| displaceFromCornerAwayFromArms(Coordinate, Coordinate, Coordinate, double) |  | 0% |  | 0% | 2 | 2 | 16 | 16 | 1 | 1 |
| displaceFromVertex(Coordinate, double) |  | 0% |  | 0% | 6 | 6 | 7 | 7 | 1 | 1 |
| displaceFromCorner(Coordinate, Coordinate, Coordinate, double) |  | 0% |  | 0% | 2 | 2 | 9 | 9 | 1 | 1 |
| displaceFromCornerOriginal(Coordinate, Coordinate, Coordinate, double) |  | 0% |  | 0% | 2 | 2 | 8 | 8 | 1 | 1 |
| rotateToQuadrant(Coordinate, int) |  | 0% |  | 0% | 5 | 5 | 6 | 6 | 1 | 1 |
| getNearRingPoint(int) |  | 0% |  | 0% | 3 | 3 | 6 | 6 | 1 | 1 |
| quadrant(Coordinate, Coordinate, Coordinate[]) |  | 0% |  | 0% | 4 | 4 | 7 | 7 | 1 | 1 |
| orientCorner(Coordinate, Coordinate, Coordinate) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| StretchedVertex(Coordinate, Coordinate, Coordinate[], int) |  | 0% | | n/a | 1 | 1 | 11 | 11 | 1 | 1 |
| getStretchedVertex(double) |  | 0% |  | 0% | 3 | 3 | 6 | 6 | 1 | 1 |
| StretchedVertex(Coordinate, LineSegment) |  | 0% | | n/a | 1 | 1 | 9 | 9 | 1 | 1 |
| displaceFromPoint(Coordinate, double) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
| displaceFromSeg(LineSegment, double) |  | 0% |  | 0% | 2 | 2 | 5 | 5 | 1 | 1 |
| isFlat(Coordinate, Coordinate, Coordinate) |  | 0% |  | 0% | 2 | 2 | 5 | 5 | 1 | 1 |
| normalizedOffset(Coordinate, Coordinate, Coordinate) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| isInsideCorner(Coordinate, Coordinate, Coordinate, Coordinate) |  | 0% |  | 0% | 3 | 3 | 2 | 2 | 1 | 1 |
| displaceFromFlatCorner(Coordinate, Coordinate, Coordinate, double) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
| maxAngleToBisector(double) |  | 0% |  | 0% | 2 | 2 | 3 | 3 | 1 | 1 |
| isNearRing() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getVertexCoordinate() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |