Coverage Report

Created: 2026-09-14 07:15

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/aom/av1/common/warped_motion.c
Line
Count
Source
1
/*
2
 * Copyright (c) 2016, Alliance for Open Media. All rights reserved.
3
 *
4
 * This source code is subject to the terms of the BSD 2 Clause License and
5
 * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
6
 * was not distributed with this source code in the LICENSE file, you can
7
 * obtain it at www.aomedia.org/license/software. If the Alliance for Open
8
 * Media Patent License 1.0 was not distributed with this source code in the
9
 * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
10
 */
11
12
#include <stdio.h>
13
#include <stdlib.h>
14
#include <memory.h>
15
#include <math.h>
16
#include <assert.h>
17
18
#include "config/av1_rtcd.h"
19
20
#include "av1/common/av1_common_int.h"
21
#include "av1/common/warped_motion.h"
22
#include "av1/common/scale.h"
23
24
// For warping, we really use a 6-tap filter, but we do blocks of 8 pixels
25
// at a time. The zoom/rotation/shear in the model are applied to the
26
// "fractional" position of each pixel, which therefore varies within
27
// [-1, 2) * WARPEDPIXEL_PREC_SHIFTS.
28
// We need an extra 2 taps to fit this in, for a total of 8 taps.
29
/* clang-format off */
30
const WarpedFilterCoeff av1_warped_filter[WARPEDPIXEL_PREC_SHIFTS * 3 + 1]
31
                                         [8] = {
32
  // [-1, 0)
33
  { 0,   0, 127,   1,   0, 0, 0, 0 }, { 0, - 1, 127,   2,   0, 0, 0, 0 },
34
  { 1, - 3, 127,   4, - 1, 0, 0, 0 }, { 1, - 4, 126,   6, - 2, 1, 0, 0 },
35
  { 1, - 5, 126,   8, - 3, 1, 0, 0 }, { 1, - 6, 125,  11, - 4, 1, 0, 0 },
36
  { 1, - 7, 124,  13, - 4, 1, 0, 0 }, { 2, - 8, 123,  15, - 5, 1, 0, 0 },
37
  { 2, - 9, 122,  18, - 6, 1, 0, 0 }, { 2, -10, 121,  20, - 6, 1, 0, 0 },
38
  { 2, -11, 120,  22, - 7, 2, 0, 0 }, { 2, -12, 119,  25, - 8, 2, 0, 0 },
39
  { 3, -13, 117,  27, - 8, 2, 0, 0 }, { 3, -13, 116,  29, - 9, 2, 0, 0 },
40
  { 3, -14, 114,  32, -10, 3, 0, 0 }, { 3, -15, 113,  35, -10, 2, 0, 0 },
41
  { 3, -15, 111,  37, -11, 3, 0, 0 }, { 3, -16, 109,  40, -11, 3, 0, 0 },
42
  { 3, -16, 108,  42, -12, 3, 0, 0 }, { 4, -17, 106,  45, -13, 3, 0, 0 },
43
  { 4, -17, 104,  47, -13, 3, 0, 0 }, { 4, -17, 102,  50, -14, 3, 0, 0 },
44
  { 4, -17, 100,  52, -14, 3, 0, 0 }, { 4, -18,  98,  55, -15, 4, 0, 0 },
45
  { 4, -18,  96,  58, -15, 3, 0, 0 }, { 4, -18,  94,  60, -16, 4, 0, 0 },
46
  { 4, -18,  91,  63, -16, 4, 0, 0 }, { 4, -18,  89,  65, -16, 4, 0, 0 },
47
  { 4, -18,  87,  68, -17, 4, 0, 0 }, { 4, -18,  85,  70, -17, 4, 0, 0 },
48
  { 4, -18,  82,  73, -17, 4, 0, 0 }, { 4, -18,  80,  75, -17, 4, 0, 0 },
49
  { 4, -18,  78,  78, -18, 4, 0, 0 }, { 4, -17,  75,  80, -18, 4, 0, 0 },
50
  { 4, -17,  73,  82, -18, 4, 0, 0 }, { 4, -17,  70,  85, -18, 4, 0, 0 },
51
  { 4, -17,  68,  87, -18, 4, 0, 0 }, { 4, -16,  65,  89, -18, 4, 0, 0 },
52
  { 4, -16,  63,  91, -18, 4, 0, 0 }, { 4, -16,  60,  94, -18, 4, 0, 0 },
53
  { 3, -15,  58,  96, -18, 4, 0, 0 }, { 4, -15,  55,  98, -18, 4, 0, 0 },
54
  { 3, -14,  52, 100, -17, 4, 0, 0 }, { 3, -14,  50, 102, -17, 4, 0, 0 },
55
  { 3, -13,  47, 104, -17, 4, 0, 0 }, { 3, -13,  45, 106, -17, 4, 0, 0 },
56
  { 3, -12,  42, 108, -16, 3, 0, 0 }, { 3, -11,  40, 109, -16, 3, 0, 0 },
57
  { 3, -11,  37, 111, -15, 3, 0, 0 }, { 2, -10,  35, 113, -15, 3, 0, 0 },
58
  { 3, -10,  32, 114, -14, 3, 0, 0 }, { 2, - 9,  29, 116, -13, 3, 0, 0 },
59
  { 2, - 8,  27, 117, -13, 3, 0, 0 }, { 2, - 8,  25, 119, -12, 2, 0, 0 },
60
  { 2, - 7,  22, 120, -11, 2, 0, 0 }, { 1, - 6,  20, 121, -10, 2, 0, 0 },
61
  { 1, - 6,  18, 122, - 9, 2, 0, 0 }, { 1, - 5,  15, 123, - 8, 2, 0, 0 },
62
  { 1, - 4,  13, 124, - 7, 1, 0, 0 }, { 1, - 4,  11, 125, - 6, 1, 0, 0 },
63
  { 1, - 3,   8, 126, - 5, 1, 0, 0 }, { 1, - 2,   6, 126, - 4, 1, 0, 0 },
64
  { 0, - 1,   4, 127, - 3, 1, 0, 0 }, { 0,   0,   2, 127, - 1, 0, 0, 0 },
65
66
  // [0, 1)
67
  { 0,  0,   0, 127,   1,   0,  0,  0}, { 0,  0,  -1, 127,   2,   0,  0,  0},
68
  { 0,  1,  -3, 127,   4,  -2,  1,  0}, { 0,  1,  -5, 127,   6,  -2,  1,  0},
69
  { 0,  2,  -6, 126,   8,  -3,  1,  0}, {-1,  2,  -7, 126,  11,  -4,  2, -1},
70
  {-1,  3,  -8, 125,  13,  -5,  2, -1}, {-1,  3, -10, 124,  16,  -6,  3, -1},
71
  {-1,  4, -11, 123,  18,  -7,  3, -1}, {-1,  4, -12, 122,  20,  -7,  3, -1},
72
  {-1,  4, -13, 121,  23,  -8,  3, -1}, {-2,  5, -14, 120,  25,  -9,  4, -1},
73
  {-1,  5, -15, 119,  27, -10,  4, -1}, {-1,  5, -16, 118,  30, -11,  4, -1},
74
  {-2,  6, -17, 116,  33, -12,  5, -1}, {-2,  6, -17, 114,  35, -12,  5, -1},
75
  {-2,  6, -18, 113,  38, -13,  5, -1}, {-2,  7, -19, 111,  41, -14,  6, -2},
76
  {-2,  7, -19, 110,  43, -15,  6, -2}, {-2,  7, -20, 108,  46, -15,  6, -2},
77
  {-2,  7, -20, 106,  49, -16,  6, -2}, {-2,  7, -21, 104,  51, -16,  7, -2},
78
  {-2,  7, -21, 102,  54, -17,  7, -2}, {-2,  8, -21, 100,  56, -18,  7, -2},
79
  {-2,  8, -22,  98,  59, -18,  7, -2}, {-2,  8, -22,  96,  62, -19,  7, -2},
80
  {-2,  8, -22,  94,  64, -19,  7, -2}, {-2,  8, -22,  91,  67, -20,  8, -2},
81
  {-2,  8, -22,  89,  69, -20,  8, -2}, {-2,  8, -22,  87,  72, -21,  8, -2},
82
  {-2,  8, -21,  84,  74, -21,  8, -2}, {-2,  8, -22,  82,  77, -21,  8, -2},
83
  {-2,  8, -21,  79,  79, -21,  8, -2}, {-2,  8, -21,  77,  82, -22,  8, -2},
84
  {-2,  8, -21,  74,  84, -21,  8, -2}, {-2,  8, -21,  72,  87, -22,  8, -2},
85
  {-2,  8, -20,  69,  89, -22,  8, -2}, {-2,  8, -20,  67,  91, -22,  8, -2},
86
  {-2,  7, -19,  64,  94, -22,  8, -2}, {-2,  7, -19,  62,  96, -22,  8, -2},
87
  {-2,  7, -18,  59,  98, -22,  8, -2}, {-2,  7, -18,  56, 100, -21,  8, -2},
88
  {-2,  7, -17,  54, 102, -21,  7, -2}, {-2,  7, -16,  51, 104, -21,  7, -2},
89
  {-2,  6, -16,  49, 106, -20,  7, -2}, {-2,  6, -15,  46, 108, -20,  7, -2},
90
  {-2,  6, -15,  43, 110, -19,  7, -2}, {-2,  6, -14,  41, 111, -19,  7, -2},
91
  {-1,  5, -13,  38, 113, -18,  6, -2}, {-1,  5, -12,  35, 114, -17,  6, -2},
92
  {-1,  5, -12,  33, 116, -17,  6, -2}, {-1,  4, -11,  30, 118, -16,  5, -1},
93
  {-1,  4, -10,  27, 119, -15,  5, -1}, {-1,  4,  -9,  25, 120, -14,  5, -2},
94
  {-1,  3,  -8,  23, 121, -13,  4, -1}, {-1,  3,  -7,  20, 122, -12,  4, -1},
95
  {-1,  3,  -7,  18, 123, -11,  4, -1}, {-1,  3,  -6,  16, 124, -10,  3, -1},
96
  {-1,  2,  -5,  13, 125,  -8,  3, -1}, {-1,  2,  -4,  11, 126,  -7,  2, -1},
97
  { 0,  1,  -3,   8, 126,  -6,  2,  0}, { 0,  1,  -2,   6, 127,  -5,  1,  0},
98
  { 0,  1,  -2,   4, 127,  -3,  1,  0}, { 0,  0,   0,   2, 127,  -1,  0,  0},
99
100
  // [1, 2)
101
  { 0, 0, 0,   1, 127,   0,   0, 0 }, { 0, 0, 0, - 1, 127,   2,   0, 0 },
102
  { 0, 0, 1, - 3, 127,   4, - 1, 0 }, { 0, 0, 1, - 4, 126,   6, - 2, 1 },
103
  { 0, 0, 1, - 5, 126,   8, - 3, 1 }, { 0, 0, 1, - 6, 125,  11, - 4, 1 },
104
  { 0, 0, 1, - 7, 124,  13, - 4, 1 }, { 0, 0, 2, - 8, 123,  15, - 5, 1 },
105
  { 0, 0, 2, - 9, 122,  18, - 6, 1 }, { 0, 0, 2, -10, 121,  20, - 6, 1 },
106
  { 0, 0, 2, -11, 120,  22, - 7, 2 }, { 0, 0, 2, -12, 119,  25, - 8, 2 },
107
  { 0, 0, 3, -13, 117,  27, - 8, 2 }, { 0, 0, 3, -13, 116,  29, - 9, 2 },
108
  { 0, 0, 3, -14, 114,  32, -10, 3 }, { 0, 0, 3, -15, 113,  35, -10, 2 },
109
  { 0, 0, 3, -15, 111,  37, -11, 3 }, { 0, 0, 3, -16, 109,  40, -11, 3 },
110
  { 0, 0, 3, -16, 108,  42, -12, 3 }, { 0, 0, 4, -17, 106,  45, -13, 3 },
111
  { 0, 0, 4, -17, 104,  47, -13, 3 }, { 0, 0, 4, -17, 102,  50, -14, 3 },
112
  { 0, 0, 4, -17, 100,  52, -14, 3 }, { 0, 0, 4, -18,  98,  55, -15, 4 },
113
  { 0, 0, 4, -18,  96,  58, -15, 3 }, { 0, 0, 4, -18,  94,  60, -16, 4 },
114
  { 0, 0, 4, -18,  91,  63, -16, 4 }, { 0, 0, 4, -18,  89,  65, -16, 4 },
115
  { 0, 0, 4, -18,  87,  68, -17, 4 }, { 0, 0, 4, -18,  85,  70, -17, 4 },
116
  { 0, 0, 4, -18,  82,  73, -17, 4 }, { 0, 0, 4, -18,  80,  75, -17, 4 },
117
  { 0, 0, 4, -18,  78,  78, -18, 4 }, { 0, 0, 4, -17,  75,  80, -18, 4 },
118
  { 0, 0, 4, -17,  73,  82, -18, 4 }, { 0, 0, 4, -17,  70,  85, -18, 4 },
119
  { 0, 0, 4, -17,  68,  87, -18, 4 }, { 0, 0, 4, -16,  65,  89, -18, 4 },
120
  { 0, 0, 4, -16,  63,  91, -18, 4 }, { 0, 0, 4, -16,  60,  94, -18, 4 },
121
  { 0, 0, 3, -15,  58,  96, -18, 4 }, { 0, 0, 4, -15,  55,  98, -18, 4 },
122
  { 0, 0, 3, -14,  52, 100, -17, 4 }, { 0, 0, 3, -14,  50, 102, -17, 4 },
123
  { 0, 0, 3, -13,  47, 104, -17, 4 }, { 0, 0, 3, -13,  45, 106, -17, 4 },
124
  { 0, 0, 3, -12,  42, 108, -16, 3 }, { 0, 0, 3, -11,  40, 109, -16, 3 },
125
  { 0, 0, 3, -11,  37, 111, -15, 3 }, { 0, 0, 2, -10,  35, 113, -15, 3 },
126
  { 0, 0, 3, -10,  32, 114, -14, 3 }, { 0, 0, 2, - 9,  29, 116, -13, 3 },
127
  { 0, 0, 2, - 8,  27, 117, -13, 3 }, { 0, 0, 2, - 8,  25, 119, -12, 2 },
128
  { 0, 0, 2, - 7,  22, 120, -11, 2 }, { 0, 0, 1, - 6,  20, 121, -10, 2 },
129
  { 0, 0, 1, - 6,  18, 122, - 9, 2 }, { 0, 0, 1, - 5,  15, 123, - 8, 2 },
130
  { 0, 0, 1, - 4,  13, 124, - 7, 1 }, { 0, 0, 1, - 4,  11, 125, - 6, 1 },
131
  { 0, 0, 1, - 3,   8, 126, - 5, 1 }, { 0, 0, 1, - 2,   6, 126, - 4, 1 },
132
  { 0, 0, 0, - 1,   4, 127, - 3, 1 }, { 0, 0, 0,   0,   2, 127, - 1, 0 },
133
  // dummy (replicate row index 191)
134
  { 0, 0, 0,   0,   2, 127, - 1, 0 },
135
};
136
137
/* clang-format on */
138
139
135k
#define DIV_LUT_PREC_BITS 14
140
135k
#define DIV_LUT_BITS 8
141
#define DIV_LUT_NUM (1 << DIV_LUT_BITS)
142
143
static const uint16_t div_lut[DIV_LUT_NUM + 1] = {
144
  16384, 16320, 16257, 16194, 16132, 16070, 16009, 15948, 15888, 15828, 15768,
145
  15709, 15650, 15592, 15534, 15477, 15420, 15364, 15308, 15252, 15197, 15142,
146
  15087, 15033, 14980, 14926, 14873, 14821, 14769, 14717, 14665, 14614, 14564,
147
  14513, 14463, 14413, 14364, 14315, 14266, 14218, 14170, 14122, 14075, 14028,
148
  13981, 13935, 13888, 13843, 13797, 13752, 13707, 13662, 13618, 13574, 13530,
149
  13487, 13443, 13400, 13358, 13315, 13273, 13231, 13190, 13148, 13107, 13066,
150
  13026, 12985, 12945, 12906, 12866, 12827, 12788, 12749, 12710, 12672, 12633,
151
  12596, 12558, 12520, 12483, 12446, 12409, 12373, 12336, 12300, 12264, 12228,
152
  12193, 12157, 12122, 12087, 12053, 12018, 11984, 11950, 11916, 11882, 11848,
153
  11815, 11782, 11749, 11716, 11683, 11651, 11619, 11586, 11555, 11523, 11491,
154
  11460, 11429, 11398, 11367, 11336, 11305, 11275, 11245, 11215, 11185, 11155,
155
  11125, 11096, 11067, 11038, 11009, 10980, 10951, 10923, 10894, 10866, 10838,
156
  10810, 10782, 10755, 10727, 10700, 10673, 10645, 10618, 10592, 10565, 10538,
157
  10512, 10486, 10460, 10434, 10408, 10382, 10356, 10331, 10305, 10280, 10255,
158
  10230, 10205, 10180, 10156, 10131, 10107, 10082, 10058, 10034, 10010, 9986,
159
  9963,  9939,  9916,  9892,  9869,  9846,  9823,  9800,  9777,  9754,  9732,
160
  9709,  9687,  9664,  9642,  9620,  9598,  9576,  9554,  9533,  9511,  9489,
161
  9468,  9447,  9425,  9404,  9383,  9362,  9341,  9321,  9300,  9279,  9259,
162
  9239,  9218,  9198,  9178,  9158,  9138,  9118,  9098,  9079,  9059,  9039,
163
  9020,  9001,  8981,  8962,  8943,  8924,  8905,  8886,  8867,  8849,  8830,
164
  8812,  8793,  8775,  8756,  8738,  8720,  8702,  8684,  8666,  8648,  8630,
165
  8613,  8595,  8577,  8560,  8542,  8525,  8508,  8490,  8473,  8456,  8439,
166
  8422,  8405,  8389,  8372,  8355,  8339,  8322,  8306,  8289,  8273,  8257,
167
  8240,  8224,  8208,  8192,
168
};
169
170
// Decomposes a divisor D such that 1/D = y/2^shift, where y is returned
171
// at precision of DIV_LUT_PREC_BITS along with the shift.
172
3.20k
static int16_t resolve_divisor_64(uint64_t D, int16_t *shift) {
173
3.20k
  int64_t f;
174
3.20k
  *shift = (int16_t)((D >> 32) ? get_msb((unsigned int)(D >> 32)) + 32
175
3.20k
                               : get_msb((unsigned int)D));
176
  // e is obtained from D after resetting the most significant 1 bit.
177
3.20k
  const int64_t e = D - ((uint64_t)1 << *shift);
178
  // Get the most significant DIV_LUT_BITS (8) bits of e into f
179
3.20k
  if (*shift > DIV_LUT_BITS)
180
3.20k
    f = ROUND_POWER_OF_TWO_64(e, *shift - DIV_LUT_BITS);
181
0
  else
182
0
    f = e << (DIV_LUT_BITS - *shift);
183
3.20k
  assert(f <= DIV_LUT_NUM);
184
3.20k
  *shift += DIV_LUT_PREC_BITS;
185
  // Use f as lookup into the precomputed table of multipliers
186
3.20k
  return div_lut[f];
187
3.20k
}
188
189
131k
static int16_t resolve_divisor_32(uint32_t D, int16_t *shift) {
190
131k
  int32_t f;
191
131k
  *shift = get_msb(D);
192
  // e is obtained from D after resetting the most significant 1 bit.
193
131k
  const int32_t e = D - ((uint32_t)1 << *shift);
194
  // Get the most significant DIV_LUT_BITS (8) bits of e into f
195
131k
  if (*shift > DIV_LUT_BITS)
196
131k
    f = ROUND_POWER_OF_TWO(e, *shift - DIV_LUT_BITS);
197
52
  else
198
52
    f = e << (DIV_LUT_BITS - *shift);
199
131k
  assert(f <= DIV_LUT_NUM);
200
131k
  *shift += DIV_LUT_PREC_BITS;
201
  // Use f as lookup into the precomputed table of multipliers
202
131k
  return div_lut[f];
203
131k
}
204
205
131k
static int is_affine_valid(const WarpedMotionParams *const wm) {
206
131k
  const int32_t *mat = wm->wmmat;
207
131k
  return (mat[2] > 0);
208
131k
}
209
210
static int is_affine_shear_allowed(int16_t alpha, int16_t beta, int16_t gamma,
211
131k
                                   int16_t delta) {
212
131k
  if ((4 * abs(alpha) + 7 * abs(beta) >= (1 << WARPEDMODEL_PREC_BITS)) ||
213
130k
      (4 * abs(gamma) + 4 * abs(delta) >= (1 << WARPEDMODEL_PREC_BITS)))
214
1.44k
    return 0;
215
130k
  else
216
130k
    return 1;
217
131k
}
218
219
#ifndef NDEBUG
220
// Check that the given warp model satisfies the relevant constraints for
221
// its stated model type
222
static void check_model_consistency(WarpedMotionParams *wm) {
223
  switch (wm->wmtype) {
224
    case IDENTITY:
225
      assert(wm->wmmat[0] == 0);
226
      assert(wm->wmmat[1] == 0);
227
      AOM_FALLTHROUGH_INTENDED;
228
    case TRANSLATION:
229
      assert(wm->wmmat[2] == 1 << WARPEDMODEL_PREC_BITS);
230
      assert(wm->wmmat[3] == 0);
231
      AOM_FALLTHROUGH_INTENDED;
232
    case ROTZOOM:
233
      assert(wm->wmmat[4] == -wm->wmmat[3]);
234
      assert(wm->wmmat[5] == wm->wmmat[2]);
235
      AOM_FALLTHROUGH_INTENDED;
236
    case AFFINE: break;
237
    default: assert(0 && "Bad wmtype");
238
  }
239
}
240
#endif  // NDEBUG
241
242
// Returns 1 on success or 0 on an invalid affine set
243
131k
int av1_get_shear_params(WarpedMotionParams *wm) {
244
#ifndef NDEBUG
245
  // Check that models have been constructed sensibly
246
  // This is a good place to check, because this function does not need to
247
  // be called until after model construction is complete, but must be called
248
  // before the model can be used for prediction.
249
  check_model_consistency(wm);
250
#endif  // NDEBUG
251
252
131k
  const int32_t *mat = wm->wmmat;
253
131k
  if (!is_affine_valid(wm)) return 0;
254
255
131k
  wm->alpha =
256
131k
      clamp(mat[2] - (1 << WARPEDMODEL_PREC_BITS), INT16_MIN, INT16_MAX);
257
131k
  wm->beta = clamp(mat[3], INT16_MIN, INT16_MAX);
258
131k
  int16_t shift;
259
131k
  int16_t y = resolve_divisor_32(abs(mat[2]), &shift) * (mat[2] < 0 ? -1 : 1);
260
131k
  int64_t v = ((int64_t)mat[4] * (1 << WARPEDMODEL_PREC_BITS)) * y;
261
131k
  wm->gamma =
262
131k
      clamp((int)ROUND_POWER_OF_TWO_SIGNED_64(v, shift), INT16_MIN, INT16_MAX);
263
131k
  v = ((int64_t)mat[3] * mat[4]) * y;
264
131k
  wm->delta = clamp(mat[5] - (int)ROUND_POWER_OF_TWO_SIGNED_64(v, shift) -
265
131k
                        (1 << WARPEDMODEL_PREC_BITS),
266
131k
                    INT16_MIN, INT16_MAX);
267
268
131k
  wm->alpha = ROUND_POWER_OF_TWO_SIGNED(wm->alpha, WARP_PARAM_REDUCE_BITS) *
269
131k
              (1 << WARP_PARAM_REDUCE_BITS);
270
131k
  wm->beta = ROUND_POWER_OF_TWO_SIGNED(wm->beta, WARP_PARAM_REDUCE_BITS) *
271
131k
             (1 << WARP_PARAM_REDUCE_BITS);
272
131k
  wm->gamma = ROUND_POWER_OF_TWO_SIGNED(wm->gamma, WARP_PARAM_REDUCE_BITS) *
273
131k
              (1 << WARP_PARAM_REDUCE_BITS);
274
131k
  wm->delta = ROUND_POWER_OF_TWO_SIGNED(wm->delta, WARP_PARAM_REDUCE_BITS) *
275
131k
              (1 << WARP_PARAM_REDUCE_BITS);
276
277
131k
  if (!is_affine_shear_allowed(wm->alpha, wm->beta, wm->gamma, wm->delta))
278
1.44k
    return 0;
279
280
130k
  return 1;
281
131k
}
282
283
#if CONFIG_AV1_HIGHBITDEPTH
284
/* Note: For an explanation of the warp algorithm, and some notes on bit widths
285
    for hardware implementations, see the comments above av1_warp_affine_c
286
*/
287
void av1_highbd_warp_affine_c(const int32_t *mat, const uint16_t *ref,
288
                              int width, int height, int stride, uint16_t *pred,
289
                              int p_col, int p_row, int p_width, int p_height,
290
                              int p_stride, int subsampling_x,
291
                              int subsampling_y, int bd,
292
                              ConvolveParams *conv_params, int16_t alpha,
293
9.98k
                              int16_t beta, int16_t gamma, int16_t delta) {
294
9.98k
  int32_t tmp[15 * 8];
295
9.98k
  const int reduce_bits_horiz = conv_params->round_0;
296
9.98k
  const int reduce_bits_vert = conv_params->is_compound
297
9.98k
                                   ? conv_params->round_1
298
9.98k
                                   : 2 * FILTER_BITS - reduce_bits_horiz;
299
9.98k
  const int max_bits_horiz = bd + FILTER_BITS + 1 - reduce_bits_horiz;
300
9.98k
  const int offset_bits_horiz = bd + FILTER_BITS - 1;
301
9.98k
  const int offset_bits_vert = bd + 2 * FILTER_BITS - reduce_bits_horiz;
302
9.98k
  const int round_bits =
303
9.98k
      2 * FILTER_BITS - conv_params->round_0 - conv_params->round_1;
304
9.98k
  const int offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0;
305
9.98k
  (void)max_bits_horiz;
306
9.98k
  assert(IMPLIES(conv_params->is_compound, conv_params->dst != NULL));
307
308
  // Check that, even with 12-bit input, the intermediate values will fit
309
  // into an unsigned 16-bit intermediate array.
310
9.98k
  assert(bd + FILTER_BITS + 2 - conv_params->round_0 <= 16);
311
312
21.1k
  for (int i = p_row; i < p_row + p_height; i += 8) {
313
29.5k
    for (int j = p_col; j < p_col + p_width; j += 8) {
314
      // Calculate the center of this 8x8 block,
315
      // project to luma coordinates (if in a subsampled chroma plane),
316
      // apply the affine transformation,
317
      // then convert back to the original coordinates (if necessary)
318
18.3k
      const int32_t src_x = (j + 4) << subsampling_x;
319
18.3k
      const int32_t src_y = (i + 4) << subsampling_y;
320
18.3k
      const int64_t dst_x =
321
18.3k
          (int64_t)mat[2] * src_x + (int64_t)mat[3] * src_y + (int64_t)mat[0];
322
18.3k
      const int64_t dst_y =
323
18.3k
          (int64_t)mat[4] * src_x + (int64_t)mat[5] * src_y + (int64_t)mat[1];
324
18.3k
      const int64_t x4 = dst_x >> subsampling_x;
325
18.3k
      const int64_t y4 = dst_y >> subsampling_y;
326
327
18.3k
      const int32_t ix4 = (int32_t)(x4 >> WARPEDMODEL_PREC_BITS);
328
18.3k
      int32_t sx4 = x4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
329
18.3k
      const int32_t iy4 = (int32_t)(y4 >> WARPEDMODEL_PREC_BITS);
330
18.3k
      int32_t sy4 = y4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
331
332
18.3k
      sx4 += alpha * (-4) + beta * (-4);
333
18.3k
      sy4 += gamma * (-4) + delta * (-4);
334
335
18.3k
      sx4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
336
18.3k
      sy4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
337
338
      // Horizontal filter
339
293k
      for (int k = -7; k < 8; ++k) {
340
275k
        const int iy = clamp(iy4 + k, 0, height - 1);
341
342
275k
        int sx = sx4 + beta * (k + 4);
343
2.47M
        for (int l = -4; l < 4; ++l) {
344
2.20M
          int ix = ix4 + l - 3;
345
2.20M
          const int offs = ROUND_POWER_OF_TWO(sx, WARPEDDIFF_PREC_BITS) +
346
2.20M
                           WARPEDPIXEL_PREC_SHIFTS;
347
2.20M
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
348
2.20M
          const WarpedFilterCoeff *coeffs = av1_warped_filter[offs];
349
350
2.20M
          int32_t sum = 1 << offset_bits_horiz;
351
19.8M
          for (int m = 0; m < 8; ++m) {
352
17.6M
            const int sample_x = clamp(ix + m, 0, width - 1);
353
17.6M
            sum += ref[iy * stride + sample_x] * coeffs[m];
354
17.6M
          }
355
2.20M
          sum = ROUND_POWER_OF_TWO(sum, reduce_bits_horiz);
356
2.20M
          assert(0 <= sum && sum < (1 << max_bits_horiz));
357
2.20M
          tmp[(k + 7) * 8 + (l + 4)] = sum;
358
2.20M
          sx += alpha;
359
2.20M
        }
360
275k
      }
361
362
      // Vertical filter
363
165k
      for (int k = -4; k < AOMMIN(4, p_row + p_height - i - 4); ++k) {
364
146k
        int sy = sy4 + delta * (k + 4);
365
1.32M
        for (int l = -4; l < AOMMIN(4, p_col + p_width - j - 4); ++l) {
366
1.17M
          const int offs = ROUND_POWER_OF_TWO(sy, WARPEDDIFF_PREC_BITS) +
367
1.17M
                           WARPEDPIXEL_PREC_SHIFTS;
368
1.17M
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
369
1.17M
          const WarpedFilterCoeff *coeffs = av1_warped_filter[offs];
370
371
1.17M
          int32_t sum = 1 << offset_bits_vert;
372
10.5M
          for (int m = 0; m < 8; ++m) {
373
9.40M
            sum += tmp[(k + m + 4) * 8 + (l + 4)] * coeffs[m];
374
9.40M
          }
375
376
1.17M
          if (conv_params->is_compound) {
377
273k
            CONV_BUF_TYPE *p =
378
273k
                &conv_params
379
273k
                     ->dst[(i - p_row + k + 4) * conv_params->dst_stride +
380
273k
                           (j - p_col + l + 4)];
381
273k
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
382
273k
            if (conv_params->do_average) {
383
144k
              uint16_t *dst16 =
384
144k
                  &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
385
144k
              int32_t tmp32 = *p;
386
144k
              if (conv_params->use_dist_wtd_comp_avg) {
387
76.0k
                tmp32 = tmp32 * conv_params->fwd_offset +
388
76.0k
                        sum * conv_params->bck_offset;
389
76.0k
                tmp32 = tmp32 >> DIST_PRECISION_BITS;
390
76.0k
              } else {
391
68.2k
                tmp32 += sum;
392
68.2k
                tmp32 = tmp32 >> 1;
393
68.2k
              }
394
144k
              tmp32 = tmp32 - (1 << (offset_bits - conv_params->round_1)) -
395
144k
                      (1 << (offset_bits - conv_params->round_1 - 1));
396
144k
              *dst16 =
397
144k
                  clip_pixel_highbd(ROUND_POWER_OF_TWO(tmp32, round_bits), bd);
398
144k
            } else {
399
129k
              *p = sum;
400
129k
            }
401
901k
          } else {
402
901k
            uint16_t *p =
403
901k
                &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
404
901k
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
405
901k
            assert(0 <= sum && sum < (1 << (bd + 2)));
406
901k
            *p = clip_pixel_highbd(sum - (1 << (bd - 1)) - (1 << bd), bd);
407
901k
          }
408
1.17M
          sy += gamma;
409
1.17M
        }
410
146k
      }
411
18.3k
    }
412
11.1k
  }
413
9.98k
}
414
415
void highbd_warp_plane(WarpedMotionParams *wm, const uint16_t *const ref,
416
                       int width, int height, int stride, uint16_t *const pred,
417
                       int p_col, int p_row, int p_width, int p_height,
418
                       int p_stride, int subsampling_x, int subsampling_y,
419
9.98k
                       int bd, ConvolveParams *conv_params) {
420
9.98k
  const int32_t *const mat = wm->wmmat;
421
9.98k
  const int16_t alpha = wm->alpha;
422
9.98k
  const int16_t beta = wm->beta;
423
9.98k
  const int16_t gamma = wm->gamma;
424
9.98k
  const int16_t delta = wm->delta;
425
426
9.98k
  av1_highbd_warp_affine(mat, ref, width, height, stride, pred, p_col, p_row,
427
9.98k
                         p_width, p_height, p_stride, subsampling_x,
428
9.98k
                         subsampling_y, bd, conv_params, alpha, beta, gamma,
429
9.98k
                         delta);
430
9.98k
}
431
#endif  // CONFIG_AV1_HIGHBITDEPTH
432
433
/* The warp filter for ROTZOOM and AFFINE models works as follows:
434
   * Split the input into 8x8 blocks
435
   * For each block, project the point (4, 4) within the block, to get the
436
     overall block position. Split into integer and fractional coordinates,
437
     maintaining full WARPEDMODEL precision
438
   * Filter horizontally: Generate 15 rows of 8 pixels each. Each pixel gets a
439
     variable horizontal offset. This means that, while the rows of the
440
     intermediate buffer align with the rows of the *reference* image, the
441
     columns align with the columns of the *destination* image.
442
   * Filter vertically: Generate the output block (up to 8x8 pixels, but if the
443
     destination is too small we crop the output at this stage). Each pixel has
444
     a variable vertical offset, so that the resulting rows are aligned with
445
     the rows of the destination image.
446
447
   To accomplish these alignments, we factor the warp matrix as a
448
   product of two shear / asymmetric zoom matrices:
449
   / a b \  = /   1       0    \ * / 1+alpha  beta \
450
   \ c d /    \ gamma  1+delta /   \    0      1   /
451
   where a, b, c, d are wmmat[2], wmmat[3], wmmat[4], wmmat[5] respectively.
452
   The horizontal shear (with alpha and beta) is applied first,
453
   then the vertical shear (with gamma and delta) is applied second.
454
455
   The only limitation is that, to fit this in a fixed 8-tap filter size,
456
   the fractional pixel offsets must be at most +-1. Since the horizontal filter
457
   generates 15 rows of 8 columns, and the initial point we project is at (4, 4)
458
   within the block, the parameters must satisfy
459
   4 * |alpha| + 7 * |beta| <= 1   and   4 * |gamma| + 4 * |delta| <= 1
460
   for this filter to be applicable.
461
462
   Note: This function assumes that the caller has done all of the relevant
463
   checks, ie. that we have a ROTZOOM or AFFINE model, that wm[4] and wm[5]
464
   are set appropriately (if using a ROTZOOM model), and that alpha, beta,
465
   gamma, delta are all in range.
466
467
   TODO(rachelbarker): Maybe support scaled references?
468
*/
469
/* A note on hardware implementation:
470
    The warp filter is intended to be implementable using the same hardware as
471
    the high-precision convolve filters from the loop-restoration and
472
    convolve-round experiments.
473
474
    For a single filter stage, considering all of the coefficient sets for the
475
    warp filter and the regular convolution filter, an input in the range
476
    [0, 2^k - 1] is mapped into the range [-56 * (2^k - 1), 184 * (2^k - 1)]
477
    before rounding.
478
479
    Allowing for some changes to the filter coefficient sets, call the range
480
    [-64 * 2^k, 192 * 2^k]. Then, if we initialize the accumulator to 64 * 2^k,
481
    we can replace this by the range [0, 256 * 2^k], which can be stored in an
482
    unsigned value with 8 + k bits.
483
484
    This allows the derivation of the appropriate bit widths and offsets for
485
    the various intermediate values: If
486
487
    F := FILTER_BITS = 7 (or else the above ranges need adjusting)
488
         So a *single* filter stage maps a k-bit input to a (k + F + 1)-bit
489
         intermediate value.
490
    H := ROUND0_BITS
491
    V := VERSHEAR_REDUCE_PREC_BITS
492
    (and note that we must have H + V = 2*F for the output to have the same
493
     scale as the input)
494
495
    then we end up with the following offsets and ranges:
496
    Horizontal filter: Apply an offset of 1 << (bd + F - 1), sum fits into a
497
                       uint{bd + F + 1}
498
    After rounding: The values stored in 'tmp' fit into a uint{bd + F + 1 - H}.
499
    Vertical filter: Apply an offset of 1 << (bd + 2*F - H), sum fits into a
500
                     uint{bd + 2*F + 2 - H}
501
    After rounding: The final value, before undoing the offset, fits into a
502
                    uint{bd + 2}.
503
504
    Then we need to undo the offsets before clamping to a pixel. Note that,
505
    if we do this at the end, the amount to subtract is actually independent
506
    of H and V:
507
508
    offset to subtract = (1 << ((bd + F - 1) - H + F - V)) +
509
                         (1 << ((bd + 2*F - H) - V))
510
                      == (1 << (bd - 1)) + (1 << bd)
511
512
    This allows us to entirely avoid clamping in both the warp filter and
513
    the convolve-round experiment. As of the time of writing, the Wiener filter
514
    from loop-restoration can encode a central coefficient up to 216, which
515
    leads to a maximum value of about 282 * 2^k after applying the offset.
516
    So in that case we still need to clamp.
517
*/
518
void av1_warp_affine_c(const int32_t *mat, const uint8_t *ref, int width,
519
                       int height, int stride, uint8_t *pred, int p_col,
520
                       int p_row, int p_width, int p_height, int p_stride,
521
                       int subsampling_x, int subsampling_y,
522
                       ConvolveParams *conv_params, int16_t alpha, int16_t beta,
523
11.1k
                       int16_t gamma, int16_t delta) {
524
11.1k
  int32_t tmp[15 * 8];
525
11.1k
  const int bd = 8;
526
11.1k
  const int reduce_bits_horiz = conv_params->round_0;
527
11.1k
  const int reduce_bits_vert = conv_params->is_compound
528
11.1k
                                   ? conv_params->round_1
529
11.1k
                                   : 2 * FILTER_BITS - reduce_bits_horiz;
530
11.1k
  const int max_bits_horiz = bd + FILTER_BITS + 1 - reduce_bits_horiz;
531
11.1k
  const int offset_bits_horiz = bd + FILTER_BITS - 1;
532
11.1k
  const int offset_bits_vert = bd + 2 * FILTER_BITS - reduce_bits_horiz;
533
11.1k
  const int round_bits =
534
11.1k
      2 * FILTER_BITS - conv_params->round_0 - conv_params->round_1;
535
11.1k
  const int offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0;
536
11.1k
  (void)max_bits_horiz;
537
11.1k
  assert(IMPLIES(conv_params->is_compound, conv_params->dst != NULL));
538
11.1k
  assert(IMPLIES(conv_params->do_average, conv_params->is_compound));
539
540
24.4k
  for (int i = p_row; i < p_row + p_height; i += 8) {
541
35.8k
    for (int j = p_col; j < p_col + p_width; j += 8) {
542
      // Calculate the center of this 8x8 block,
543
      // project to luma coordinates (if in a subsampled chroma plane),
544
      // apply the affine transformation,
545
      // then convert back to the original coordinates (if necessary)
546
22.4k
      const int32_t src_x = (j + 4) << subsampling_x;
547
22.4k
      const int32_t src_y = (i + 4) << subsampling_y;
548
22.4k
      const int64_t dst_x =
549
22.4k
          (int64_t)mat[2] * src_x + (int64_t)mat[3] * src_y + (int64_t)mat[0];
550
22.4k
      const int64_t dst_y =
551
22.4k
          (int64_t)mat[4] * src_x + (int64_t)mat[5] * src_y + (int64_t)mat[1];
552
22.4k
      const int64_t x4 = dst_x >> subsampling_x;
553
22.4k
      const int64_t y4 = dst_y >> subsampling_y;
554
555
22.4k
      int32_t ix4 = (int32_t)(x4 >> WARPEDMODEL_PREC_BITS);
556
22.4k
      int32_t sx4 = x4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
557
22.4k
      int32_t iy4 = (int32_t)(y4 >> WARPEDMODEL_PREC_BITS);
558
22.4k
      int32_t sy4 = y4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
559
560
22.4k
      sx4 += alpha * (-4) + beta * (-4);
561
22.4k
      sy4 += gamma * (-4) + delta * (-4);
562
563
22.4k
      sx4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
564
22.4k
      sy4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
565
566
      // Horizontal filter
567
359k
      for (int k = -7; k < 8; ++k) {
568
        // Clamp to top/bottom edge of the frame
569
337k
        const int iy = clamp(iy4 + k, 0, height - 1);
570
571
337k
        int sx = sx4 + beta * (k + 4);
572
573
3.03M
        for (int l = -4; l < 4; ++l) {
574
2.69M
          int ix = ix4 + l - 3;
575
          // At this point, sx = sx4 + alpha * l + beta * k
576
2.69M
          const int offs = ROUND_POWER_OF_TWO(sx, WARPEDDIFF_PREC_BITS) +
577
2.69M
                           WARPEDPIXEL_PREC_SHIFTS;
578
2.69M
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
579
2.69M
          const WarpedFilterCoeff *coeffs = av1_warped_filter[offs];
580
581
2.69M
          int32_t sum = 1 << offset_bits_horiz;
582
24.2M
          for (int m = 0; m < 8; ++m) {
583
            // Clamp to left/right edge of the frame
584
21.5M
            const int sample_x = clamp(ix + m, 0, width - 1);
585
586
21.5M
            sum += ref[iy * stride + sample_x] * coeffs[m];
587
21.5M
          }
588
2.69M
          sum = ROUND_POWER_OF_TWO(sum, reduce_bits_horiz);
589
2.69M
          assert(0 <= sum && sum < (1 << max_bits_horiz));
590
2.69M
          tmp[(k + 7) * 8 + (l + 4)] = sum;
591
2.69M
          sx += alpha;
592
2.69M
        }
593
337k
      }
594
595
      // Vertical filter
596
202k
      for (int k = -4; k < AOMMIN(4, p_row + p_height - i - 4); ++k) {
597
179k
        int sy = sy4 + delta * (k + 4);
598
1.61M
        for (int l = -4; l < AOMMIN(4, p_col + p_width - j - 4); ++l) {
599
          // At this point, sy = sy4 + gamma * l + delta * k
600
1.43M
          const int offs = ROUND_POWER_OF_TWO(sy, WARPEDDIFF_PREC_BITS) +
601
1.43M
                           WARPEDPIXEL_PREC_SHIFTS;
602
1.43M
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
603
1.43M
          const WarpedFilterCoeff *coeffs = av1_warped_filter[offs];
604
605
1.43M
          int32_t sum = 1 << offset_bits_vert;
606
12.9M
          for (int m = 0; m < 8; ++m) {
607
11.5M
            sum += tmp[(k + m + 4) * 8 + (l + 4)] * coeffs[m];
608
11.5M
          }
609
610
1.43M
          if (conv_params->is_compound) {
611
446k
            CONV_BUF_TYPE *p =
612
446k
                &conv_params
613
446k
                     ->dst[(i - p_row + k + 4) * conv_params->dst_stride +
614
446k
                           (j - p_col + l + 4)];
615
446k
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
616
446k
            if (conv_params->do_average) {
617
176k
              uint8_t *dst8 =
618
176k
                  &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
619
176k
              int32_t tmp32 = *p;
620
176k
              if (conv_params->use_dist_wtd_comp_avg) {
621
48.8k
                tmp32 = tmp32 * conv_params->fwd_offset +
622
48.8k
                        sum * conv_params->bck_offset;
623
48.8k
                tmp32 = tmp32 >> DIST_PRECISION_BITS;
624
127k
              } else {
625
127k
                tmp32 += sum;
626
127k
                tmp32 = tmp32 >> 1;
627
127k
              }
628
176k
              tmp32 = tmp32 - (1 << (offset_bits - conv_params->round_1)) -
629
176k
                      (1 << (offset_bits - conv_params->round_1 - 1));
630
176k
              *dst8 = clip_pixel(ROUND_POWER_OF_TWO(tmp32, round_bits));
631
269k
            } else {
632
269k
              *p = sum;
633
269k
            }
634
993k
          } else {
635
993k
            uint8_t *p =
636
993k
                &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
637
993k
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
638
993k
            assert(0 <= sum && sum < (1 << (bd + 2)));
639
993k
            *p = clip_pixel(sum - (1 << (bd - 1)) - (1 << bd));
640
993k
          }
641
1.43M
          sy += gamma;
642
1.43M
        }
643
179k
      }
644
22.4k
    }
645
13.3k
  }
646
11.1k
}
647
648
void warp_plane(WarpedMotionParams *wm, const uint8_t *const ref, int width,
649
                int height, int stride, uint8_t *pred, int p_col, int p_row,
650
                int p_width, int p_height, int p_stride, int subsampling_x,
651
11.1k
                int subsampling_y, ConvolveParams *conv_params) {
652
11.1k
  const int32_t *const mat = wm->wmmat;
653
11.1k
  const int16_t alpha = wm->alpha;
654
11.1k
  const int16_t beta = wm->beta;
655
11.1k
  const int16_t gamma = wm->gamma;
656
11.1k
  const int16_t delta = wm->delta;
657
11.1k
  av1_warp_affine(mat, ref, width, height, stride, pred, p_col, p_row, p_width,
658
11.1k
                  p_height, p_stride, subsampling_x, subsampling_y, conv_params,
659
11.1k
                  alpha, beta, gamma, delta);
660
11.1k
}
661
662
void av1_warp_plane(WarpedMotionParams *wm, int use_hbd, int bd,
663
                    const uint8_t *ref, int width, int height, int stride,
664
                    uint8_t *pred, int p_col, int p_row, int p_width,
665
                    int p_height, int p_stride, int subsampling_x,
666
21.1k
                    int subsampling_y, ConvolveParams *conv_params) {
667
21.1k
#if CONFIG_AV1_HIGHBITDEPTH
668
21.1k
  if (use_hbd)
669
9.98k
    highbd_warp_plane(wm, CONVERT_TO_SHORTPTR(ref), width, height, stride,
670
9.98k
                      CONVERT_TO_SHORTPTR(pred), p_col, p_row, p_width,
671
9.98k
                      p_height, p_stride, subsampling_x, subsampling_y, bd,
672
9.98k
                      conv_params);
673
11.1k
  else
674
11.1k
    warp_plane(wm, ref, width, height, stride, pred, p_col, p_row, p_width,
675
11.1k
               p_height, p_stride, subsampling_x, subsampling_y, conv_params);
676
#else
677
  (void)use_hbd;
678
  (void)bd;
679
  warp_plane(wm, ref, width, height, stride, pred, p_col, p_row, p_width,
680
             p_height, p_stride, subsampling_x, subsampling_y, conv_params);
681
#endif
682
21.1k
}
683
684
11.6k
#define LS_MV_MAX 256  // max mv in 1/8-pel
685
// Use LS_STEP = 8 so that 2 less bits needed for A, Bx, By.
686
80.8k
#define LS_STEP 8
687
688
// Assuming LS_MV_MAX is < MAX_SB_SIZE * 8,
689
// the precision needed is:
690
//   (MAX_SB_SIZE_LOG2 + 3) [for sx * sx magnitude] +
691
//   (MAX_SB_SIZE_LOG2 + 4) [for sx * dx magnitude] +
692
//   1 [for sign] +
693
//   LEAST_SQUARES_SAMPLES_MAX_BITS
694
//        [for adding up to LEAST_SQUARES_SAMPLES_MAX samples]
695
// The value is 23
696
#define LS_MAT_RANGE_BITS \
697
  ((MAX_SB_SIZE_LOG2 + 4) * 2 + LEAST_SQUARES_SAMPLES_MAX_BITS)
698
699
// Bit-depth reduction from the full-range
700
26.9k
#define LS_MAT_DOWN_BITS 2
701
702
// bits range of A, Bx and By after downshifting
703
#define LS_MAT_BITS (LS_MAT_RANGE_BITS - LS_MAT_DOWN_BITS)
704
#define LS_MAT_MIN (-(1 << (LS_MAT_BITS - 1)))
705
#define LS_MAT_MAX ((1 << (LS_MAT_BITS - 1)) - 1)
706
707
// By setting LS_STEP = 8, the least 2 bits of every elements in A, Bx, By are
708
// 0. So, we can reduce LS_MAT_RANGE_BITS(2) bits here.
709
#define LS_SQUARE(a)                                              \
710
7.69k
  (((a) * (a) * 4 + (a) * 4 * LS_STEP + LS_STEP * LS_STEP * 2) >> \
711
7.69k
   (2 + LS_MAT_DOWN_BITS))
712
#define LS_PRODUCT1(a, b)                                             \
713
11.5k
  (((a) * (b) * 4 + ((a) + (b)) * 2 * LS_STEP + LS_STEP * LS_STEP) >> \
714
11.5k
   (2 + LS_MAT_DOWN_BITS))
715
#define LS_PRODUCT2(a, b)                                                 \
716
7.69k
  (((a) * (b) * 4 + ((a) + (b)) * 2 * LS_STEP + LS_STEP * LS_STEP * 2) >> \
717
7.69k
   (2 + LS_MAT_DOWN_BITS))
718
719
#define USE_LIMITED_PREC_MULT 0
720
721
#if USE_LIMITED_PREC_MULT
722
723
#define MUL_PREC_BITS 16
724
static uint16_t resolve_multiplier_64(uint64_t D, int16_t *shift) {
725
  int msb = 0;
726
  uint16_t mult = 0;
727
  *shift = 0;
728
  if (D != 0) {
729
    msb = (int16_t)((D >> 32) ? get_msb((unsigned int)(D >> 32)) + 32
730
                              : get_msb((unsigned int)D));
731
    if (msb >= MUL_PREC_BITS) {
732
      mult = (uint16_t)ROUND_POWER_OF_TWO_64(D, msb + 1 - MUL_PREC_BITS);
733
      *shift = msb + 1 - MUL_PREC_BITS;
734
    } else {
735
      mult = (uint16_t)D;
736
      *shift = 0;
737
    }
738
  }
739
  return mult;
740
}
741
742
static int32_t get_mult_shift_ndiag(int64_t Px, int16_t iDet, int shift) {
743
  int32_t ret;
744
  int16_t mshift;
745
  uint16_t Mul = resolve_multiplier_64(llabs(Px), &mshift);
746
  int32_t v = (int32_t)Mul * (int32_t)iDet * (Px < 0 ? -1 : 1);
747
  shift -= mshift;
748
  if (shift > 0) {
749
    return (int32_t)clamp(ROUND_POWER_OF_TWO_SIGNED(v, shift),
750
                          -WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
751
                          WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
752
  } else {
753
    return (int32_t)clamp(v * (1 << (-shift)),
754
                          -WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
755
                          WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
756
  }
757
  return ret;
758
}
759
760
static int32_t get_mult_shift_diag(int64_t Px, int16_t iDet, int shift) {
761
  int16_t mshift;
762
  uint16_t Mul = resolve_multiplier_64(llabs(Px), &mshift);
763
  int32_t v = (int32_t)Mul * (int32_t)iDet * (Px < 0 ? -1 : 1);
764
  shift -= mshift;
765
  if (shift > 0) {
766
    return (int32_t)clamp(
767
        ROUND_POWER_OF_TWO_SIGNED(v, shift),
768
        (1 << WARPEDMODEL_PREC_BITS) - WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
769
        (1 << WARPEDMODEL_PREC_BITS) + WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
770
  } else {
771
    return (int32_t)clamp(
772
        v * (1 << (-shift)),
773
        (1 << WARPEDMODEL_PREC_BITS) - WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
774
        (1 << WARPEDMODEL_PREC_BITS) + WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
775
  }
776
}
777
778
#else
779
780
6.41k
static int32_t get_mult_shift_ndiag(int64_t Px, int16_t iDet, int shift) {
781
6.41k
  int64_t v = Px * (int64_t)iDet;
782
6.41k
  return (int32_t)clamp64(ROUND_POWER_OF_TWO_SIGNED_64(v, shift),
783
6.41k
                          -WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
784
6.41k
                          WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
785
6.41k
}
786
787
6.41k
static int32_t get_mult_shift_diag(int64_t Px, int16_t iDet, int shift) {
788
6.41k
  int64_t v = Px * (int64_t)iDet;
789
6.41k
  return (int32_t)clamp64(
790
6.41k
      ROUND_POWER_OF_TWO_SIGNED_64(v, shift),
791
6.41k
      (1 << WARPEDMODEL_PREC_BITS) - WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
792
6.41k
      (1 << WARPEDMODEL_PREC_BITS) + WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
793
6.41k
}
794
#endif  // USE_LIMITED_PREC_MULT
795
796
static int find_affine_int(int np, const int *pts1, const int *pts2,
797
                           BLOCK_SIZE bsize, int mvy, int mvx,
798
3.26k
                           WarpedMotionParams *wm, int mi_row, int mi_col) {
799
3.26k
  int32_t A[2][2] = { { 0, 0 }, { 0, 0 } };
800
3.26k
  int32_t Bx[2] = { 0, 0 };
801
3.26k
  int32_t By[2] = { 0, 0 };
802
803
3.26k
  const int bw = block_size_wide[bsize];
804
3.26k
  const int bh = block_size_high[bsize];
805
3.26k
  const int rsuy = bh / 2 - 1;
806
3.26k
  const int rsux = bw / 2 - 1;
807
3.26k
  const int suy = rsuy * 8;
808
3.26k
  const int sux = rsux * 8;
809
3.26k
  const int duy = suy + mvy;
810
3.26k
  const int dux = sux + mvx;
811
812
  // Assume the center pixel of the block has exactly the same motion vector
813
  // as transmitted for the block. First shift the origin of the source
814
  // points to the block center, and the origin of the destination points to
815
  // the block center added to the motion vector transmitted.
816
  // Let (xi, yi) denote the source points and (xi', yi') denote destination
817
  // points after origin shfifting, for i = 0, 1, 2, .... n-1.
818
  // Then if  P = [x0, y0,
819
  //               x1, y1
820
  //               x2, y1,
821
  //                ....
822
  //              ]
823
  //          q = [x0', x1', x2', ... ]'
824
  //          r = [y0', y1', y2', ... ]'
825
  // the least squares problems that need to be solved are:
826
  //          [h1, h2]' = inv(P'P)P'q and
827
  //          [h3, h4]' = inv(P'P)P'r
828
  // where the affine transformation is given by:
829
  //          x' = h1.x + h2.y
830
  //          y' = h3.x + h4.y
831
  //
832
  // The loop below computes: A = P'P, Bx = P'q, By = P'r
833
  // We need to just compute inv(A).Bx and inv(A).By for the solutions.
834
  // Contribution from neighbor block
835
7.17k
  for (int i = 0; i < np; i++) {
836
3.90k
    const int dx = pts2[i * 2] - dux;
837
3.90k
    const int dy = pts2[i * 2 + 1] - duy;
838
3.90k
    const int sx = pts1[i * 2] - sux;
839
3.90k
    const int sy = pts1[i * 2 + 1] - suy;
840
    // (TODO)yunqing: This comparison wouldn't be necessary if the sample
841
    // selection is done in find_samples(). Also, global offset can be removed
842
    // while collecting samples.
843
3.90k
    if (abs(sx - dx) < LS_MV_MAX && abs(sy - dy) < LS_MV_MAX) {
844
3.84k
      A[0][0] += LS_SQUARE(sx);
845
3.84k
      A[0][1] += LS_PRODUCT1(sx, sy);
846
3.84k
      A[1][1] += LS_SQUARE(sy);
847
3.84k
      Bx[0] += LS_PRODUCT2(sx, dx);
848
3.84k
      Bx[1] += LS_PRODUCT1(sy, dx);
849
3.84k
      By[0] += LS_PRODUCT1(sx, dy);
850
3.84k
      By[1] += LS_PRODUCT2(sy, dy);
851
3.84k
    }
852
3.90k
  }
853
854
  // Just for debugging, and can be removed later.
855
3.26k
  assert(A[0][0] >= LS_MAT_MIN && A[0][0] <= LS_MAT_MAX);
856
3.26k
  assert(A[0][1] >= LS_MAT_MIN && A[0][1] <= LS_MAT_MAX);
857
3.26k
  assert(A[1][1] >= LS_MAT_MIN && A[1][1] <= LS_MAT_MAX);
858
3.26k
  assert(Bx[0] >= LS_MAT_MIN && Bx[0] <= LS_MAT_MAX);
859
3.26k
  assert(Bx[1] >= LS_MAT_MIN && Bx[1] <= LS_MAT_MAX);
860
3.26k
  assert(By[0] >= LS_MAT_MIN && By[0] <= LS_MAT_MAX);
861
3.26k
  assert(By[1] >= LS_MAT_MIN && By[1] <= LS_MAT_MAX);
862
863
  // Compute Determinant of A
864
3.26k
  const int64_t Det = (int64_t)A[0][0] * A[1][1] - (int64_t)A[0][1] * A[0][1];
865
3.26k
  if (Det == 0) return 1;
866
867
3.20k
  int16_t shift;
868
3.20k
  int16_t iDet = resolve_divisor_64(llabs(Det), &shift) * (Det < 0 ? -1 : 1);
869
3.20k
  shift -= WARPEDMODEL_PREC_BITS;
870
3.20k
  if (shift < 0) {
871
0
    iDet <<= (-shift);
872
0
    shift = 0;
873
0
  }
874
875
3.20k
  int64_t Px[2], Py[2];
876
  // These divided by the Det, are the least squares solutions
877
3.20k
  Px[0] = (int64_t)A[1][1] * Bx[0] - (int64_t)A[0][1] * Bx[1];
878
3.20k
  Px[1] = -(int64_t)A[0][1] * Bx[0] + (int64_t)A[0][0] * Bx[1];
879
3.20k
  Py[0] = (int64_t)A[1][1] * By[0] - (int64_t)A[0][1] * By[1];
880
3.20k
  Py[1] = -(int64_t)A[0][1] * By[0] + (int64_t)A[0][0] * By[1];
881
882
3.20k
  wm->wmmat[2] = get_mult_shift_diag(Px[0], iDet, shift);
883
3.20k
  wm->wmmat[3] = get_mult_shift_ndiag(Px[1], iDet, shift);
884
3.20k
  wm->wmmat[4] = get_mult_shift_ndiag(Py[0], iDet, shift);
885
3.20k
  wm->wmmat[5] = get_mult_shift_diag(Py[1], iDet, shift);
886
887
3.20k
  const int isuy = (mi_row * MI_SIZE + rsuy);
888
3.20k
  const int isux = (mi_col * MI_SIZE + rsux);
889
  // Note: In the vx, vy expressions below, the max value of each of the
890
  // 2nd and 3rd terms are (2^16 - 1) * (2^13 - 1). That leaves enough room
891
  // for the first term so that the overall sum in the worst case fits
892
  // within 32 bits overall.
893
3.20k
  const int32_t vx = mvx * (1 << (WARPEDMODEL_PREC_BITS - 3)) -
894
3.20k
                     (isux * (wm->wmmat[2] - (1 << WARPEDMODEL_PREC_BITS)) +
895
3.20k
                      isuy * wm->wmmat[3]);
896
3.20k
  const int32_t vy = mvy * (1 << (WARPEDMODEL_PREC_BITS - 3)) -
897
3.20k
                     (isux * wm->wmmat[4] +
898
3.20k
                      isuy * (wm->wmmat[5] - (1 << WARPEDMODEL_PREC_BITS)));
899
3.20k
  wm->wmmat[0] =
900
3.20k
      clamp(vx, -WARPEDMODEL_TRANS_CLAMP, WARPEDMODEL_TRANS_CLAMP - 1);
901
3.20k
  wm->wmmat[1] =
902
3.20k
      clamp(vy, -WARPEDMODEL_TRANS_CLAMP, WARPEDMODEL_TRANS_CLAMP - 1);
903
3.20k
  return 0;
904
3.26k
}
905
906
int av1_find_projection(int np, const int *pts1, const int *pts2,
907
                        BLOCK_SIZE bsize, int mvy, int mvx,
908
3.26k
                        WarpedMotionParams *wm_params, int mi_row, int mi_col) {
909
3.26k
  assert(wm_params->wmtype == AFFINE);
910
911
3.26k
  if (find_affine_int(np, pts1, pts2, bsize, mvy, mvx, wm_params, mi_row,
912
3.26k
                      mi_col))
913
59
    return 1;
914
915
  // check compatibility with the fast warp filter
916
3.20k
  if (!av1_get_shear_params(wm_params)) return 1;
917
918
2.99k
  return 0;
919
3.20k
}