Coverage Report

Created: 2026-05-16 06:28

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/work/dav1d/src/wedge.c
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Source
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/*
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 * Copyright © 2018, VideoLAN and dav1d authors
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 * Copyright © 2018, Two Orioles, LLC
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 * 1. Redistributions of source code must retain the above copyright notice, this
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 *    list of conditions and the following disclaimer.
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 *
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 * 2. Redistributions in binary form must reproduce the above copyright notice,
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 *    this list of conditions and the following disclaimer in the documentation
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 *    and/or other materials provided with the distribution.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#include "config.h"
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#include <stdint.h>
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#include <string.h>
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#include "common/intops.h"
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#include "src/wedge.h"
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enum WedgeDirectionType {
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    WEDGE_HORIZONTAL = 0,
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    WEDGE_VERTICAL = 1,
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    WEDGE_OBLIQUE27 = 2,
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    WEDGE_OBLIQUE63 = 3,
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    WEDGE_OBLIQUE117 = 4,
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    WEDGE_OBLIQUE153 = 5,
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    N_WEDGE_DIRECTIONS
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};
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typedef struct {
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    uint8_t /* enum WedgeDirectionType */ direction;
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    uint8_t x_offset;
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    uint8_t y_offset;
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} wedge_code_type;
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static const wedge_code_type wedge_codebook_16_hgtw[16] = {
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    { WEDGE_OBLIQUE27,  4, 4 }, { WEDGE_OBLIQUE63,  4, 4 },
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    { WEDGE_OBLIQUE117, 4, 4 }, { WEDGE_OBLIQUE153, 4, 4 },
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    { WEDGE_HORIZONTAL, 4, 2 }, { WEDGE_HORIZONTAL, 4, 4 },
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    { WEDGE_HORIZONTAL, 4, 6 }, { WEDGE_VERTICAL,   4, 4 },
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    { WEDGE_OBLIQUE27,  4, 2 }, { WEDGE_OBLIQUE27,  4, 6 },
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    { WEDGE_OBLIQUE153, 4, 2 }, { WEDGE_OBLIQUE153, 4, 6 },
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    { WEDGE_OBLIQUE63,  2, 4 }, { WEDGE_OBLIQUE63,  6, 4 },
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    { WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
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};
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static const wedge_code_type wedge_codebook_16_hltw[16] = {
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    { WEDGE_OBLIQUE27,  4, 4 }, { WEDGE_OBLIQUE63,  4, 4 },
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    { WEDGE_OBLIQUE117, 4, 4 }, { WEDGE_OBLIQUE153, 4, 4 },
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    { WEDGE_VERTICAL,   2, 4 }, { WEDGE_VERTICAL,   4, 4 },
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    { WEDGE_VERTICAL,   6, 4 }, { WEDGE_HORIZONTAL, 4, 4 },
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    { WEDGE_OBLIQUE27,  4, 2 }, { WEDGE_OBLIQUE27,  4, 6 },
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    { WEDGE_OBLIQUE153, 4, 2 }, { WEDGE_OBLIQUE153, 4, 6 },
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    { WEDGE_OBLIQUE63,  2, 4 }, { WEDGE_OBLIQUE63,  6, 4 },
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    { WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
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};
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static const wedge_code_type wedge_codebook_16_heqw[16] = {
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    { WEDGE_OBLIQUE27,  4, 4 }, { WEDGE_OBLIQUE63,  4, 4 },
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    { WEDGE_OBLIQUE117, 4, 4 }, { WEDGE_OBLIQUE153, 4, 4 },
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    { WEDGE_HORIZONTAL, 4, 2 }, { WEDGE_HORIZONTAL, 4, 6 },
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    { WEDGE_VERTICAL,   2, 4 }, { WEDGE_VERTICAL,   6, 4 },
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    { WEDGE_OBLIQUE27,  4, 2 }, { WEDGE_OBLIQUE27,  4, 6 },
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    { WEDGE_OBLIQUE153, 4, 2 }, { WEDGE_OBLIQUE153, 4, 6 },
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    { WEDGE_OBLIQUE63,  2, 4 }, { WEDGE_OBLIQUE63,  6, 4 },
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    { WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
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};
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Dav1dMasks dav1d_masks;
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static void insert_border(uint8_t *const dst, const uint8_t *const src,
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                          const int ctr)
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0
{
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0
    if (ctr > 4) memset(dst, 0, ctr - 4);
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0
    memcpy(dst + imax(ctr, 4) - 4, src + imax(4 - ctr, 0), imin(64 - ctr, 8));
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0
    if (ctr < 64 - 4)
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0
        memset(dst + ctr + 4, 64, 64 - 4 - ctr);
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0
}
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0
static void transpose(uint8_t *const dst, const uint8_t *const src) {
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0
    for (int y = 0, y_off = 0; y < 64; y++, y_off += 64)
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0
        for (int x = 0, x_off = 0; x < 64; x++, x_off += 64)
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0
            dst[x_off + y] = src[y_off + x];
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0
}
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0
static void hflip(uint8_t *const dst, const uint8_t *const src) {
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0
    for (int y = 0, y_off = 0; y < 64; y++, y_off += 64)
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0
        for (int x = 0; x < 64; x++)
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0
            dst[y_off + 64 - 1 - x] = src[y_off + x];
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0
}
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static void copy2d(uint8_t *dst, const uint8_t *src, int sign,
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                   const int w, const int h, const int x_off, const int y_off)
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0
{
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0
    src += y_off * 64 + x_off;
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0
    if (sign) {
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0
        for (int y = 0; y < h; y++) {
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0
            for (int x = 0; x < w; x++)
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0
                dst[x] = 64 - src[x];
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0
            src += 64;
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0
            dst += w;
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0
        }
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0
    } else {
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0
        for (int y = 0; y < h; y++) {
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0
            memcpy(dst, src, w);
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0
            src += 64;
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0
            dst += w;
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0
        }
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0
    }
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0
}
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0
#define MASK_OFFSET(x) ((uint16_t)(((uintptr_t)(x) - (uintptr_t)&dav1d_masks) >> 3))
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static COLD uint16_t init_chroma(uint8_t *chroma, const uint8_t *luma,
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                                 const int sign, const int w, const int h,
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                                 const int ss_ver)
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0
{
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0
    const uint16_t offset = MASK_OFFSET(chroma);
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0
    for (int y = 0; y < h; y += 1 + ss_ver) {
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0
        for (int x = 0; x < w; x += 2) {
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0
            int sum = luma[x] + luma[x + 1] + 1;
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0
            if (ss_ver) sum += luma[w + x] + luma[w + x + 1] + 1;
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0
            chroma[x >> 1] = (sum - sign) >> (1 + ss_ver);
141
0
        }
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0
        luma += w << ss_ver;
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0
        chroma += w >> 1;
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0
    }
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0
    return offset;
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0
}
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static COLD void fill2d_16x2(const int w, const int h, const enum BlockSize bs,
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                             const uint8_t (*const master)[64 * 64],
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                             const wedge_code_type *const cb,
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                             uint8_t *masks_444, uint8_t *masks_422,
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                             uint8_t *masks_420, unsigned signs)
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0
{
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0
    const int n_stride_444 = (w * h);
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0
    const int n_stride_422 = n_stride_444 >> 1;
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0
    const int n_stride_420 = n_stride_444 >> 2;
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0
    const int sign_stride_422 = 16 * n_stride_422;
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0
    const int sign_stride_420 = 16 * n_stride_420;
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    // assign pointer offsets in lookup table
161
0
    for (int n = 0; n < 16; n++) {
162
0
        const int sign = signs & 1;
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164
0
        copy2d(masks_444, master[cb[n].direction], sign, w, h,
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0
               32 - (w * cb[n].x_offset >> 3), 32 - (h * cb[n].y_offset >> 3));
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        // not using !sign is intentional here, since 444 does not require
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        // any rounding since no chroma subsampling is applied.
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0
        dav1d_masks.offsets[0][bs].wedge[0][n] =
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0
        dav1d_masks.offsets[0][bs].wedge[1][n] = MASK_OFFSET(masks_444);
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172
0
        dav1d_masks.offsets[1][bs].wedge[0][n] =
173
0
            init_chroma(&masks_422[ sign * sign_stride_422], masks_444, 0, w, h, 0);
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0
        dav1d_masks.offsets[1][bs].wedge[1][n] =
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0
            init_chroma(&masks_422[!sign * sign_stride_422], masks_444, 1, w, h, 0);
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0
        dav1d_masks.offsets[2][bs].wedge[0][n] =
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0
            init_chroma(&masks_420[ sign * sign_stride_420], masks_444, 0, w, h, 1);
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0
        dav1d_masks.offsets[2][bs].wedge[1][n] =
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0
            init_chroma(&masks_420[!sign * sign_stride_420], masks_444, 1, w, h, 1);
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181
0
        signs >>= 1;
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0
        masks_444 += n_stride_444;
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0
        masks_422 += n_stride_422;
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0
        masks_420 += n_stride_420;
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0
    }
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0
}
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188
static COLD void build_nondc_ii_masks(uint8_t *const mask_v, const int w,
189
                                      const int h, const int step)
190
0
{
191
0
    static const uint8_t ii_weights_1d[32] = {
192
0
        60, 52, 45, 39, 34, 30, 26, 22, 19, 17, 15, 13, 11, 10,  8,  7,
193
0
         6,  6,  5,  4,  4,  3,  3,  2,  2,  2,  2,  1,  1,  1,  1,  1,
194
0
    };
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196
0
    uint8_t *const mask_h  = &mask_v[w * h];
197
0
    uint8_t *const mask_sm = &mask_h[w * h];
198
0
    for (int y = 0, off = 0; y < h; y++, off += w) {
199
0
        memset(&mask_v[off], ii_weights_1d[y * step], w);
200
0
        for (int x = 0; x < w; x++) {
201
0
            mask_sm[off + x] = ii_weights_1d[imin(x, y) * step];
202
0
            mask_h[off + x] = ii_weights_1d[x * step];
203
0
        }
204
0
    }
205
0
}
206
207
0
COLD void dav1d_init_ii_wedge_masks(void) {
208
    // This function is guaranteed to be called only once
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210
0
    enum WedgeMasterLineType {
211
0
        WEDGE_MASTER_LINE_ODD,
212
0
        WEDGE_MASTER_LINE_EVEN,
213
0
        WEDGE_MASTER_LINE_VERT,
214
0
        N_WEDGE_MASTER_LINES,
215
0
    };
216
0
    static const uint8_t wedge_master_border[N_WEDGE_MASTER_LINES][8] = {
217
0
        [WEDGE_MASTER_LINE_ODD]  = {  1,  2,  6, 18, 37, 53, 60, 63 },
218
0
        [WEDGE_MASTER_LINE_EVEN] = {  1,  4, 11, 27, 46, 58, 62, 63 },
219
0
        [WEDGE_MASTER_LINE_VERT] = {  0,  2,  7, 21, 43, 57, 62, 64 },
220
0
    };
221
0
    uint8_t master[6][64 * 64];
222
223
    // create master templates
224
0
    for (int y = 0, off = 0; y < 64; y++, off += 64)
225
0
        insert_border(&master[WEDGE_VERTICAL][off],
226
0
                      wedge_master_border[WEDGE_MASTER_LINE_VERT], 32);
227
0
    for (int y = 0, off = 0, ctr = 48; y < 64; y += 2, off += 128, ctr--)
228
0
    {
229
0
        insert_border(&master[WEDGE_OBLIQUE63][off],
230
0
                      wedge_master_border[WEDGE_MASTER_LINE_EVEN], ctr);
231
0
        insert_border(&master[WEDGE_OBLIQUE63][off + 64],
232
0
                      wedge_master_border[WEDGE_MASTER_LINE_ODD], ctr - 1);
233
0
    }
234
235
0
    transpose(master[WEDGE_OBLIQUE27], master[WEDGE_OBLIQUE63]);
236
0
    transpose(master[WEDGE_HORIZONTAL], master[WEDGE_VERTICAL]);
237
0
    hflip(master[WEDGE_OBLIQUE117], master[WEDGE_OBLIQUE63]);
238
0
    hflip(master[WEDGE_OBLIQUE153], master[WEDGE_OBLIQUE27]);
239
240
0
#define fill(w, h, sz_422, sz_420, hvsw, signs) \
241
0
    fill2d_16x2(w, h, BS_##w##x##h - BS_32x32, \
242
0
                master, wedge_codebook_16_##hvsw, \
243
0
                dav1d_masks.wedge_444_##w##x##h, \
244
0
                dav1d_masks.wedge_422_##sz_422, \
245
0
                dav1d_masks.wedge_420_##sz_420, signs)
246
247
0
    fill(32, 32, 16x32, 16x16, heqw, 0x7bfb);
248
0
    fill(32, 16, 16x16, 16x8,  hltw, 0x7beb);
249
0
    fill(32,  8, 16x8,  16x4,  hltw, 0x6beb);
250
0
    fill(16, 32,  8x32,  8x16, hgtw, 0x7beb);
251
0
    fill(16, 16,  8x16,  8x8,  heqw, 0x7bfb);
252
0
    fill(16,  8,  8x8,   8x4,  hltw, 0x7beb);
253
0
    fill( 8, 32,  4x32,  4x16, hgtw, 0x7aeb);
254
0
    fill( 8, 16,  4x16,  4x8,  hgtw, 0x7beb);
255
0
    fill( 8,  8,  4x8,   4x4,  heqw, 0x7bfb);
256
0
#undef fill
257
258
0
    memset(dav1d_masks.ii_dc, 32, 32 * 32);
259
0
    for (int c = 0; c < 3; c++) {
260
0
        dav1d_masks.offsets[c][BS_32x32-BS_32x32].ii[II_DC_PRED] =
261
0
        dav1d_masks.offsets[c][BS_32x16-BS_32x32].ii[II_DC_PRED] =
262
0
        dav1d_masks.offsets[c][BS_16x32-BS_32x32].ii[II_DC_PRED] =
263
0
        dav1d_masks.offsets[c][BS_16x16-BS_32x32].ii[II_DC_PRED] =
264
0
        dav1d_masks.offsets[c][BS_16x8 -BS_32x32].ii[II_DC_PRED] =
265
0
        dav1d_masks.offsets[c][BS_8x16 -BS_32x32].ii[II_DC_PRED] =
266
0
        dav1d_masks.offsets[c][BS_8x8  -BS_32x32].ii[II_DC_PRED] =
267
0
            MASK_OFFSET(dav1d_masks.ii_dc);
268
0
    }
269
270
0
#define BUILD_NONDC_II_MASKS(w, h, step) \
271
0
    build_nondc_ii_masks(dav1d_masks.ii_nondc_##w##x##h, w, h, step)
272
273
0
#define ASSIGN_NONDC_II_OFFSET(bs, w444, h444, w422, h422, w420, h420) \
274
0
    dav1d_masks.offsets[0][bs-BS_32x32].ii[p + 1] = \
275
0
        MASK_OFFSET(&dav1d_masks.ii_nondc_##w444##x##h444[p*w444*h444]); \
276
0
    dav1d_masks.offsets[1][bs-BS_32x32].ii[p + 1] = \
277
0
        MASK_OFFSET(&dav1d_masks.ii_nondc_##w422##x##h422[p*w422*h422]); \
278
0
    dav1d_masks.offsets[2][bs-BS_32x32].ii[p + 1] = \
279
0
        MASK_OFFSET(&dav1d_masks.ii_nondc_##w420##x##h420[p*w420*h420])
280
281
0
    BUILD_NONDC_II_MASKS(32, 32, 1);
282
0
    BUILD_NONDC_II_MASKS(16, 32, 1);
283
0
    BUILD_NONDC_II_MASKS(16, 16, 2);
284
0
    BUILD_NONDC_II_MASKS( 8, 32, 1);
285
0
    BUILD_NONDC_II_MASKS( 8, 16, 2);
286
0
    BUILD_NONDC_II_MASKS( 8,  8, 4);
287
0
    BUILD_NONDC_II_MASKS( 4, 16, 2);
288
0
    BUILD_NONDC_II_MASKS( 4,  8, 4);
289
0
    BUILD_NONDC_II_MASKS( 4,  4, 8);
290
0
    for (int p = 0; p < 3; p++) {
291
0
        ASSIGN_NONDC_II_OFFSET(BS_32x32, 32, 32, 16, 32, 16, 16);
292
0
        ASSIGN_NONDC_II_OFFSET(BS_32x16, 32, 32, 16, 16, 16, 16);
293
0
        ASSIGN_NONDC_II_OFFSET(BS_16x32, 16, 32,  8, 32,  8, 16);
294
0
        ASSIGN_NONDC_II_OFFSET(BS_16x16, 16, 16,  8, 16,  8,  8);
295
0
        ASSIGN_NONDC_II_OFFSET(BS_16x8,  16, 16,  8,  8,  8,  8);
296
0
        ASSIGN_NONDC_II_OFFSET(BS_8x16,   8, 16,  4, 16,  4,  8);
297
0
        ASSIGN_NONDC_II_OFFSET(BS_8x8,    8,  8,  4,  8,  4,  4);
298
0
    }
299
0
}