Coverage Report

Created: 2023-06-07 06:14

/src/harfbuzz/src/hb-ot-shape-normalize.cc
Line
Count
Source (jump to first uncovered line)
1
/*
2
 * Copyright © 2011,2012  Google, Inc.
3
 *
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 *  This is part of HarfBuzz, a text shaping library.
5
 *
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 * Permission is hereby granted, without written agreement and without
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 * license or royalty fees, to use, copy, modify, and distribute this
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 * software and its documentation for any purpose, provided that the
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 * above copyright notice and the following two paragraphs appear in
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 * all copies of this software.
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 *
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 * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
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 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14
 * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15
 * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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 * DAMAGE.
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 *
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 * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19
 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20
 * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21
 * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
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 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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 *
24
 * Google Author(s): Behdad Esfahbod
25
 */
26
27
#include "hb.hh"
28
29
#ifndef HB_NO_OT_SHAPE
30
31
#include "hb-ot-shape-normalize.hh"
32
#include "hb-ot-shaper.hh"
33
#include "hb-ot-shape.hh"
34
35
36
/*
37
 * HIGHLEVEL DESIGN:
38
 *
39
 * This file exports one main function: _hb_ot_shape_normalize().
40
 *
41
 * This function closely reflects the Unicode Normalization Algorithm,
42
 * yet it's different.
43
 *
44
 * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
45
 * The logic however tries to use whatever the font can support.
46
 *
47
 * In general what happens is that: each grapheme is decomposed in a chain
48
 * of 1:2 decompositions, marks reordered, and then recomposed if desired,
49
 * so far it's like Unicode Normalization.  However, the decomposition and
50
 * recomposition only happens if the font supports the resulting characters.
51
 *
52
 * The goals are:
53
 *
54
 *   - Try to render all canonically equivalent strings similarly.  To really
55
 *     achieve this we have to always do the full decomposition and then
56
 *     selectively recompose from there.  It's kinda too expensive though, so
57
 *     we skip some cases.  For example, if composed is desired, we simply
58
 *     don't touch 1-character clusters that are supported by the font, even
59
 *     though their NFC may be different.
60
 *
61
 *   - When a font has a precomposed character for a sequence but the 'ccmp'
62
 *     feature in the font is not adequate, use the precomposed character
63
 *     which typically has better mark positioning.
64
 *
65
 *   - When a font does not support a combining mark, but supports it precomposed
66
 *     with previous base, use that.  This needs the itemizer to have this
67
 *     knowledge too.  We need to provide assistance to the itemizer.
68
 *
69
 *   - When a font does not support a character but supports its canonical
70
 *     decomposition, well, use the decomposition.
71
 *
72
 *   - The shapers can customize the compose and decompose functions to
73
 *     offload some of their requirements to the normalizer.  For example, the
74
 *     Indic shaper may want to disallow recomposing of two matras.
75
 */
76
77
static bool
78
decompose_unicode (const hb_ot_shape_normalize_context_t *c,
79
       hb_codepoint_t  ab,
80
       hb_codepoint_t *a,
81
       hb_codepoint_t *b)
82
485k
{
83
485k
  return (bool) c->unicode->decompose (ab, a, b);
84
485k
}
85
86
static bool
87
compose_unicode (const hb_ot_shape_normalize_context_t *c,
88
     hb_codepoint_t  a,
89
     hb_codepoint_t  b,
90
     hb_codepoint_t *ab)
91
0
{
92
0
  return (bool) c->unicode->compose (a, b, ab);
93
0
}
94
95
static inline void
96
set_glyph (hb_glyph_info_t &info, hb_font_t *font)
97
0
{
98
0
  (void) font->get_nominal_glyph (info.codepoint, &info.glyph_index());
99
0
}
100
101
static inline void
102
output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
103
0
{
104
  /* This is very confusing indeed. */
105
0
  buffer->cur().glyph_index() = glyph;
106
0
  (void) buffer->output_glyph (unichar);
107
0
  _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer);
108
0
}
109
110
static inline void
111
next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
112
1.38M
{
113
1.38M
  buffer->cur().glyph_index() = glyph;
114
1.38M
  (void) buffer->next_glyph ();
115
1.38M
}
116
117
static inline void
118
skip_char (hb_buffer_t *buffer)
119
0
{
120
0
  buffer->skip_glyph ();
121
0
}
122
123
/* Returns 0 if didn't decompose, number of resulting characters otherwise. */
124
static inline unsigned int
125
decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
126
485k
{
127
485k
  hb_codepoint_t a = 0, b = 0, a_glyph = 0, b_glyph = 0;
128
485k
  hb_buffer_t * const buffer = c->buffer;
129
485k
  hb_font_t * const font = c->font;
130
131
485k
  if (!c->decompose (c, ab, &a, &b) ||
132
485k
      (b && !font->get_nominal_glyph (b, &b_glyph)))
133
485k
    return 0;
134
135
0
  bool has_a = (bool) font->get_nominal_glyph (a, &a_glyph);
136
0
  if (shortest && has_a) {
137
    /* Output a and b */
138
0
    output_char (buffer, a, a_glyph);
139
0
    if (likely (b)) {
140
0
      output_char (buffer, b, b_glyph);
141
0
      return 2;
142
0
    }
143
0
    return 1;
144
0
  }
145
146
0
  if (unsigned ret = decompose (c, shortest, a)) {
147
0
    if (b) {
148
0
      output_char (buffer, b, b_glyph);
149
0
      return ret + 1;
150
0
    }
151
0
    return ret;
152
0
  }
153
154
0
  if (has_a) {
155
0
    output_char (buffer, a, a_glyph);
156
0
    if (likely (b)) {
157
0
      output_char (buffer, b, b_glyph);
158
0
      return 2;
159
0
    }
160
0
    return 1;
161
0
  }
162
163
0
  return 0;
164
0
}
165
166
static inline void
167
decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
168
1.38M
{
169
1.38M
  hb_buffer_t * const buffer = c->buffer;
170
1.38M
  hb_codepoint_t u = buffer->cur().codepoint;
171
1.38M
  hb_codepoint_t glyph = 0;
172
173
1.38M
  if (shortest && c->font->get_nominal_glyph (u, &glyph, c->not_found))
174
897k
  {
175
897k
    next_char (buffer, glyph);
176
897k
    return;
177
897k
  }
178
179
485k
  if (decompose (c, shortest, u))
180
0
  {
181
0
    skip_char (buffer);
182
0
    return;
183
0
  }
184
185
485k
  if (!shortest && c->font->get_nominal_glyph (u, &glyph, c->not_found))
186
0
  {
187
0
    next_char (buffer, glyph);
188
0
    return;
189
0
  }
190
191
485k
  if (_hb_glyph_info_is_unicode_space (&buffer->cur()))
192
0
  {
193
0
    hb_codepoint_t space_glyph;
194
0
    hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u);
195
0
    if (space_type != hb_unicode_funcs_t::NOT_SPACE &&
196
0
  (c->font->get_nominal_glyph (0x0020, &space_glyph) || (space_glyph = buffer->invisible)))
197
0
    {
198
0
      _hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type);
199
0
      next_char (buffer, space_glyph);
200
0
      buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK;
201
0
      return;
202
0
    }
203
0
  }
204
205
485k
  if (u == 0x2011u)
206
0
  {
207
    /* U+2011 is the only sensible character that is a no-break version of another character
208
     * and not a space.  The space ones are handled already.  Handle this lone one. */
209
0
    hb_codepoint_t other_glyph;
210
0
    if (c->font->get_nominal_glyph (0x2010u, &other_glyph))
211
0
    {
212
0
      next_char (buffer, other_glyph);
213
0
      return;
214
0
    }
215
0
  }
216
217
485k
  next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
218
485k
}
219
220
static inline void
221
handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c,
222
           unsigned int end,
223
           bool short_circuit HB_UNUSED)
224
0
{
225
  /* Currently if there's a variation-selector we give-up on normalization, it's just too hard. */
226
0
  hb_buffer_t * const buffer = c->buffer;
227
0
  hb_font_t * const font = c->font;
228
0
  for (; buffer->idx < end - 1 && buffer->successful;) {
229
0
    if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
230
0
      if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
231
0
      {
232
0
  hb_codepoint_t unicode = buffer->cur().codepoint;
233
0
  (void) buffer->replace_glyphs (2, 1, &unicode);
234
0
      }
235
0
      else
236
0
      {
237
  /* Just pass on the two characters separately, let GSUB do its magic. */
238
0
  set_glyph (buffer->cur(), font);
239
0
  (void) buffer->next_glyph ();
240
0
  set_glyph (buffer->cur(), font);
241
0
  (void) buffer->next_glyph ();
242
0
      }
243
      /* Skip any further variation selectors. */
244
0
      while (buffer->idx < end &&
245
0
       buffer->successful &&
246
0
       unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
247
0
      {
248
0
  set_glyph (buffer->cur(), font);
249
0
  (void) buffer->next_glyph ();
250
0
      }
251
0
    }
252
0
    else
253
0
    {
254
0
      set_glyph (buffer->cur(), font);
255
0
      (void) buffer->next_glyph ();
256
0
    }
257
0
  }
258
0
  if (likely (buffer->idx < end))
259
0
  {
260
0
    set_glyph (buffer->cur(), font);
261
0
    (void) buffer->next_glyph ();
262
0
  }
263
0
}
264
265
static inline void
266
decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
267
0
{
268
0
  hb_buffer_t * const buffer = c->buffer;
269
0
  for (unsigned int i = buffer->idx; i < end && buffer->successful; i++)
270
0
    if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
271
0
      handle_variation_selector_cluster (c, end, short_circuit);
272
0
      return;
273
0
    }
274
275
0
  while (buffer->idx < end && buffer->successful)
276
0
    decompose_current_character (c, short_circuit);
277
0
}
278
279
280
static int
281
compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
282
0
{
283
0
  unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
284
0
  unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
285
286
0
  return a < b ? -1 : a == b ? 0 : +1;
287
0
}
288
289
290
void
291
_hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
292
      hb_buffer_t *buffer,
293
      hb_font_t *font)
294
204k
{
295
204k
  if (unlikely (!buffer->len)) return;
296
297
204k
  _hb_buffer_assert_unicode_vars (buffer);
298
299
204k
  hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
300
204k
  if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_AUTO)
301
204k
  {
302
204k
    if (plan->has_gpos_mark)
303
      // https://github.com/harfbuzz/harfbuzz/issues/653#issuecomment-423905920
304
      //mode = HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED;
305
9
      mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS;
306
204k
    else
307
204k
      mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS;
308
204k
  }
309
310
204k
  const hb_ot_shape_normalize_context_t c = {
311
204k
    plan,
312
204k
    buffer,
313
204k
    font,
314
204k
    buffer->unicode,
315
204k
    buffer->not_found,
316
204k
    plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode,
317
204k
    plan->shaper->compose   ? plan->shaper->compose   : compose_unicode
318
204k
  };
319
320
204k
  bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
321
204k
  bool might_short_circuit = always_short_circuit ||
322
204k
           (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
323
204k
            mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT);
324
204k
  unsigned int count;
325
326
  /* We do a fairly straightforward yet custom normalization process in three
327
   * separate rounds: decompose, reorder, recompose (if desired).  Currently
328
   * this makes two buffer swaps.  We can make it faster by moving the last
329
   * two rounds into the inner loop for the first round, but it's more readable
330
   * this way. */
331
332
333
  /* First round, decompose */
334
335
204k
  bool all_simple = true;
336
204k
  {
337
204k
    buffer->clear_output ();
338
204k
    count = buffer->len;
339
204k
    buffer->idx = 0;
340
204k
    do
341
204k
    {
342
204k
      unsigned int end;
343
2.93M
      for (end = buffer->idx + 1; end < count; end++)
344
2.72M
  if (_hb_glyph_info_is_unicode_mark (&buffer->info[end]))
345
0
    break;
346
347
204k
      if (end < count)
348
0
  end--; /* Leave one base for the marks to cluster with. */
349
350
      /* From idx to end are simple clusters. */
351
204k
      if (might_short_circuit)
352
204k
      {
353
204k
  unsigned int done = font->get_nominal_glyphs (end - buffer->idx,
354
204k
                  &buffer->cur().codepoint,
355
204k
                  sizeof (buffer->info[0]),
356
204k
                  &buffer->cur().glyph_index(),
357
204k
                  sizeof (buffer->info[0]));
358
204k
  if (unlikely (!buffer->next_glyphs (done))) break;
359
204k
      }
360
1.58M
      while (buffer->idx < end && buffer->successful)
361
1.38M
  decompose_current_character (&c, might_short_circuit);
362
363
204k
      if (buffer->idx == count || !buffer->successful)
364
204k
  break;
365
366
0
      all_simple = false;
367
368
      /* Find all the marks now. */
369
0
      for (end = buffer->idx + 1; end < count; end++)
370
0
  if (!_hb_glyph_info_is_unicode_mark(&buffer->info[end]))
371
0
    break;
372
373
      /* idx to end is one non-simple cluster. */
374
0
      decompose_multi_char_cluster (&c, end, always_short_circuit);
375
0
    }
376
204k
    while (buffer->idx < count && buffer->successful);
377
0
    buffer->sync ();
378
204k
  }
379
380
381
  /* Second round, reorder (inplace) */
382
383
204k
  if (!all_simple && buffer->message(font, "start reorder"))
384
0
  {
385
0
    count = buffer->len;
386
0
    hb_glyph_info_t *info = buffer->info;
387
0
    for (unsigned int i = 0; i < count; i++)
388
0
    {
389
0
      if (_hb_glyph_info_get_modified_combining_class (&info[i]) == 0)
390
0
  continue;
391
392
0
      unsigned int end;
393
0
      for (end = i + 1; end < count; end++)
394
0
  if (_hb_glyph_info_get_modified_combining_class (&info[end]) == 0)
395
0
    break;
396
397
      /* We are going to do a O(n^2).  Only do this if the sequence is short. */
398
0
      if (end - i > HB_OT_SHAPE_MAX_COMBINING_MARKS) {
399
0
  i = end;
400
0
  continue;
401
0
      }
402
403
0
      buffer->sort (i, end, compare_combining_class);
404
405
0
      if (plan->shaper->reorder_marks)
406
0
  plan->shaper->reorder_marks (plan, buffer, i, end);
407
408
0
      i = end;
409
0
    }
410
0
    (void) buffer->message(font, "end reorder");
411
0
  }
412
204k
  if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_CGJ)
413
0
  {
414
    /* For all CGJ, check if it prevented any reordering at all.
415
     * If it did NOT, then make it skippable.
416
     * https://github.com/harfbuzz/harfbuzz/issues/554
417
     */
418
0
    unsigned count = buffer->len;
419
0
    hb_glyph_info_t *info = buffer->info;
420
0
    for (unsigned int i = 1; i + 1 < count; i++)
421
0
      if (info[i].codepoint == 0x034Fu/*CGJ*/ &&
422
0
    (info_cc(info[i+1]) == 0 || info_cc(info[i-1]) <= info_cc(info[i+1])))
423
0
      {
424
0
  _hb_glyph_info_unhide (&info[i]);
425
0
      }
426
0
  }
427
428
429
  /* Third round, recompose */
430
431
204k
  if (!all_simple &&
432
204k
      buffer->successful &&
433
204k
      (mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS ||
434
0
       mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT))
435
0
  {
436
    /* As noted in the comment earlier, we don't try to combine
437
     * ccc=0 chars with their previous Starter. */
438
439
0
    buffer->clear_output ();
440
0
    count = buffer->len;
441
0
    unsigned int starter = 0;
442
0
    (void) buffer->next_glyph ();
443
0
    while (buffer->idx < count /* No need for: && buffer->successful */)
444
0
    {
445
0
      hb_codepoint_t composed, glyph;
446
0
      if (/* We don't try to compose a non-mark character with it's preceding starter.
447
     * This is both an optimization to avoid trying to compose every two neighboring
448
     * glyphs in most scripts AND a desired feature for Hangul.  Apparently Hangul
449
     * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */
450
0
    _hb_glyph_info_is_unicode_mark(&buffer->cur()))
451
0
      {
452
0
  if (/* If there's anything between the starter and this char, they should have CCC
453
       * smaller than this character's. */
454
0
      (starter == buffer->out_len - 1 ||
455
0
       info_cc (buffer->prev()) < info_cc (buffer->cur())) &&
456
      /* And compose. */
457
0
      c.compose (&c,
458
0
           buffer->out_info[starter].codepoint,
459
0
           buffer->cur().codepoint,
460
0
           &composed) &&
461
      /* And the font has glyph for the composite. */
462
0
      font->get_nominal_glyph (composed, &glyph))
463
0
  {
464
    /* Composes. */
465
0
    if (unlikely (!buffer->next_glyph ())) break; /* Copy to out-buffer. */
466
0
    buffer->merge_out_clusters (starter, buffer->out_len);
467
0
    buffer->out_len--; /* Remove the second composable. */
468
    /* Modify starter and carry on. */
469
0
    buffer->out_info[starter].codepoint = composed;
470
0
    buffer->out_info[starter].glyph_index() = glyph;
471
0
    _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer);
472
473
0
    continue;
474
0
  }
475
0
      }
476
477
      /* Blocked, or doesn't compose. */
478
0
      if (unlikely (!buffer->next_glyph ())) break;
479
480
0
      if (info_cc (buffer->prev()) == 0)
481
0
  starter = buffer->out_len - 1;
482
0
    }
483
0
    buffer->sync ();
484
0
  }
485
204k
}
486
487
488
#endif