Coverage Report

Created: 2025-09-08 07:52

/src/qtbase/src/gui/painting/qrgb.h
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#ifndef QRGB_H
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#define QRGB_H
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#include <QtGui/qtguiglobal.h>
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#include <QtCore/qprocessordetection.h>
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QT_BEGIN_NAMESPACE
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typedef unsigned int QRgb;                        // RGB triplet
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// non-namespaced Qt global variable
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 inline constexpr QRgb RGB_MASK = 0x00ffffff;     // masks RGB values
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inline constexpr int qRed(QRgb rgb)                     // get red part of RGB
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{ return ((rgb >> 16) & 0xff); }
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inline constexpr int qGreen(QRgb rgb)                   // get green part of RGB
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{ return ((rgb >> 8) & 0xff); }
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inline constexpr int qBlue(QRgb rgb)                    // get blue part of RGB
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{ return (rgb & 0xff); }
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inline constexpr int qAlpha(QRgb rgb)                   // get alpha part of RGBA
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{ return rgb >> 24; }
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inline constexpr QRgb qRgb(int r, int g, int b)         // set RGB value
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{ return (0xffu << 24) | ((r & 0xffu) << 16) | ((g & 0xffu) << 8) | (b & 0xffu); }
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inline constexpr QRgb qRgba(int r, int g, int b, int a) // set RGBA value
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{ return ((a & 0xffu) << 24) | ((r & 0xffu) << 16) | ((g & 0xffu) << 8) | (b & 0xffu); }
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inline constexpr int qGray(int r, int g, int b)         // convert R,G,B to gray 0..255
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{ return (r*11+g*16+b*5)/32; }
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inline constexpr int qGray(QRgb rgb)                    // convert RGB to gray 0..255
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{ return qGray(qRed(rgb), qGreen(rgb), qBlue(rgb)); }
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inline constexpr bool qIsGray(QRgb rgb)
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{ return qRed(rgb) == qGreen(rgb) && qRed(rgb) == qBlue(rgb); }
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inline constexpr QRgb qPremultiply(QRgb x)
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{
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    const uint a = qAlpha(x);
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    uint t = (x & 0xff00ff) * a;
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    t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8;
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    t &= 0xff00ff;
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    x = ((x >> 8) & 0xff) * a;
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    x = (x + ((x >> 8) & 0xff) + 0x80);
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    x &= 0xff00;
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    return x | t | (a << 24);
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}
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Q_GUI_EXPORT extern const uint qt_inv_premul_factor[];
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inline QRgb qUnpremultiply(QRgb p)
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{
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    const uint alpha = qAlpha(p);
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    // Alpha 255 and 0 are the two most common values, which makes them beneficial to short-cut.
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    if (alpha == 255)
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        return p;
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    if (alpha == 0)
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        return 0;
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    // (p*(0x00ff00ff/alpha)) >> 16 == (p*255)/alpha for all p and alpha <= 256.
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    const uint invAlpha = qt_inv_premul_factor[alpha];
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    // We add 0x8000 to get even rounding. The rounding also ensures that qPremultiply(qUnpremultiply(p)) == p for all p.
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    return qRgba((qRed(p)*invAlpha + 0x8000)>>16, (qGreen(p)*invAlpha + 0x8000)>>16, (qBlue(p)*invAlpha + 0x8000)>>16, alpha);
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}
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QT_END_NAMESPACE
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#endif // QRGB_H