Coverage Report

Created: 2026-08-17 07:50

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/ffmpeg/libswscale/uops_tmpl.c
Line
Count
Source
1
/**
2
 * Copyright (C) 2026 Niklas Haas
3
 *
4
 * This file is part of FFmpeg.
5
 *
6
 * FFmpeg is free software; you can redistribute it and/or
7
 * modify it under the terms of the GNU Lesser General Public
8
 * License as published by the Free Software Foundation; either
9
 * version 2.1 of the License, or (at your option) any later version.
10
 *
11
 * FFmpeg is distributed in the hope that it will be useful,
12
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14
 * Lesser General Public License for more details.
15
 *
16
 * You should have received a copy of the GNU Lesser General Public
17
 * License along with FFmpeg; if not, write to the Free Software
18
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19
 */
20
21
#include <libavutil/bswap.h>
22
23
#include "uops_tmpl.h"
24
25
#ifndef BIT_DEPTH
26
#  define BIT_DEPTH 8
27
#endif
28
29
#if IS_FLOAT && BIT_DEPTH == 32
30
#  define PIXEL_TYPE SWS_PIXEL_F32
31
0
#  define pixel_t    float
32
0
#  define inter_t    float
33
0
#  define vec3_t     v3f32_t
34
#  define PX         F32
35
0
#  define px         f32
36
#elif BIT_DEPTH == 32
37
0
#  define PIXEL_MAX  0xFFFFFFFFu
38
0
#  define PIXEL_SWAP av_bswap32
39
0
#  define pixel_t    uint32_t
40
#  define inter_t    int64_t
41
#  define PX         U32
42
0
#  define px         u32
43
#elif BIT_DEPTH == 16
44
0
#  define PIXEL_MAX  0xFFFFu
45
0
#  define PIXEL_SWAP av_bswap16
46
0
#  define pixel_t    uint16_t
47
0
#  define inter_t    int64_t
48
#  define PX         U16
49
0
#  define px         u16
50
#elif BIT_DEPTH == 8
51
0
#  define PIXEL_MAX  0xFFu
52
0
#  define pixel_t    uint8_t
53
0
#  define inter_t    int32_t
54
#  define PX         U8
55
0
#  define px         u8
56
#else
57
#  error Invalid BIT_DEPTH
58
#endif
59
60
/*********************************
61
 * Generic read/write operations *
62
 *********************************/
63
64
DECL_READ(read_planar, const SwsCompMask mask)
65
0
{
66
0
    SWS_LOOP
67
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
68
0
        if (X) x[i] = in0[i];
69
0
        if (Y) y[i] = in1[i];
70
0
        if (Z) z[i] = in2[i];
71
0
        if (W) w[i] = in3[i];
72
0
    }
73
74
0
    if (X) iter->in[0] += SIZEOF_BLOCK;
75
0
    if (Y) iter->in[1] += SIZEOF_BLOCK;
76
0
    if (Z) iter->in[2] += SIZEOF_BLOCK;
77
0
    if (W) iter->in[3] += SIZEOF_BLOCK;
78
79
0
    CONTINUE(x, y, z, w);
80
0
}
Unexecuted instantiation: uops_backend.c:read_planar_U8
Unexecuted instantiation: uops_backend.c:read_planar_U16
Unexecuted instantiation: uops_backend.c:read_planar_U32
Unexecuted instantiation: uops_backend.c:read_planar_F32
81
82
DECL_READ(read_packed, const SwsCompMask mask)
83
0
{
84
0
    const int elems = W ? 4 : Z ? 3 : Y ? 2 : 1;
85
86
0
    SWS_LOOP
87
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
88
0
        if (X) x[i] = in0[elems * i + 0];
89
0
        if (Y) y[i] = in0[elems * i + 1];
90
0
        if (Z) z[i] = in0[elems * i + 2];
91
0
        if (W) w[i] = in0[elems * i + 3];
92
0
    }
93
94
0
    iter->in[0] += SIZEOF_BLOCK * elems;
95
0
    CONTINUE(x, y, z, w);
96
0
}
Unexecuted instantiation: uops_backend.c:read_packed_U8
Unexecuted instantiation: uops_backend.c:read_packed_U16
Unexecuted instantiation: uops_backend.c:read_packed_U32
Unexecuted instantiation: uops_backend.c:read_packed_F32
97
98
DECL_WRITE(write_planar, const SwsCompMask mask)
99
0
{
100
0
    SWS_LOOP
101
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
102
0
        if (X) out0[i] = x[i];
103
0
        if (Y) out1[i] = y[i];
104
0
        if (Z) out2[i] = z[i];
105
0
        if (W) out3[i] = w[i];
106
0
    }
107
108
0
    if (X) iter->out[0] += SIZEOF_BLOCK;
109
0
    if (Y) iter->out[1] += SIZEOF_BLOCK;
110
0
    if (Z) iter->out[2] += SIZEOF_BLOCK;
111
0
    if (W) iter->out[3] += SIZEOF_BLOCK;
112
0
}
Unexecuted instantiation: uops_backend.c:write_planar_U8
Unexecuted instantiation: uops_backend.c:write_planar_U16
Unexecuted instantiation: uops_backend.c:write_planar_U32
Unexecuted instantiation: uops_backend.c:write_planar_F32
113
114
DECL_WRITE(write_packed, const SwsCompMask mask)
115
0
{
116
0
    const int elems = W ? 4 : Z ? 3 : Y ? 2 : 1;
117
118
0
    SWS_LOOP
119
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
120
0
        if (X) out0[elems * i + 0] = x[i];
121
0
        if (Y) out0[elems * i + 1] = y[i];
122
0
        if (Z) out0[elems * i + 2] = z[i];
123
0
        if (W) out0[elems * i + 3] = w[i];
124
0
    }
125
126
0
    iter->out[0] += SIZEOF_BLOCK * elems;
127
0
}
Unexecuted instantiation: uops_backend.c:write_packed_U8
Unexecuted instantiation: uops_backend.c:write_packed_U16
Unexecuted instantiation: uops_backend.c:write_packed_U32
Unexecuted instantiation: uops_backend.c:write_packed_F32
128
129
#if BIT_DEPTH == 8
130
131
DECL_READ(read_bit, const SwsCompMask mask)
132
0
{
133
0
    av_assert2(mask == SWS_COMP_ELEMS(1));
134
135
0
    SWS_LOOP
136
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i += 8) {
137
0
        const pixel_t val = ((const pixel_t *) in0)[i >> 3];
138
0
        x[i + 0] = (val >> 7) & 1;
139
0
        x[i + 1] = (val >> 6) & 1;
140
0
        x[i + 2] = (val >> 5) & 1;
141
0
        x[i + 3] = (val >> 4) & 1;
142
0
        x[i + 4] = (val >> 3) & 1;
143
0
        x[i + 5] = (val >> 2) & 1;
144
0
        x[i + 6] = (val >> 1) & 1;
145
0
        x[i + 7] = (val >> 0) & 1;
146
0
    }
147
148
0
    iter->in[0] += SIZEOF_BLOCK >> 3;
149
0
    CONTINUE(x, y, z, w);
150
0
}
151
152
DECL_READ(read_nibble, const SwsCompMask mask)
153
0
{
154
0
    av_assert2(mask == SWS_COMP_ELEMS(1));
155
156
0
    SWS_LOOP
157
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i += 2) {
158
0
        const pixel_t val = in0[i >> 1];
159
0
        x[i + 0] = val >> 4;  /* high nibble */
160
0
        x[i + 1] = val & 0xF; /* low nibble */
161
0
    }
162
163
0
    iter->in[0] += SIZEOF_BLOCK >> 1;
164
0
    CONTINUE(x, y, z, w);
165
0
}
166
167
DECL_READ(read_palette, const SwsCompMask mask)
168
0
{
169
0
    av_assert2(mask == SWS_COMP_ELEMS(4));
170
171
0
    SWS_LOOP
172
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
173
0
        const pixel_t index = in0[i];
174
0
        const pixel_t *value = &in1[index * 4];
175
0
        x[i] = value[0];
176
0
        y[i] = value[1];
177
0
        z[i] = value[2];
178
0
        w[i] = value[3];
179
0
    }
180
181
0
    iter->in[0] += SIZEOF_BLOCK;
182
0
    CONTINUE(x, y, z, w);
183
0
}
184
185
DECL_WRITE(write_bit, const SwsCompMask mask)
186
0
{
187
0
    av_assert2(mask == SWS_COMP_ELEMS(1));
188
189
0
    SWS_LOOP
190
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i += 8) {
191
0
        out0[i >> 3] = x[i + 0] << 7 |
192
0
                       x[i + 1] << 6 |
193
0
                       x[i + 2] << 5 |
194
0
                       x[i + 3] << 4 |
195
0
                       x[i + 4] << 3 |
196
0
                       x[i + 5] << 2 |
197
0
                       x[i + 6] << 1 |
198
0
                       x[i + 7];
199
0
    }
200
201
0
    iter->out[0] += SIZEOF_BLOCK >> 3;
202
0
}
203
204
DECL_WRITE(write_nibble, const SwsCompMask mask)
205
0
{
206
0
    av_assert2(mask == SWS_COMP_ELEMS(1));
207
208
0
    SWS_LOOP
209
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i += 2)
210
0
        out0[i >> 1] = x[i] << 4 | x[i + 1];
211
212
0
    iter->out[0] += SIZEOF_BLOCK >> 1;
213
0
}
214
215
#endif /* BIT_DEPTH == 8 */
216
217
SWS_FOR(PX, READ_PLANAR,    DECL_IMPL_READ,     read_planar)
218
SWS_FOR(PX, READ_PACKED,    DECL_IMPL_READ,     read_packed)
219
SWS_FOR(PX, READ_NIBBLE,    DECL_IMPL_READ,     read_nibble)
220
SWS_FOR(PX, READ_BIT,       DECL_IMPL_READ,     read_bit)
221
SWS_FOR(PX, READ_PALETTE,   DECL_IMPL_READ,     read_palette)
222
SWS_FOR(PX, WRITE_PLANAR,   DECL_IMPL_WRITE,    write_planar)
223
SWS_FOR(PX, WRITE_PACKED,   DECL_IMPL_WRITE,    write_packed)
224
SWS_FOR(PX, WRITE_NIBBLE,   DECL_IMPL_WRITE,    write_nibble)
225
SWS_FOR(PX, WRITE_BIT,      DECL_IMPL_WRITE,    write_bit)
226
227
SWS_FOR_STRUCT(PX, READ_PLANAR,     DECL_ENTRY)
228
SWS_FOR_STRUCT(PX, READ_PACKED,     DECL_ENTRY)
229
SWS_FOR_STRUCT(PX, READ_NIBBLE,     DECL_ENTRY)
230
SWS_FOR_STRUCT(PX, READ_BIT,        DECL_ENTRY)
231
SWS_FOR_STRUCT(PX, READ_PALETTE,    DECL_ENTRY)
232
SWS_FOR_STRUCT(PX, WRITE_PLANAR,    DECL_ENTRY)
233
SWS_FOR_STRUCT(PX, WRITE_PACKED,    DECL_ENTRY)
234
SWS_FOR_STRUCT(PX, WRITE_NIBBLE,    DECL_ENTRY)
235
SWS_FOR_STRUCT(PX, WRITE_BIT,       DECL_ENTRY)
236
237
/*****************************
238
 * Scaling / filtering reads *
239
 *****************************/
240
241
DECL_SETUP(setup_filter_v, params, out)
242
0
{
243
0
    if (params->uop->par.filter.type != SWS_PIXEL_F32)
244
0
        return AVERROR(ENOTSUP);
245
246
0
    const SwsFilterWeights *filter = params->uop->data.kernel;
247
0
    static_assert(sizeof(out->priv.ptr) <= sizeof(int32_t[2]),
248
0
                  ">8 byte pointers not supported");
249
250
    /* Pre-convert weights to float */
251
0
    float *weights = av_calloc(filter->num_weights, sizeof(float));
252
0
    if (!weights)
253
0
        return AVERROR(ENOMEM);
254
255
0
    for (int i = 0; i < filter->num_weights; i++)
256
0
        weights[i] = (float) filter->weights[i] / SWS_FILTER_SCALE;
257
258
0
    out->priv.ptr = weights;
259
0
    out->priv.i32[2] = filter->filter_size;
260
0
    out->free = ff_op_priv_free;
261
0
    return 0;
262
0
}
Unexecuted instantiation: uops_backend.c:setup_filter_v_U8
Unexecuted instantiation: uops_backend.c:setup_filter_v_U16
Unexecuted instantiation: uops_backend.c:setup_filter_v_F32
Unexecuted instantiation: uops_backend.c:setup_filter_v_U32
263
264
/* Fully general vertical planar filter case */
265
DECL_READ(read_planar_fv, const SwsCompMask mask, const SwsPixelType type)
266
0
{
267
0
    av_assert2(type == SWS_PIXEL_F32);
268
0
    const SwsOpExec *exec = iter->exec;
269
0
    const float *restrict weights = impl->priv.ptr;
270
0
    const int filter_size = impl->priv.i32[2];
271
0
    weights += filter_size * iter->y;
272
273
0
    block_t xs, ys, zs, ws;
274
0
    if (X) memset(&xs.f32, 0, sizeof(xs.f32));
275
0
    if (Y) memset(&ys.f32, 0, sizeof(ys.f32));
276
0
    if (Z) memset(&zs.f32, 0, sizeof(zs.f32));
277
0
    if (W) memset(&ws.f32, 0, sizeof(ws.f32));
278
279
0
    for (int j = 0; j < filter_size; j++) {
280
0
        const float weight = weights[j];
281
282
0
        SWS_LOOP
283
0
        for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
284
0
            if (X) xs.f32[i] += weight * in0[i];
285
0
            if (Y) ys.f32[i] += weight * in1[i];
286
0
            if (Z) zs.f32[i] += weight * in2[i];
287
0
            if (W) ws.f32[i] += weight * in3[i];
288
0
        }
289
290
0
        if (X) in0 = bump_ptr(in0, exec->in_stride[0]);
291
0
        if (Y) in1 = bump_ptr(in1, exec->in_stride[1]);
292
0
        if (Z) in2 = bump_ptr(in2, exec->in_stride[2]);
293
0
        if (W) in3 = bump_ptr(in3, exec->in_stride[3]);
294
0
    }
295
296
0
    if (X) iter->in[0] += SIZEOF_BLOCK;
297
0
    if (Y) iter->in[1] += SIZEOF_BLOCK;
298
0
    if (Z) iter->in[2] += SIZEOF_BLOCK;
299
0
    if (W) iter->in[3] += SIZEOF_BLOCK;
300
301
0
    CONTINUE(&xs, &ys, &zs, &ws);
302
0
}
Unexecuted instantiation: uops_backend.c:read_planar_fv_U8
Unexecuted instantiation: uops_backend.c:read_planar_fv_U16
Unexecuted instantiation: uops_backend.c:read_planar_fv_F32
Unexecuted instantiation: uops_backend.c:read_planar_fv_U32
303
304
DECL_SETUP(setup_filter_h, params, out)
305
0
{
306
0
    if (params->uop->par.filter.type != SWS_PIXEL_F32)
307
0
        return AVERROR(ENOTSUP);
308
309
0
    SwsFilterWeights *filter = params->uop->data.kernel;
310
0
    out->priv.ptr = av_refstruct_ref(filter->weights);
311
0
    out->priv.i32[2] = filter->filter_size;
312
0
    out->free = ff_op_priv_unref;
313
0
    return 0;
314
0
}
Unexecuted instantiation: uops_backend.c:setup_filter_h_U8
Unexecuted instantiation: uops_backend.c:setup_filter_h_U16
Unexecuted instantiation: uops_backend.c:setup_filter_h_F32
Unexecuted instantiation: uops_backend.c:setup_filter_h_U32
315
316
/* Fully general horizontal planar filter case */
317
DECL_READ(read_planar_fh, const SwsCompMask mask, const SwsPixelType type)
318
0
{
319
0
    av_assert2(type == SWS_PIXEL_F32);
320
0
    const SwsOpExec *exec = iter->exec;
321
0
    const int *restrict weights = impl->priv.ptr;
322
0
    const int filter_size = impl->priv.i32[2];
323
0
    const float scale = 1.0f / SWS_FILTER_SCALE;
324
0
    const int xpos = iter->x;
325
0
    weights += filter_size * iter->x;
326
327
0
    block_t xs, ys, zs, ws;
328
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
329
0
        const int offset = exec->in_offset_x[xpos + i];
330
0
        pixel_t *start0 = bump_ptr(in0, offset);
331
0
        pixel_t *start1 = bump_ptr(in1, offset);
332
0
        pixel_t *start2 = bump_ptr(in2, offset);
333
0
        pixel_t *start3 = bump_ptr(in3, offset);
334
335
0
        inter_t sx = 0, sy = 0, sz = 0, sw = 0;
336
0
        for (int j = 0; j < filter_size; j++) {
337
0
            const int weight = weights[j];
338
0
            if (X) sx += weight * start0[j];
339
0
            if (Y) sy += weight * start1[j];
340
0
            if (Z) sz += weight * start2[j];
341
0
            if (W) sw += weight * start3[j];
342
0
        }
343
344
0
        if (X) xs.f32[i] = (float) sx * scale;
345
0
        if (Y) ys.f32[i] = (float) sy * scale;
346
0
        if (Z) zs.f32[i] = (float) sz * scale;
347
0
        if (W) ws.f32[i] = (float) sw * scale;
348
349
0
        weights += filter_size;
350
0
    }
351
352
0
    CONTINUE(&xs, &ys, &zs, &ws);
353
0
}
Unexecuted instantiation: uops_backend.c:read_planar_fh_U8
Unexecuted instantiation: uops_backend.c:read_planar_fh_U16
Unexecuted instantiation: uops_backend.c:read_planar_fh_F32
Unexecuted instantiation: uops_backend.c:read_planar_fh_U32
354
355
SWS_FOR(PX, READ_PLANAR_FV, DECL_IMPL_READ, read_planar_fv)
356
SWS_FOR(PX, READ_PLANAR_FH, DECL_IMPL_READ, read_planar_fh)
357
SWS_FOR_STRUCT(PX, READ_PLANAR_FV, DECL_ENTRY, .setup = fn(setup_filter_v) )
358
SWS_FOR_STRUCT(PX, READ_PLANAR_FH, DECL_ENTRY, .setup = fn(setup_filter_h) )
359
360
/***************************
361
 * Permutation and copying *
362
 ***************************/
363
364
DECL_FUNC(permute, const SwsCompMask mask, int num_moves,
365
          int8_t d0, int8_t d1, int8_t d2, int8_t d3, int8_t d4, int8_t d5,
366
          int8_t s0, int8_t s1, int8_t s2, int8_t s3, int8_t s4, int8_t s5)
367
0
{
368
0
    const int8_t dst[SWS_UOP_MOVE_MAX] = { d0, d1, d2, d3, d4, d5 };
369
0
    const int8_t src[SWS_UOP_MOVE_MAX] = { s0, s1, s2, s3, s4, s5 };
370
371
0
    pixel_t *ptr[5] = { NULL, x, y, z, w };
372
0
    for (int n = 0; n < num_moves; n++)
373
0
        ptr[dst[n] + 1] = ptr[src[n] + 1];
374
375
    /* The unneeded registers may still alias the used ones, so point them
376
     * back at the stack to avoid collisions */
377
0
    block_t xx, yy, zz, ww;
378
0
    CONTINUE(X ? ptr[1] : xx.px,
379
0
             Y ? ptr[2] : yy.px,
380
0
             Z ? ptr[3] : zz.px,
381
0
             W ? ptr[4] : ww.px);
382
0
}
Unexecuted instantiation: uops_backend.c:permute_U8
Unexecuted instantiation: uops_backend.c:permute_U16
Unexecuted instantiation: uops_backend.c:permute_U32
Unexecuted instantiation: uops_backend.c:permute_F32
383
384
DECL_FUNC(copy, const SwsCompMask mask, int num_moves,
385
          int8_t d0, int8_t d1, int8_t d2, int8_t d3, int8_t d4, int8_t d5,
386
          int8_t s0, int8_t s1, int8_t s2, int8_t s3, int8_t s4, int8_t s5)
387
0
{
388
0
    const size_t block_size = SWS_BLOCK_SIZE * sizeof(pixel_t);
389
0
    const int8_t dst[SWS_UOP_MOVE_MAX] = { d0, d1, d2, d3, d4, d5 };
390
0
    const int8_t src[SWS_UOP_MOVE_MAX] = { s0, s1, s2, s3, s4, s5 };
391
392
0
    block_t data[5];
393
0
    memcpy(&data[1].px, x, block_size);
394
0
    memcpy(&data[2].px, y, block_size);
395
0
    memcpy(&data[3].px, z, block_size);
396
0
    memcpy(&data[4].px, w, block_size);
397
398
0
    for (int n = 0; n < num_moves; n++)
399
0
        data[dst[n] + 1] = data[src[n] + 1];
400
401
0
    memcpy(x, &data[1].px, block_size);
402
0
    memcpy(y, &data[2].px, block_size);
403
0
    memcpy(z, &data[3].px, block_size);
404
0
    memcpy(w, &data[4].px, block_size);
405
406
0
    CONTINUE(x, y, z, w);
407
0
}
Unexecuted instantiation: uops_backend.c:copy_U8
Unexecuted instantiation: uops_backend.c:copy_U16
Unexecuted instantiation: uops_backend.c:copy_U32
Unexecuted instantiation: uops_backend.c:copy_F32
408
409
SWS_FOR(PX, PERMUTE, DECL_IMPL, permute)
410
SWS_FOR(PX, COPY,    DECL_IMPL, copy)
411
SWS_FOR_STRUCT(PX, PERMUTE, DECL_ENTRY)
412
SWS_FOR_STRUCT(PX, COPY,    DECL_ENTRY)
413
414
/*********************
415
 * Format conversion *
416
 *********************/
417
418
#define DECL_CAST(DST, dst)                                                     \
419
    DECL_FUNC(to_##dst, const SwsCompMask mask)                                 \
420
0
    {                                                                           \
421
0
        block_t xx, yy, zz, ww;                                                 \
422
0
                                                                                \
423
0
        SWS_LOOP                                                                \
424
0
        for (int i = 0; i < SWS_BLOCK_SIZE; i++) {                              \
425
0
            if (X) xx.dst[i] = x[i];                                            \
426
0
            if (Y) yy.dst[i] = y[i];                                            \
427
0
            if (Z) zz.dst[i] = z[i];                                            \
428
0
            if (W) ww.dst[i] = w[i];                                            \
429
0
        }                                                                       \
430
0
                                                                                \
431
0
        CONTINUE(&xx, &yy, &zz, &ww);                                           \
432
0
    }                                                                           \
Unexecuted instantiation: uops_backend.c:to_u16_U8
Unexecuted instantiation: uops_backend.c:to_u32_U8
Unexecuted instantiation: uops_backend.c:to_f32_U8
Unexecuted instantiation: uops_backend.c:to_u8_U16
Unexecuted instantiation: uops_backend.c:to_u32_U16
Unexecuted instantiation: uops_backend.c:to_f32_U16
Unexecuted instantiation: uops_backend.c:to_u16_U32
Unexecuted instantiation: uops_backend.c:to_f32_U32
Unexecuted instantiation: uops_backend.c:to_u8_F32
Unexecuted instantiation: uops_backend.c:to_u16_F32
Unexecuted instantiation: uops_backend.c:to_u32_F32
Unexecuted instantiation: uops_backend.c:to_u8_U8
Unexecuted instantiation: uops_backend.c:to_u16_U16
Unexecuted instantiation: uops_backend.c:to_u8_U32
Unexecuted instantiation: uops_backend.c:to_u32_U32
Unexecuted instantiation: uops_backend.c:to_f32_F32
433
                                                                                \
434
    SWS_FOR(PX, TO_##DST, DECL_IMPL, to_##dst)                                  \
435
    SWS_FOR_STRUCT(PX, TO_##DST, DECL_ENTRY)
436
437
DECL_CAST(U8,  u8)
438
DECL_CAST(U16, u16)
439
DECL_CAST(U32, u32)
440
DECL_CAST(F32, f32)
441
442
/********************
443
 * Bit manipulation *
444
 ********************/
445
446
#if !IS_FLOAT
447
DECL_FUNC(lshift, const SwsCompMask mask, const uint8_t amount)
448
0
{
449
0
    SWS_LOOP
450
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
451
0
        if (X) x[i] <<= amount;
452
0
        if (Y) y[i] <<= amount;
453
0
        if (Z) z[i] <<= amount;
454
0
        if (W) w[i] <<= amount;
455
0
    }
456
457
0
    CONTINUE(x, y, z, w);
458
0
}
Unexecuted instantiation: uops_backend.c:lshift_U16
Unexecuted instantiation: uops_backend.c:lshift_U32
Unexecuted instantiation: uops_backend.c:lshift_U8
459
460
DECL_FUNC(rshift, const SwsCompMask mask, const uint8_t amount)
461
0
{
462
0
    SWS_LOOP
463
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
464
0
        if (X) x[i] >>= amount;
465
0
        if (Y) y[i] >>= amount;
466
0
        if (Z) z[i] >>= amount;
467
0
        if (W) w[i] >>= amount;
468
0
    }
469
470
0
    CONTINUE(x, y, z, w);
471
0
}
Unexecuted instantiation: uops_backend.c:rshift_U16
Unexecuted instantiation: uops_backend.c:rshift_U8
Unexecuted instantiation: uops_backend.c:rshift_U32
472
#endif
473
474
SWS_FOR(PX, LSHIFT, DECL_IMPL, lshift)
475
SWS_FOR(PX, RSHIFT, DECL_IMPL, rshift)
476
477
SWS_FOR_STRUCT(PX, LSHIFT, DECL_ENTRY)
478
SWS_FOR_STRUCT(PX, RSHIFT, DECL_ENTRY)
479
480
#ifdef PIXEL_SWAP
481
DECL_FUNC(swap_bytes, const SwsCompMask mask)
482
0
{
483
0
    SWS_LOOP
484
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
485
0
        if (X) x[i] = PIXEL_SWAP(x[i]);
486
0
        if (Y) y[i] = PIXEL_SWAP(y[i]);
487
0
        if (Z) z[i] = PIXEL_SWAP(z[i]);
488
0
        if (W) w[i] = PIXEL_SWAP(w[i]);
489
0
    }
490
491
0
    CONTINUE(x, y, z, w);
492
0
}
Unexecuted instantiation: uops_backend.c:swap_bytes_U16
Unexecuted instantiation: uops_backend.c:swap_bytes_U32
493
#endif /* PIXEL_SWAP */
494
495
SWS_FOR(PX, SWAP_BYTES, DECL_IMPL, swap_bytes)
496
SWS_FOR_STRUCT(PX, SWAP_BYTES, DECL_ENTRY)
497
498
#ifdef PIXEL_MAX
499
DECL_FUNC(expand_bit, const SwsCompMask mask)
500
0
{
501
0
    SWS_LOOP
502
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
503
0
        if (X) x[i] = x[i] ? PIXEL_MAX : 0;
504
0
        if (Y) y[i] = y[i] ? PIXEL_MAX : 0;
505
0
        if (Z) z[i] = z[i] ? PIXEL_MAX : 0;
506
0
        if (W) w[i] = w[i] ? PIXEL_MAX : 0;
507
0
    }
508
509
0
    CONTINUE(x, y, z, w);
510
0
}
Unexecuted instantiation: uops_backend.c:expand_bit_U8
Unexecuted instantiation: uops_backend.c:expand_bit_U16
Unexecuted instantiation: uops_backend.c:expand_bit_U32
511
#endif
512
513
#if BIT_DEPTH == 8
514
DECL_FUNC(expand_pair, const SwsCompMask mask)
515
0
{
516
0
    block_t x16, y16, z16, w16;
517
518
0
    SWS_LOOP
519
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
520
0
        if (X) x16.u16[i] = x[i] << 8 | x[i];
521
0
        if (Y) y16.u16[i] = y[i] << 8 | y[i];
522
0
        if (Z) z16.u16[i] = z[i] << 8 | z[i];
523
0
        if (W) w16.u16[i] = w[i] << 8 | w[i];
524
0
    }
525
526
0
    CONTINUE(&x16, &y16, &z16, &w16);
527
0
}
528
529
DECL_FUNC(expand_quad, const SwsCompMask mask)
530
0
{
531
0
    block_t x32, y32, z32, w32;
532
0
533
0
    SWS_LOOP
534
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
535
0
        if (X) x32.u32[i] = (uint32_t) x[i] << 24 | x[i] << 16 | x[i] << 8 | x[i];
536
0
        if (Y) y32.u32[i] = (uint32_t) y[i] << 24 | y[i] << 16 | y[i] << 8 | y[i];
537
0
        if (Z) z32.u32[i] = (uint32_t) z[i] << 24 | z[i] << 16 | z[i] << 8 | z[i];
538
0
        if (W) w32.u32[i] = (uint32_t) w[i] << 24 | w[i] << 16 | w[i] << 8 | w[i];
539
0
    }
540
0
541
0
    CONTINUE(&x32, &y32, &z32, &w32);
542
0
}
543
#endif /* BIT_DEPTH == 8 */
544
545
SWS_FOR(PX, EXPAND_BIT,  DECL_IMPL, expand_bit)
546
SWS_FOR(PX, EXPAND_PAIR, DECL_IMPL, expand_pair)
547
SWS_FOR(PX, EXPAND_QUAD, DECL_IMPL, expand_quad)
548
SWS_FOR_STRUCT(PX, EXPAND_BIT,  DECL_ENTRY)
549
SWS_FOR_STRUCT(PX, EXPAND_PAIR, DECL_ENTRY)
550
SWS_FOR_STRUCT(PX, EXPAND_QUAD, DECL_ENTRY)
551
552
/*************************
553
 * Packing and unpacking *
554
 ************************/
555
556
#if !IS_FLOAT
557
DECL_FUNC(unpack, const SwsCompMask mask,
558
                  const uint8_t bx, const uint8_t by,
559
                  const uint8_t bz, const uint8_t bw)
560
0
{
561
0
    const uint8_t sx = bw + bz + by;
562
0
    const uint8_t sy = bw + bz;
563
0
    const uint8_t sz = bw;
564
0
    const uint8_t sw = 0;
565
566
0
    const pixel_t mx = (1 << bx) - 1;
567
0
    const pixel_t my = (1 << by) - 1;
568
0
    const pixel_t mz = (1 << bz) - 1;
569
0
    const pixel_t mw = (1 << bw) - 1;
570
571
0
    SWS_LOOP
572
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
573
0
        const pixel_t val = x[i];
574
0
        if (X) x[i] = (val >> sx) & mx;
575
0
        if (Y) y[i] = (val >> sy) & my;
576
0
        if (Z) z[i] = (val >> sz) & mz;
577
0
        if (W) w[i] = (val >> sw) & mw;
578
0
    }
579
580
0
    CONTINUE(x, y, z, w);
581
0
}
Unexecuted instantiation: uops_backend.c:unpack_U8
Unexecuted instantiation: uops_backend.c:unpack_U16
Unexecuted instantiation: uops_backend.c:unpack_U32
582
583
DECL_FUNC(pack, const SwsCompMask mask,
584
                const uint8_t bx, const uint8_t by,
585
                const uint8_t bz, const uint8_t bw)
586
0
{
587
0
    const uint8_t sx = bw + bz + by;
588
0
    const uint8_t sy = bw + bz;
589
0
    const uint8_t sz = bw;
590
0
    const uint8_t sw = 0;
591
592
0
    SWS_LOOP
593
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
594
0
        pixel_t val = 0;
595
0
        if (X) val |= x[i] << sx;
596
0
        if (Y) val |= y[i] << sy;
597
0
        if (Z) val |= z[i] << sz;
598
0
        if (W) val |= w[i] << sw;
599
0
        x[i] = val;
600
0
    }
601
602
0
    CONTINUE(x, y, z, w);
603
0
}
Unexecuted instantiation: uops_backend.c:pack_U8
Unexecuted instantiation: uops_backend.c:pack_U16
Unexecuted instantiation: uops_backend.c:pack_U32
604
#endif /* !IS_FLOAT */
605
606
SWS_FOR(PX, UNPACK, DECL_IMPL, unpack)
607
SWS_FOR(PX, PACK,   DECL_IMPL, pack)
608
SWS_FOR_STRUCT(PX, UNPACK,  DECL_ENTRY)
609
SWS_FOR_STRUCT(PX, PACK,    DECL_ENTRY)
610
611
/***********************
612
 * Pixel data clearing *
613
 ***********************/
614
615
#ifdef PIXEL_MAX
616
DECL_FUNC(clear, const SwsCompMask mask, const SwsCompMask one,
617
                 const SwsCompMask zero)
618
0
{
619
0
    #define ONE(N)  SWS_COMP_TEST(one, N)
620
0
    #define ZERO(N) SWS_COMP_TEST(zero, N)
621
0
    const pixel_t cx = ONE(0) ? PIXEL_MAX : ZERO(0) ? 0 : impl->priv.px[0];
622
0
    const pixel_t cy = ONE(1) ? PIXEL_MAX : ZERO(1) ? 0 : impl->priv.px[1];
623
0
    const pixel_t cz = ONE(2) ? PIXEL_MAX : ZERO(2) ? 0 : impl->priv.px[2];
624
0
    const pixel_t cw = ONE(3) ? PIXEL_MAX : ZERO(3) ? 0 : impl->priv.px[3];
625
626
0
    SWS_LOOP
627
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
628
0
        if (X) x[i] = cx;
629
0
        if (Y) y[i] = cy;
630
0
        if (Z) z[i] = cz;
631
0
        if (W) w[i] = cw;
632
0
    }
633
634
0
    CONTINUE(x, y, z, w);
635
0
}
Unexecuted instantiation: uops_backend.c:clear_U8
Unexecuted instantiation: uops_backend.c:clear_U16
Unexecuted instantiation: uops_backend.c:clear_U32
636
#endif
637
638
SWS_FOR(PX, CLEAR, DECL_IMPL, clear)
639
SWS_FOR_STRUCT(PX, CLEAR, DECL_ENTRY, .setup = ff_sws_setup_vec4)
640
641
/*************************
642
 * Arithmetic operations *
643
 *************************/
644
645
DECL_FUNC(scale, const SwsCompMask mask)
646
0
{
647
0
    const pixel_t scale = impl->priv.px[0];
648
649
0
    SWS_LOOP
650
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
651
0
        if (X) x[i] *= scale;
652
0
        if (Y) y[i] *= scale;
653
0
        if (Z) z[i] *= scale;
654
0
        if (W) w[i] *= scale;
655
0
    }
656
657
0
    CONTINUE(x, y, z, w);
658
0
}
Unexecuted instantiation: uops_backend.c:scale_U8
Unexecuted instantiation: uops_backend.c:scale_U16
Unexecuted instantiation: uops_backend.c:scale_U32
Unexecuted instantiation: uops_backend.c:scale_F32
659
660
DECL_FUNC(add, const SwsCompMask mask)
661
0
{
662
0
    SWS_LOOP
663
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
664
0
        if (X) x[i] += impl->priv.px[0];
665
0
        if (Y) y[i] += impl->priv.px[1];
666
0
        if (Z) z[i] += impl->priv.px[2];
667
0
        if (W) w[i] += impl->priv.px[3];
668
0
    }
669
670
0
    CONTINUE(x, y, z, w);
671
0
}
Unexecuted instantiation: uops_backend.c:add_F32
Unexecuted instantiation: uops_backend.c:add_U8
Unexecuted instantiation: uops_backend.c:add_U16
Unexecuted instantiation: uops_backend.c:add_U32
672
673
DECL_FUNC(min, const SwsCompMask mask)
674
0
{
675
0
    SWS_LOOP
676
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
677
0
        if (X) x[i] = FFMIN(x[i], impl->priv.px[0]);
678
0
        if (Y) y[i] = FFMIN(y[i], impl->priv.px[1]);
679
0
        if (Z) z[i] = FFMIN(z[i], impl->priv.px[2]);
680
0
        if (W) w[i] = FFMIN(w[i], impl->priv.px[3]);
681
0
    }
682
683
0
    CONTINUE(x, y, z, w);
684
0
}
Unexecuted instantiation: uops_backend.c:min_F32
Unexecuted instantiation: uops_backend.c:min_U8
Unexecuted instantiation: uops_backend.c:min_U16
Unexecuted instantiation: uops_backend.c:min_U32
685
686
DECL_FUNC(max, const SwsCompMask mask)
687
0
{
688
0
    SWS_LOOP
689
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
690
0
        if (X) x[i] = FFMAX(x[i], impl->priv.px[0]);
691
0
        if (Y) y[i] = FFMAX(y[i], impl->priv.px[1]);
692
0
        if (Z) z[i] = FFMAX(z[i], impl->priv.px[2]);
693
0
        if (W) w[i] = FFMAX(w[i], impl->priv.px[3]);
694
0
    }
695
696
0
    CONTINUE(x, y, z, w);
697
0
}
Unexecuted instantiation: uops_backend.c:max_F32
Unexecuted instantiation: uops_backend.c:max_U8
Unexecuted instantiation: uops_backend.c:max_U16
Unexecuted instantiation: uops_backend.c:max_U32
698
699
SWS_FOR(PX, SCALE, DECL_IMPL, scale)
700
SWS_FOR(PX, ADD,   DECL_IMPL, add)
701
SWS_FOR(PX, MIN,   DECL_IMPL, min)
702
SWS_FOR(PX, MAX,   DECL_IMPL, max)
703
SWS_FOR_STRUCT(PX, SCALE, DECL_ENTRY, .setup = ff_sws_setup_scalar )
704
SWS_FOR_STRUCT(PX, ADD,   DECL_ENTRY, .setup = ff_sws_setup_vec4 )
705
SWS_FOR_STRUCT(PX, MIN,   DECL_ENTRY, .setup = ff_sws_setup_vec4 )
706
SWS_FOR_STRUCT(PX, MAX,   DECL_ENTRY, .setup = ff_sws_setup_vec4 )
707
708
/*************
709
 * Dithering *
710
 *************/
711
712
DECL_SETUP(setup_dither, params, out)
713
0
{
714
0
    const SwsUOp *uop = params->uop;
715
0
    const SwsDitherUOp *dither = &uop->par.dither;
716
0
    const int size = 1 << dither->size_log2;
717
0
    if (size >= SWS_BLOCK_SIZE) {
718
        /* No extra padding needed */
719
0
        out->priv.ptr = av_refstruct_ref(uop->data.ptr);
720
0
        out->free = ff_op_priv_unref;
721
0
        return 0;
722
0
    }
723
724
0
    const int stride = FFMAX(size, SWS_BLOCK_SIZE);
725
0
    const int height = ff_sws_dither_height(dither);
726
0
    pixel_t *matrix = av_malloc(sizeof(pixel_t) * height * stride);
727
0
    if (!matrix)
728
0
        return AVERROR(ENOMEM);
729
0
    out->priv.ptr = matrix;
730
0
    out->free = ff_op_priv_free;
731
732
    /* Pad to multiple of block size. We don't need extra padding for the
733
     * height because ff_sws_dither_height() already includes any padding
734
     * necessary for the y_offset */
735
0
    for (int y = 0; y < height; y++) {
736
0
        pixel_t *row = &matrix[y * stride];
737
0
        for (int x = 0; x < size; x++)
738
0
            row[x] = uop->data.ptr[y * size + x].px;
739
0
        for (int x = size; x < stride; x++)
740
0
            row[x] = row[x % size];
741
0
    }
742
743
0
    return 0;
744
0
}
Unexecuted instantiation: uops_backend.c:setup_dither_F32
Unexecuted instantiation: uops_backend.c:setup_dither_U8
Unexecuted instantiation: uops_backend.c:setup_dither_U16
Unexecuted instantiation: uops_backend.c:setup_dither_U32
745
746
DECL_FUNC(dither, const SwsCompMask mask,
747
                  const uint8_t off0, const uint8_t off1,
748
                  const uint8_t off2, const uint8_t off3,
749
                  const uint8_t size_log2)
750
0
{
751
0
    const int size   = 1 << size_log2;
752
0
    const int stride = FFMAX(size, SWS_BLOCK_SIZE);
753
754
0
    const pixel_t *matrix = impl->priv.ptr;
755
0
    matrix += (iter->y & (size - 1)) * stride;
756
0
    matrix += (iter->x & (size - 1)) & ~(SWS_BLOCK_SIZE - 1);
757
758
0
    const pixel_t *const row0 = &matrix[off0 * stride];
759
0
    const pixel_t *const row1 = &matrix[off1 * stride];
760
0
    const pixel_t *const row2 = &matrix[off2 * stride];
761
0
    const pixel_t *const row3 = &matrix[off3 * stride];
762
763
0
    SWS_LOOP
764
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
765
0
        if (X) x[i] += row0[i];
766
0
        if (Y) y[i] += row1[i];
767
0
        if (Z) z[i] += row2[i];
768
0
        if (W) w[i] += row3[i];
769
0
    }
770
771
0
    CONTINUE(x, y, z, w);
772
0
}
Unexecuted instantiation: uops_backend.c:dither_F32
Unexecuted instantiation: uops_backend.c:dither_U8
Unexecuted instantiation: uops_backend.c:dither_U16
Unexecuted instantiation: uops_backend.c:dither_U32
773
774
SWS_FOR(PX, DITHER, DECL_IMPL, dither)
775
SWS_FOR_STRUCT(PX, DITHER, DECL_ENTRY, .setup = fn(setup_dither) )
776
777
/*********************
778
 * Linear operations *
779
 *********************/
780
781
typedef struct {
782
    /* Stored in split form for convenience */
783
    pixel_t m[4][4];
784
    pixel_t k[4];
785
} fn(LinCoeffs);
786
787
DECL_SETUP(setup_linear, params, out)
788
0
{
789
0
    const SwsUOp *uop = params->uop;
790
0
    fn(LinCoeffs) c;
791
792
0
    for (int i = 0; i < 4; i++) {
793
0
        for (int j = 0; j < 4; j++)
794
0
            c.m[i][j] = uop->data.mat4[i][j].px;
795
0
        c.k[i] = uop->data.mat4[i][4].px;
796
0
    }
797
798
0
    out->priv.ptr = av_memdup(&c, sizeof(c));
799
0
    out->free = ff_op_priv_free;
800
0
    return out->priv.ptr ? 0 : AVERROR(ENOMEM);
801
0
}
Unexecuted instantiation: uops_backend.c:setup_linear_F32
Unexecuted instantiation: uops_backend.c:setup_linear_U8
Unexecuted instantiation: uops_backend.c:setup_linear_U16
Unexecuted instantiation: uops_backend.c:setup_linear_U32
802
803
/**
804
 * Fully general case for a 5x5 linear affine transformation. Should never be
805
 * called without constant `mask`. This function will compile down to the
806
 * appropriately optimized version for the required subset of operations when
807
 * called with a constant mask.
808
 */
809
DECL_FUNC(linear, const SwsCompMask mask, const uint32_t one, const uint32_t zero)
810
0
{
811
0
    const fn(LinCoeffs) c = *(const fn(LinCoeffs) *) impl->priv.ptr;
812
813
0
    SWS_LOOP
814
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
815
0
        const pixel_t xx = x[i];
816
0
        const pixel_t yy = y[i];
817
0
        const pixel_t zz = z[i];
818
0
        const pixel_t ww = w[i];
819
820
0
#define LIN_VAL(I, J, val) \
821
0
    ((one & SWS_MASK(I, J)) ? (val) : c.m[I][J] * (val))
822
823
0
#define LIN_ROW(I, var) do {                                    \
824
0
    var[i] = (zero & SWS_MASK(I, 4)) ? 0 : c.k[I];              \
825
0
    if (!(zero & SWS_MASK(I, 0))) var[i] += LIN_VAL(I, 0, xx);  \
826
0
    if (!(zero & SWS_MASK(I, 1))) var[i] += LIN_VAL(I, 1, yy);  \
827
0
    if (!(zero & SWS_MASK(I, 2))) var[i] += LIN_VAL(I, 2, zz);  \
828
0
    if (!(zero & SWS_MASK(I, 3))) var[i] += LIN_VAL(I, 3, ww);  \
829
0
} while (0)
830
831
0
        if (X) LIN_ROW(0, x);
832
0
        if (Y) LIN_ROW(1, y);
833
0
        if (Z) LIN_ROW(2, z);
834
0
        if (W) LIN_ROW(3, w);
835
0
    }
836
837
0
    CONTINUE(x, y, z, w);
838
0
}
Unexecuted instantiation: uops_backend.c:linear_F32
Unexecuted instantiation: uops_backend.c:linear_U8
Unexecuted instantiation: uops_backend.c:linear_U16
Unexecuted instantiation: uops_backend.c:linear_U32
839
840
SWS_FOR(PX, LINEAR, DECL_IMPL, linear)
841
SWS_FOR_STRUCT(PX, LINEAR, DECL_ENTRY, .setup = fn(setup_linear) )
842
843
/******************
844
 * Look-up tables *
845
 ******************/
846
847
DECL_SETUP(setup_lut3d, params, out)
848
0
{
849
0
    const SwsLut3D *lut = params->uop->data.lut3d;
850
0
    out->priv.ptr = (void *) av_refstruct_ref_c(lut);
851
0
    out->free = ff_op_priv_unref;
852
0
    return 0;
853
0
}
Unexecuted instantiation: uops_backend.c:setup_lut3d_F32
Unexecuted instantiation: uops_backend.c:setup_lut3d_U8
Unexecuted instantiation: uops_backend.c:setup_lut3d_U16
Unexecuted instantiation: uops_backend.c:setup_lut3d_U32
854
855
#if IS_FLOAT
856
av_always_inline static vec3_t fn(vec3)(v3u16_t v)
857
0
{
858
0
    return (vec3_t) { v.x, v.y, v.z };
859
0
}
860
861
0
#define lerp(a, b, w) ((a) + (w) * ((pixel_t) (b) - (a)))
862
863
av_always_inline static
864
vec3_t fn(lerp3)(vec3_t a, vec3_t b, pixel_t w)
865
0
{
866
0
    return (vec3_t) {
867
0
        lerp(a.x, b.x, w),
868
0
        lerp(a.y, b.y, w),
869
0
        lerp(a.z, b.z, w),
870
0
    };
871
0
}
872
873
av_always_inline static
874
vec3_t fn(lut3d_static)(const SwsLut3D *restrict lut3d, vec3_t rgb)
875
0
{
876
0
    const int r_base = (int) rgb.x;
877
0
    const int g_base = (int) rgb.y;
878
0
    const int b_base = (int) rgb.z;
879
880
0
    int off0 = (r_base < INPUT_LUT_SIZE - 1);
881
0
    int off1 = (g_base < INPUT_LUT_SIZE - 1) * INPUT_LUT_SIZE;
882
0
    int off2 = (b_base < INPUT_LUT_SIZE - 1) * INPUT_LUT_SIZE * INPUT_LUT_SIZE;
883
0
    pixel_t f0 = rgb.x - r_base;
884
0
    pixel_t f1 = rgb.y - g_base;
885
0
    pixel_t f2 = rgb.z - b_base;
886
887
    /* Sort offsets descending by relative weight */
888
0
    if (f0 < f1) {
889
0
        FFSWAP(pixel_t, f0, f1);
890
0
        FFSWAP(int, off0, off1);
891
0
    }
892
0
    if (f0 < f2) {
893
0
        FFSWAP(pixel_t, f0, f2);
894
0
        FFSWAP(int, off0, off2);
895
0
    }
896
0
    if (f1 < f2) {
897
0
        FFSWAP(pixel_t, f1, f2);
898
0
        FFSWAP(int, off1, off2);
899
0
    }
900
901
    /* Tetrahedral interpolation */
902
0
    const pixel_t w0 = 1 - f0;
903
0
    const pixel_t w1 = f0 - f1;
904
0
    const pixel_t w2 = f1 - f2;
905
0
    const pixel_t w3 = f2;
906
907
0
    const v3u16_t *restrict base = &lut3d->input[b_base][g_base][r_base];
908
0
    const vec3_t v0 = fn(vec3)(base[0]);
909
0
    const vec3_t v1 = fn(vec3)(base[off0]);
910
0
    const vec3_t v2 = fn(vec3)(base[off0 + off1]);
911
0
    const vec3_t v3 = fn(vec3)(base[off0 + off1 + off2]);
912
913
0
    return (vec3_t) {
914
0
        w0 * v0.x + w1 * v1.x + w2 * v2.x + w3 * v3.x,
915
0
        w0 * v0.y + w1 * v1.y + w2 * v2.y + w3 * v3.y,
916
0
        w0 * v0.z + w1 * v1.z + w2 * v2.z + w3 * v3.z,
917
0
    };
918
0
}
919
920
av_always_inline static
921
vec3_t fn(lut3d_dynamic)(const SwsLut3D *restrict lut3d, vec3_t rgb)
922
0
{
923
0
    rgb.x *= (TONE_LUT_SIZE - 1) / (pixel_t) UINT16_MAX;
924
925
    /* Linear interpolation */
926
0
    const int     Ix = (int) rgb.x;
927
0
    const pixel_t If = rgb.x - Ix;
928
929
0
    const v2u16_t a = lut3d->tone_map[Ix];
930
0
    const v2u16_t b = lut3d->tone_map[Ix + 1];
931
932
0
    const pixel_t k     = lerp(a.y, b.y, If);
933
0
    const pixel_t bias  = (1 << 15) - k;
934
0
    const pixel_t scale = k / (pixel_t) (1 << 15);
935
936
0
    rgb.x = lerp(a.x, b.x, If);
937
0
    rgb.y = bias + scale * rgb.y;
938
0
    rgb.z = bias + scale * rgb.z;
939
940
    /* Re-scale to output LUT size */
941
0
    rgb.x *= (OUTPUT_LUT_SIZE_I  - 1) / (pixel_t) UINT16_MAX;
942
0
    rgb.y *= (OUTPUT_LUT_SIZE_PT - 1) / (pixel_t) UINT16_MAX;
943
0
    rgb.z *= (OUTPUT_LUT_SIZE_PT - 1) / (pixel_t) UINT16_MAX;
944
945
    /* Trilinear interpolation */
946
0
    const int lo0 = (int) rgb.x;
947
0
    const int lo1 = (int) rgb.y;
948
0
    const int lo2 = (int) rgb.z;
949
950
0
    const int hi0 = FFMIN(lo0 + 1, OUTPUT_LUT_SIZE_I  - 1);
951
0
    const int hi1 = FFMIN(lo1 + 1, OUTPUT_LUT_SIZE_PT - 1);
952
0
    const int hi2 = FFMIN(lo2 + 1, OUTPUT_LUT_SIZE_PT - 1);
953
954
0
    const pixel_t w0  = rgb.x - lo0;
955
0
    const vec3_t c000 = fn(vec3)(lut3d->output[lo2][lo1][lo0]);
956
0
    const vec3_t c001 = fn(vec3)(lut3d->output[lo2][lo1][hi0]);
957
0
    const vec3_t c00  = fn(lerp3)(c000, c001, w0);
958
0
    const vec3_t c010 = fn(vec3)(lut3d->output[lo2][hi1][lo0]);
959
0
    const vec3_t c011 = fn(vec3)(lut3d->output[lo2][hi1][hi0]);
960
0
    const vec3_t c01  = fn(lerp3)(c010, c011, w0);
961
0
    const vec3_t c100 = fn(vec3)(lut3d->output[hi2][lo1][lo0]);
962
0
    const vec3_t c101 = fn(vec3)(lut3d->output[hi2][lo1][hi0]);
963
0
    const vec3_t c10  = fn(lerp3)(c100, c101, w0);
964
0
    const vec3_t c110 = fn(vec3)(lut3d->output[hi2][hi1][lo0]);
965
0
    const vec3_t c111 = fn(vec3)(lut3d->output[hi2][hi1][hi0]);
966
0
    const vec3_t c11  = fn(lerp3)(c110, c111, w0);
967
968
0
    const pixel_t w1 = rgb.y - lo1;
969
0
    const vec3_t c0  = fn(lerp3)(c00, c01, w1);
970
0
    const vec3_t c1  = fn(lerp3)(c10, c11, w1);
971
972
0
    const pixel_t w2 = rgb.z - lo2;
973
0
    return fn(lerp3)(c0, c1, w2);
974
0
}
975
976
DECL_FUNC(lut3d, const SwsCompMask mask, const int dynamic)
977
0
{
978
0
    const SwsLut3D *restrict lut3d = impl->priv.ptr;
979
980
0
    SWS_LOOP
981
0
    for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
982
0
        vec3_t c = { x[i], y[i], z[i] };
983
0
        c = fn(lut3d_static)(lut3d, c);
984
0
        if (dynamic)
985
0
            c = fn(lut3d_dynamic)(lut3d, c);
986
987
0
        x[i] = c.x;
988
0
        y[i] = c.y;
989
0
        z[i] = c.z;
990
0
    }
991
992
0
    CONTINUE(x, y, z, w);
993
0
}
994
#endif /* IS_FLOAT */
995
996
SWS_FOR(PX, LUT_3D, DECL_IMPL, lut3d)
997
SWS_FOR_STRUCT(PX, LUT_3D, DECL_ENTRY, .setup = fn(setup_lut3d) )
998
999
#undef PIXEL_MAX
1000
#undef PIXEL_SWAP
1001
#undef pixel_t
1002
#undef inter_t
1003
#undef vec3_t
1004
#undef PX
1005
#undef px