Coverage Report

Created: 2025-07-07 10:01

/src/libreoffice/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
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 *   ownership. The ASF licenses this file to you under the Apache
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 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
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#pragma once
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#include <drawinglayer/drawinglayerdllapi.h>
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#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
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#include <basegfx/polygon/b2dpolypolygon.hxx>
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#include <vcl/bitmapex.hxx>
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namespace drawinglayer::primitive2d
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{
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        /** PatternFillPrimitive2D class
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            This primitive allows filling a given tools::PolyPolygon with a pattern
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            defined by a sequence of primitives which are mapped to  the unit range.
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            The pattern is defined using a reference range which defines a rectangular
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            area relative to the tools::PolyPolygon (in unit coordinates) which is virtually
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            infinitely repeated.
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         */
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        class DRAWINGLAYER_DLLPUBLIC PatternFillPrimitive2D final : public BufferedDecompositionPrimitive2D
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        {
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        private:
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            const basegfx::B2DPolyPolygon       maMask;
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            const Primitive2DContainer          maChildren;
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            const basegfx::B2DRange             maReferenceRange;
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            /// values holding the discrete buffer size
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            sal_uInt32                          mnDiscreteWidth;
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            sal_uInt32                          mnDiscreteHeight;
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            /// helper that is capable to calculate the needed discrete buffer size for
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            /// eventually buffered content
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            void calculateNeededDiscreteBufferSize(
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                sal_uInt32& rWidth,
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                sal_uInt32& rHeight,
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                const geometry::ViewInformation2D& rViewInformation) const;
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            /// helper which creates the content - checks if clipping is needed and eventually
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            /// creates buffered content to speed up rendering
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            Primitive2DContainer createContent(const geometry::ViewInformation2D& rViewInformation) const;
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            /// create local decomposition
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            virtual Primitive2DReference create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const override;
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        public:
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            /// constructor
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            PatternFillPrimitive2D(
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                basegfx::B2DPolyPolygon aMask,
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                Primitive2DContainer&& rChildren,
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                const basegfx::B2DRange& rReferenceRange);
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            /// data read access
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            const basegfx::B2DPolyPolygon& getMask() const { return maMask; }
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            const Primitive2DContainer& getChildren() const { return maChildren; }
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            const basegfx::B2DRange& getReferenceRange() const { return maReferenceRange; }
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            /// compare operator
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            virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
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            /// get range
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            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
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            /// overload to react on evtl. buffered content
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            virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override;
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            /// provide unique ID
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            virtual sal_uInt32 getPrimitive2DID() const override;
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            // XAccounting
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            virtual sal_Int64 estimateUsage() override;
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            /// helper which creates the content - checks if clipping is needed and eventually
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            /// creates buffered content to speed up rendering
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            BitmapEx createTileImage(sal_uInt32 nWidth, sal_uInt32 nHeight) const;
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            /// helper that is capable to calculate the needed discrete buffer size for
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            /// eventually buffered content
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            void getTileSize(
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                sal_uInt32& rWidth,
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                sal_uInt32& rHeight,
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                const geometry::ViewInformation2D& rViewInformation) const;
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        };
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} // end of namespace drawinglayer::primitive2d
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */