/src/qtbase/src/gui/painting/qpathclipper_p.h
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1 | | // Copyright (C) 2016 The Qt Company Ltd. |
2 | | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | | |
4 | | #ifndef QPATHCLIPPER_P_H |
5 | | #define QPATHCLIPPER_P_H |
6 | | |
7 | | // |
8 | | // W A R N I N G |
9 | | // ------------- |
10 | | // |
11 | | // This file is not part of the Qt API. It exists purely as an |
12 | | // implementation detail. This header file may change from version to |
13 | | // version without notice, or even be removed. |
14 | | // |
15 | | // We mean it. |
16 | | // |
17 | | |
18 | | #include <QtGui/private/qtguiglobal_p.h> |
19 | | #include <QtGui/qpainterpath.h> |
20 | | #include <QtCore/qlist.h> |
21 | | |
22 | | #include <private/qbezier_p.h> |
23 | | #include <private/qdatabuffer_p.h> |
24 | | #include <stdio.h> |
25 | | |
26 | | QT_BEGIN_NAMESPACE |
27 | | |
28 | | |
29 | | class QWingedEdge; |
30 | | |
31 | | class Q_GUI_EXPORT QPathClipper |
32 | | { |
33 | | public: |
34 | | enum Operation { |
35 | | BoolAnd, |
36 | | BoolOr, |
37 | | BoolSub, |
38 | | Simplify |
39 | | }; |
40 | | public: |
41 | | QPathClipper(const QPainterPath &subject, |
42 | | const QPainterPath &clip); |
43 | | |
44 | | QPainterPath clip(Operation op = BoolAnd); |
45 | | |
46 | | bool intersect(); |
47 | | bool contains(); |
48 | | |
49 | | static bool pathToRect(const QPainterPath &path, QRectF *rect = nullptr); |
50 | | static QPainterPath intersect(const QPainterPath &path, const QRectF &rect); |
51 | | |
52 | | private: |
53 | | Q_DISABLE_COPY_MOVE(QPathClipper) |
54 | | |
55 | | enum ClipperMode { |
56 | | ClipMode, // do the full clip |
57 | | CheckMode // for contains/intersects (only interested in whether the result path is non-empty) |
58 | | }; |
59 | | |
60 | | bool handleCrossingEdges(QWingedEdge &list, qreal y, ClipperMode mode); |
61 | | bool doClip(QWingedEdge &list, ClipperMode mode); |
62 | | |
63 | | QPainterPath subjectPath; |
64 | | QPainterPath clipPath; |
65 | | Operation op; |
66 | | |
67 | | int aMask; |
68 | | int bMask; |
69 | | }; |
70 | | |
71 | | struct QPathVertex |
72 | | { |
73 | | public: |
74 | | QPathVertex(const QPointF &p = QPointF(), int e = -1); |
75 | | operator QPointF() const; |
76 | | |
77 | | int edge; |
78 | | |
79 | | qreal x; |
80 | | qreal y; |
81 | | }; |
82 | | Q_DECLARE_TYPEINFO(QPathVertex, Q_PRIMITIVE_TYPE); |
83 | | |
84 | | class QPathEdge |
85 | | { |
86 | | public: |
87 | | enum Traversal { |
88 | | RightTraversal, |
89 | | LeftTraversal |
90 | | }; |
91 | | |
92 | | enum Direction { |
93 | | Forward, |
94 | | Backward |
95 | | }; |
96 | | |
97 | | enum Type { |
98 | | Line, |
99 | | Curve |
100 | | }; |
101 | | |
102 | | explicit QPathEdge(int a = -1, int b = -1); |
103 | | |
104 | | mutable int flag; |
105 | | |
106 | | int windingA; |
107 | | int windingB; |
108 | | |
109 | | int first; |
110 | | int second; |
111 | | |
112 | | double angle; |
113 | | double invAngle; |
114 | | |
115 | | int next(Traversal traversal, Direction direction) const; |
116 | | |
117 | | void setNext(Traversal traversal, Direction direction, int next); |
118 | | void setNext(Direction direction, int next); |
119 | | |
120 | | Direction directionTo(int vertex) const; |
121 | | int vertex(Direction direction) const; |
122 | | |
123 | | private: |
124 | | int m_next[2][2] = { { -1, -1 }, { -1, -1 } }; |
125 | | }; |
126 | | Q_DECLARE_TYPEINFO(QPathEdge, Q_PRIMITIVE_TYPE); |
127 | | |
128 | | class QPathSegments |
129 | | { |
130 | | public: |
131 | | struct Intersection { |
132 | | qreal t; |
133 | | int vertex; |
134 | | int next; |
135 | | |
136 | 0 | bool operator<(const Intersection &o) const { |
137 | 0 | return t < o.t; |
138 | 0 | } |
139 | | }; |
140 | | friend class QTypeInfo<Intersection>; |
141 | | |
142 | | struct Segment { |
143 | | Segment(int pathId, int vertexA, int vertexB) |
144 | 0 | : path(pathId) |
145 | 0 | , va(vertexA) |
146 | 0 | , vb(vertexB) |
147 | 0 | , intersection(-1) |
148 | 0 | { |
149 | 0 | } |
150 | | |
151 | | int path; |
152 | | |
153 | | // vertices |
154 | | int va; |
155 | | int vb; |
156 | | |
157 | | // intersection index |
158 | | int intersection; |
159 | | |
160 | | QRectF bounds; |
161 | | }; |
162 | | friend class QTypeInfo<Segment>; |
163 | | |
164 | | |
165 | | QPathSegments(int reserve); |
166 | | |
167 | | void setPath(const QPainterPath &path); |
168 | | void addPath(const QPainterPath &path); |
169 | | |
170 | | int intersections() const; |
171 | | int segments() const; |
172 | | int points() const; |
173 | | |
174 | | const Segment &segmentAt(int index) const; |
175 | | const QLineF lineAt(int index) const; |
176 | | const QRectF &elementBounds(int index) const; |
177 | | int pathId(int index) const; |
178 | | |
179 | | const QPointF &pointAt(int vertex) const; |
180 | | int addPoint(const QPointF &point); |
181 | | |
182 | | const Intersection *intersectionAt(int index) const; |
183 | | void addIntersection(int index, const Intersection &intersection); |
184 | | |
185 | | void mergePoints(); |
186 | | |
187 | | private: |
188 | | QDataBuffer<QPointF> m_points; |
189 | | QDataBuffer<Segment> m_segments; |
190 | | QDataBuffer<Intersection> m_intersections; |
191 | | |
192 | | int m_pathId; |
193 | | }; |
194 | | Q_DECLARE_TYPEINFO(QPathSegments::Intersection, Q_PRIMITIVE_TYPE); |
195 | | Q_DECLARE_TYPEINFO(QPathSegments::Segment, Q_PRIMITIVE_TYPE); |
196 | | |
197 | | class Q_AUTOTEST_EXPORT QWingedEdge |
198 | | { |
199 | | public: |
200 | | struct TraversalStatus |
201 | | { |
202 | | int edge; |
203 | | QPathEdge::Traversal traversal; |
204 | | QPathEdge::Direction direction; |
205 | | |
206 | | void flipDirection(); |
207 | | void flipTraversal(); |
208 | | |
209 | | void flip(); |
210 | | }; |
211 | | |
212 | | QWingedEdge(); |
213 | | QWingedEdge(const QPainterPath &subject, const QPainterPath &clip); |
214 | | |
215 | | void simplify(); |
216 | | QPainterPath toPath() const; |
217 | | |
218 | | int edgeCount() const; |
219 | | |
220 | | QPathEdge *edge(int edge); |
221 | | const QPathEdge *edge(int edge) const; |
222 | | |
223 | | int vertexCount() const; |
224 | | |
225 | | int addVertex(const QPointF &p); |
226 | | |
227 | | QPathVertex *vertex(int vertex); |
228 | | const QPathVertex *vertex(int vertex) const; |
229 | | |
230 | | TraversalStatus next(const TraversalStatus &status) const; |
231 | | |
232 | | int addEdge(const QPointF &a, const QPointF &b); |
233 | | int addEdge(int vertexA, int vertexB); |
234 | | |
235 | | bool isInside(qreal x, qreal y) const; |
236 | | |
237 | | static QPathEdge::Traversal flip(QPathEdge::Traversal traversal); |
238 | | static QPathEdge::Direction flip(QPathEdge::Direction direction); |
239 | | |
240 | | private: |
241 | | void intersectAndAdd(); |
242 | | |
243 | | void printNode(int i, FILE *handle); |
244 | | |
245 | | void removeEdge(int ei); |
246 | | |
247 | | int insert(const QPathVertex &vertex); |
248 | | TraversalStatus findInsertStatus(int vertex, int edge) const; |
249 | | |
250 | | qreal delta(int vertex, int a, int b) const; |
251 | | |
252 | | QDataBuffer<QPathEdge> m_edges; |
253 | | QDataBuffer<QPathVertex> m_vertices; |
254 | | |
255 | | QList<qreal> m_splitPoints; |
256 | | |
257 | | QPathSegments m_segments; |
258 | | }; |
259 | | |
260 | | inline QPathEdge::QPathEdge(int a, int b) |
261 | 0 | : flag(0) |
262 | 0 | , windingA(0) |
263 | 0 | , windingB(0) |
264 | 0 | , first(a) |
265 | 0 | , second(b) |
266 | 0 | , angle(0) |
267 | 0 | , invAngle(0) |
268 | 0 | { |
269 | 0 | } |
270 | | |
271 | | inline int QPathEdge::next(Traversal traversal, Direction direction) const |
272 | 0 | { |
273 | 0 | return m_next[int(traversal)][int(direction)]; |
274 | 0 | } |
275 | | |
276 | | inline void QPathEdge::setNext(Traversal traversal, Direction direction, int next) |
277 | 0 | { |
278 | 0 | m_next[int(traversal)][int(direction)] = next; |
279 | 0 | } |
280 | | |
281 | | inline void QPathEdge::setNext(Direction direction, int next) |
282 | 0 | { |
283 | 0 | m_next[0][int(direction)] = next; |
284 | 0 | m_next[1][int(direction)] = next; |
285 | 0 | } |
286 | | |
287 | | inline QPathEdge::Direction QPathEdge::directionTo(int vertex) const |
288 | 0 | { |
289 | 0 | return first == vertex ? Backward : Forward; |
290 | 0 | } |
291 | | |
292 | | inline int QPathEdge::vertex(Direction direction) const |
293 | 0 | { |
294 | 0 | return direction == Backward ? first : second; |
295 | 0 | } |
296 | | |
297 | | inline QPathVertex::QPathVertex(const QPointF &p, int e) |
298 | 0 | : edge(e) |
299 | 0 | , x(p.x()) |
300 | 0 | , y(p.y()) |
301 | 0 | { |
302 | 0 | } |
303 | | |
304 | | inline QPathVertex::operator QPointF() const |
305 | 0 | { |
306 | 0 | return QPointF(x, y); |
307 | 0 | } |
308 | | |
309 | | inline QPathSegments::QPathSegments(int reserve) : |
310 | 0 | m_points(reserve), |
311 | 0 | m_segments(reserve), |
312 | 0 | m_intersections(reserve), |
313 | 0 | m_pathId(0) |
314 | 0 | { |
315 | 0 | } |
316 | | |
317 | | inline int QPathSegments::segments() const |
318 | 0 | { |
319 | 0 | return m_segments.size(); |
320 | 0 | } |
321 | | |
322 | | inline int QPathSegments::points() const |
323 | 0 | { |
324 | 0 | return m_points.size(); |
325 | 0 | } |
326 | | |
327 | | inline const QPointF &QPathSegments::pointAt(int i) const |
328 | 0 | { |
329 | 0 | return m_points.at(i); |
330 | 0 | } |
331 | | |
332 | | inline int QPathSegments::addPoint(const QPointF &point) |
333 | 0 | { |
334 | 0 | m_points << point; |
335 | 0 | return m_points.size() - 1; |
336 | 0 | } |
337 | | |
338 | | inline const QPathSegments::Segment &QPathSegments::segmentAt(int index) const |
339 | 0 | { |
340 | 0 | return m_segments.at(index); |
341 | 0 | } |
342 | | |
343 | | inline const QLineF QPathSegments::lineAt(int index) const |
344 | 0 | { |
345 | 0 | const Segment &segment = m_segments.at(index); |
346 | 0 | return QLineF(m_points.at(segment.va), m_points.at(segment.vb)); |
347 | 0 | } |
348 | | |
349 | | inline const QRectF &QPathSegments::elementBounds(int index) const |
350 | 0 | { |
351 | 0 | return m_segments.at(index).bounds; |
352 | 0 | } |
353 | | |
354 | | inline int QPathSegments::pathId(int index) const |
355 | 0 | { |
356 | 0 | return m_segments.at(index).path; |
357 | 0 | } |
358 | | |
359 | | inline const QPathSegments::Intersection *QPathSegments::intersectionAt(int index) const |
360 | 0 | { |
361 | 0 | const int intersection = m_segments.at(index).intersection; |
362 | 0 | if (intersection < 0) |
363 | 0 | return nullptr; |
364 | 0 | else |
365 | 0 | return &m_intersections.at(intersection); |
366 | 0 | } |
367 | | |
368 | | inline int QPathSegments::intersections() const |
369 | 0 | { |
370 | 0 | return m_intersections.size(); |
371 | 0 | } |
372 | | |
373 | | inline void QPathSegments::addIntersection(int index, const Intersection &intersection) |
374 | 0 | { |
375 | 0 | m_intersections << intersection; |
376 | |
|
377 | 0 | Segment &segment = m_segments.at(index); |
378 | 0 | if (segment.intersection < 0) { |
379 | 0 | segment.intersection = m_intersections.size() - 1; |
380 | 0 | } else { |
381 | 0 | Intersection *isect = &m_intersections.at(segment.intersection); |
382 | |
|
383 | 0 | while (isect->next != 0) |
384 | 0 | isect += isect->next; |
385 | |
|
386 | 0 | isect->next = (m_intersections.size() - 1) - (isect - m_intersections.data()); |
387 | 0 | } |
388 | 0 | } |
389 | | |
390 | | inline int QWingedEdge::edgeCount() const |
391 | 0 | { |
392 | 0 | return m_edges.size(); |
393 | 0 | } |
394 | | |
395 | | inline QPathEdge *QWingedEdge::edge(int edge) |
396 | 0 | { |
397 | 0 | return edge < 0 ? nullptr : &m_edges.at(edge); |
398 | 0 | } |
399 | | |
400 | | inline const QPathEdge *QWingedEdge::edge(int edge) const |
401 | 0 | { |
402 | 0 | return edge < 0 ? nullptr : &m_edges.at(edge); |
403 | 0 | } |
404 | | |
405 | | inline int QWingedEdge::vertexCount() const |
406 | 0 | { |
407 | 0 | return m_vertices.size(); |
408 | 0 | } |
409 | | |
410 | | inline int QWingedEdge::addVertex(const QPointF &p) |
411 | 0 | { |
412 | 0 | m_vertices << p; |
413 | 0 | return m_vertices.size() - 1; |
414 | 0 | } |
415 | | |
416 | | inline QPathVertex *QWingedEdge::vertex(int vertex) |
417 | 0 | { |
418 | 0 | return vertex < 0 ? nullptr : &m_vertices.at(vertex); |
419 | 0 | } |
420 | | |
421 | | inline const QPathVertex *QWingedEdge::vertex(int vertex) const |
422 | 0 | { |
423 | 0 | return vertex < 0 ? nullptr : &m_vertices.at(vertex); |
424 | 0 | } |
425 | | |
426 | | inline QPathEdge::Traversal QWingedEdge::flip(QPathEdge::Traversal traversal) |
427 | 0 | { |
428 | 0 | return traversal == QPathEdge::RightTraversal ? QPathEdge::LeftTraversal : QPathEdge::RightTraversal; |
429 | 0 | } |
430 | | |
431 | | inline void QWingedEdge::TraversalStatus::flipTraversal() |
432 | 0 | { |
433 | 0 | traversal = QWingedEdge::flip(traversal); |
434 | 0 | } |
435 | | |
436 | | inline QPathEdge::Direction QWingedEdge::flip(QPathEdge::Direction direction) |
437 | 0 | { |
438 | 0 | return direction == QPathEdge::Forward ? QPathEdge::Backward : QPathEdge::Forward; |
439 | 0 | } |
440 | | |
441 | | inline void QWingedEdge::TraversalStatus::flipDirection() |
442 | 0 | { |
443 | 0 | direction = QWingedEdge::flip(direction); |
444 | 0 | } |
445 | | |
446 | | inline void QWingedEdge::TraversalStatus::flip() |
447 | 0 | { |
448 | 0 | flipDirection(); |
449 | 0 | flipTraversal(); |
450 | 0 | } |
451 | | |
452 | | QT_END_NAMESPACE |
453 | | |
454 | | #endif // QPATHCLIPPER_P_H |