shuffle(int) |  | 0% |  | 0% | 3 | 3 | 10 | 10 | 1 | 1 |
max(double, double, double, double) |  | 0% |  | 0% | 4 | 4 | 5 | 5 | 1 | 1 |
log10(double) |  | 0% |  | 0% | 3 | 3 | 4 | 4 | 1 | 1 |
max(double, double, double) |  | 0% |  | 0% | 3 | 3 | 4 | 4 | 1 | 1 |
ceil(int, int) |  | 0% |  | 0% | 2 | 2 | 2 | 2 | 1 | 1 |
quasirandom(double, double) |  | 0% |  | 0% | 2 | 2 | 3 | 3 | 1 | 1 |
clamp(double, double, double) |  | 0% |  | 0% | 3 | 3 | 3 | 3 | 1 | 1 |
wrap(int, int) |  | 0% |  | 0% | 2 | 2 | 3 | 3 | 1 | 1 |
clamp(int, int, int) |  | 0% |  | 0% | 3 | 3 | 3 | 3 | 1 | 1 |
clampMax(int, int) |  | 0% |  | 0% | 2 | 2 | 2 | 2 | 1 | 1 |
average(double, double) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
quasirandom(double) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
MathUtil() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
min(double, double, double, double) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
hypot(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |