Coverage Report

Created: 2026-09-28 07:02

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/libwebp/sharpyuv/sharpyuv.c
Line
Count
Source
1
// Copyright 2022 Google Inc. All Rights Reserved.
2
//
3
// Use of this source code is governed by a BSD-style license
4
// that can be found in the COPYING file in the root of the source
5
// tree. An additional intellectual property rights grant can be found
6
// in the file PATENTS. All contributing project authors may
7
// be found in the AUTHORS file in the root of the source tree.
8
// -----------------------------------------------------------------------------
9
//
10
// Sharp RGB to YUV conversion.
11
//
12
// Author: Skal (pascal.massimino@gmail.com)
13
14
#include "./sharpyuv.h"
15
16
#include <assert.h>
17
#include <limits.h>
18
#include <stddef.h>
19
#include <stdlib.h>
20
#include <string.h>
21
22
#include "./sharpyuv_cpu.h"
23
#include "./sharpyuv_dsp.h"
24
#include "./sharpyuv_gamma.h"
25
#include "webp/types.h"
26
27
//------------------------------------------------------------------------------
28
29
0
int SharpYuvGetVersion(void) { return SHARPYUV_VERSION; }
30
31
//------------------------------------------------------------------------------
32
// Sharp RGB->YUV conversion
33
34
static const int kNumIterations = 4;
35
36
// Max bit depth so that intermediate calculations fit in 16 bits.
37
static const int kMaxBitDepth = 14;
38
39
// Returns the precision shift to use based on the input rgb_bit_depth.
40
0
static int GetPrecisionShift(int rgb_bit_depth) {
41
  // Try to add 2 bits of precision if it fits in kMaxBitDepth. Otherwise remove
42
  // bits if needed.
43
0
  return ((rgb_bit_depth + 2) <= kMaxBitDepth) ? 2
44
0
                                               : (kMaxBitDepth - rgb_bit_depth);
45
0
}
46
47
typedef int16_t fixed_t;     // signed type with extra precision for UV
48
typedef uint16_t fixed_y_t;  // unsigned type with extra precision for W
49
50
//------------------------------------------------------------------------------
51
52
0
static fixed_y_t clip_bit_depth(int y, int bit_depth) {
53
0
  const int max = (1 << bit_depth) - 1;
54
0
  return (!(y & ~max)) ? (fixed_y_t)y : (y < 0) ? 0 : max;
55
0
}
56
57
//------------------------------------------------------------------------------
58
59
static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
60
                          int bit_depth,
61
0
                          SharpYuvTransferFunctionType transfer_type) {
62
0
  const uint32_t A = SharpYuvGammaToLinear(a, bit_depth, transfer_type);
63
0
  const uint32_t B = SharpYuvGammaToLinear(b, bit_depth, transfer_type);
64
0
  const uint32_t C = SharpYuvGammaToLinear(c, bit_depth, transfer_type);
65
0
  const uint32_t D = SharpYuvGammaToLinear(d, bit_depth, transfer_type);
66
0
  return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth,
67
0
                               transfer_type);
68
0
}
69
70
static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w,
71
                                int bit_depth,
72
0
                                SharpYuvTransferFunctionType transfer_type) {
73
0
  int i = 0;
74
0
  if (transfer_type == kSharpYuvTransferFunctionSrgb) {
75
0
    SharpYuvUpdateWSrgb(src, dst, w, bit_depth);
76
0
    return;
77
0
  }
78
0
  do {
79
0
    const uint32_t R =
80
0
        SharpYuvGammaToLinear(src[0 * w + i], bit_depth, transfer_type);
81
0
    const uint32_t G =
82
0
        SharpYuvGammaToLinear(src[1 * w + i], bit_depth, transfer_type);
83
0
    const uint32_t B =
84
0
        SharpYuvGammaToLinear(src[2 * w + i], bit_depth, transfer_type);
85
0
    const uint32_t Y = SharpYuvRGBToGray(R, G, B);
86
0
    dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth, transfer_type);
87
0
  } while (++i < w);
88
0
}
89
90
static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
91
                         fixed_t* dst, int uv_w, int bit_depth,
92
0
                         SharpYuvTransferFunctionType transfer_type) {
93
0
  int i = 0;
94
0
  if (transfer_type == kSharpYuvTransferFunctionSrgb) {
95
0
    SharpYuvUpdateChromaSrgb(src1, src2, dst, uv_w, bit_depth);
96
0
    return;
97
0
  }
98
0
  do {
99
0
    const int r =
100
0
        ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0],
101
0
                  src2[0 * uv_w + 1], bit_depth, transfer_type);
102
0
    const int g =
103
0
        ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0],
104
0
                  src2[2 * uv_w + 1], bit_depth, transfer_type);
105
0
    const int b =
106
0
        ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0],
107
0
                  src2[4 * uv_w + 1], bit_depth, transfer_type);
108
0
    const int W = SharpYuvRGBToGray(r, g, b);
109
0
    dst[0 * uv_w] = (fixed_t)(r - W);
110
0
    dst[1 * uv_w] = (fixed_t)(g - W);
111
0
    dst[2 * uv_w] = (fixed_t)(b - W);
112
0
    dst += 1;
113
0
    src1 += 2;
114
0
    src2 += 2;
115
0
  } while (++i < uv_w);
116
0
}
117
118
0
static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) {
119
0
  int i = 0;
120
0
  assert(w > 0);
121
0
  do {
122
0
    y[i] = SharpYuvRGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]);
123
0
  } while (++i < w);
124
0
}
125
126
//------------------------------------------------------------------------------
127
128
0
static WEBP_INLINE fixed_y_t Filter2(int A, int B, int W0, int bit_depth) {
129
0
  const int v0 = (A * 3 + B + 2) >> 2;
130
0
  return clip_bit_depth(v0 + W0, bit_depth);
131
0
}
132
133
//------------------------------------------------------------------------------
134
135
0
static WEBP_INLINE int Shift(int v, int shift) {
136
0
  return (shift >= 0) ? (v << shift) : (v >> -shift);
137
0
}
138
139
static void ImportOneRow(const uint8_t* const r_ptr, const uint8_t* const g_ptr,
140
                         const uint8_t* const b_ptr, int rgb_step,
141
                         int rgb_bit_depth, int pic_width,
142
0
                         fixed_y_t* const dst) {
143
  // Convert the rgb_step from a number of bytes to a number of uint8_t or
144
  // uint16_t values depending the bit depth.
145
0
  const int step = (rgb_bit_depth > 8) ? rgb_step / 2 : rgb_step;
146
0
  const int w = (pic_width + 1) & ~1;
147
0
  const int shift = GetPrecisionShift(rgb_bit_depth);
148
0
  const int max_val = (1 << rgb_bit_depth) - 1;
149
0
  int i = 0;
150
151
0
  if (rgb_bit_depth == 8) {
152
0
    do {
153
0
      const int off = i * step;
154
0
      dst[i + 0 * w] = Shift(r_ptr[off], shift);
155
0
      dst[i + 1 * w] = Shift(g_ptr[off], shift);
156
0
      dst[i + 2 * w] = Shift(b_ptr[off], shift);
157
0
    } while (++i < pic_width);
158
0
  } else if (rgb_bit_depth < 16) {
159
0
    do {
160
0
      const int off = i * step;
161
0
      int r = ((const uint16_t*)r_ptr)[off];
162
0
      int g = ((const uint16_t*)g_ptr)[off];
163
0
      int b = ((const uint16_t*)b_ptr)[off];
164
0
      dst[i + 0 * w] = Shift(r > max_val ? max_val : r, shift);
165
0
      dst[i + 1 * w] = Shift(g > max_val ? max_val : g, shift);
166
0
      dst[i + 2 * w] = Shift(b > max_val ? max_val : b, shift);
167
0
    } while (++i < pic_width);
168
0
  } else {  // rgb_bit_depth == 16
169
0
    do {
170
0
      const int off = i * step;
171
0
      int r = ((const uint16_t*)r_ptr)[off];
172
0
      int g = ((const uint16_t*)g_ptr)[off];
173
0
      int b = ((const uint16_t*)b_ptr)[off];
174
0
      dst[i + 0 * w] = Shift(r, shift);
175
0
      dst[i + 1 * w] = Shift(g, shift);
176
0
      dst[i + 2 * w] = Shift(b, shift);
177
0
    } while (++i < pic_width);
178
0
  }
179
180
0
  if (pic_width & 1) {  // replicate rightmost pixel
181
0
    dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1];
182
0
    dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1];
183
0
    dst[pic_width + 2 * w] = dst[pic_width + 2 * w - 1];
184
0
  }
185
0
}
186
187
static void InterpolateTwoRows(const fixed_y_t* const best_y,
188
                               const fixed_t* prev_uv, const fixed_t* cur_uv,
189
                               const fixed_t* next_uv, int w, fixed_y_t* out1,
190
0
                               fixed_y_t* out2, int bit_depth) {
191
0
  const int uv_w = w >> 1;
192
0
  const int len = (w - 1) >> 1;  // length to filter
193
0
  int k = 3;
194
0
  while (k-- > 0) {  // process each R/G/B segments in turn
195
    // special boundary case for i==0
196
0
    out1[0] = Filter2(cur_uv[0], prev_uv[0], best_y[0], bit_depth);
197
0
    out2[0] = Filter2(cur_uv[0], next_uv[0], best_y[w], bit_depth);
198
199
0
    SharpYuvFilterRow(cur_uv, prev_uv, len, best_y + 0 + 1, out1 + 1,
200
0
                      bit_depth);
201
0
    SharpYuvFilterRow(cur_uv, next_uv, len, best_y + w + 1, out2 + 1,
202
0
                      bit_depth);
203
204
    // special boundary case for i == w - 1 when w is even
205
0
    if (!(w & 1)) {
206
0
      out1[w - 1] = Filter2(cur_uv[uv_w - 1], prev_uv[uv_w - 1],
207
0
                            best_y[w - 1 + 0], bit_depth);
208
0
      out2[w - 1] = Filter2(cur_uv[uv_w - 1], next_uv[uv_w - 1],
209
0
                            best_y[w - 1 + w], bit_depth);
210
0
    }
211
0
    out1 += w;
212
0
    out2 += w;
213
0
    prev_uv += uv_w;
214
0
    cur_uv += uv_w;
215
0
    next_uv += uv_w;
216
0
  }
217
0
}
218
219
static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
220
                            uint8_t* y_ptr, int y_stride, uint8_t* u_ptr,
221
                            int u_stride, uint8_t* v_ptr, int v_stride,
222
                            int rgb_bit_depth, int yuv_bit_depth, int width,
223
                            int height,
224
0
                            const SharpYuvConversionMatrix* yuv_matrix) {
225
0
  int j;
226
0
  const fixed_t* const best_uv_base = best_uv;
227
0
  const int w = (width + 1) & ~1;
228
0
  const int h = (height + 1) & ~1;
229
0
  const int uv_w = w >> 1;
230
0
  const int uv_h = h >> 1;
231
0
  const int sfix = GetPrecisionShift(rgb_bit_depth);
232
233
0
  best_uv = best_uv_base;
234
0
  j = 0;
235
0
  do {
236
0
    SharpYuvConvertRowY(best_y, best_uv, width, uv_w, yuv_matrix->rgb_to_y,
237
0
                        sfix, yuv_bit_depth, y_ptr);
238
0
    best_y += w;
239
0
    best_uv += (j & 1) * 3 * uv_w;
240
0
    y_ptr += y_stride;
241
0
  } while (++j < height);
242
243
0
  best_uv = best_uv_base;
244
0
  j = 0;
245
0
  do {
246
    // Note r, g and b values here are off by W, but a constant offset on all
247
    // 3 components doesn't change the value of u and v with a YCbCr matrix.
248
0
    SharpYuvConvertRowUV(best_uv, uv_w, yuv_matrix->rgb_to_u,
249
0
                         yuv_matrix->rgb_to_v, sfix, yuv_bit_depth, u_ptr,
250
0
                         v_ptr);
251
0
    best_uv += 3 * uv_w;
252
0
    u_ptr += u_stride;
253
0
    v_ptr += v_stride;
254
0
  } while (++j < uv_h);
255
0
  return 1;
256
0
}
257
258
//------------------------------------------------------------------------------
259
// Main function
260
261
0
static void* SafeMalloc(uint64_t nmemb, size_t size) {
262
0
  const uint64_t total_size = nmemb * (uint64_t)size;
263
0
  if (total_size != (size_t)total_size) return NULL;
264
0
  return malloc((size_t)total_size);
265
0
}
266
267
static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
268
                            const uint8_t* b_ptr, int rgb_step, int rgb_stride,
269
                            int rgb_bit_depth, uint8_t* y_ptr, int y_stride,
270
                            uint8_t* u_ptr, int u_stride, uint8_t* v_ptr,
271
                            int v_stride, int yuv_bit_depth, int width,
272
                            int height,
273
                            const SharpYuvConversionMatrix* yuv_matrix,
274
0
                            SharpYuvTransferFunctionType transfer_type) {
275
  // we expand the right/bottom border if needed
276
0
  const int w = (width + 1) & ~1;
277
0
  const int h = (height + 1) & ~1;
278
0
  const int uv_w = w >> 1;
279
0
  const int uv_h = h >> 1;
280
0
  const int y_bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
281
0
  uint64_t prev_diff_y_sum = ~0;
282
0
  int j, iter;
283
284
0
  const uint64_t tmp_buffer_size = (uint64_t)w * 3 * 2;
285
0
  const uint64_t best_y_base_size = (uint64_t)w * h;
286
0
  const uint64_t target_y_base_size = (uint64_t)w * h;
287
0
  const uint64_t best_rgb_y_size = (uint64_t)w * 2;
288
0
  const uint64_t best_uv_base_size = (uint64_t)uv_w * 3 * uv_h;
289
0
  const uint64_t target_uv_base_size = (uint64_t)uv_w * 3 * uv_h;
290
0
  const uint64_t best_rgb_uv_size = (uint64_t)uv_w * 3;
291
0
  fixed_y_t* const tmp_buffer = (fixed_y_t*)SafeMalloc(
292
0
      (tmp_buffer_size + best_y_base_size + target_y_base_size +
293
0
       best_rgb_y_size) +
294
0
          (best_uv_base_size + target_uv_base_size + best_rgb_uv_size),
295
0
      sizeof(*tmp_buffer));
296
0
  fixed_y_t *best_y_base, *target_y_base, *best_rgb_y;
297
0
  fixed_t *best_uv_base, *target_uv_base, *best_rgb_uv;
298
0
  fixed_y_t *best_y, *target_y;
299
0
  fixed_t *best_uv, *target_uv;
300
0
  const uint64_t diff_y_threshold = (uint64_t)(3.0 * w * h);
301
0
  int ok;
302
0
  assert(w > 0);
303
0
  assert(h > 0);
304
0
  assert(sizeof(fixed_y_t) == sizeof(fixed_t));
305
306
0
  if (tmp_buffer == NULL) {
307
0
    ok = 0;
308
0
    goto End;
309
0
  }
310
0
  best_y_base = tmp_buffer + tmp_buffer_size;
311
0
  target_y_base = best_y_base + best_y_base_size;
312
0
  best_rgb_y = target_y_base + target_y_base_size;
313
0
  best_uv_base = (fixed_t*)(best_rgb_y + best_rgb_y_size);
314
0
  target_uv_base = best_uv_base + best_uv_base_size;
315
0
  best_rgb_uv = target_uv_base + target_uv_base_size;
316
0
  best_y = best_y_base;
317
0
  target_y = target_y_base;
318
0
  best_uv = best_uv_base;
319
0
  target_uv = target_uv_base;
320
321
  // Import RGB samples to W/RGB representation.
322
0
  for (j = 0; j < height; j += 2) {
323
0
    const int is_last_row = (j == height - 1);
324
0
    fixed_y_t* const src1 = tmp_buffer + 0 * w;
325
0
    fixed_y_t* const src2 = tmp_buffer + 3 * w;
326
327
    // prepare two rows of input
328
0
    ImportOneRow(r_ptr, g_ptr, b_ptr, rgb_step, rgb_bit_depth, width, src1);
329
0
    if (!is_last_row) {
330
0
      ImportOneRow(r_ptr + rgb_stride, g_ptr + rgb_stride, b_ptr + rgb_stride,
331
0
                   rgb_step, rgb_bit_depth, width, src2);
332
0
    } else {
333
0
      memcpy(src2, src1, 3 * w * sizeof(*src2));
334
0
    }
335
0
    StoreGray(src1, best_y + 0, w);
336
0
    StoreGray(src2, best_y + w, w);
337
338
0
    UpdateW(src1, target_y, w, y_bit_depth, transfer_type);
339
0
    UpdateW(src2, target_y + w, w, y_bit_depth, transfer_type);
340
0
    UpdateChroma(src1, src2, target_uv, uv_w, y_bit_depth, transfer_type);
341
0
    memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
342
0
    best_y += 2 * w;
343
0
    best_uv += 3 * uv_w;
344
0
    target_y += 2 * w;
345
0
    target_uv += 3 * uv_w;
346
0
    r_ptr += 2 * rgb_stride;
347
0
    g_ptr += 2 * rgb_stride;
348
0
    b_ptr += 2 * rgb_stride;
349
0
  }
350
351
  // Iterate and resolve clipping conflicts.
352
0
  for (iter = 0; iter < kNumIterations; ++iter) {
353
0
    const fixed_t* cur_uv = best_uv_base;
354
0
    const fixed_t* prev_uv = best_uv_base;
355
0
    uint64_t diff_y_sum = 0;
356
357
0
    best_y = best_y_base;
358
0
    best_uv = best_uv_base;
359
0
    target_y = target_y_base;
360
0
    target_uv = target_uv_base;
361
0
    j = 0;
362
0
    do {
363
0
      fixed_y_t* const src1 = tmp_buffer + 0 * w;
364
0
      fixed_y_t* const src2 = tmp_buffer + 3 * w;
365
0
      {
366
0
        const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0);
367
0
        InterpolateTwoRows(best_y, prev_uv, cur_uv, next_uv, w, src1, src2,
368
0
                           y_bit_depth);
369
0
        prev_uv = cur_uv;
370
0
        cur_uv = next_uv;
371
0
      }
372
373
0
      UpdateW(src1, best_rgb_y + 0 * w, w, y_bit_depth, transfer_type);
374
0
      UpdateW(src2, best_rgb_y + 1 * w, w, y_bit_depth, transfer_type);
375
0
      UpdateChroma(src1, src2, best_rgb_uv, uv_w, y_bit_depth, transfer_type);
376
377
      // update two rows of Y and one row of RGB
378
0
      diff_y_sum +=
379
0
          SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w, y_bit_depth);
380
0
      SharpYuvUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w);
381
382
0
      best_y += 2 * w;
383
0
      best_uv += 3 * uv_w;
384
0
      target_y += 2 * w;
385
0
      target_uv += 3 * uv_w;
386
0
      j += 2;
387
0
    } while (j < h);
388
    // test exit condition
389
0
    if (diff_y_sum < diff_y_threshold) break;
390
0
    if (iter > 0 && diff_y_sum > prev_diff_y_sum) break;
391
0
    prev_diff_y_sum = diff_y_sum;
392
0
  }
393
394
  // final reconstruction
395
0
  ok = ConvertWRGBToYUV(best_y_base, best_uv_base, y_ptr, y_stride, u_ptr,
396
0
                        u_stride, v_ptr, v_stride, rgb_bit_depth, yuv_bit_depth,
397
0
                        width, height, yuv_matrix);
398
399
0
End:
400
0
  free(tmp_buffer);
401
0
  return ok;
402
0
}
403
404
#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
405
#include <pthread.h>  // NOLINT
406
407
#define LOCK_ACCESS                                                 \
408
0
  static pthread_mutex_t sharpyuv_lock = PTHREAD_MUTEX_INITIALIZER; \
409
0
  if (pthread_mutex_lock(&sharpyuv_lock)) return
410
#define UNLOCK_ACCESS_AND_RETURN                \
411
0
  do {                                          \
412
0
    (void)pthread_mutex_unlock(&sharpyuv_lock); \
413
0
    return;                                     \
414
0
  } while (0)
415
#else  // !(defined(WEBP_USE_THREAD) && !defined(_WIN32))
416
#define LOCK_ACCESS \
417
  do {              \
418
  } while (0)
419
#define UNLOCK_ACCESS_AND_RETURN return
420
#endif  // defined(WEBP_USE_THREAD) && !defined(_WIN32)
421
422
// Hidden exported init function.
423
// By default SharpYuvConvert calls it with SharpYuvGetCPUInfo. If needed,
424
// users can declare it as extern and call it with an alternate VP8CPUInfo
425
// function.
426
extern VP8CPUInfo SharpYuvGetCPUInfo;
427
SHARPYUV_EXTERN void SharpYuvInit(VP8CPUInfo cpu_info_func);
428
0
void SharpYuvInit(VP8CPUInfo cpu_info_func) {
429
0
  static volatile VP8CPUInfo sharpyuv_last_cpuinfo_used =
430
0
      (VP8CPUInfo)&sharpyuv_last_cpuinfo_used;
431
0
  LOCK_ACCESS;
432
  // Only update SharpYuvGetCPUInfo when called from external code to avoid a
433
  // race on reading the value in SharpYuvConvert().
434
0
  if (cpu_info_func != (VP8CPUInfo)&SharpYuvGetCPUInfo) {
435
0
    SharpYuvGetCPUInfo = cpu_info_func;
436
0
  }
437
0
  if (sharpyuv_last_cpuinfo_used == SharpYuvGetCPUInfo) {
438
0
    UNLOCK_ACCESS_AND_RETURN;
439
0
  }
440
441
0
  SharpYuvInitDsp();
442
0
  SharpYuvInitGammaTables();
443
444
0
  sharpyuv_last_cpuinfo_used = SharpYuvGetCPUInfo;
445
0
  UNLOCK_ACCESS_AND_RETURN;
446
0
}
447
448
int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
449
                    int rgb_step, int rgb_stride, int rgb_bit_depth,
450
                    void* y_ptr, int y_stride, void* u_ptr, int u_stride,
451
                    void* v_ptr, int v_stride, int yuv_bit_depth, int width,
452
0
                    int height, const SharpYuvConversionMatrix* yuv_matrix) {
453
0
  SharpYuvOptions options;
454
0
  options.yuv_matrix = yuv_matrix;
455
0
  options.transfer_type = kSharpYuvTransferFunctionSrgb;
456
0
  return SharpYuvConvertWithOptions(
457
0
      r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, rgb_bit_depth, y_ptr, y_stride,
458
0
      u_ptr, u_stride, v_ptr, v_stride, yuv_bit_depth, width, height, &options);
459
0
}
460
461
int SharpYuvOptionsInitInternal(const SharpYuvConversionMatrix* yuv_matrix,
462
0
                                SharpYuvOptions* options, int version) {
463
0
  const int major = (version >> 24);
464
0
  const int minor = (version >> 16) & 0xff;
465
0
  if (options == NULL || yuv_matrix == NULL ||
466
0
      (major == SHARPYUV_VERSION_MAJOR && major == 0 &&
467
0
       minor != SHARPYUV_VERSION_MINOR) ||
468
0
      (major != SHARPYUV_VERSION_MAJOR)) {
469
0
    return 0;
470
0
  }
471
0
  options->yuv_matrix = yuv_matrix;
472
0
  options->transfer_type = kSharpYuvTransferFunctionSrgb;
473
0
  return 1;
474
0
}
475
476
int SharpYuvConvertWithOptions(const void* r_ptr, const void* g_ptr,
477
                               const void* b_ptr, int rgb_step, int rgb_stride,
478
                               int rgb_bit_depth, void* y_ptr, int y_stride,
479
                               void* u_ptr, int u_stride, void* v_ptr,
480
                               int v_stride, int yuv_bit_depth, int width,
481
0
                               int height, const SharpYuvOptions* options) {
482
0
  const SharpYuvConversionMatrix* yuv_matrix = options->yuv_matrix;
483
0
  SharpYuvTransferFunctionType transfer_type = options->transfer_type;
484
0
  SharpYuvConversionMatrix scaled_matrix;
485
0
  const int rgb_max = (1 << rgb_bit_depth) - 1;
486
0
  const int rgb_round = 1 << (rgb_bit_depth - 1);
487
0
  const int yuv_max = (1 << yuv_bit_depth) - 1;
488
0
  const int sfix = GetPrecisionShift(rgb_bit_depth);
489
490
0
  if (width < 1 || height < 1 || width == INT_MAX || height == INT_MAX ||
491
0
      r_ptr == NULL || g_ptr == NULL || b_ptr == NULL || y_ptr == NULL ||
492
0
      u_ptr == NULL || v_ptr == NULL) {
493
0
    return 0;
494
0
  }
495
0
  if (rgb_bit_depth != 8 && rgb_bit_depth != 10 && rgb_bit_depth != 12 &&
496
0
      rgb_bit_depth != 16) {
497
0
    return 0;
498
0
  }
499
0
  if (yuv_bit_depth != 8 && yuv_bit_depth != 10 && yuv_bit_depth != 12) {
500
0
    return 0;
501
0
  }
502
0
  if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride % 2 != 0)) {
503
    // Step/stride should be even for uint16_t buffers.
504
0
    return 0;
505
0
  }
506
0
  {
507
0
    const uint64_t yuv_bytes = (yuv_bit_depth > 8) ? 2 : 1;
508
0
    const uint64_t uv_width = (width + 1) / 2;
509
0
    const uint64_t abs_step =
510
0
        (uint64_t)((rgb_step < 0) ? -(int64_t)rgb_step : (int64_t)rgb_step);
511
0
    const uint64_t abs_stride =
512
0
        (uint64_t)((rgb_stride < 0) ? -(int64_t)rgb_stride
513
0
                                    : (int64_t)rgb_stride);
514
0
    const uint64_t total_rgb_size = (uint64_t)height * abs_stride;
515
0
    const uint64_t uv_height = (height + 1) / 2;
516
0
    const uint64_t total_y_size = (uint64_t)height * y_stride;
517
0
    const uint64_t total_u_size = uv_height * u_stride;
518
0
    const uint64_t total_v_size = uv_height * v_stride;
519
520
0
    if (y_stride < 0 || (uint64_t)y_stride < (uint64_t)width * yuv_bytes ||
521
0
        u_stride < 0 || (uint64_t)u_stride < uv_width * yuv_bytes ||
522
0
        v_stride < 0 || (uint64_t)v_stride < uv_width * yuv_bytes) {
523
0
      return 0;
524
0
    }
525
0
    if (abs_step == 0 || abs_stride < (uint64_t)width * abs_step) {
526
0
      return 0;
527
0
    }
528
0
    if (total_rgb_size != (size_t)total_rgb_size ||
529
0
        total_y_size != (size_t)total_y_size ||
530
0
        total_u_size != (size_t)total_u_size ||
531
0
        total_v_size != (size_t)total_v_size) {
532
0
      return 0;
533
0
    }
534
0
  }
535
0
  if (yuv_bit_depth > 8 &&
536
0
      (y_stride % 2 != 0 || u_stride % 2 != 0 || v_stride % 2 != 0)) {
537
    // Stride should be even for uint16_t buffers.
538
0
    return 0;
539
0
  }
540
  // The address of the function pointer is used to avoid a read race.
541
0
  SharpYuvInit((VP8CPUInfo)&SharpYuvGetCPUInfo);
542
543
  // Add scaling factor to go from rgb_bit_depth to yuv_bit_depth, to the
544
  // rgb->yuv conversion matrix.
545
0
  if (rgb_bit_depth == yuv_bit_depth) {
546
0
    memcpy(&scaled_matrix, yuv_matrix, sizeof(scaled_matrix));
547
0
  } else {
548
0
    int i;
549
0
    for (i = 0; i < 3; ++i) {
550
0
      scaled_matrix.rgb_to_y[i] =
551
0
          (yuv_matrix->rgb_to_y[i] * yuv_max + rgb_round) / rgb_max;
552
0
      scaled_matrix.rgb_to_u[i] =
553
0
          (yuv_matrix->rgb_to_u[i] * yuv_max + rgb_round) / rgb_max;
554
0
      scaled_matrix.rgb_to_v[i] =
555
0
          (yuv_matrix->rgb_to_v[i] * yuv_max + rgb_round) / rgb_max;
556
0
    }
557
0
  }
558
  // Also incorporate precision change scaling.
559
0
  scaled_matrix.rgb_to_y[3] = Shift(yuv_matrix->rgb_to_y[3], sfix);
560
0
  scaled_matrix.rgb_to_u[3] = Shift(yuv_matrix->rgb_to_u[3], sfix);
561
0
  scaled_matrix.rgb_to_v[3] = Shift(yuv_matrix->rgb_to_v[3], sfix);
562
563
0
  return DoSharpArgbToYuv(
564
0
      (const uint8_t*)r_ptr, (const uint8_t*)g_ptr, (const uint8_t*)b_ptr,
565
0
      rgb_step, rgb_stride, rgb_bit_depth, (uint8_t*)y_ptr, y_stride,
566
0
      (uint8_t*)u_ptr, u_stride, (uint8_t*)v_ptr, v_stride, yuv_bit_depth,
567
0
      width, height, &scaled_matrix, transfer_type);
568
0
}
569
570
//------------------------------------------------------------------------------