Coverage Report

Created: 2026-02-14 07:00

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/aom/av1/common/warped_motion.c
Line
Count
Source
1
/*
2
 * Copyright (c) 2016, Alliance for Open Media. All rights reserved.
3
 *
4
 * This source code is subject to the terms of the BSD 2 Clause License and
5
 * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
6
 * was not distributed with this source code in the LICENSE file, you can
7
 * obtain it at www.aomedia.org/license/software. If the Alliance for Open
8
 * Media Patent License 1.0 was not distributed with this source code in the
9
 * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
10
 */
11
12
#include <stdio.h>
13
#include <stdlib.h>
14
#include <memory.h>
15
#include <math.h>
16
#include <assert.h>
17
18
#include "config/av1_rtcd.h"
19
20
#include "av1/common/av1_common_int.h"
21
#include "av1/common/warped_motion.h"
22
#include "av1/common/scale.h"
23
24
// For warping, we really use a 6-tap filter, but we do blocks of 8 pixels
25
// at a time. The zoom/rotation/shear in the model are applied to the
26
// "fractional" position of each pixel, which therefore varies within
27
// [-1, 2) * WARPEDPIXEL_PREC_SHIFTS.
28
// We need an extra 2 taps to fit this in, for a total of 8 taps.
29
/* clang-format off */
30
const WarpedFilterCoeff av1_warped_filter[WARPEDPIXEL_PREC_SHIFTS * 3 + 1]
31
                                         [8] = {
32
  // [-1, 0)
33
  { 0,   0, 127,   1,   0, 0, 0, 0 }, { 0, - 1, 127,   2,   0, 0, 0, 0 },
34
  { 1, - 3, 127,   4, - 1, 0, 0, 0 }, { 1, - 4, 126,   6, - 2, 1, 0, 0 },
35
  { 1, - 5, 126,   8, - 3, 1, 0, 0 }, { 1, - 6, 125,  11, - 4, 1, 0, 0 },
36
  { 1, - 7, 124,  13, - 4, 1, 0, 0 }, { 2, - 8, 123,  15, - 5, 1, 0, 0 },
37
  { 2, - 9, 122,  18, - 6, 1, 0, 0 }, { 2, -10, 121,  20, - 6, 1, 0, 0 },
38
  { 2, -11, 120,  22, - 7, 2, 0, 0 }, { 2, -12, 119,  25, - 8, 2, 0, 0 },
39
  { 3, -13, 117,  27, - 8, 2, 0, 0 }, { 3, -13, 116,  29, - 9, 2, 0, 0 },
40
  { 3, -14, 114,  32, -10, 3, 0, 0 }, { 3, -15, 113,  35, -10, 2, 0, 0 },
41
  { 3, -15, 111,  37, -11, 3, 0, 0 }, { 3, -16, 109,  40, -11, 3, 0, 0 },
42
  { 3, -16, 108,  42, -12, 3, 0, 0 }, { 4, -17, 106,  45, -13, 3, 0, 0 },
43
  { 4, -17, 104,  47, -13, 3, 0, 0 }, { 4, -17, 102,  50, -14, 3, 0, 0 },
44
  { 4, -17, 100,  52, -14, 3, 0, 0 }, { 4, -18,  98,  55, -15, 4, 0, 0 },
45
  { 4, -18,  96,  58, -15, 3, 0, 0 }, { 4, -18,  94,  60, -16, 4, 0, 0 },
46
  { 4, -18,  91,  63, -16, 4, 0, 0 }, { 4, -18,  89,  65, -16, 4, 0, 0 },
47
  { 4, -18,  87,  68, -17, 4, 0, 0 }, { 4, -18,  85,  70, -17, 4, 0, 0 },
48
  { 4, -18,  82,  73, -17, 4, 0, 0 }, { 4, -18,  80,  75, -17, 4, 0, 0 },
49
  { 4, -18,  78,  78, -18, 4, 0, 0 }, { 4, -17,  75,  80, -18, 4, 0, 0 },
50
  { 4, -17,  73,  82, -18, 4, 0, 0 }, { 4, -17,  70,  85, -18, 4, 0, 0 },
51
  { 4, -17,  68,  87, -18, 4, 0, 0 }, { 4, -16,  65,  89, -18, 4, 0, 0 },
52
  { 4, -16,  63,  91, -18, 4, 0, 0 }, { 4, -16,  60,  94, -18, 4, 0, 0 },
53
  { 3, -15,  58,  96, -18, 4, 0, 0 }, { 4, -15,  55,  98, -18, 4, 0, 0 },
54
  { 3, -14,  52, 100, -17, 4, 0, 0 }, { 3, -14,  50, 102, -17, 4, 0, 0 },
55
  { 3, -13,  47, 104, -17, 4, 0, 0 }, { 3, -13,  45, 106, -17, 4, 0, 0 },
56
  { 3, -12,  42, 108, -16, 3, 0, 0 }, { 3, -11,  40, 109, -16, 3, 0, 0 },
57
  { 3, -11,  37, 111, -15, 3, 0, 0 }, { 2, -10,  35, 113, -15, 3, 0, 0 },
58
  { 3, -10,  32, 114, -14, 3, 0, 0 }, { 2, - 9,  29, 116, -13, 3, 0, 0 },
59
  { 2, - 8,  27, 117, -13, 3, 0, 0 }, { 2, - 8,  25, 119, -12, 2, 0, 0 },
60
  { 2, - 7,  22, 120, -11, 2, 0, 0 }, { 1, - 6,  20, 121, -10, 2, 0, 0 },
61
  { 1, - 6,  18, 122, - 9, 2, 0, 0 }, { 1, - 5,  15, 123, - 8, 2, 0, 0 },
62
  { 1, - 4,  13, 124, - 7, 1, 0, 0 }, { 1, - 4,  11, 125, - 6, 1, 0, 0 },
63
  { 1, - 3,   8, 126, - 5, 1, 0, 0 }, { 1, - 2,   6, 126, - 4, 1, 0, 0 },
64
  { 0, - 1,   4, 127, - 3, 1, 0, 0 }, { 0,   0,   2, 127, - 1, 0, 0, 0 },
65
66
  // [0, 1)
67
  { 0,  0,   0, 127,   1,   0,  0,  0}, { 0,  0,  -1, 127,   2,   0,  0,  0},
68
  { 0,  1,  -3, 127,   4,  -2,  1,  0}, { 0,  1,  -5, 127,   6,  -2,  1,  0},
69
  { 0,  2,  -6, 126,   8,  -3,  1,  0}, {-1,  2,  -7, 126,  11,  -4,  2, -1},
70
  {-1,  3,  -8, 125,  13,  -5,  2, -1}, {-1,  3, -10, 124,  16,  -6,  3, -1},
71
  {-1,  4, -11, 123,  18,  -7,  3, -1}, {-1,  4, -12, 122,  20,  -7,  3, -1},
72
  {-1,  4, -13, 121,  23,  -8,  3, -1}, {-2,  5, -14, 120,  25,  -9,  4, -1},
73
  {-1,  5, -15, 119,  27, -10,  4, -1}, {-1,  5, -16, 118,  30, -11,  4, -1},
74
  {-2,  6, -17, 116,  33, -12,  5, -1}, {-2,  6, -17, 114,  35, -12,  5, -1},
75
  {-2,  6, -18, 113,  38, -13,  5, -1}, {-2,  7, -19, 111,  41, -14,  6, -2},
76
  {-2,  7, -19, 110,  43, -15,  6, -2}, {-2,  7, -20, 108,  46, -15,  6, -2},
77
  {-2,  7, -20, 106,  49, -16,  6, -2}, {-2,  7, -21, 104,  51, -16,  7, -2},
78
  {-2,  7, -21, 102,  54, -17,  7, -2}, {-2,  8, -21, 100,  56, -18,  7, -2},
79
  {-2,  8, -22,  98,  59, -18,  7, -2}, {-2,  8, -22,  96,  62, -19,  7, -2},
80
  {-2,  8, -22,  94,  64, -19,  7, -2}, {-2,  8, -22,  91,  67, -20,  8, -2},
81
  {-2,  8, -22,  89,  69, -20,  8, -2}, {-2,  8, -22,  87,  72, -21,  8, -2},
82
  {-2,  8, -21,  84,  74, -21,  8, -2}, {-2,  8, -22,  82,  77, -21,  8, -2},
83
  {-2,  8, -21,  79,  79, -21,  8, -2}, {-2,  8, -21,  77,  82, -22,  8, -2},
84
  {-2,  8, -21,  74,  84, -21,  8, -2}, {-2,  8, -21,  72,  87, -22,  8, -2},
85
  {-2,  8, -20,  69,  89, -22,  8, -2}, {-2,  8, -20,  67,  91, -22,  8, -2},
86
  {-2,  7, -19,  64,  94, -22,  8, -2}, {-2,  7, -19,  62,  96, -22,  8, -2},
87
  {-2,  7, -18,  59,  98, -22,  8, -2}, {-2,  7, -18,  56, 100, -21,  8, -2},
88
  {-2,  7, -17,  54, 102, -21,  7, -2}, {-2,  7, -16,  51, 104, -21,  7, -2},
89
  {-2,  6, -16,  49, 106, -20,  7, -2}, {-2,  6, -15,  46, 108, -20,  7, -2},
90
  {-2,  6, -15,  43, 110, -19,  7, -2}, {-2,  6, -14,  41, 111, -19,  7, -2},
91
  {-1,  5, -13,  38, 113, -18,  6, -2}, {-1,  5, -12,  35, 114, -17,  6, -2},
92
  {-1,  5, -12,  33, 116, -17,  6, -2}, {-1,  4, -11,  30, 118, -16,  5, -1},
93
  {-1,  4, -10,  27, 119, -15,  5, -1}, {-1,  4,  -9,  25, 120, -14,  5, -2},
94
  {-1,  3,  -8,  23, 121, -13,  4, -1}, {-1,  3,  -7,  20, 122, -12,  4, -1},
95
  {-1,  3,  -7,  18, 123, -11,  4, -1}, {-1,  3,  -6,  16, 124, -10,  3, -1},
96
  {-1,  2,  -5,  13, 125,  -8,  3, -1}, {-1,  2,  -4,  11, 126,  -7,  2, -1},
97
  { 0,  1,  -3,   8, 126,  -6,  2,  0}, { 0,  1,  -2,   6, 127,  -5,  1,  0},
98
  { 0,  1,  -2,   4, 127,  -3,  1,  0}, { 0,  0,   0,   2, 127,  -1,  0,  0},
99
100
  // [1, 2)
101
  { 0, 0, 0,   1, 127,   0,   0, 0 }, { 0, 0, 0, - 1, 127,   2,   0, 0 },
102
  { 0, 0, 1, - 3, 127,   4, - 1, 0 }, { 0, 0, 1, - 4, 126,   6, - 2, 1 },
103
  { 0, 0, 1, - 5, 126,   8, - 3, 1 }, { 0, 0, 1, - 6, 125,  11, - 4, 1 },
104
  { 0, 0, 1, - 7, 124,  13, - 4, 1 }, { 0, 0, 2, - 8, 123,  15, - 5, 1 },
105
  { 0, 0, 2, - 9, 122,  18, - 6, 1 }, { 0, 0, 2, -10, 121,  20, - 6, 1 },
106
  { 0, 0, 2, -11, 120,  22, - 7, 2 }, { 0, 0, 2, -12, 119,  25, - 8, 2 },
107
  { 0, 0, 3, -13, 117,  27, - 8, 2 }, { 0, 0, 3, -13, 116,  29, - 9, 2 },
108
  { 0, 0, 3, -14, 114,  32, -10, 3 }, { 0, 0, 3, -15, 113,  35, -10, 2 },
109
  { 0, 0, 3, -15, 111,  37, -11, 3 }, { 0, 0, 3, -16, 109,  40, -11, 3 },
110
  { 0, 0, 3, -16, 108,  42, -12, 3 }, { 0, 0, 4, -17, 106,  45, -13, 3 },
111
  { 0, 0, 4, -17, 104,  47, -13, 3 }, { 0, 0, 4, -17, 102,  50, -14, 3 },
112
  { 0, 0, 4, -17, 100,  52, -14, 3 }, { 0, 0, 4, -18,  98,  55, -15, 4 },
113
  { 0, 0, 4, -18,  96,  58, -15, 3 }, { 0, 0, 4, -18,  94,  60, -16, 4 },
114
  { 0, 0, 4, -18,  91,  63, -16, 4 }, { 0, 0, 4, -18,  89,  65, -16, 4 },
115
  { 0, 0, 4, -18,  87,  68, -17, 4 }, { 0, 0, 4, -18,  85,  70, -17, 4 },
116
  { 0, 0, 4, -18,  82,  73, -17, 4 }, { 0, 0, 4, -18,  80,  75, -17, 4 },
117
  { 0, 0, 4, -18,  78,  78, -18, 4 }, { 0, 0, 4, -17,  75,  80, -18, 4 },
118
  { 0, 0, 4, -17,  73,  82, -18, 4 }, { 0, 0, 4, -17,  70,  85, -18, 4 },
119
  { 0, 0, 4, -17,  68,  87, -18, 4 }, { 0, 0, 4, -16,  65,  89, -18, 4 },
120
  { 0, 0, 4, -16,  63,  91, -18, 4 }, { 0, 0, 4, -16,  60,  94, -18, 4 },
121
  { 0, 0, 3, -15,  58,  96, -18, 4 }, { 0, 0, 4, -15,  55,  98, -18, 4 },
122
  { 0, 0, 3, -14,  52, 100, -17, 4 }, { 0, 0, 3, -14,  50, 102, -17, 4 },
123
  { 0, 0, 3, -13,  47, 104, -17, 4 }, { 0, 0, 3, -13,  45, 106, -17, 4 },
124
  { 0, 0, 3, -12,  42, 108, -16, 3 }, { 0, 0, 3, -11,  40, 109, -16, 3 },
125
  { 0, 0, 3, -11,  37, 111, -15, 3 }, { 0, 0, 2, -10,  35, 113, -15, 3 },
126
  { 0, 0, 3, -10,  32, 114, -14, 3 }, { 0, 0, 2, - 9,  29, 116, -13, 3 },
127
  { 0, 0, 2, - 8,  27, 117, -13, 3 }, { 0, 0, 2, - 8,  25, 119, -12, 2 },
128
  { 0, 0, 2, - 7,  22, 120, -11, 2 }, { 0, 0, 1, - 6,  20, 121, -10, 2 },
129
  { 0, 0, 1, - 6,  18, 122, - 9, 2 }, { 0, 0, 1, - 5,  15, 123, - 8, 2 },
130
  { 0, 0, 1, - 4,  13, 124, - 7, 1 }, { 0, 0, 1, - 4,  11, 125, - 6, 1 },
131
  { 0, 0, 1, - 3,   8, 126, - 5, 1 }, { 0, 0, 1, - 2,   6, 126, - 4, 1 },
132
  { 0, 0, 0, - 1,   4, 127, - 3, 1 }, { 0, 0, 0,   0,   2, 127, - 1, 0 },
133
  // dummy (replicate row index 191)
134
  { 0, 0, 0,   0,   2, 127, - 1, 0 },
135
};
136
137
/* clang-format on */
138
139
845k
#define DIV_LUT_PREC_BITS 14
140
845k
#define DIV_LUT_BITS 8
141
#define DIV_LUT_NUM (1 << DIV_LUT_BITS)
142
143
static const uint16_t div_lut[DIV_LUT_NUM + 1] = {
144
  16384, 16320, 16257, 16194, 16132, 16070, 16009, 15948, 15888, 15828, 15768,
145
  15709, 15650, 15592, 15534, 15477, 15420, 15364, 15308, 15252, 15197, 15142,
146
  15087, 15033, 14980, 14926, 14873, 14821, 14769, 14717, 14665, 14614, 14564,
147
  14513, 14463, 14413, 14364, 14315, 14266, 14218, 14170, 14122, 14075, 14028,
148
  13981, 13935, 13888, 13843, 13797, 13752, 13707, 13662, 13618, 13574, 13530,
149
  13487, 13443, 13400, 13358, 13315, 13273, 13231, 13190, 13148, 13107, 13066,
150
  13026, 12985, 12945, 12906, 12866, 12827, 12788, 12749, 12710, 12672, 12633,
151
  12596, 12558, 12520, 12483, 12446, 12409, 12373, 12336, 12300, 12264, 12228,
152
  12193, 12157, 12122, 12087, 12053, 12018, 11984, 11950, 11916, 11882, 11848,
153
  11815, 11782, 11749, 11716, 11683, 11651, 11619, 11586, 11555, 11523, 11491,
154
  11460, 11429, 11398, 11367, 11336, 11305, 11275, 11245, 11215, 11185, 11155,
155
  11125, 11096, 11067, 11038, 11009, 10980, 10951, 10923, 10894, 10866, 10838,
156
  10810, 10782, 10755, 10727, 10700, 10673, 10645, 10618, 10592, 10565, 10538,
157
  10512, 10486, 10460, 10434, 10408, 10382, 10356, 10331, 10305, 10280, 10255,
158
  10230, 10205, 10180, 10156, 10131, 10107, 10082, 10058, 10034, 10010, 9986,
159
  9963,  9939,  9916,  9892,  9869,  9846,  9823,  9800,  9777,  9754,  9732,
160
  9709,  9687,  9664,  9642,  9620,  9598,  9576,  9554,  9533,  9511,  9489,
161
  9468,  9447,  9425,  9404,  9383,  9362,  9341,  9321,  9300,  9279,  9259,
162
  9239,  9218,  9198,  9178,  9158,  9138,  9118,  9098,  9079,  9059,  9039,
163
  9020,  9001,  8981,  8962,  8943,  8924,  8905,  8886,  8867,  8849,  8830,
164
  8812,  8793,  8775,  8756,  8738,  8720,  8702,  8684,  8666,  8648,  8630,
165
  8613,  8595,  8577,  8560,  8542,  8525,  8508,  8490,  8473,  8456,  8439,
166
  8422,  8405,  8389,  8372,  8355,  8339,  8322,  8306,  8289,  8273,  8257,
167
  8240,  8224,  8208,  8192,
168
};
169
170
// Decomposes a divisor D such that 1/D = y/2^shift, where y is returned
171
// at precision of DIV_LUT_PREC_BITS along with the shift.
172
269k
static int16_t resolve_divisor_64(uint64_t D, int16_t *shift) {
173
269k
  int64_t f;
174
269k
  *shift = (int16_t)((D >> 32) ? get_msb((unsigned int)(D >> 32)) + 32
175
269k
                               : get_msb((unsigned int)D));
176
  // e is obtained from D after resetting the most significant 1 bit.
177
269k
  const int64_t e = D - ((uint64_t)1 << *shift);
178
  // Get the most significant DIV_LUT_BITS (8) bits of e into f
179
269k
  if (*shift > DIV_LUT_BITS)
180
269k
    f = ROUND_POWER_OF_TWO_64(e, *shift - DIV_LUT_BITS);
181
0
  else
182
0
    f = e << (DIV_LUT_BITS - *shift);
183
269k
  assert(f <= DIV_LUT_NUM);
184
269k
  *shift += DIV_LUT_PREC_BITS;
185
  // Use f as lookup into the precomputed table of multipliers
186
269k
  return div_lut[f];
187
269k
}
188
189
575k
static int16_t resolve_divisor_32(uint32_t D, int16_t *shift) {
190
575k
  int32_t f;
191
575k
  *shift = get_msb(D);
192
  // e is obtained from D after resetting the most significant 1 bit.
193
575k
  const int32_t e = D - ((uint32_t)1 << *shift);
194
  // Get the most significant DIV_LUT_BITS (8) bits of e into f
195
575k
  if (*shift > DIV_LUT_BITS)
196
575k
    f = ROUND_POWER_OF_TWO(e, *shift - DIV_LUT_BITS);
197
84
  else
198
84
    f = e << (DIV_LUT_BITS - *shift);
199
575k
  assert(f <= DIV_LUT_NUM);
200
575k
  *shift += DIV_LUT_PREC_BITS;
201
  // Use f as lookup into the precomputed table of multipliers
202
575k
  return div_lut[f];
203
575k
}
204
205
576k
static int is_affine_valid(const WarpedMotionParams *const wm) {
206
576k
  const int32_t *mat = wm->wmmat;
207
576k
  return (mat[2] > 0);
208
576k
}
209
210
static int is_affine_shear_allowed(int16_t alpha, int16_t beta, int16_t gamma,
211
575k
                                   int16_t delta) {
212
575k
  if ((4 * abs(alpha) + 7 * abs(beta) >= (1 << WARPEDMODEL_PREC_BITS)) ||
213
556k
      (4 * abs(gamma) + 4 * abs(delta) >= (1 << WARPEDMODEL_PREC_BITS)))
214
24.6k
    return 0;
215
551k
  else
216
551k
    return 1;
217
575k
}
218
219
#ifndef NDEBUG
220
// Check that the given warp model satisfies the relevant constraints for
221
// its stated model type
222
576k
static void check_model_consistency(WarpedMotionParams *wm) {
223
576k
  switch (wm->wmtype) {
224
287k
    case IDENTITY:
225
287k
      assert(wm->wmmat[0] == 0);
226
287k
      assert(wm->wmmat[1] == 0);
227
287k
      AOM_FALLTHROUGH_INTENDED;
228
289k
    case TRANSLATION:
229
289k
      assert(wm->wmmat[2] == 1 << WARPEDMODEL_PREC_BITS);
230
289k
      assert(wm->wmmat[3] == 0);
231
289k
      AOM_FALLTHROUGH_INTENDED;
232
303k
    case ROTZOOM:
233
303k
      assert(wm->wmmat[4] == -wm->wmmat[3]);
234
303k
      assert(wm->wmmat[5] == wm->wmmat[2]);
235
303k
      AOM_FALLTHROUGH_INTENDED;
236
576k
    case AFFINE: break;
237
0
    default: assert(0 && "Bad wmtype");
238
576k
  }
239
576k
}
240
#endif  // NDEBUG
241
242
// Returns 1 on success or 0 on an invalid affine set
243
576k
int av1_get_shear_params(WarpedMotionParams *wm) {
244
576k
#ifndef NDEBUG
245
  // Check that models have been constructed sensibly
246
  // This is a good place to check, because this function does not need to
247
  // be called until after model construction is complete, but must be called
248
  // before the model can be used for prediction.
249
576k
  check_model_consistency(wm);
250
576k
#endif  // NDEBUG
251
252
576k
  const int32_t *mat = wm->wmmat;
253
576k
  if (!is_affine_valid(wm)) return 0;
254
255
575k
  wm->alpha =
256
575k
      clamp(mat[2] - (1 << WARPEDMODEL_PREC_BITS), INT16_MIN, INT16_MAX);
257
575k
  wm->beta = clamp(mat[3], INT16_MIN, INT16_MAX);
258
575k
  int16_t shift;
259
575k
  int16_t y = resolve_divisor_32(abs(mat[2]), &shift) * (mat[2] < 0 ? -1 : 1);
260
575k
  int64_t v = ((int64_t)mat[4] * (1 << WARPEDMODEL_PREC_BITS)) * y;
261
575k
  wm->gamma =
262
575k
      clamp((int)ROUND_POWER_OF_TWO_SIGNED_64(v, shift), INT16_MIN, INT16_MAX);
263
575k
  v = ((int64_t)mat[3] * mat[4]) * y;
264
575k
  wm->delta = clamp(mat[5] - (int)ROUND_POWER_OF_TWO_SIGNED_64(v, shift) -
265
575k
                        (1 << WARPEDMODEL_PREC_BITS),
266
575k
                    INT16_MIN, INT16_MAX);
267
268
575k
  wm->alpha = ROUND_POWER_OF_TWO_SIGNED(wm->alpha, WARP_PARAM_REDUCE_BITS) *
269
575k
              (1 << WARP_PARAM_REDUCE_BITS);
270
575k
  wm->beta = ROUND_POWER_OF_TWO_SIGNED(wm->beta, WARP_PARAM_REDUCE_BITS) *
271
575k
             (1 << WARP_PARAM_REDUCE_BITS);
272
575k
  wm->gamma = ROUND_POWER_OF_TWO_SIGNED(wm->gamma, WARP_PARAM_REDUCE_BITS) *
273
575k
              (1 << WARP_PARAM_REDUCE_BITS);
274
575k
  wm->delta = ROUND_POWER_OF_TWO_SIGNED(wm->delta, WARP_PARAM_REDUCE_BITS) *
275
575k
              (1 << WARP_PARAM_REDUCE_BITS);
276
277
575k
  if (!is_affine_shear_allowed(wm->alpha, wm->beta, wm->gamma, wm->delta))
278
24.6k
    return 0;
279
280
551k
  return 1;
281
575k
}
282
283
#if CONFIG_AV1_HIGHBITDEPTH
284
/* Note: For an explanation of the warp algorithm, and some notes on bit widths
285
    for hardware implementations, see the comments above av1_warp_affine_c
286
*/
287
void av1_highbd_warp_affine_c(const int32_t *mat, const uint16_t *ref,
288
                              int width, int height, int stride, uint16_t *pred,
289
                              int p_col, int p_row, int p_width, int p_height,
290
                              int p_stride, int subsampling_x,
291
                              int subsampling_y, int bd,
292
                              ConvolveParams *conv_params, int16_t alpha,
293
0
                              int16_t beta, int16_t gamma, int16_t delta) {
294
0
  int32_t tmp[15 * 8];
295
0
  const int reduce_bits_horiz = conv_params->round_0;
296
0
  const int reduce_bits_vert = conv_params->is_compound
297
0
                                   ? conv_params->round_1
298
0
                                   : 2 * FILTER_BITS - reduce_bits_horiz;
299
0
  const int max_bits_horiz = bd + FILTER_BITS + 1 - reduce_bits_horiz;
300
0
  const int offset_bits_horiz = bd + FILTER_BITS - 1;
301
0
  const int offset_bits_vert = bd + 2 * FILTER_BITS - reduce_bits_horiz;
302
0
  const int round_bits =
303
0
      2 * FILTER_BITS - conv_params->round_0 - conv_params->round_1;
304
0
  const int offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0;
305
0
  (void)max_bits_horiz;
306
0
  assert(IMPLIES(conv_params->is_compound, conv_params->dst != NULL));
307
308
  // Check that, even with 12-bit input, the intermediate values will fit
309
  // into an unsigned 16-bit intermediate array.
310
0
  assert(bd + FILTER_BITS + 2 - conv_params->round_0 <= 16);
311
312
0
  for (int i = p_row; i < p_row + p_height; i += 8) {
313
0
    for (int j = p_col; j < p_col + p_width; j += 8) {
314
      // Calculate the center of this 8x8 block,
315
      // project to luma coordinates (if in a subsampled chroma plane),
316
      // apply the affine transformation,
317
      // then convert back to the original coordinates (if necessary)
318
0
      const int32_t src_x = (j + 4) << subsampling_x;
319
0
      const int32_t src_y = (i + 4) << subsampling_y;
320
0
      const int64_t dst_x =
321
0
          (int64_t)mat[2] * src_x + (int64_t)mat[3] * src_y + (int64_t)mat[0];
322
0
      const int64_t dst_y =
323
0
          (int64_t)mat[4] * src_x + (int64_t)mat[5] * src_y + (int64_t)mat[1];
324
0
      const int64_t x4 = dst_x >> subsampling_x;
325
0
      const int64_t y4 = dst_y >> subsampling_y;
326
327
0
      const int32_t ix4 = (int32_t)(x4 >> WARPEDMODEL_PREC_BITS);
328
0
      int32_t sx4 = x4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
329
0
      const int32_t iy4 = (int32_t)(y4 >> WARPEDMODEL_PREC_BITS);
330
0
      int32_t sy4 = y4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
331
332
0
      sx4 += alpha * (-4) + beta * (-4);
333
0
      sy4 += gamma * (-4) + delta * (-4);
334
335
0
      sx4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
336
0
      sy4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
337
338
      // Horizontal filter
339
0
      for (int k = -7; k < 8; ++k) {
340
0
        const int iy = clamp(iy4 + k, 0, height - 1);
341
342
0
        int sx = sx4 + beta * (k + 4);
343
0
        for (int l = -4; l < 4; ++l) {
344
0
          int ix = ix4 + l - 3;
345
0
          const int offs = ROUND_POWER_OF_TWO(sx, WARPEDDIFF_PREC_BITS) +
346
0
                           WARPEDPIXEL_PREC_SHIFTS;
347
0
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
348
0
          const WarpedFilterCoeff *coeffs = av1_warped_filter[offs];
349
350
0
          int32_t sum = 1 << offset_bits_horiz;
351
0
          for (int m = 0; m < 8; ++m) {
352
0
            const int sample_x = clamp(ix + m, 0, width - 1);
353
0
            sum += ref[iy * stride + sample_x] * coeffs[m];
354
0
          }
355
0
          sum = ROUND_POWER_OF_TWO(sum, reduce_bits_horiz);
356
0
          assert(0 <= sum && sum < (1 << max_bits_horiz));
357
0
          tmp[(k + 7) * 8 + (l + 4)] = sum;
358
0
          sx += alpha;
359
0
        }
360
0
      }
361
362
      // Vertical filter
363
0
      for (int k = -4; k < AOMMIN(4, p_row + p_height - i - 4); ++k) {
364
0
        int sy = sy4 + delta * (k + 4);
365
0
        for (int l = -4; l < AOMMIN(4, p_col + p_width - j - 4); ++l) {
366
0
          const int offs = ROUND_POWER_OF_TWO(sy, WARPEDDIFF_PREC_BITS) +
367
0
                           WARPEDPIXEL_PREC_SHIFTS;
368
0
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
369
0
          const WarpedFilterCoeff *coeffs = av1_warped_filter[offs];
370
371
0
          int32_t sum = 1 << offset_bits_vert;
372
0
          for (int m = 0; m < 8; ++m) {
373
0
            sum += tmp[(k + m + 4) * 8 + (l + 4)] * coeffs[m];
374
0
          }
375
376
0
          if (conv_params->is_compound) {
377
0
            CONV_BUF_TYPE *p =
378
0
                &conv_params
379
0
                     ->dst[(i - p_row + k + 4) * conv_params->dst_stride +
380
0
                           (j - p_col + l + 4)];
381
0
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
382
0
            if (conv_params->do_average) {
383
0
              uint16_t *dst16 =
384
0
                  &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
385
0
              int32_t tmp32 = *p;
386
0
              if (conv_params->use_dist_wtd_comp_avg) {
387
0
                tmp32 = tmp32 * conv_params->fwd_offset +
388
0
                        sum * conv_params->bck_offset;
389
0
                tmp32 = tmp32 >> DIST_PRECISION_BITS;
390
0
              } else {
391
0
                tmp32 += sum;
392
0
                tmp32 = tmp32 >> 1;
393
0
              }
394
0
              tmp32 = tmp32 - (1 << (offset_bits - conv_params->round_1)) -
395
0
                      (1 << (offset_bits - conv_params->round_1 - 1));
396
0
              *dst16 =
397
0
                  clip_pixel_highbd(ROUND_POWER_OF_TWO(tmp32, round_bits), bd);
398
0
            } else {
399
0
              *p = sum;
400
0
            }
401
0
          } else {
402
0
            uint16_t *p =
403
0
                &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
404
0
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
405
0
            assert(0 <= sum && sum < (1 << (bd + 2)));
406
0
            *p = clip_pixel_highbd(sum - (1 << (bd - 1)) - (1 << bd), bd);
407
0
          }
408
0
          sy += gamma;
409
0
        }
410
0
      }
411
0
    }
412
0
  }
413
0
}
414
415
void highbd_warp_plane(WarpedMotionParams *wm, const uint16_t *const ref,
416
                       int width, int height, int stride, uint16_t *const pred,
417
                       int p_col, int p_row, int p_width, int p_height,
418
                       int p_stride, int subsampling_x, int subsampling_y,
419
251k
                       int bd, ConvolveParams *conv_params) {
420
251k
  const int32_t *const mat = wm->wmmat;
421
251k
  const int16_t alpha = wm->alpha;
422
251k
  const int16_t beta = wm->beta;
423
251k
  const int16_t gamma = wm->gamma;
424
251k
  const int16_t delta = wm->delta;
425
426
251k
  av1_highbd_warp_affine(mat, ref, width, height, stride, pred, p_col, p_row,
427
251k
                         p_width, p_height, p_stride, subsampling_x,
428
251k
                         subsampling_y, bd, conv_params, alpha, beta, gamma,
429
251k
                         delta);
430
251k
}
431
#endif  // CONFIG_AV1_HIGHBITDEPTH
432
433
/* The warp filter for ROTZOOM and AFFINE models works as follows:
434
   * Split the input into 8x8 blocks
435
   * For each block, project the point (4, 4) within the block, to get the
436
     overall block position. Split into integer and fractional coordinates,
437
     maintaining full WARPEDMODEL precision
438
   * Filter horizontally: Generate 15 rows of 8 pixels each. Each pixel gets a
439
     variable horizontal offset. This means that, while the rows of the
440
     intermediate buffer align with the rows of the *reference* image, the
441
     columns align with the columns of the *destination* image.
442
   * Filter vertically: Generate the output block (up to 8x8 pixels, but if the
443
     destination is too small we crop the output at this stage). Each pixel has
444
     a variable vertical offset, so that the resulting rows are aligned with
445
     the rows of the destination image.
446
447
   To accomplish these alignments, we factor the warp matrix as a
448
   product of two shear / asymmetric zoom matrices:
449
   / a b \  = /   1       0    \ * / 1+alpha  beta \
450
   \ c d /    \ gamma  1+delta /   \    0      1   /
451
   where a, b, c, d are wmmat[2], wmmat[3], wmmat[4], wmmat[5] respectively.
452
   The horizontal shear (with alpha and beta) is applied first,
453
   then the vertical shear (with gamma and delta) is applied second.
454
455
   The only limitation is that, to fit this in a fixed 8-tap filter size,
456
   the fractional pixel offsets must be at most +-1. Since the horizontal filter
457
   generates 15 rows of 8 columns, and the initial point we project is at (4, 4)
458
   within the block, the parameters must satisfy
459
   4 * |alpha| + 7 * |beta| <= 1   and   4 * |gamma| + 4 * |delta| <= 1
460
   for this filter to be applicable.
461
462
   Note: This function assumes that the caller has done all of the relevant
463
   checks, ie. that we have a ROTZOOM or AFFINE model, that wm[4] and wm[5]
464
   are set appropriately (if using a ROTZOOM model), and that alpha, beta,
465
   gamma, delta are all in range.
466
467
   TODO(rachelbarker): Maybe support scaled references?
468
*/
469
/* A note on hardware implementation:
470
    The warp filter is intended to be implementable using the same hardware as
471
    the high-precision convolve filters from the loop-restoration and
472
    convolve-round experiments.
473
474
    For a single filter stage, considering all of the coefficient sets for the
475
    warp filter and the regular convolution filter, an input in the range
476
    [0, 2^k - 1] is mapped into the range [-56 * (2^k - 1), 184 * (2^k - 1)]
477
    before rounding.
478
479
    Allowing for some changes to the filter coefficient sets, call the range
480
    [-64 * 2^k, 192 * 2^k]. Then, if we initialize the accumulator to 64 * 2^k,
481
    we can replace this by the range [0, 256 * 2^k], which can be stored in an
482
    unsigned value with 8 + k bits.
483
484
    This allows the derivation of the appropriate bit widths and offsets for
485
    the various intermediate values: If
486
487
    F := FILTER_BITS = 7 (or else the above ranges need adjusting)
488
         So a *single* filter stage maps a k-bit input to a (k + F + 1)-bit
489
         intermediate value.
490
    H := ROUND0_BITS
491
    V := VERSHEAR_REDUCE_PREC_BITS
492
    (and note that we must have H + V = 2*F for the output to have the same
493
     scale as the input)
494
495
    then we end up with the following offsets and ranges:
496
    Horizontal filter: Apply an offset of 1 << (bd + F - 1), sum fits into a
497
                       uint{bd + F + 1}
498
    After rounding: The values stored in 'tmp' fit into a uint{bd + F + 1 - H}.
499
    Vertical filter: Apply an offset of 1 << (bd + 2*F - H), sum fits into a
500
                     uint{bd + 2*F + 2 - H}
501
    After rounding: The final value, before undoing the offset, fits into a
502
                    uint{bd + 2}.
503
504
    Then we need to undo the offsets before clamping to a pixel. Note that,
505
    if we do this at the end, the amount to subtract is actually independent
506
    of H and V:
507
508
    offset to subtract = (1 << ((bd + F - 1) - H + F - V)) +
509
                         (1 << ((bd + 2*F - H) - V))
510
                      == (1 << (bd - 1)) + (1 << bd)
511
512
    This allows us to entirely avoid clamping in both the warp filter and
513
    the convolve-round experiment. As of the time of writing, the Wiener filter
514
    from loop-restoration can encode a central coefficient up to 216, which
515
    leads to a maximum value of about 282 * 2^k after applying the offset.
516
    So in that case we still need to clamp.
517
*/
518
void av1_warp_affine_c(const int32_t *mat, const uint8_t *ref, int width,
519
                       int height, int stride, uint8_t *pred, int p_col,
520
                       int p_row, int p_width, int p_height, int p_stride,
521
                       int subsampling_x, int subsampling_y,
522
                       ConvolveParams *conv_params, int16_t alpha, int16_t beta,
523
0
                       int16_t gamma, int16_t delta) {
524
0
  int32_t tmp[15 * 8];
525
0
  const int bd = 8;
526
0
  const int reduce_bits_horiz = conv_params->round_0;
527
0
  const int reduce_bits_vert = conv_params->is_compound
528
0
                                   ? conv_params->round_1
529
0
                                   : 2 * FILTER_BITS - reduce_bits_horiz;
530
0
  const int max_bits_horiz = bd + FILTER_BITS + 1 - reduce_bits_horiz;
531
0
  const int offset_bits_horiz = bd + FILTER_BITS - 1;
532
0
  const int offset_bits_vert = bd + 2 * FILTER_BITS - reduce_bits_horiz;
533
0
  const int round_bits =
534
0
      2 * FILTER_BITS - conv_params->round_0 - conv_params->round_1;
535
0
  const int offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0;
536
0
  (void)max_bits_horiz;
537
0
  assert(IMPLIES(conv_params->is_compound, conv_params->dst != NULL));
538
0
  assert(IMPLIES(conv_params->do_average, conv_params->is_compound));
539
540
0
  for (int i = p_row; i < p_row + p_height; i += 8) {
541
0
    for (int j = p_col; j < p_col + p_width; j += 8) {
542
      // Calculate the center of this 8x8 block,
543
      // project to luma coordinates (if in a subsampled chroma plane),
544
      // apply the affine transformation,
545
      // then convert back to the original coordinates (if necessary)
546
0
      const int32_t src_x = (j + 4) << subsampling_x;
547
0
      const int32_t src_y = (i + 4) << subsampling_y;
548
0
      const int64_t dst_x =
549
0
          (int64_t)mat[2] * src_x + (int64_t)mat[3] * src_y + (int64_t)mat[0];
550
0
      const int64_t dst_y =
551
0
          (int64_t)mat[4] * src_x + (int64_t)mat[5] * src_y + (int64_t)mat[1];
552
0
      const int64_t x4 = dst_x >> subsampling_x;
553
0
      const int64_t y4 = dst_y >> subsampling_y;
554
555
0
      int32_t ix4 = (int32_t)(x4 >> WARPEDMODEL_PREC_BITS);
556
0
      int32_t sx4 = x4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
557
0
      int32_t iy4 = (int32_t)(y4 >> WARPEDMODEL_PREC_BITS);
558
0
      int32_t sy4 = y4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
559
560
0
      sx4 += alpha * (-4) + beta * (-4);
561
0
      sy4 += gamma * (-4) + delta * (-4);
562
563
0
      sx4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
564
0
      sy4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
565
566
      // Horizontal filter
567
0
      for (int k = -7; k < 8; ++k) {
568
        // Clamp to top/bottom edge of the frame
569
0
        const int iy = clamp(iy4 + k, 0, height - 1);
570
571
0
        int sx = sx4 + beta * (k + 4);
572
573
0
        for (int l = -4; l < 4; ++l) {
574
0
          int ix = ix4 + l - 3;
575
          // At this point, sx = sx4 + alpha * l + beta * k
576
0
          const int offs = ROUND_POWER_OF_TWO(sx, WARPEDDIFF_PREC_BITS) +
577
0
                           WARPEDPIXEL_PREC_SHIFTS;
578
0
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
579
0
          const WarpedFilterCoeff *coeffs = av1_warped_filter[offs];
580
581
0
          int32_t sum = 1 << offset_bits_horiz;
582
0
          for (int m = 0; m < 8; ++m) {
583
            // Clamp to left/right edge of the frame
584
0
            const int sample_x = clamp(ix + m, 0, width - 1);
585
586
0
            sum += ref[iy * stride + sample_x] * coeffs[m];
587
0
          }
588
0
          sum = ROUND_POWER_OF_TWO(sum, reduce_bits_horiz);
589
0
          assert(0 <= sum && sum < (1 << max_bits_horiz));
590
0
          tmp[(k + 7) * 8 + (l + 4)] = sum;
591
0
          sx += alpha;
592
0
        }
593
0
      }
594
595
      // Vertical filter
596
0
      for (int k = -4; k < AOMMIN(4, p_row + p_height - i - 4); ++k) {
597
0
        int sy = sy4 + delta * (k + 4);
598
0
        for (int l = -4; l < AOMMIN(4, p_col + p_width - j - 4); ++l) {
599
          // At this point, sy = sy4 + gamma * l + delta * k
600
0
          const int offs = ROUND_POWER_OF_TWO(sy, WARPEDDIFF_PREC_BITS) +
601
0
                           WARPEDPIXEL_PREC_SHIFTS;
602
0
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
603
0
          const WarpedFilterCoeff *coeffs = av1_warped_filter[offs];
604
605
0
          int32_t sum = 1 << offset_bits_vert;
606
0
          for (int m = 0; m < 8; ++m) {
607
0
            sum += tmp[(k + m + 4) * 8 + (l + 4)] * coeffs[m];
608
0
          }
609
610
0
          if (conv_params->is_compound) {
611
0
            CONV_BUF_TYPE *p =
612
0
                &conv_params
613
0
                     ->dst[(i - p_row + k + 4) * conv_params->dst_stride +
614
0
                           (j - p_col + l + 4)];
615
0
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
616
0
            if (conv_params->do_average) {
617
0
              uint8_t *dst8 =
618
0
                  &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
619
0
              int32_t tmp32 = *p;
620
0
              if (conv_params->use_dist_wtd_comp_avg) {
621
0
                tmp32 = tmp32 * conv_params->fwd_offset +
622
0
                        sum * conv_params->bck_offset;
623
0
                tmp32 = tmp32 >> DIST_PRECISION_BITS;
624
0
              } else {
625
0
                tmp32 += sum;
626
0
                tmp32 = tmp32 >> 1;
627
0
              }
628
0
              tmp32 = tmp32 - (1 << (offset_bits - conv_params->round_1)) -
629
0
                      (1 << (offset_bits - conv_params->round_1 - 1));
630
0
              *dst8 = clip_pixel(ROUND_POWER_OF_TWO(tmp32, round_bits));
631
0
            } else {
632
0
              *p = sum;
633
0
            }
634
0
          } else {
635
0
            uint8_t *p =
636
0
                &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
637
0
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
638
0
            assert(0 <= sum && sum < (1 << (bd + 2)));
639
0
            *p = clip_pixel(sum - (1 << (bd - 1)) - (1 << bd));
640
0
          }
641
0
          sy += gamma;
642
0
        }
643
0
      }
644
0
    }
645
0
  }
646
0
}
647
648
void warp_plane(WarpedMotionParams *wm, const uint8_t *const ref, int width,
649
                int height, int stride, uint8_t *pred, int p_col, int p_row,
650
                int p_width, int p_height, int p_stride, int subsampling_x,
651
213k
                int subsampling_y, ConvolveParams *conv_params) {
652
213k
  const int32_t *const mat = wm->wmmat;
653
213k
  const int16_t alpha = wm->alpha;
654
213k
  const int16_t beta = wm->beta;
655
213k
  const int16_t gamma = wm->gamma;
656
213k
  const int16_t delta = wm->delta;
657
213k
  av1_warp_affine(mat, ref, width, height, stride, pred, p_col, p_row, p_width,
658
213k
                  p_height, p_stride, subsampling_x, subsampling_y, conv_params,
659
213k
                  alpha, beta, gamma, delta);
660
213k
}
661
662
void av1_warp_plane(WarpedMotionParams *wm, int use_hbd, int bd,
663
                    const uint8_t *ref, int width, int height, int stride,
664
                    uint8_t *pred, int p_col, int p_row, int p_width,
665
                    int p_height, int p_stride, int subsampling_x,
666
465k
                    int subsampling_y, ConvolveParams *conv_params) {
667
465k
#if CONFIG_AV1_HIGHBITDEPTH
668
465k
  if (use_hbd)
669
251k
    highbd_warp_plane(wm, CONVERT_TO_SHORTPTR(ref), width, height, stride,
670
251k
                      CONVERT_TO_SHORTPTR(pred), p_col, p_row, p_width,
671
251k
                      p_height, p_stride, subsampling_x, subsampling_y, bd,
672
251k
                      conv_params);
673
213k
  else
674
213k
    warp_plane(wm, ref, width, height, stride, pred, p_col, p_row, p_width,
675
213k
               p_height, p_stride, subsampling_x, subsampling_y, conv_params);
676
#else
677
  (void)use_hbd;
678
  (void)bd;
679
  warp_plane(wm, ref, width, height, stride, pred, p_col, p_row, p_width,
680
             p_height, p_stride, subsampling_x, subsampling_y, conv_params);
681
#endif
682
465k
}
683
684
1.58M
#define LS_MV_MAX 256  // max mv in 1/8-pel
685
// Use LS_STEP = 8 so that 2 less bits needed for A, Bx, By.
686
10.4M
#define LS_STEP 8
687
688
// Assuming LS_MV_MAX is < MAX_SB_SIZE * 8,
689
// the precision needed is:
690
//   (MAX_SB_SIZE_LOG2 + 3) [for sx * sx magnitude] +
691
//   (MAX_SB_SIZE_LOG2 + 4) [for sx * dx magnitude] +
692
//   1 [for sign] +
693
//   LEAST_SQUARES_SAMPLES_MAX_BITS
694
//        [for adding up to LEAST_SQUARES_SAMPLES_MAX samples]
695
// The value is 23
696
#define LS_MAT_RANGE_BITS \
697
  ((MAX_SB_SIZE_LOG2 + 4) * 2 + LEAST_SQUARES_SAMPLES_MAX_BITS)
698
699
// Bit-depth reduction from the full-range
700
3.49M
#define LS_MAT_DOWN_BITS 2
701
702
// bits range of A, Bx and By after downshifting
703
#define LS_MAT_BITS (LS_MAT_RANGE_BITS - LS_MAT_DOWN_BITS)
704
#define LS_MAT_MIN (-(1 << (LS_MAT_BITS - 1)))
705
#define LS_MAT_MAX ((1 << (LS_MAT_BITS - 1)) - 1)
706
707
// By setting LS_STEP = 8, the least 2 bits of every elements in A, Bx, By are
708
// 0. So, we can reduce LS_MAT_RANGE_BITS(2) bits here.
709
#define LS_SQUARE(a)                                              \
710
997k
  (((a) * (a) * 4 + (a) * 4 * LS_STEP + LS_STEP * LS_STEP * 2) >> \
711
997k
   (2 + LS_MAT_DOWN_BITS))
712
#define LS_PRODUCT1(a, b)                                             \
713
1.49M
  (((a) * (b) * 4 + ((a) + (b)) * 2 * LS_STEP + LS_STEP * LS_STEP) >> \
714
1.49M
   (2 + LS_MAT_DOWN_BITS))
715
#define LS_PRODUCT2(a, b)                                                 \
716
997k
  (((a) * (b) * 4 + ((a) + (b)) * 2 * LS_STEP + LS_STEP * LS_STEP * 2) >> \
717
997k
   (2 + LS_MAT_DOWN_BITS))
718
719
#define USE_LIMITED_PREC_MULT 0
720
721
#if USE_LIMITED_PREC_MULT
722
723
#define MUL_PREC_BITS 16
724
static uint16_t resolve_multiplier_64(uint64_t D, int16_t *shift) {
725
  int msb = 0;
726
  uint16_t mult = 0;
727
  *shift = 0;
728
  if (D != 0) {
729
    msb = (int16_t)((D >> 32) ? get_msb((unsigned int)(D >> 32)) + 32
730
                              : get_msb((unsigned int)D));
731
    if (msb >= MUL_PREC_BITS) {
732
      mult = (uint16_t)ROUND_POWER_OF_TWO_64(D, msb + 1 - MUL_PREC_BITS);
733
      *shift = msb + 1 - MUL_PREC_BITS;
734
    } else {
735
      mult = (uint16_t)D;
736
      *shift = 0;
737
    }
738
  }
739
  return mult;
740
}
741
742
static int32_t get_mult_shift_ndiag(int64_t Px, int16_t iDet, int shift) {
743
  int32_t ret;
744
  int16_t mshift;
745
  uint16_t Mul = resolve_multiplier_64(llabs(Px), &mshift);
746
  int32_t v = (int32_t)Mul * (int32_t)iDet * (Px < 0 ? -1 : 1);
747
  shift -= mshift;
748
  if (shift > 0) {
749
    return (int32_t)clamp(ROUND_POWER_OF_TWO_SIGNED(v, shift),
750
                          -WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
751
                          WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
752
  } else {
753
    return (int32_t)clamp(v * (1 << (-shift)),
754
                          -WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
755
                          WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
756
  }
757
  return ret;
758
}
759
760
static int32_t get_mult_shift_diag(int64_t Px, int16_t iDet, int shift) {
761
  int16_t mshift;
762
  uint16_t Mul = resolve_multiplier_64(llabs(Px), &mshift);
763
  int32_t v = (int32_t)Mul * (int32_t)iDet * (Px < 0 ? -1 : 1);
764
  shift -= mshift;
765
  if (shift > 0) {
766
    return (int32_t)clamp(
767
        ROUND_POWER_OF_TWO_SIGNED(v, shift),
768
        (1 << WARPEDMODEL_PREC_BITS) - WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
769
        (1 << WARPEDMODEL_PREC_BITS) + WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
770
  } else {
771
    return (int32_t)clamp(
772
        v * (1 << (-shift)),
773
        (1 << WARPEDMODEL_PREC_BITS) - WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
774
        (1 << WARPEDMODEL_PREC_BITS) + WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
775
  }
776
}
777
778
#else
779
780
539k
static int32_t get_mult_shift_ndiag(int64_t Px, int16_t iDet, int shift) {
781
539k
  int64_t v = Px * (int64_t)iDet;
782
539k
  return (int32_t)clamp64(ROUND_POWER_OF_TWO_SIGNED_64(v, shift),
783
539k
                          -WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
784
539k
                          WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
785
539k
}
786
787
539k
static int32_t get_mult_shift_diag(int64_t Px, int16_t iDet, int shift) {
788
539k
  int64_t v = Px * (int64_t)iDet;
789
539k
  return (int32_t)clamp64(
790
539k
      ROUND_POWER_OF_TWO_SIGNED_64(v, shift),
791
539k
      (1 << WARPEDMODEL_PREC_BITS) - WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
792
539k
      (1 << WARPEDMODEL_PREC_BITS) + WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
793
539k
}
794
#endif  // USE_LIMITED_PREC_MULT
795
796
static int find_affine_int(int np, const int *pts1, const int *pts2,
797
                           BLOCK_SIZE bsize, int mvy, int mvx,
798
304k
                           WarpedMotionParams *wm, int mi_row, int mi_col) {
799
304k
  int32_t A[2][2] = { { 0, 0 }, { 0, 0 } };
800
304k
  int32_t Bx[2] = { 0, 0 };
801
304k
  int32_t By[2] = { 0, 0 };
802
803
304k
  const int bw = block_size_wide[bsize];
804
304k
  const int bh = block_size_high[bsize];
805
304k
  const int rsuy = bh / 2 - 1;
806
304k
  const int rsux = bw / 2 - 1;
807
304k
  const int suy = rsuy * 8;
808
304k
  const int sux = rsux * 8;
809
304k
  const int duy = suy + mvy;
810
304k
  const int dux = sux + mvx;
811
812
  // Assume the center pixel of the block has exactly the same motion vector
813
  // as transmitted for the block. First shift the origin of the source
814
  // points to the block center, and the origin of the destination points to
815
  // the block center added to the motion vector transmitted.
816
  // Let (xi, yi) denote the source points and (xi', yi') denote destination
817
  // points after origin shfifting, for i = 0, 1, 2, .... n-1.
818
  // Then if  P = [x0, y0,
819
  //               x1, y1
820
  //               x2, y1,
821
  //                ....
822
  //              ]
823
  //          q = [x0', x1', x2', ... ]'
824
  //          r = [y0', y1', y2', ... ]'
825
  // the least squares problems that need to be solved are:
826
  //          [h1, h2]' = inv(P'P)P'q and
827
  //          [h3, h4]' = inv(P'P)P'r
828
  // where the affine transformation is given by:
829
  //          x' = h1.x + h2.y
830
  //          y' = h3.x + h4.y
831
  //
832
  // The loop below computes: A = P'P, Bx = P'q, By = P'r
833
  // We need to just compute inv(A).Bx and inv(A).By for the solutions.
834
  // Contribution from neighbor block
835
837k
  for (int i = 0; i < np; i++) {
836
533k
    const int dx = pts2[i * 2] - dux;
837
533k
    const int dy = pts2[i * 2 + 1] - duy;
838
533k
    const int sx = pts1[i * 2] - sux;
839
533k
    const int sy = pts1[i * 2 + 1] - suy;
840
    // (TODO)yunqing: This comparison wouldn't be necessary if the sample
841
    // selection is done in find_samples(). Also, global offset can be removed
842
    // while collecting samples.
843
533k
    if (abs(sx - dx) < LS_MV_MAX && abs(sy - dy) < LS_MV_MAX) {
844
498k
      A[0][0] += LS_SQUARE(sx);
845
498k
      A[0][1] += LS_PRODUCT1(sx, sy);
846
498k
      A[1][1] += LS_SQUARE(sy);
847
498k
      Bx[0] += LS_PRODUCT2(sx, dx);
848
498k
      Bx[1] += LS_PRODUCT1(sy, dx);
849
498k
      By[0] += LS_PRODUCT1(sx, dy);
850
498k
      By[1] += LS_PRODUCT2(sy, dy);
851
498k
    }
852
533k
  }
853
854
  // Just for debugging, and can be removed later.
855
304k
  assert(A[0][0] >= LS_MAT_MIN && A[0][0] <= LS_MAT_MAX);
856
304k
  assert(A[0][1] >= LS_MAT_MIN && A[0][1] <= LS_MAT_MAX);
857
304k
  assert(A[1][1] >= LS_MAT_MIN && A[1][1] <= LS_MAT_MAX);
858
304k
  assert(Bx[0] >= LS_MAT_MIN && Bx[0] <= LS_MAT_MAX);
859
304k
  assert(Bx[1] >= LS_MAT_MIN && Bx[1] <= LS_MAT_MAX);
860
304k
  assert(By[0] >= LS_MAT_MIN && By[0] <= LS_MAT_MAX);
861
304k
  assert(By[1] >= LS_MAT_MIN && By[1] <= LS_MAT_MAX);
862
863
  // Compute Determinant of A
864
304k
  const int64_t Det = (int64_t)A[0][0] * A[1][1] - (int64_t)A[0][1] * A[0][1];
865
304k
  if (Det == 0) return 1;
866
867
269k
  int16_t shift;
868
269k
  int16_t iDet = resolve_divisor_64(llabs(Det), &shift) * (Det < 0 ? -1 : 1);
869
269k
  shift -= WARPEDMODEL_PREC_BITS;
870
269k
  if (shift < 0) {
871
0
    iDet <<= (-shift);
872
0
    shift = 0;
873
0
  }
874
875
269k
  int64_t Px[2], Py[2];
876
  // These divided by the Det, are the least squares solutions
877
269k
  Px[0] = (int64_t)A[1][1] * Bx[0] - (int64_t)A[0][1] * Bx[1];
878
269k
  Px[1] = -(int64_t)A[0][1] * Bx[0] + (int64_t)A[0][0] * Bx[1];
879
269k
  Py[0] = (int64_t)A[1][1] * By[0] - (int64_t)A[0][1] * By[1];
880
269k
  Py[1] = -(int64_t)A[0][1] * By[0] + (int64_t)A[0][0] * By[1];
881
882
269k
  wm->wmmat[2] = get_mult_shift_diag(Px[0], iDet, shift);
883
269k
  wm->wmmat[3] = get_mult_shift_ndiag(Px[1], iDet, shift);
884
269k
  wm->wmmat[4] = get_mult_shift_ndiag(Py[0], iDet, shift);
885
269k
  wm->wmmat[5] = get_mult_shift_diag(Py[1], iDet, shift);
886
887
269k
  const int isuy = (mi_row * MI_SIZE + rsuy);
888
269k
  const int isux = (mi_col * MI_SIZE + rsux);
889
  // Note: In the vx, vy expressions below, the max value of each of the
890
  // 2nd and 3rd terms are (2^16 - 1) * (2^13 - 1). That leaves enough room
891
  // for the first term so that the overall sum in the worst case fits
892
  // within 32 bits overall.
893
269k
  const int32_t vx = mvx * (1 << (WARPEDMODEL_PREC_BITS - 3)) -
894
269k
                     (isux * (wm->wmmat[2] - (1 << WARPEDMODEL_PREC_BITS)) +
895
269k
                      isuy * wm->wmmat[3]);
896
269k
  const int32_t vy = mvy * (1 << (WARPEDMODEL_PREC_BITS - 3)) -
897
269k
                     (isux * wm->wmmat[4] +
898
269k
                      isuy * (wm->wmmat[5] - (1 << WARPEDMODEL_PREC_BITS)));
899
269k
  wm->wmmat[0] =
900
269k
      clamp(vx, -WARPEDMODEL_TRANS_CLAMP, WARPEDMODEL_TRANS_CLAMP - 1);
901
269k
  wm->wmmat[1] =
902
269k
      clamp(vy, -WARPEDMODEL_TRANS_CLAMP, WARPEDMODEL_TRANS_CLAMP - 1);
903
269k
  return 0;
904
304k
}
905
906
int av1_find_projection(int np, const int *pts1, const int *pts2,
907
                        BLOCK_SIZE bsize, int mvy, int mvx,
908
304k
                        WarpedMotionParams *wm_params, int mi_row, int mi_col) {
909
304k
  assert(wm_params->wmtype == AFFINE);
910
911
304k
  if (find_affine_int(np, pts1, pts2, bsize, mvy, mvx, wm_params, mi_row,
912
304k
                      mi_col))
913
34.3k
    return 1;
914
915
  // check compatibility with the fast warp filter
916
269k
  if (!av1_get_shear_params(wm_params)) return 1;
917
918
251k
  return 0;
919
269k
}