/src/aom/av1/encoder/wedge_utils.c
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1 | | /* |
2 | | * Copyright (c) 2016, Alliance for Open Media. All rights reserved. |
3 | | * |
4 | | * This source code is subject to the terms of the BSD 2 Clause License and |
5 | | * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License |
6 | | * was not distributed with this source code in the LICENSE file, you can |
7 | | * obtain it at www.aomedia.org/license/software. If the Alliance for Open |
8 | | * Media Patent License 1.0 was not distributed with this source code in the |
9 | | * PATENTS file, you can obtain it at www.aomedia.org/license/patent. |
10 | | */ |
11 | | |
12 | | #include <assert.h> |
13 | | |
14 | | #include "aom/aom_integer.h" |
15 | | |
16 | | #include "aom_ports/mem.h" |
17 | | |
18 | | #include "aom_dsp/aom_dsp_common.h" |
19 | | |
20 | | #include "av1/common/reconinter.h" |
21 | | |
22 | 0 | #define MAX_MASK_VALUE (1 << WEDGE_WEIGHT_BITS) |
23 | | |
24 | | /** |
25 | | * Computes SSE of a compound predictor constructed from 2 fundamental |
26 | | * predictors p0 and p1 using blending with mask. |
27 | | * |
28 | | * r1: Residuals of p1. |
29 | | * (source - p1) |
30 | | * d: Difference of p1 and p0. |
31 | | * (p1 - p0) |
32 | | * m: The blending mask |
33 | | * N: Number of pixels |
34 | | * |
35 | | * 'r1', 'd', and 'm' are contiguous. |
36 | | * |
37 | | * Computes: |
38 | | * Sum((MAX_MASK_VALUE*r1 + mask*d)**2), which is equivalent to: |
39 | | * Sum((mask*r0 + (MAX_MASK_VALUE-mask)*r1)**2), |
40 | | * where r0 is (source - p0), and r1 is (source - p1), which is in turn |
41 | | * is equivalent to: |
42 | | * Sum((source*MAX_MASK_VALUE - (mask*p0 + (MAX_MASK_VALUE-mask)*p1))**2), |
43 | | * which is the SSE of the residuals of the compound predictor scaled up by |
44 | | * MAX_MASK_VALUE**2. |
45 | | * |
46 | | * Note that we clamp the partial term in the loop to 16 bits signed. This is |
47 | | * to facilitate equivalent SIMD implementation. It should have no effect if |
48 | | * residuals are within 16 - WEDGE_WEIGHT_BITS (=10) signed, which always |
49 | | * holds for 8 bit input, and on real input, it should hold practically always, |
50 | | * as residuals are expected to be small. |
51 | | */ |
52 | | uint64_t av1_wedge_sse_from_residuals_c(const int16_t *r1, const int16_t *d, |
53 | 0 | const uint8_t *m, int N) { |
54 | 0 | uint64_t csse = 0; |
55 | 0 | int i; |
56 | |
|
57 | 0 | for (i = 0; i < N; i++) { |
58 | 0 | int32_t t = MAX_MASK_VALUE * r1[i] + m[i] * d[i]; |
59 | 0 | t = clamp(t, INT16_MIN, INT16_MAX); |
60 | 0 | csse += t * t; |
61 | 0 | } |
62 | 0 | return ROUND_POWER_OF_TWO(csse, 2 * WEDGE_WEIGHT_BITS); |
63 | 0 | } |
64 | | |
65 | | /** |
66 | | * Choose the mask sign for a compound predictor. |
67 | | * |
68 | | * ds: Difference of the squares of the residuals. |
69 | | * r0**2 - r1**2 |
70 | | * m: The blending mask |
71 | | * N: Number of pixels |
72 | | * limit: Pre-computed threshold value. |
73 | | * MAX_MASK_VALUE/2 * (sum(r0**2) - sum(r1**2)) |
74 | | * |
75 | | * 'ds' and 'm' are contiguous. |
76 | | * |
77 | | * Returns true if the negated mask has lower SSE compared to the positive |
78 | | * mask. Computation is based on: |
79 | | * Sum((mask*r0 + (MAX_MASK_VALUE-mask)*r1)**2) |
80 | | * > |
81 | | * Sum(((MAX_MASK_VALUE-mask)*r0 + mask*r1)**2) |
82 | | * |
83 | | * which can be simplified to: |
84 | | * |
85 | | * Sum(mask*(r0**2 - r1**2)) > MAX_MASK_VALUE/2 * (sum(r0**2) - sum(r1**2)) |
86 | | * |
87 | | * The right hand side does not depend on the mask, and needs to be passed as |
88 | | * the 'limit' parameter. |
89 | | * |
90 | | * After pre-computing (r0**2 - r1**2), which is passed in as 'ds', the left |
91 | | * hand side is simply a scalar product between an int16_t and uint8_t vector. |
92 | | * |
93 | | * Note that for efficiency, ds is stored on 16 bits. Real input residuals |
94 | | * being small, this should not cause a noticeable issue. |
95 | | */ |
96 | | int8_t av1_wedge_sign_from_residuals_c(const int16_t *ds, const uint8_t *m, |
97 | 0 | int N, int64_t limit) { |
98 | 0 | int64_t acc = 0; |
99 | |
|
100 | 0 | do { |
101 | 0 | acc += *ds++ * *m++; |
102 | 0 | } while (--N); |
103 | |
|
104 | 0 | return acc > limit; |
105 | 0 | } |
106 | | |
107 | | /** |
108 | | * Compute the element-wise difference of the squares of 2 arrays. |
109 | | * |
110 | | * d: Difference of the squares of the inputs: a**2 - b**2 |
111 | | * a: First input array |
112 | | * b: Second input array |
113 | | * N: Number of elements |
114 | | * |
115 | | * 'd', 'a', and 'b' are contiguous. |
116 | | * |
117 | | * The result is saturated to signed 16 bits. |
118 | | */ |
119 | | void av1_wedge_compute_delta_squares_c(int16_t *d, const int16_t *a, |
120 | 0 | const int16_t *b, int N) { |
121 | 0 | int i; |
122 | |
|
123 | 0 | for (i = 0; i < N; i++) |
124 | 0 | d[i] = clamp(a[i] * a[i] - b[i] * b[i], INT16_MIN, INT16_MAX); |
125 | 0 | } |