Coverage Report

Created: 2026-05-31 06:50

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/src/qtbase/src/gui/kernel/qsurface.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#include "qsurface.h"
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#include "qopenglcontext.h"
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#include <qpa/qplatformintegration.h>
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#include <QtGui/private/qguiapplication_p.h>
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QT_BEGIN_NAMESPACE
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QT_IMPL_METATYPE_EXTERN_TAGGED(QSurface*, QSurface_ptr)
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/*!
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    \class QSurface
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    \inmodule QtGui
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    \since 5.0
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    \brief The QSurface class is an abstraction of renderable surfaces in Qt.
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    The size of the surface is accessible with the size() function. The rendering
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    specific attributes of the surface are accessible through the format() function.
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 */
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/*!
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    \enum QSurface::SurfaceClass
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    The SurfaceClass enum describes the actual subclass of the surface.
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    \value Window The surface is an instance of QWindow.
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    \value Offscreen The surface is an instance of QOffscreenSurface.
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 */
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/*!
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    \enum QSurface::SurfaceType
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    The SurfaceType enum describes what type of surface this is.
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    \value RasterSurface The surface is composed of pixels and can be rendered to using
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    a software rasterizer like Qt's raster paint engine.
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    \value OpenGLSurface The surface is an OpenGL compatible surface and can be used
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    in conjunction with QOpenGLContext.
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    \value OpenVGSurface The surface is an OpenVG compatible surface and can be used
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    in conjunction with OpenVG contexts.
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    \value VulkanSurface The surface is a Vulkan compatible surface and can be used
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    in conjunction with the Vulkan graphics API.
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    \value MetalSurface The surface is a Metal compatible surface and can be used
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    in conjunction with Apple's Metal graphics API. This surface type is only supported
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    on \macos and iOS.
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    \value Direct3DSurface The surface is a Direct 3D 11 and 12 compatible
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    surface and can be used in conjunction with the DXGI and Direct3D APIs. This
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    surface type is only supported on Windows.
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    \omitvalue RasterGLSurface
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 */
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/*!
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    \fn QSurfaceFormat QSurface::format() const
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    Returns the format of the surface.
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 */
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/*!
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  Returns true if the surface is OpenGL compatible and can be used in
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  conjunction with QOpenGLContext; otherwise returns false.
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  \since 5.3
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*/
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bool QSurface::supportsOpenGL() const
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{
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    static bool openGLOnRasterSurfaceSupported =
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        QGuiApplicationPrivate::instance()->platformIntegration()->hasCapability(QPlatformIntegration::OpenGLOnRasterSurface);
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    return surfaceType() == OpenGLSurface
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           || (surfaceType() == RasterSurface && openGLOnRasterSurfaceSupported);
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}
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/*!
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    \fn QPlatformSurface *QSurface::surfaceHandle() const
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    Returns a handle to the platform-specific implementation of the surface.
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 */
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/*!
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    \fn SurfaceType QSurface::surfaceType() const
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    Returns the type of the surface.
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 */
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/*!
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    \fn QSize QSurface::size() const
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    Returns the size of the surface in pixels.
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 */
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/*!
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    Creates a surface with the given \a type.
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*/
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QSurface::QSurface(SurfaceClass type)
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    : m_type(type), m_reserved(nullptr)
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{
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}
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/*!
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    Destroys the surface.
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*/
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QSurface::~QSurface()
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{
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#ifndef QT_NO_OPENGL
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    QOpenGLContext *context = QOpenGLContext::currentContext();
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    if (context && context->surface() == this)
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        context->doneCurrent();
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#endif
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}
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/*!
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   Returns the surface class of this surface.
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 */
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QSurface::SurfaceClass QSurface::surfaceClass() const
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{
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    return m_type;
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}
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QT_END_NAMESPACE
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#include "moc_qsurface.cpp"
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