Coverage Report

Created: 2026-04-01 07:24

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/libjxl/lib/jxl/dec_noise.cc
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// Copyright (c) the JPEG XL Project Authors. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#include "lib/jxl/dec_noise.h"
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include <utility>
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#include "lib/jxl/base/status.h"
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#include "lib/jxl/dec_bit_reader.h"
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#include "lib/jxl/dec_cache.h"
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#include "lib/jxl/frame_header.h"
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#include "lib/jxl/noise.h"
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#include "lib/jxl/render_pipeline/render_pipeline.h"
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#undef HWY_TARGET_INCLUDE
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#define HWY_TARGET_INCLUDE "lib/jxl/dec_noise.cc"
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#include <hwy/foreach_target.h>
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#include <hwy/highway.h>
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#include "lib/jxl/base/compiler_specific.h"
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#include "lib/jxl/base/rect.h"
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#include "lib/jxl/frame_dimensions.h"
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#include "lib/jxl/image.h"
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#include "lib/jxl/xorshift128plus-inl.h"
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HWY_BEFORE_NAMESPACE();
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namespace jxl {
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namespace HWY_NAMESPACE {
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// These templates are not found via ADL.
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using hwy::HWY_NAMESPACE::Or;
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using hwy::HWY_NAMESPACE::Rebind;
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using hwy::HWY_NAMESPACE::ShiftRight;
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using hwy::HWY_NAMESPACE::Vec;
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using D = HWY_CAPPED(float, kBlockDim);
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using DI = Rebind<int, D>;
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// Converts one vector's worth of random bits to floats in [1, 2).
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// NOTE: as the convolution kernel sums to 0, it doesn't matter if inputs are in
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// [0, 1) or in [1, 2).
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void BitsToFloat(const uint32_t* JXL_RESTRICT random_bits,
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                 float* JXL_RESTRICT floats) {
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  const HWY_FULL(float) df;
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  const HWY_FULL(uint32_t) du;
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  const auto bits = Load(du, random_bits);
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  // 1.0 + 23 random mantissa bits = [1, 2)
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  const auto rand12 = BitCast(df, Or(ShiftRight<9>(bits), Set(du, 0x3F800000)));
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  Store(rand12, df, floats);
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}
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void RandomImage(Xorshift128Plus* rng, const Rect& rect,
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                 ImageF* JXL_RESTRICT noise) {
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  const size_t xsize = rect.xsize();
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  const size_t ysize = rect.ysize();
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  // May exceed the vector size, hence we have two loops over x below.
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  constexpr size_t kFloatsPerBatch =
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      Xorshift128Plus::N * sizeof(uint64_t) / sizeof(float);
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  HWY_ALIGN uint64_t batch64[Xorshift128Plus::N] = {};
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  HWY_ALIGN uint32_t batch32[2 * Xorshift128Plus::N];
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  const HWY_FULL(float) df;
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  const size_t N = Lanes(df);
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  for (size_t y = 0; y < ysize; ++y) {
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    float* JXL_RESTRICT row = rect.Row(noise, y);
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    size_t x = 0;
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    // Only entire batches (avoids exceeding the image padding).
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    for (; x + kFloatsPerBatch < xsize; x += kFloatsPerBatch) {
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      rng->Fill(batch64);
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      // Workaround for https://github.com/llvm/llvm-project/issues/121229
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      memcpy(batch32, batch64, sizeof(batch32));
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      for (size_t i = 0; i < kFloatsPerBatch; i += Lanes(df)) {
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        BitsToFloat(batch32 + i, row + x + i);
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      }
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    }
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    // Any remaining pixels, rounded up to vectors (safe due to padding).
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    rng->Fill(batch64);
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    // Workaround for https://github.com/llvm/llvm-project/issues/121229
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    memcpy(batch32, batch64, sizeof(batch32));
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    size_t batch_pos = 0;  // < kFloatsPerBatch
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    for (; x < xsize; x += N) {
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      BitsToFloat(batch32 + batch_pos, row + x);
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      batch_pos += N;
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    }
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  }
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}
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void Random3Planes(size_t visible_frame_index, size_t nonvisible_frame_index,
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                   size_t x0, size_t y0, const std::pair<ImageF*, Rect>& plane0,
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                   const std::pair<ImageF*, Rect>& plane1,
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                   const std::pair<ImageF*, Rect>& plane2) {
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  HWY_ALIGN Xorshift128Plus rng(visible_frame_index, nonvisible_frame_index, x0,
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                                y0);
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  RandomImage(&rng, plane0.second, plane0.first);
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  RandomImage(&rng, plane1.second, plane1.first);
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  RandomImage(&rng, plane2.second, plane2.first);
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}
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// NOLINTNEXTLINE(google-readability-namespace-comments)
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}  // namespace HWY_NAMESPACE
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}  // namespace jxl
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HWY_AFTER_NAMESPACE();
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#if HWY_ONCE
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namespace jxl {
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namespace {
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HWY_EXPORT(Random3Planes);
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}  // namespace
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void PrepareNoiseInput(const PassesDecoderState& dec_state,
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                       const FrameDimensions& frame_dim,
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                       const FrameHeader& frame_header, size_t group_index,
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                       size_t thread) {
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  size_t group_dim = frame_dim.group_dim;
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  const size_t gx = group_index % frame_dim.xsize_groups;
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  const size_t gy = group_index / frame_dim.xsize_groups;
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  RenderPipelineInput input =
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      dec_state.render_pipeline->GetInputBuffers(group_index, thread);
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  size_t noise_c_start =
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      3 + frame_header.nonserialized_metadata->m.num_extra_channels;
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  // When the color channels are downsampled, we need to generate more noise
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  // input for the current group than just the group dimensions.
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  std::pair<ImageF*, Rect> rects[3];
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  for (size_t iy = 0; iy < frame_header.upsampling; iy++) {
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    for (size_t ix = 0; ix < frame_header.upsampling; ix++) {
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      for (size_t c = 0; c < 3; c++) {
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        auto r = input.GetBuffer(noise_c_start + c);
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        rects[c].first = r.first;
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        size_t x1 = r.second.x0() + r.second.xsize();
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        size_t y1 = r.second.y0() + r.second.ysize();
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        rects[c].second =
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            Rect(r.second.x0() + ix * group_dim, r.second.y0() + iy * group_dim,
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                 group_dim, group_dim, x1, y1);
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      }
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      HWY_DYNAMIC_DISPATCH(Random3Planes)
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      (dec_state.visible_frame_index, dec_state.nonvisible_frame_index,
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       (gx * frame_header.upsampling + ix) * group_dim,
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       (gy * frame_header.upsampling + iy) * group_dim, rects[0], rects[1],
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       rects[2]);
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    }
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  }
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}
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void DecodeFloatParam(float precision, float* val, BitReader* br) {
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  const int absval_quant = br->ReadFixedBits<10>();
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  *val = absval_quant / precision;
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}
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Status DecodeNoise(BitReader* br, NoiseParams* noise_params) {
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  for (float& i : noise_params->lut) {
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    DecodeFloatParam(kNoisePrecision, &i, br);
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  }
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  return true;
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}
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}  // namespace jxl
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#endif  // HWY_ONCE