locate(Coordinate) | | 0% | | 0% | 4 | 4 | 5 | 5 | 1 | 1 |
getBoundaryPoints() | | 0% | | 0% | 2 | 2 | 8 | 8 | 1 | 1 |
addEdge(Edge) | | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
insertPoint(int, Coordinate, int) | | 65% | | 50% | 1 | 2 | 1 | 6 | 0 | 1 |
add(Geometry) | | 90% | | 94% | 1 | 10 | 1 | 12 | 0 | 1 |
addPoint(Coordinate) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
GeometryGraph(int, Geometry) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
findEdge(LineString) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
hasTooFewPoints() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getInvalidPoint() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
addLineString(LineString) | | 98% | | 75% | 1 | 3 | 0 | 12 | 0 | 1 |
addPolygonRing(LinearRing, int, int) | | 100% | | 100% | 0 | 4 | 0 | 16 | 0 | 1 |
computeSelfNodes(LineIntersector, boolean) | | 100% | | 90% | 1 | 6 | 0 | 7 | 0 | 1 |
GeometryGraph(int, Geometry, BoundaryNodeRule) | | 100% | | 50% | 1 | 2 | 0 | 14 | 0 | 1 |
addSelfIntersectionNodes(int) | | 100% | | 100% | 0 | 3 | 0 | 9 | 0 | 1 |
insertBoundaryPoint(int, Coordinate) | | 100% | | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
computeEdgeIntersections(GeometryGraph, LineIntersector, boolean) | | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
addPolygon(Polygon) | | 100% | | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
addSelfIntersectionNode(int, Coordinate, int) | | 100% | | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
computeSplitEdges(List) | | 100% | | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
addCollection(GeometryCollection) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
getBoundaryNodes() | | 100% | | 50% | 1 | 2 | 0 | 3 | 0 | 1 |
addPoint(Point) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
determineBoundary(BoundaryNodeRule, int) | | 100% | | 100% | 0 | 2 | 0 | 2 | 0 | 1 |
createEdgeSetIntersector() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getGeometry() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getBoundaryNodeRule() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |