appendEscapeSequence(char) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
Ansi(Ansi) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
ansi(StringBuilder) |  | 0% |  | 0% | 2 | 2 | 3 | 3 | 1 | 1 |
ansi(int) |  | 0% |  | 0% | 2 | 2 | 3 | 3 | 1 | 1 |
saveCursorPositionDEC() |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
restoreCursorPositionDEC() |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(char[], int, int) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(CharSequence, int, int) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
format(String, Object[]) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
newline() |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
setDetector(Callable) |  | 0% |  | 0% | 2 | 2 | 3 | 3 | 1 | 1 |
a(boolean) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(char) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(char[]) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(CharSequence) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(double) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(float) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(int) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(long) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(Object) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
a(StringBuffer) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
render(String, Object[]) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
append(CharSequence, int, int) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
Ansi(int) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
append(CharSequence) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
append(char) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
eraseScreen() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
saveCursorPosition() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
restoreCursorPosition() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setEnabled(boolean) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
apply(Ansi.Consumer) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
ansi() |   | 60% |   | 50% | 1 | 2 | 1 | 3 | 0 | 1 |
fgBlack() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgBlue() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgCyan() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgDefault() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgGreen() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgMagenta() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgRed() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgYellow() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgCyan() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgDefault() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgGreen() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgMagenta() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgRed() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgYellow() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgBrightBlack() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgBrightBlue() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgBrightCyan() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgBrightDefault() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgBrightGreen() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgBrightMagenta() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgBrightRed() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
fgBrightYellow() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgBrightCyan() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgBrightDefault() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgBrightGreen() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgBrightMagenta() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgBrightRed() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bgBrightYellow() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
cursorDownLine() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
cursorUpLine() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
eraseLine() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
saveCursorPositionSCO() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
restoreCursorPositionSCO() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
bold() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
boldOff() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
isDetected() |   | 62% | | n/a | 0 | 1 | 2 | 3 | 0 | 1 |
restorCursorPosition() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
lambda$static$0() |   | 87% |   | 50% | 1 | 2 | 0 | 1 | 0 | 1 |
_appendEscapeSequence(char, Object[]) |  | 100% |   | 83% | 1 | 4 | 0 | 10 | 0 | 1 |
flushAttributes() |  | 100% |  | 100% | 0 | 4 | 0 | 8 | 0 | 1 |
fgRgb(int, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
bgRgb(int, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
appendEscapeSequence(char, int) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
scrollUp(int) |  | 100% |  | 100% | 0 | 4 | 0 | 3 | 0 | 1 |
scrollDown(int) |  | 100% |  | 100% | 0 | 4 | 0 | 3 | 0 | 1 |
fg(int) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
bg(int) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
cursor(int, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
cursorUp(int) |  | 100% |  | 100% | 0 | 3 | 0 | 1 | 0 | 1 |
cursorDown(int) |  | 100% |  | 100% | 0 | 3 | 0 | 1 | 0 | 1 |
cursorRight(int) |  | 100% |  | 100% | 0 | 3 | 0 | 1 | 0 | 1 |
cursorLeft(int) |  | 100% |  | 100% | 0 | 3 | 0 | 1 | 0 | 1 |
Ansi(StringBuilder) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
cursorDownLine(int) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
cursorUpLine(int) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
fgRgb(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
bgRgb(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
fg(Ansi.Color) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
bg(Ansi.Color) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
fgBright(Ansi.Color) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
bgBright(Ansi.Color) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
a(Ansi.Attribute) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
a(String) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
Ansi() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
cursorToColumn(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
render(String) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
appendEscapeSequence(char, Object[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
cursorMove(int, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
eraseScreen(Ansi.Erase) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
eraseLine(Ansi.Erase) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
toString() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
isEnabled() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
reset() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |