfColorSpace cs, int bitsPerCoordinate, int bitsPerComponent,
int bitsPerFlag, PdfArray decode) {
super(new PdfStream(), ShadingType.FREE_FORM_GOURAUD_SHADED_TRIANGLE_MESH, cs);
setBitsPerCoordinate(bitsPerCoordinate);
setBitsPerComponent(bitsPerComponent);
setBitsPerFlag(bitsPerFlag);
setDecode(decode);
}
}