Coverage Report

Created: 2025-07-18 06:12

/src/harfbuzz/src/hb-ot-shape-normalize.cc
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/*
2
 * Copyright © 2011,2012  Google, Inc.
3
 *
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 *  This is part of HarfBuzz, a text shaping library.
5
 *
6
 * Permission is hereby granted, without written agreement and without
7
 * license or royalty fees, to use, copy, modify, and distribute this
8
 * software and its documentation for any purpose, provided that the
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 * above copyright notice and the following two paragraphs appear in
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 * all copies of this software.
11
 *
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 * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13
 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14
 * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15
 * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16
 * DAMAGE.
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 *
18
 * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19
 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20
 * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21
 * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22
 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23
 *
24
 * Google Author(s): Behdad Esfahbod
25
 */
26
27
#include "hb.hh"
28
29
#ifndef HB_NO_OT_SHAPE
30
31
#include "hb-ot-shape-normalize.hh"
32
#include "hb-ot-shaper.hh"
33
#include "hb-ot-shape.hh"
34
35
36
/*
37
 * HIGHLEVEL DESIGN:
38
 *
39
 * This file exports one main function: _hb_ot_shape_normalize().
40
 *
41
 * This function closely reflects the Unicode Normalization Algorithm,
42
 * yet it's different.
43
 *
44
 * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
45
 * The logic however tries to use whatever the font can support.
46
 *
47
 * In general what happens is that: each grapheme is decomposed in a chain
48
 * of 1:2 decompositions, marks reordered, and then recomposed if desired,
49
 * so far it's like Unicode Normalization.  However, the decomposition and
50
 * recomposition only happens if the font supports the resulting characters.
51
 *
52
 * The goals are:
53
 *
54
 *   - Try to render all canonically equivalent strings similarly.  To really
55
 *     achieve this we have to always do the full decomposition and then
56
 *     selectively recompose from there.  It's kinda too expensive though, so
57
 *     we skip some cases.  For example, if composed is desired, we simply
58
 *     don't touch 1-character clusters that are supported by the font, even
59
 *     though their NFC may be different.
60
 *
61
 *   - When a font has a precomposed character for a sequence but the 'ccmp'
62
 *     feature in the font is not adequate, use the precomposed character
63
 *     which typically has better mark positioning.
64
 *
65
 *   - When a font does not support a combining mark, but supports it precomposed
66
 *     with previous base, use that.  This needs the itemizer to have this
67
 *     knowledge too.  We need to provide assistance to the itemizer.
68
 *
69
 *   - When a font does not support a character but supports its canonical
70
 *     decomposition, well, use the decomposition.
71
 *
72
 *   - The shapers can customize the compose and decompose functions to
73
 *     offload some of their requirements to the normalizer.  For example, the
74
 *     Indic shaper may want to disallow recomposing of two matras.
75
 */
76
77
78
static inline void
79
set_glyph (hb_glyph_info_t &info, hb_font_t *font)
80
0
{
81
0
  (void) font->get_nominal_glyph (info.codepoint, &info.glyph_index());
82
0
}
83
84
static inline void
85
output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
86
0
{
87
  /* This is very confusing indeed. */
88
0
  buffer->cur().glyph_index() = glyph;
89
0
  (void) buffer->output_glyph (unichar);
90
0
  _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer);
91
0
}
92
93
static inline void
94
next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
95
286k
{
96
286k
  buffer->cur().glyph_index() = glyph;
97
286k
  (void) buffer->next_glyph ();
98
286k
}
99
100
static inline void
101
skip_char (hb_buffer_t *buffer)
102
0
{
103
0
  buffer->skip_glyph ();
104
0
}
105
106
/* Returns 0 if didn't decompose, number of resulting characters otherwise. */
107
static inline unsigned int
108
decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
109
43.8k
{
110
43.8k
  hb_codepoint_t a = 0, b = 0, a_glyph = 0, b_glyph = 0;
111
43.8k
  hb_buffer_t * const buffer = c->buffer;
112
43.8k
  hb_font_t * const font = c->font;
113
114
43.8k
  if (!c->decompose (c, ab, &a, &b) ||
115
43.8k
      (b && !font->get_nominal_glyph (b, &b_glyph)))
116
43.8k
    return 0;
117
118
0
  bool has_a = (bool) font->get_nominal_glyph (a, &a_glyph);
119
0
  if (shortest && has_a) {
120
    /* Output a and b */
121
0
    output_char (buffer, a, a_glyph);
122
0
    if (likely (b)) {
123
0
      output_char (buffer, b, b_glyph);
124
0
      return 2;
125
0
    }
126
0
    return 1;
127
0
  }
128
129
0
  if (unsigned ret = decompose (c, shortest, a)) {
130
0
    if (b) {
131
0
      output_char (buffer, b, b_glyph);
132
0
      return ret + 1;
133
0
    }
134
0
    return ret;
135
0
  }
136
137
0
  if (has_a) {
138
0
    output_char (buffer, a, a_glyph);
139
0
    if (likely (b)) {
140
0
      output_char (buffer, b, b_glyph);
141
0
      return 2;
142
0
    }
143
0
    return 1;
144
0
  }
145
146
0
  return 0;
147
0
}
148
149
static inline void
150
decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
151
286k
{
152
286k
  hb_buffer_t * const buffer = c->buffer;
153
286k
  hb_codepoint_t u = buffer->cur().codepoint;
154
286k
  hb_codepoint_t glyph = 0;
155
156
286k
  if (shortest && c->font->get_nominal_glyph (u, &glyph, buffer->not_found))
157
242k
  {
158
242k
    next_char (buffer, glyph);
159
242k
    return;
160
242k
  }
161
162
43.8k
  if (decompose (c, shortest, u))
163
0
  {
164
0
    skip_char (buffer);
165
0
    return;
166
0
  }
167
168
43.8k
  if (!shortest && c->font->get_nominal_glyph (u, &glyph, buffer->not_found))
169
78
  {
170
78
    next_char (buffer, glyph);
171
78
    return;
172
78
  }
173
174
43.8k
  if (_hb_glyph_info_is_unicode_space (&buffer->cur()))
175
0
  {
176
0
    hb_codepoint_t space_glyph;
177
0
    hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u);
178
0
    if (space_type != hb_unicode_funcs_t::NOT_SPACE &&
179
0
  (c->font->get_nominal_glyph (0x0020, &space_glyph) || (space_glyph = buffer->invisible)))
180
0
    {
181
0
      _hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type);
182
0
      next_char (buffer, space_glyph);
183
0
      buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK;
184
0
      return;
185
0
    }
186
0
  }
187
188
43.8k
  if (u == 0x2011u)
189
0
  {
190
    /* U+2011 is the only sensible character that is a no-break version of another character
191
     * and not a space.  The space ones are handled already.  Handle this lone one. */
192
0
    hb_codepoint_t other_glyph;
193
0
    if (c->font->get_nominal_glyph (0x2010u, &other_glyph))
194
0
    {
195
0
      next_char (buffer, other_glyph);
196
0
      return;
197
0
    }
198
0
  }
199
200
43.8k
  next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
201
43.8k
}
202
203
static inline void
204
handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c,
205
           unsigned int end,
206
           bool short_circuit HB_UNUSED)
207
0
{
208
  /* Currently if there's a variation-selector we give-up on normalization, it's just too hard. */
209
0
  hb_buffer_t * const buffer = c->buffer;
210
0
  hb_font_t * const font = c->font;
211
0
  for (; buffer->idx < end - 1 && buffer->successful;) {
212
0
    if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
213
0
      if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
214
0
      {
215
0
  hb_codepoint_t unicode = buffer->cur().codepoint;
216
0
  (void) buffer->replace_glyphs (2, 1, &unicode);
217
0
      }
218
0
      else
219
0
      {
220
  /* Just pass on the two characters separately, let GSUB do its magic. */
221
0
  set_glyph (buffer->cur(), font);
222
0
  (void) buffer->next_glyph ();
223
224
0
        buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_VARIATION_SELECTOR_FALLBACK;
225
0
  _hb_glyph_info_set_variation_selector (&buffer->cur(), true);
226
0
  if (buffer->not_found_variation_selector != HB_CODEPOINT_INVALID)
227
0
    _hb_glyph_info_clear_default_ignorable (&buffer->cur());
228
229
0
  set_glyph (buffer->cur(), font);
230
0
  (void) buffer->next_glyph ();
231
0
      }
232
      /* Skip any further variation selectors. */
233
0
      while (buffer->idx < end &&
234
0
       buffer->successful &&
235
0
       unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
236
0
      {
237
0
  set_glyph (buffer->cur(), font);
238
0
  (void) buffer->next_glyph ();
239
0
      }
240
0
    }
241
0
    else
242
0
    {
243
0
      set_glyph (buffer->cur(), font);
244
0
      (void) buffer->next_glyph ();
245
0
    }
246
0
  }
247
0
  if (likely (buffer->idx < end))
248
0
  {
249
0
    set_glyph (buffer->cur(), font);
250
0
    (void) buffer->next_glyph ();
251
0
  }
252
0
}
253
254
static inline void
255
decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
256
78
{
257
78
  hb_buffer_t * const buffer = c->buffer;
258
234
  for (unsigned int i = buffer->idx; i < end && buffer->successful; i++)
259
156
    if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
260
0
      handle_variation_selector_cluster (c, end, short_circuit);
261
0
      return;
262
0
    }
263
264
234
  while (buffer->idx < end && buffer->successful)
265
156
    decompose_current_character (c, short_circuit);
266
78
}
267
268
269
static int
270
compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
271
0
{
272
0
  unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
273
0
  unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
274
275
0
  return a < b ? -1 : a == b ? 0 : +1;
276
0
}
277
278
279
void
280
_hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
281
      hb_buffer_t *buffer,
282
      hb_font_t *font)
283
183k
{
284
183k
  if (unlikely (!buffer->len)) return;
285
286
183k
  _hb_buffer_assert_unicode_vars (buffer);
287
288
183k
  hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
289
183k
  if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_AUTO)
290
182k
  {
291
182k
    if (plan->has_gpos_mark)
292
      // https://github.com/harfbuzz/harfbuzz/issues/653#issuecomment-423905920
293
      //mode = HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED;
294
828
      mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS;
295
182k
    else
296
182k
      mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS;
297
182k
  }
298
299
183k
  hb_ot_shape_normalize_context_t c = {
300
183k
    plan,
301
183k
    buffer,
302
183k
    font,
303
183k
    buffer->unicode,
304
183k
    plan->shaper->decompose ? plan->shaper->decompose : hb_ot_shape_normalize_context_t::decompose_unicode,
305
183k
    plan->shaper->compose   ? plan->shaper->compose   : hb_ot_shape_normalize_context_t::compose_unicode
306
183k
  };
307
183k
  c.override_decompose_and_compose (plan->shaper->decompose, plan->shaper->compose);
308
309
183k
  bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
310
183k
  bool might_short_circuit = always_short_circuit ||
311
183k
           (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
312
182k
            mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT);
313
183k
  unsigned int count;
314
315
  /* We do a fairly straightforward yet custom normalization process in three
316
   * separate rounds: decompose, reorder, recompose (if desired).  Currently
317
   * this makes two buffer swaps.  We can make it faster by moving the last
318
   * two rounds into the inner loop for the first round, but it's more readable
319
   * this way. */
320
321
322
  /* First round, decompose */
323
324
183k
  bool all_simple = true;
325
183k
  {
326
183k
    buffer->clear_output ();
327
183k
    count = buffer->len;
328
183k
    buffer->idx = 0;
329
183k
    do
330
183k
    {
331
183k
      unsigned int end;
332
1.61M
      for (end = buffer->idx + 1; end < count; end++)
333
1.43M
  if (_hb_glyph_info_is_unicode_mark (&buffer->info[end]))
334
78
    break;
335
336
183k
      if (end < count)
337
78
  end--; /* Leave one base for the marks to cluster with. */
338
339
      /* From idx to end are simple clusters. */
340
183k
      if (might_short_circuit)
341
183k
      {
342
183k
  unsigned int done = font->get_nominal_glyphs (end - buffer->idx,
343
183k
                  &buffer->cur().codepoint,
344
183k
                  sizeof (buffer->info[0]),
345
183k
                  &buffer->cur().glyph_index(),
346
183k
                  sizeof (buffer->info[0]));
347
183k
  if (unlikely (!buffer->next_glyphs (done))) break;
348
183k
      }
349
470k
      while (buffer->idx < end && buffer->successful)
350
286k
  decompose_current_character (&c, might_short_circuit);
351
352
183k
      if (buffer->idx == count || !buffer->successful)
353
183k
  break;
354
355
78
      all_simple = false;
356
357
      /* Find all the marks now. */
358
156
      for (end = buffer->idx + 1; end < count; end++)
359
78
  if (!_hb_glyph_info_is_unicode_mark(&buffer->info[end]))
360
0
    break;
361
362
      /* idx to end is one non-simple cluster. */
363
78
      decompose_multi_char_cluster (&c, end, always_short_circuit);
364
78
    }
365
183k
    while (buffer->idx < count && buffer->successful);
366
0
    buffer->sync ();
367
183k
  }
368
369
370
  /* Second round, reorder (inplace) */
371
372
183k
  if (!all_simple && buffer->message(font, "start reorder"))
373
78
  {
374
78
    count = buffer->len;
375
78
    hb_glyph_info_t *info = buffer->info;
376
312
    for (unsigned int i = 0; i < count; i++)
377
234
    {
378
234
      if (_hb_glyph_info_get_modified_combining_class (&info[i]) == 0)
379
156
  continue;
380
381
78
      unsigned int end;
382
78
      for (end = i + 1; end < count; end++)
383
0
  if (_hb_glyph_info_get_modified_combining_class (&info[end]) == 0)
384
0
    break;
385
386
      /* We are going to do a O(n^2).  Only do this if the sequence is short. */
387
78
      if (end - i > HB_OT_SHAPE_MAX_COMBINING_MARKS) {
388
0
  i = end;
389
0
  continue;
390
0
      }
391
392
78
      buffer->sort (i, end, compare_combining_class);
393
394
78
      if (plan->shaper->reorder_marks)
395
78
  plan->shaper->reorder_marks (plan, buffer, i, end);
396
397
78
      i = end;
398
78
    }
399
78
    (void) buffer->message(font, "end reorder");
400
78
  }
401
183k
  if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_CGJ)
402
0
  {
403
    /* For all CGJ, check if it prevented any reordering at all.
404
     * If it did NOT, then make it skippable.
405
     * https://github.com/harfbuzz/harfbuzz/issues/554
406
     */
407
0
    unsigned count = buffer->len;
408
0
    hb_glyph_info_t *info = buffer->info;
409
0
    for (unsigned int i = 1; i + 1 < count; i++)
410
0
      if (info[i].codepoint == 0x034Fu/*CGJ*/ &&
411
0
    (info_cc(info[i+1]) == 0 || info_cc(info[i-1]) <= info_cc(info[i+1])))
412
0
      {
413
0
  _hb_glyph_info_unhide (&info[i]);
414
0
      }
415
0
  }
416
417
418
  /* Third round, recompose */
419
420
183k
  if (!all_simple &&
421
183k
      buffer->successful &&
422
183k
      (mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS ||
423
78
       mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT))
424
78
  {
425
    /* As noted in the comment earlier, we don't try to combine
426
     * ccc=0 chars with their previous Starter. */
427
428
78
    buffer->clear_output ();
429
78
    count = buffer->len;
430
78
    unsigned int starter = 0;
431
78
    (void) buffer->next_glyph ();
432
234
    while (buffer->idx < count /* No need for: && buffer->successful */)
433
156
    {
434
156
      hb_codepoint_t composed, glyph;
435
156
      if (/* We don't try to compose a non-mark character with it's preceding starter.
436
     * This is both an optimization to avoid trying to compose every two neighboring
437
     * glyphs in most scripts AND a desired feature for Hangul.  Apparently Hangul
438
     * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */
439
156
    _hb_glyph_info_is_unicode_mark(&buffer->cur()))
440
78
      {
441
78
  if (/* If there's anything between the starter and this char, they should have CCC
442
       * smaller than this character's. */
443
78
      (starter == buffer->out_len - 1 ||
444
78
       info_cc (buffer->prev()) < info_cc (buffer->cur())) &&
445
      /* And compose. */
446
78
      c.compose (&c,
447
78
           buffer->out_info[starter].codepoint,
448
78
           buffer->cur().codepoint,
449
78
           &composed) &&
450
      /* And the font has glyph for the composite. */
451
78
      font->get_nominal_glyph (composed, &glyph))
452
0
  {
453
    /* Composes. */
454
0
    if (unlikely (!buffer->next_glyph ())) break; /* Copy to out-buffer. */
455
0
    buffer->merge_out_clusters (starter, buffer->out_len);
456
0
    buffer->out_len--; /* Remove the second composable. */
457
    /* Modify starter and carry on. */
458
0
    buffer->out_info[starter].codepoint = composed;
459
0
    buffer->out_info[starter].glyph_index() = glyph;
460
0
    _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer);
461
462
0
    continue;
463
0
  }
464
78
      }
465
466
      /* Blocked, or doesn't compose. */
467
156
      if (unlikely (!buffer->next_glyph ())) break;
468
469
156
      if (info_cc (buffer->prev()) == 0)
470
78
  starter = buffer->out_len - 1;
471
156
    }
472
78
    buffer->sync ();
473
78
  }
474
183k
}
475
476
477
#endif