/src/qtbase/src/gui/painting/qrgb.h
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1 | | // Copyright (C) 2016 The Qt Company Ltd. |
2 | | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | | |
4 | | #ifndef QRGB_H |
5 | | #define QRGB_H |
6 | | |
7 | | #include <QtGui/qtguiglobal.h> |
8 | | #include <QtCore/qprocessordetection.h> |
9 | | |
10 | | QT_BEGIN_NAMESPACE |
11 | | |
12 | | |
13 | | typedef unsigned int QRgb; // RGB triplet |
14 | | |
15 | | // non-namespaced Qt global variable |
16 | | inline constexpr QRgb RGB_MASK = 0x00ffffff; // masks RGB values |
17 | | |
18 | | inline constexpr int qRed(QRgb rgb) // get red part of RGB |
19 | 422M | { return ((rgb >> 16) & 0xff); } |
20 | | |
21 | | inline constexpr int qGreen(QRgb rgb) // get green part of RGB |
22 | 422M | { return ((rgb >> 8) & 0xff); } |
23 | | |
24 | | inline constexpr int qBlue(QRgb rgb) // get blue part of RGB |
25 | 421M | { return (rgb & 0xff); } |
26 | | |
27 | | inline constexpr int qAlpha(QRgb rgb) // get alpha part of RGBA |
28 | 1.13G | { return rgb >> 24; } |
29 | | |
30 | | inline constexpr QRgb qRgb(int r, int g, int b) // set RGB value |
31 | 261M | { return (0xffu << 24) | ((r & 0xffu) << 16) | ((g & 0xffu) << 8) | (b & 0xffu); } |
32 | | |
33 | | inline constexpr QRgb qRgba(int r, int g, int b, int a) // set RGBA value |
34 | 3.32G | { return ((a & 0xffu) << 24) | ((r & 0xffu) << 16) | ((g & 0xffu) << 8) | (b & 0xffu); } |
35 | | |
36 | | inline constexpr int qGray(int r, int g, int b) // convert R,G,B to gray 0..255 |
37 | 123M | { return (r*11+g*16+b*5)/32; } |
38 | | |
39 | | inline constexpr int qGray(QRgb rgb) // convert RGB to gray 0..255 |
40 | 123M | { return qGray(qRed(rgb), qGreen(rgb), qBlue(rgb)); } |
41 | | |
42 | | inline constexpr bool qIsGray(QRgb rgb) |
43 | 0 | { return qRed(rgb) == qGreen(rgb) && qRed(rgb) == qBlue(rgb); } |
44 | | |
45 | | inline constexpr QRgb qPremultiply(QRgb x) |
46 | 0 | { |
47 | 0 | const uint a = qAlpha(x); |
48 | 0 | uint t = (x & 0xff00ff) * a; |
49 | 0 | t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8; |
50 | 0 | t &= 0xff00ff; |
51 | |
|
52 | 0 | x = ((x >> 8) & 0xff) * a; |
53 | 0 | x = (x + ((x >> 8) & 0xff) + 0x80); |
54 | 0 | x &= 0xff00; |
55 | 0 | return x | t | (a << 24); |
56 | 0 | } |
57 | | |
58 | | Q_GUI_EXPORT extern const uint qt_inv_premul_factor[]; |
59 | | |
60 | | inline QRgb qUnpremultiply(QRgb p) |
61 | 0 | { |
62 | 0 | const uint alpha = qAlpha(p); |
63 | | // Alpha 255 and 0 are the two most common values, which makes them beneficial to short-cut. |
64 | 0 | if (alpha == 255) |
65 | 0 | return p; |
66 | 0 | if (alpha == 0) |
67 | 0 | return 0; |
68 | | // (p*(0x00ff00ff/alpha)) >> 16 == (p*255)/alpha for all p and alpha <= 256. |
69 | 0 | const uint invAlpha = qt_inv_premul_factor[alpha]; |
70 | | // We add 0x8000 to get even rounding. The rounding also ensures that qPremultiply(qUnpremultiply(p)) == p for all p. |
71 | 0 | return qRgba((qRed(p)*invAlpha + 0x8000)>>16, (qGreen(p)*invAlpha + 0x8000)>>16, (qBlue(p)*invAlpha + 0x8000)>>16, alpha); |
72 | 0 | } |
73 | | |
74 | | QT_END_NAMESPACE |
75 | | |
76 | | #endif // QRGB_H |