| run() |  | 0% |  | 0% | 4 | 4 | 11 | 11 | 1 | 1 |
| overlayNG(Geometry, Geometry, double) |  | 0% | | n/a | 1 | 1 | 7 | 7 | 1 | 1 |
| process(Geometry, Geometry) |  | 0% | | n/a | 1 | 1 | 9 | 9 | 1 | 1 |
| overlayNG(Geometry, Geometry) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| createPolygons(int, boolean) |  | 0% |  | 0% | 2 | 2 | 8 | 8 | 1 | 1 |
| stats() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| static {...} |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| overlayPolys() |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| precModel(double) |  | 0% |  | 0% | 2 | 2 | 2 | 2 | 1 | 1 |
| RandomPolygonOverlayFuzzer() |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| perturbByRotation(Geometry) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| checkValid(Geometry) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| useSameBase() |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
| overlayNGRobust(Geometry, Geometry) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
| unionSnap(Geometry, Geometry, double) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| getNoder(double) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| onlyPolys(Geometry) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| overlayNGFloat(Geometry, Geometry) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| overlayOrigNoSnap(Geometry, Geometry) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| overlayNGSnapping(Geometry, Geometry) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| overlay(Geometry, Geometry) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| main(String[]) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| overlayOrig(Geometry, Geometry) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| log(String) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |