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Created: 2025-07-11 06:23

/src/icu/source/common/unicode/appendable.h
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// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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*******************************************************************************
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*   Copyright (C) 2011-2012, International Business Machines
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*   Corporation and others.  All Rights Reserved.
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*******************************************************************************
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*   file name:  appendable.h
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*   encoding:   UTF-8
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*   tab size:   8 (not used)
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*   indentation:4
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*
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*   created on: 2010dec07
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*   created by: Markus W. Scherer
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*/
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#ifndef __APPENDABLE_H__
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#define __APPENDABLE_H__
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/**
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 * \file
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 * \brief C++ API: Appendable class: Sink for Unicode code points and 16-bit code units (char16_ts).
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 */
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#include "unicode/utypes.h"
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#include "unicode/uobject.h"
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U_NAMESPACE_BEGIN
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class UnicodeString;
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/**
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 * Base class for objects to which Unicode characters and strings can be appended.
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 * Combines elements of Java Appendable and ICU4C ByteSink.
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 *
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 * This class can be used in APIs where it does not matter whether the actual destination is
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 * a UnicodeString, a char16_t[] array, a UnicodeSet, or any other object
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 * that receives and processes characters and/or strings.
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 *
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 * Implementation classes must implement at least appendCodeUnit(char16_t).
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 * The base class provides default implementations for the other methods.
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 *
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 * The methods do not take UErrorCode parameters.
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 * If an error occurs (e.g., out-of-memory),
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 * in addition to returning FALSE from failing operations,
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 * the implementation must prevent unexpected behavior (e.g., crashes)
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 * from further calls and should make the error condition available separately
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 * (e.g., store a UErrorCode, make/keep a UnicodeString bogus).
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 * @stable ICU 4.8
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 */
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class U_COMMON_API Appendable : public UObject {
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public:
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    /**
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     * Destructor.
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     * @stable ICU 4.8
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     */
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    ~Appendable();
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    /**
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     * Appends a 16-bit code unit.
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     * @param c code unit
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     * @return TRUE if the operation succeeded
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     * @stable ICU 4.8
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     */
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    virtual UBool appendCodeUnit(char16_t c) = 0;
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    /**
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     * Appends a code point.
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     * The default implementation calls appendCodeUnit(char16_t) once or twice.
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     * @param c code point 0..0x10ffff
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     * @return TRUE if the operation succeeded
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     * @stable ICU 4.8
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     */
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    virtual UBool appendCodePoint(UChar32 c);
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    /**
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     * Appends a string.
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     * The default implementation calls appendCodeUnit(char16_t) for each code unit.
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     * @param s string, must not be NULL if length!=0
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     * @param length string length, or -1 if NUL-terminated
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     * @return TRUE if the operation succeeded
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     * @stable ICU 4.8
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     */
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    virtual UBool appendString(const char16_t *s, int32_t length);
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    /**
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     * Tells the object that the caller is going to append roughly
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     * appendCapacity char16_ts. A subclass might use this to pre-allocate
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     * a larger buffer if necessary.
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     * The default implementation does nothing. (It always returns TRUE.)
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     * @param appendCapacity estimated number of char16_ts that will be appended
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     * @return TRUE if the operation succeeded
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     * @stable ICU 4.8
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     */
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    virtual UBool reserveAppendCapacity(int32_t appendCapacity);
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    /**
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     * Returns a writable buffer for appending and writes the buffer's capacity to
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     * *resultCapacity. Guarantees *resultCapacity>=minCapacity.
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     * May return a pointer to the caller-owned scratch buffer which must have
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     * scratchCapacity>=minCapacity.
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     * The returned buffer is only valid until the next operation
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     * on this Appendable.
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     *
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     * After writing at most *resultCapacity char16_ts, call appendString() with the
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     * pointer returned from this function and the number of char16_ts written.
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     * Many appendString() implementations will avoid copying char16_ts if this function
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     * returned an internal buffer.
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     *
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     * Partial usage example:
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     * \code
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     *  int32_t capacity;
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     *  char16_t* buffer = app.getAppendBuffer(..., &capacity);
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     *  ... Write n char16_ts into buffer, with n <= capacity.
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     *  app.appendString(buffer, n);
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     * \endcode
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     * In many implementations, that call to append will avoid copying char16_ts.
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     *
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     * If the Appendable allocates or reallocates an internal buffer, it should use
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     * the desiredCapacityHint if appropriate.
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     * If a caller cannot provide a reasonable guess at the desired capacity,
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     * it should pass desiredCapacityHint=0.
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     *
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     * If a non-scratch buffer is returned, the caller may only pass
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     * a prefix to it to appendString().
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     * That is, it is not correct to pass an interior pointer to appendString().
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     *
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     * The default implementation always returns the scratch buffer.
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     *
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     * @param minCapacity required minimum capacity of the returned buffer;
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     *                    must be non-negative
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     * @param desiredCapacityHint desired capacity of the returned buffer;
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     *                            must be non-negative
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     * @param scratch default caller-owned buffer
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     * @param scratchCapacity capacity of the scratch buffer
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     * @param resultCapacity pointer to an integer which will be set to the
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     *                       capacity of the returned buffer
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     * @return a buffer with *resultCapacity>=minCapacity
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     * @stable ICU 4.8
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     */
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    virtual char16_t *getAppendBuffer(int32_t minCapacity,
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                                   int32_t desiredCapacityHint,
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                                   char16_t *scratch, int32_t scratchCapacity,
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                                   int32_t *resultCapacity);
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};
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/**
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 * An Appendable implementation which writes to a UnicodeString.
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 *
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 * This class is not intended for public subclassing.
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 * @stable ICU 4.8
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 */
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class U_COMMON_API UnicodeStringAppendable : public Appendable {
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public:
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    /**
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     * Aliases the UnicodeString (keeps its reference) for writing.
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     * @param s The UnicodeString to which this Appendable will write.
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     * @stable ICU 4.8
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     */
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    explicit UnicodeStringAppendable(UnicodeString &s) : str(s) {}
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    /**
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     * Destructor.
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     * @stable ICU 4.8
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     */
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    ~UnicodeStringAppendable();
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    /**
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     * Appends a 16-bit code unit to the string.
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     * @param c code unit
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     * @return TRUE if the operation succeeded
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     * @stable ICU 4.8
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     */
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    virtual UBool appendCodeUnit(char16_t c);
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    /**
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     * Appends a code point to the string.
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     * @param c code point 0..0x10ffff
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     * @return TRUE if the operation succeeded
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     * @stable ICU 4.8
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     */
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    virtual UBool appendCodePoint(UChar32 c);
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    /**
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     * Appends a string to the UnicodeString.
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     * @param s string, must not be NULL if length!=0
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     * @param length string length, or -1 if NUL-terminated
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     * @return TRUE if the operation succeeded
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     * @stable ICU 4.8
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     */
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    virtual UBool appendString(const char16_t *s, int32_t length);
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    /**
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     * Tells the UnicodeString that the caller is going to append roughly
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     * appendCapacity char16_ts.
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     * @param appendCapacity estimated number of char16_ts that will be appended
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     * @return TRUE if the operation succeeded
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     * @stable ICU 4.8
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     */
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    virtual UBool reserveAppendCapacity(int32_t appendCapacity);
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    /**
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     * Returns a writable buffer for appending and writes the buffer's capacity to
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     * *resultCapacity. Guarantees *resultCapacity>=minCapacity.
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     * May return a pointer to the caller-owned scratch buffer which must have
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     * scratchCapacity>=minCapacity.
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     * The returned buffer is only valid until the next write operation
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     * on the UnicodeString.
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     *
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     * For details see Appendable::getAppendBuffer().
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     *
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     * @param minCapacity required minimum capacity of the returned buffer;
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     *                    must be non-negative
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     * @param desiredCapacityHint desired capacity of the returned buffer;
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     *                            must be non-negative
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     * @param scratch default caller-owned buffer
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     * @param scratchCapacity capacity of the scratch buffer
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     * @param resultCapacity pointer to an integer which will be set to the
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     *                       capacity of the returned buffer
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     * @return a buffer with *resultCapacity>=minCapacity
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     * @stable ICU 4.8
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     */
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    virtual char16_t *getAppendBuffer(int32_t minCapacity,
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                                   int32_t desiredCapacityHint,
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                                   char16_t *scratch, int32_t scratchCapacity,
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                                   int32_t *resultCapacity);
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private:
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    UnicodeString &str;
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};
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U_NAMESPACE_END
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#endif  // __APPENDABLE_H__