/src/qtbase/src/gui/kernel/qeventpoint.cpp
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1 | | // Copyright (C) 2020 The Qt Company Ltd. |
2 | | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | | |
4 | | #include "qeventpoint.h" |
5 | | #include "private/qeventpoint_p.h" |
6 | | #include "private/qpointingdevice_p.h" |
7 | | |
8 | | QT_BEGIN_NAMESPACE |
9 | | |
10 | | Q_LOGGING_CATEGORY(lcPointerVel, "qt.pointer.velocity") |
11 | | Q_LOGGING_CATEGORY(lcEPDetach, "qt.pointer.eventpoint.detach") |
12 | | |
13 | | QT_DEFINE_QESDP_SPECIALIZATION_DTOR(QEventPointPrivate) |
14 | | |
15 | | /*! \class QEventPoint |
16 | | \brief The QEventPoint class provides information about a point in a QPointerEvent. |
17 | | \since 6.0 |
18 | | \inmodule QtGui |
19 | | */ |
20 | | |
21 | | /*! |
22 | | \enum QEventPoint::State |
23 | | |
24 | | Specifies the state of this event point. |
25 | | |
26 | | \value Unknown |
27 | | Unknown state. |
28 | | |
29 | | \value Stationary |
30 | | The event point did not move. |
31 | | |
32 | | \value Pressed |
33 | | The touch point or button is pressed. |
34 | | |
35 | | \value Updated |
36 | | The event point was updated. |
37 | | |
38 | | \value Released |
39 | | The touch point or button was released. |
40 | | */ |
41 | | |
42 | | /*! |
43 | | \internal |
44 | | Constructs an invalid event point with the given \a id and the \a device |
45 | | from which it originated. |
46 | | |
47 | | This acts as a default constructor in usages like QMap<int, QEventPoint>, |
48 | | as in qgraphicsscene_p.h. |
49 | | */ |
50 | | QEventPoint::QEventPoint(int id, const QPointingDevice *device) |
51 | 0 | : d(new QEventPointPrivate(id, device)) {} |
52 | | |
53 | | /*! |
54 | | Constructs an event point with the given \a pointId, \a state, |
55 | | \a scenePosition and \a globalPosition. |
56 | | */ |
57 | | QEventPoint::QEventPoint(int pointId, State state, const QPointF &scenePosition, const QPointF &globalPosition) |
58 | 0 | : d(new QEventPointPrivate(pointId, state, scenePosition, globalPosition)) {} |
59 | | |
60 | | /*! |
61 | | Constructs an event point by making a shallow copy of \a other. |
62 | | */ |
63 | 0 | QEventPoint::QEventPoint(const QEventPoint &other) noexcept = default; |
64 | | |
65 | | /*! |
66 | | Assigns \a other to this event point and returns a reference to this |
67 | | event point. |
68 | | */ |
69 | 0 | QEventPoint &QEventPoint::operator=(const QEventPoint &other) noexcept = default; |
70 | | |
71 | | /*! |
72 | | \fn QEventPoint::QEventPoint(QEventPoint &&other) noexcept |
73 | | |
74 | | Constructs an event point by moving \a other. |
75 | | */ |
76 | | |
77 | | /*! |
78 | | \fn QEventPoint &QEventPoint::operator=(QEventPoint &&other) noexcept |
79 | | |
80 | | Move-assigns \a other to this event point instance. |
81 | | */ |
82 | | |
83 | | /*! |
84 | | Returns \c true if this event point is equal to \a other, otherwise |
85 | | return \c false. |
86 | | */ |
87 | | bool QEventPoint::operator==(const QEventPoint &other) const noexcept |
88 | 0 | { |
89 | 0 | if (d == other.d) |
90 | 0 | return true; |
91 | 0 | if (!d || !other.d) |
92 | 0 | return false; |
93 | 0 | return *d == *other.d; |
94 | 0 | } |
95 | | |
96 | | /*! |
97 | | \fn bool QEventPoint::operator!=(const QEventPoint &other) const noexcept |
98 | | |
99 | | Returns \c true if this event point is not equal to \a other, otherwise |
100 | | return \c false. |
101 | | */ |
102 | | |
103 | | /*! |
104 | | Destroys the event point. |
105 | | */ |
106 | 0 | QEventPoint::~QEventPoint() = default; |
107 | | |
108 | | /*! \fn QPointF QEventPoint::pos() const |
109 | | \deprecated [6.0] Use position() instead. |
110 | | |
111 | | Returns the position of this point, relative to the widget |
112 | | or item that received the event. |
113 | | */ |
114 | | |
115 | | /*! |
116 | | \property QEventPoint::position |
117 | | \brief the position of this point. |
118 | | |
119 | | The position is relative to the widget or item that received the event. |
120 | | */ |
121 | | QPointF QEventPoint::position() const |
122 | 0 | { return d ? d->pos : QPointF(); } |
123 | | |
124 | | /*! |
125 | | \property QEventPoint::pressPosition |
126 | | \brief the position at which this point was pressed. |
127 | | |
128 | | The position is relative to the widget or item that received the event. |
129 | | |
130 | | \sa position |
131 | | */ |
132 | | QPointF QEventPoint::pressPosition() const |
133 | 0 | { return d ? d->globalPressPos - d->globalPos + d->pos : QPointF(); } |
134 | | |
135 | | /*! |
136 | | \property QEventPoint::grabPosition |
137 | | \brief the position at which this point was grabbed. |
138 | | |
139 | | The position is relative to the widget or item that received the event. |
140 | | |
141 | | \sa position |
142 | | */ |
143 | | QPointF QEventPoint::grabPosition() const |
144 | 0 | { return d ? d->globalGrabPos - d->globalPos + d->pos : QPointF(); } |
145 | | |
146 | | /*! |
147 | | \property QEventPoint::lastPosition |
148 | | \brief the position of this point from the previous press or move event. |
149 | | |
150 | | The position is relative to the widget or item that received the event. |
151 | | |
152 | | \sa position, pressPosition |
153 | | */ |
154 | | QPointF QEventPoint::lastPosition() const |
155 | 0 | { return d ? d->globalLastPos - d->globalPos + d->pos : QPointF(); } |
156 | | |
157 | | /*! |
158 | | \property QEventPoint::scenePosition |
159 | | \brief the scene position of this point. |
160 | | |
161 | | The scene position is the position relative to QQuickWindow if handled in QQuickItem::event(), |
162 | | in QGraphicsScene coordinates if handled by an override of QGraphicsItem::touchEvent(), |
163 | | or the window position in widget applications. |
164 | | |
165 | | \sa scenePressPosition, position, globalPosition |
166 | | */ |
167 | | QPointF QEventPoint::scenePosition() const |
168 | 0 | { return d ? d->scenePos : QPointF(); } |
169 | | |
170 | | /*! |
171 | | \property QEventPoint::scenePressPosition |
172 | | \brief the scene position at which this point was pressed. |
173 | | |
174 | | The scene position is the position relative to QQuickWindow if handled in QQuickItem::event(), |
175 | | in QGraphicsScene coordinates if handled by an override of QGraphicsItem::touchEvent(), |
176 | | or the window position in widget applications. |
177 | | |
178 | | \sa scenePosition, pressPosition, globalPressPosition |
179 | | */ |
180 | | QPointF QEventPoint::scenePressPosition() const |
181 | 0 | { return d ? d->globalPressPos - d->globalPos + d->scenePos : QPointF(); } |
182 | | |
183 | | /*! |
184 | | \property QEventPoint::sceneGrabPosition |
185 | | \brief the scene position at which this point was grabbed. |
186 | | |
187 | | The scene position is the position relative to QQuickWindow if handled in QQuickItem::event(), |
188 | | in QGraphicsScene coordinates if handled by an override of QGraphicsItem::touchEvent(), |
189 | | or the window position in widget applications. |
190 | | |
191 | | \sa scenePosition, grabPosition, globalGrabPosition |
192 | | */ |
193 | | QPointF QEventPoint::sceneGrabPosition() const |
194 | 0 | { return d ? d->globalGrabPos - d->globalPos + d->scenePos : QPointF(); } |
195 | | |
196 | | /*! |
197 | | \property QEventPoint::sceneLastPosition |
198 | | \brief the scene position of this point from the previous press or move event. |
199 | | |
200 | | The scene position is the position relative to QQuickWindow if handled in QQuickItem::event(), |
201 | | in QGraphicsScene coordinates if handled by an override of QGraphicsItem::touchEvent(), |
202 | | or the window position in widget applications. |
203 | | |
204 | | \sa scenePosition, scenePressPosition |
205 | | */ |
206 | | QPointF QEventPoint::sceneLastPosition() const |
207 | 0 | { return d ? d->globalLastPos - d->globalPos + d->scenePos : QPointF(); } |
208 | | |
209 | | /*! |
210 | | \property QEventPoint::globalPosition |
211 | | \brief the global position of this point. |
212 | | |
213 | | The global position is relative to the screen or virtual desktop. |
214 | | |
215 | | \sa globalPressPosition, position, scenePosition |
216 | | */ |
217 | | QPointF QEventPoint::globalPosition() const |
218 | 0 | { return d ? d->globalPos : QPointF(); } |
219 | | |
220 | | /*! |
221 | | \property QEventPoint::globalPressPosition |
222 | | \brief the global position at which this point was pressed. |
223 | | |
224 | | The global position is relative to the screen or virtual desktop. |
225 | | |
226 | | \sa globalPosition, pressPosition, scenePressPosition |
227 | | */ |
228 | | QPointF QEventPoint::globalPressPosition() const |
229 | 0 | { return d ? d->globalPressPos : QPointF(); } |
230 | | |
231 | | /*! |
232 | | \property QEventPoint::globalGrabPosition |
233 | | \brief the global position at which this point was grabbed. |
234 | | |
235 | | The global position is relative to the screen or virtual desktop. |
236 | | |
237 | | \sa globalPosition, grabPosition, sceneGrabPosition |
238 | | */ |
239 | | QPointF QEventPoint::globalGrabPosition() const |
240 | 0 | { return d ? d->globalGrabPos : QPointF(); } |
241 | | |
242 | | /*! |
243 | | \property QEventPoint::globalLastPosition |
244 | | \brief the global position of this point from the previous press or move event. |
245 | | |
246 | | The global position is relative to the screen or virtual desktop. |
247 | | |
248 | | \sa globalPosition, lastPosition, sceneLastPosition |
249 | | */ |
250 | | QPointF QEventPoint::globalLastPosition() const |
251 | 0 | { return d ? d->globalLastPos : QPointF(); } |
252 | | |
253 | | /*! |
254 | | \property QEventPoint::velocity |
255 | | \brief a velocity vector, in units of pixels per second, in the coordinate. |
256 | | system of the screen or desktop. |
257 | | |
258 | | \note If the device's capabilities include QInputDevice::Velocity, it means |
259 | | velocity comes from the operating system (perhaps the touch hardware or |
260 | | driver provides it). But usually the \c Velocity capability is not set, |
261 | | indicating that the velocity is calculated by Qt, using a simple Kalman |
262 | | filter to provide a smoothed average velocity rather than an instantaneous |
263 | | value. Effectively it tells how fast and in what direction the user has |
264 | | been dragging this point over the last few events, with the most recent |
265 | | event having the strongest influence. |
266 | | |
267 | | \sa QInputDevice::capabilities(), QInputEvent::device() |
268 | | */ |
269 | | QVector2D QEventPoint::velocity() const |
270 | 0 | { return d ? d->velocity : QVector2D(); } |
271 | | |
272 | | /*! |
273 | | \property QEventPoint::state |
274 | | \brief the current state of the event point. |
275 | | */ |
276 | | QEventPoint::State QEventPoint::state() const |
277 | 0 | { return d ? d->state : QEventPoint::State::Unknown; } |
278 | | |
279 | | /*! |
280 | | \property QEventPoint::device |
281 | | \brief the pointing device from which this event point originates. |
282 | | */ |
283 | | const QPointingDevice *QEventPoint::device() const |
284 | 0 | { return d ? d->device : nullptr; } |
285 | | |
286 | | /*! |
287 | | \property QEventPoint::id |
288 | | \brief the ID number of this event point. |
289 | | |
290 | | \note Do not assume that ID numbers start at zero or that they are |
291 | | sequential. Such an assumption is often false due to the way |
292 | | the underlying drivers work. |
293 | | */ |
294 | | int QEventPoint::id() const |
295 | 0 | { return d ? d->pointId : -1; } |
296 | | |
297 | | /*! |
298 | | \property QEventPoint::uniqueId |
299 | | \brief the unique ID of this point or token, if any. |
300 | | |
301 | | It is often invalid (see \l {QPointingDeviceUniqueId::isValid()} {isValid()}), |
302 | | because touchscreens cannot uniquely identify fingers. |
303 | | |
304 | | When it comes from a QTabletEvent, it identifies the serial number of the |
305 | | stylus in use. |
306 | | |
307 | | It may identify a specific token (fiducial object) when the TUIO driver is |
308 | | in use with a touchscreen that supports them. |
309 | | */ |
310 | | QPointingDeviceUniqueId QEventPoint::uniqueId() const |
311 | 0 | { return d ? d->uniqueId : QPointingDeviceUniqueId(); } |
312 | | |
313 | | /*! |
314 | | \property QEventPoint::timestamp |
315 | | \brief the most recent time at which this point was included in a QPointerEvent. |
316 | | |
317 | | \sa QPointerEvent::timestamp() |
318 | | */ |
319 | | ulong QEventPoint::timestamp() const |
320 | 0 | { return d ? d->timestamp : 0; } |
321 | | |
322 | | /*! |
323 | | \property QEventPoint::lastTimestamp |
324 | | \brief the time from the previous QPointerEvent that contained this point. |
325 | | |
326 | | \sa globalLastPosition |
327 | | */ |
328 | | ulong QEventPoint::lastTimestamp() const |
329 | 0 | { return d ? d->lastTimestamp : 0; } |
330 | | |
331 | | /*! |
332 | | \property QEventPoint::pressTimestamp |
333 | | \brief the most recent time at which this point was pressed. |
334 | | |
335 | | \sa timestamp |
336 | | */ |
337 | | ulong QEventPoint::pressTimestamp() const |
338 | 0 | { return d ? d->pressTimestamp : 0; } |
339 | | |
340 | | /*! |
341 | | \property QEventPoint::timeHeld |
342 | | \brief the duration, in seconds, since this point was pressed and not released. |
343 | | |
344 | | \sa pressTimestamp, timestamp |
345 | | */ |
346 | | qreal QEventPoint::timeHeld() const |
347 | 0 | { return d ? (d->timestamp - d->pressTimestamp) / qreal(1000) : 0.0; } |
348 | | |
349 | | /*! |
350 | | \property QEventPoint::pressure |
351 | | \brief the pressure of this point. |
352 | | |
353 | | The return value is in the range \c 0.0 to \c 1.0. |
354 | | */ |
355 | | qreal QEventPoint::pressure() const |
356 | 0 | { return d ? d->pressure : 0.0; } |
357 | | |
358 | | /*! |
359 | | \property QEventPoint::rotation |
360 | | \brief the angular orientation of this point. |
361 | | |
362 | | The return value is in degrees, where zero (the default) indicates the finger, |
363 | | token or stylus is pointing upwards, a negative angle means it's rotated to the |
364 | | left, and a positive angle means it's rotated to the right. |
365 | | Most touchscreens do not detect rotation, so zero is the most common value. |
366 | | */ |
367 | | qreal QEventPoint::rotation() const |
368 | 0 | { return d ? d->rotation : 0.0; } |
369 | | |
370 | | /*! |
371 | | \property QEventPoint::ellipseDiameters |
372 | | \brief the width and height of the bounding ellipse of the touch point. |
373 | | |
374 | | The return value is in logical pixels. Most touchscreens do not detect the |
375 | | shape of the contact point, and no mice or tablet devices can detect it, |
376 | | so a null size is the most common value. On some touchscreens the diameters |
377 | | may be nonzero and always equal (the ellipse is approximated as a circle). |
378 | | */ |
379 | | QSizeF QEventPoint::ellipseDiameters() const |
380 | 0 | { return d ? d->ellipseDiameters : QSizeF(); } |
381 | | |
382 | | /*! |
383 | | \property QEventPoint::accepted |
384 | | \brief the accepted state of the event point. |
385 | | |
386 | | In widget-based applications, this property is not used, as it's only meaningful |
387 | | for a widget to accept or reject a complete QInputEvent. |
388 | | |
389 | | In Qt Quick however, it's normal for an Item or Event Handler to accept |
390 | | only the individual points in a QTouchEvent that are actually participating |
391 | | in a gesture, while other points can be delivered to other items or |
392 | | handlers. For the sake of consistency, that applies to any QPointerEvent; |
393 | | and delivery is done only when all points in a QPointerEvent have been |
394 | | accepted. |
395 | | |
396 | | \sa QEvent::accepted |
397 | | */ |
398 | | void QEventPoint::setAccepted(bool accepted) |
399 | 0 | { |
400 | 0 | if (d) |
401 | 0 | d->accept = accepted; |
402 | 0 | } |
403 | | |
404 | | bool QEventPoint::isAccepted() const |
405 | 0 | { return d ? d->accept : false; } |
406 | | |
407 | | |
408 | | /*! |
409 | | \fn QPointF QEventPoint::normalizedPos() const |
410 | | \deprecated [6.0] Use normalizedPosition() instead. |
411 | | */ |
412 | | |
413 | | /*! |
414 | | Returns the normalized position of this point. |
415 | | |
416 | | The coordinates are calculated by transforming globalPosition() into the |
417 | | space of QInputDevice::availableVirtualGeometry(), i.e. \c (0, 0) is the |
418 | | top-left corner and \c (1, 1) is the bottom-right corner. |
419 | | |
420 | | \sa globalPosition |
421 | | */ |
422 | | QPointF QEventPoint::normalizedPosition() const |
423 | 0 | { |
424 | 0 | if (!d) |
425 | 0 | return {}; |
426 | | |
427 | 0 | auto geom = d->device->availableVirtualGeometry(); |
428 | 0 | if (geom.isNull()) |
429 | 0 | return QPointF(); |
430 | 0 | return (globalPosition() - geom.topLeft()) / geom.width(); |
431 | 0 | } |
432 | | |
433 | | #if QT_DEPRECATED_SINCE(6, 0) |
434 | | /*! |
435 | | \deprecated [6.0] Use globalPressPosition() instead. |
436 | | |
437 | | Returns the normalized press position of this point. |
438 | | */ |
439 | | QPointF QEventPoint::startNormalizedPos() const |
440 | 0 | { |
441 | 0 | if (!d) |
442 | 0 | return {}; |
443 | | |
444 | 0 | auto geom = d->device->availableVirtualGeometry(); |
445 | 0 | if (geom.isNull()) |
446 | 0 | return QPointF(); |
447 | 0 | return (globalPressPosition() - geom.topLeft()) / geom.width(); |
448 | 0 | } |
449 | | |
450 | | /*! |
451 | | \deprecated [6.0] Use globalLastPosition() instead. |
452 | | |
453 | | Returns the normalized position of this point from the previous press or |
454 | | move event. |
455 | | |
456 | | The coordinates are normalized to QInputDevice::availableVirtualGeometry(), |
457 | | i.e. \c (0, 0) is the top-left corner and \c (1, 1) is the bottom-right corner. |
458 | | |
459 | | \sa normalizedPosition(), globalPressPosition() |
460 | | */ |
461 | | QPointF QEventPoint::lastNormalizedPos() const |
462 | 0 | { |
463 | 0 | if (!d) |
464 | 0 | return {}; |
465 | | |
466 | 0 | auto geom = d->device->availableVirtualGeometry(); |
467 | 0 | if (geom.isNull()) |
468 | 0 | return QPointF(); |
469 | 0 | return (globalLastPosition() - geom.topLeft()) / geom.width(); |
470 | 0 | } |
471 | | #endif // QT_DEPRECATED_SINCE(6, 0) |
472 | | |
473 | | /*! \internal |
474 | | This class is explicitly shared, which means if you construct an event and |
475 | | then the point(s) that it holds are modified before the event is delivered, |
476 | | the event will be seen to hold the modified points. The workaround is that |
477 | | any code which modifies an eventpoint that could already be included in an |
478 | | event, or code that wants to save an eventpoint for later, has |
479 | | responsibility to detach before calling any setters, so as to hold and |
480 | | modify an independent copy. (The independent copy can then be used in a |
481 | | subsequent event.) |
482 | | */ |
483 | | void QMutableEventPoint::detach(QEventPoint &p) |
484 | 0 | { |
485 | 0 | if (p.d) |
486 | 0 | p.d.detach(); |
487 | 0 | else |
488 | 0 | p.d.reset(new QEventPointPrivate(-1, nullptr)); |
489 | 0 | } |
490 | | |
491 | | /*! \internal |
492 | | Update \a target state from the \a other point, assuming that \a target |
493 | | contains state from the previous event and \a other contains new |
494 | | values that came in from a device. |
495 | | |
496 | | That is: global position and other valuators will be updated, but |
497 | | the following properties will not be updated: |
498 | | |
499 | | \list |
500 | | \li properties that are not likely to be set after a fresh touchpoint |
501 | | has been received from a device |
502 | | \li properties that should be persistent between events (such as grabbers) |
503 | | \endlist |
504 | | */ |
505 | | void QMutableEventPoint::update(const QEventPoint &other, QEventPoint &target) |
506 | 0 | { |
507 | 0 | detach(target); |
508 | 0 | setPressure(target, other.pressure()); |
509 | |
|
510 | 0 | switch (other.state()) { |
511 | 0 | case QEventPoint::State::Pressed: |
512 | 0 | setGlobalPressPosition(target, other.globalPosition()); |
513 | 0 | setGlobalLastPosition(target, other.globalPosition()); |
514 | 0 | if (target.pressure() < 0) |
515 | 0 | setPressure(target, 1); |
516 | 0 | break; |
517 | | |
518 | 0 | case QEventPoint::State::Released: |
519 | 0 | if (target.globalPosition() != other.globalPosition()) |
520 | 0 | setGlobalLastPosition(target, target.globalPosition()); |
521 | 0 | setPressure(target, 0); |
522 | 0 | break; |
523 | | |
524 | 0 | default: // update or stationary |
525 | 0 | if (target.globalPosition() != other.globalPosition()) |
526 | 0 | setGlobalLastPosition(target, target.globalPosition()); |
527 | 0 | if (target.pressure() < 0) |
528 | 0 | setPressure(target, 1); |
529 | 0 | break; |
530 | 0 | } |
531 | | |
532 | 0 | setState(target, other.state()); |
533 | 0 | setPosition(target, other.position()); |
534 | 0 | setScenePosition(target, other.scenePosition()); |
535 | 0 | setGlobalPosition(target, other.globalPosition()); |
536 | 0 | setEllipseDiameters(target, other.ellipseDiameters()); |
537 | 0 | setRotation(target, other.rotation()); |
538 | 0 | setVelocity(target, other.velocity()); |
539 | 0 | setUniqueId(target, other.uniqueId()); // for TUIO |
540 | 0 | } |
541 | | |
542 | | /*! \internal |
543 | | Set the timestamp from the event that updated this point's positions, |
544 | | and calculate a new value for velocity(). |
545 | | |
546 | | The velocity calculation is done here because none of the QPointerEvent |
547 | | subclass constructors take the timestamp directly, and because |
548 | | QGuiApplication traditionally constructs an event first and then sets its |
549 | | timestamp (see for example QGuiApplicationPrivate::processMouseEvent()). |
550 | | |
551 | | This function looks up the corresponding instance in QPointingDevicePrivate::activePoints, |
552 | | and assumes that its timestamp() still holds the previous time when this point |
553 | | was updated, its velocity() holds this point's last-known velocity, and |
554 | | its globalPosition() and globalLastPosition() hold this point's current |
555 | | and previous positions, respectively. We assume timestamps are in milliseconds. |
556 | | |
557 | | The velocity calculation is skipped if the platform has promised to |
558 | | provide velocities already by setting the QInputDevice::Velocity capability. |
559 | | */ |
560 | | void QMutableEventPoint::setTimestamp(QEventPoint &p, ulong t) |
561 | 0 | { |
562 | | // On mouse press, if the mouse has moved from its last-known location, |
563 | | // QGuiApplicationPrivate::processMouseEvent() sends first a mouse move and |
564 | | // then a press. Both events will get the same timestamp. So we need to set |
565 | | // the press timestamp and position even when the timestamp isn't advancing, |
566 | | // but skip setting lastTimestamp and velocity because those need a time delta. |
567 | 0 | if (p.d) { |
568 | 0 | if (p.state() == QEventPoint::State::Pressed) { |
569 | 0 | p.d->pressTimestamp = t; |
570 | 0 | p.d->globalPressPos = p.d->globalPos; |
571 | 0 | } |
572 | 0 | if (p.d->timestamp == t) |
573 | 0 | return; |
574 | 0 | } |
575 | 0 | detach(p); |
576 | 0 | if (p.device()) { |
577 | | // get the persistent instance out of QPointingDevicePrivate::activePoints |
578 | | // (which sometimes might be the same as this instance) |
579 | 0 | QEventPointPrivate *pd = QPointingDevicePrivate::get( |
580 | 0 | const_cast<QPointingDevice *>(p.d->device))->pointById(p.id())->eventPoint.d.get(); |
581 | 0 | if (t > pd->timestamp) { |
582 | 0 | pd->lastTimestamp = pd->timestamp; |
583 | 0 | pd->timestamp = t; |
584 | 0 | if (p.state() == QEventPoint::State::Pressed) |
585 | 0 | pd->pressTimestamp = t; |
586 | 0 | if (pd->lastTimestamp > 0 && !p.device()->capabilities().testFlag(QInputDevice::Capability::Velocity)) { |
587 | | // calculate instantaneous velocity according to time and distance moved since the previous point |
588 | 0 | QVector2D newVelocity = QVector2D(pd->globalPos - pd->globalLastPos) / (t - pd->lastTimestamp) * 1000; |
589 | | // VERY simple kalman filter: does a weighted average |
590 | | // where the older velocities get less and less significant |
591 | 0 | static const float KalmanGain = 0.7f; |
592 | 0 | pd->velocity = newVelocity * KalmanGain + pd->velocity * (1.0f - KalmanGain); |
593 | 0 | qCDebug(lcPointerVel) << "velocity" << newVelocity << "filtered" << pd->velocity << |
594 | 0 | "based on movement" << pd->globalLastPos << "->" << pd->globalPos << |
595 | 0 | "over time" << pd->lastTimestamp << "->" << pd->timestamp; |
596 | 0 | } |
597 | 0 | if (p.d != pd) { |
598 | 0 | p.d->lastTimestamp = pd->lastTimestamp; |
599 | 0 | p.d->velocity = pd->velocity; |
600 | 0 | } |
601 | 0 | } |
602 | 0 | } |
603 | 0 | p.d->timestamp = t; |
604 | 0 | } |
605 | | |
606 | | /*! |
607 | | \fn void QMutableEventPoint::setPosition(QPointF pos) |
608 | | \internal |
609 | | |
610 | | Sets the localized position. |
611 | | Often events need to be localized before delivery to specific widgets or |
612 | | items. This can be done directly, or in a copy (for which we have a copy |
613 | | constructor), depending on whether the original point needs to be retained. |
614 | | Usually it's calculated by mapping scenePosition() to the target anyway. |
615 | | */ |
616 | | |
617 | | QT_END_NAMESPACE |
618 | | |
619 | | #include "moc_qeventpoint.cpp" |