Coverage Report

Created: 2025-07-07 10:01

/src/libreoffice/sd/source/ui/func/fucon3d.cxx
Line
Count
Source (jump to first uncovered line)
1
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
3
 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8
 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
12
 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
14
 *   ownership. The ASF licenses this file to you under the Apache
15
 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
19
20
#include <fucon3d.hxx>
21
22
#include <svx/svxids.hrc>
23
#include <sfx2/dispatch.hxx>
24
#include <sfx2/viewfrm.hxx>
25
#include <tools/poly.hxx>
26
27
#include <svx/xlineit0.hxx>
28
#include <svx/scene3d.hxx>
29
#include <svx/sphere3d.hxx>
30
#include <svx/cube3d.hxx>
31
#include <svx/lathe3d.hxx>
32
#include <svx/camera3d.hxx>
33
34
#include <vcl/weld.hxx>
35
36
#include <app.hrc>
37
38
#include <View.hxx>
39
#include <Window.hxx>
40
#include <ViewShell.hxx>
41
#include <drawdoc.hxx>
42
#include <ViewShellBase.hxx>
43
#include <ToolBarManager.hxx>
44
#include <svx/svx3ditems.hxx>
45
46
#include <basegfx/polygon/b2dpolygontools.hxx>
47
48
using namespace com::sun::star;
49
50
namespace sd {
51
52
53
FuConstruct3dObject::FuConstruct3dObject (
54
    ViewShell&  rViewSh,
55
    ::sd::Window*       pWin,
56
    ::sd::View*         pView,
57
    SdDrawDocument& rDoc,
58
    SfxRequest&     rReq)
59
0
    : FuConstruct(rViewSh, pWin, pView, rDoc, rReq)
60
0
{
61
0
}
62
63
rtl::Reference<FuPoor> FuConstruct3dObject::Create( ViewShell& rViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument& rDoc, SfxRequest& rReq, bool bPermanent )
64
0
{
65
0
    FuConstruct3dObject* pFunc;
66
0
    rtl::Reference<FuPoor> xFunc( pFunc = new FuConstruct3dObject( rViewSh, pWin, pView, rDoc, rReq ) );
67
0
    xFunc->DoExecute(rReq);
68
0
    pFunc->SetPermanent(bPermanent);
69
0
    return xFunc;
70
0
}
71
72
void FuConstruct3dObject::DoExecute( SfxRequest& rReq )
73
0
{
74
0
    FuConstruct::DoExecute( rReq );
75
0
    mrViewShell.GetViewShellBase().GetToolBarManager()->SetToolBar(
76
0
        ToolBarManager::ToolBarGroup::Function,
77
0
        ToolBarManager::msDrawingObjectToolBar);
78
0
}
79
80
rtl::Reference<E3dCompoundObject> FuConstruct3dObject::ImpCreateBasic3DShape()
81
0
{
82
0
    rtl::Reference<E3dCompoundObject> p3DObj;
83
84
0
    switch (nSlotId)
85
0
    {
86
0
        default:
87
0
        case SID_3D_CUBE:
88
0
        {
89
0
            p3DObj = new E3dCubeObj(
90
0
                mpView->getSdrModelFromSdrView(),
91
0
                mpView->Get3DDefaultAttributes(),
92
0
                ::basegfx::B3DPoint(-2500, -2500, -2500),
93
0
                ::basegfx::B3DVector(5000, 5000, 5000));
94
0
            break;
95
0
        }
96
97
0
        case SID_3D_SPHERE:
98
0
        {
99
0
            p3DObj = new E3dSphereObj(
100
0
                mpView->getSdrModelFromSdrView(),
101
0
                mpView->Get3DDefaultAttributes(),
102
0
                ::basegfx::B3DPoint(0, 0, 0),
103
0
                ::basegfx::B3DVector(5000, 5000, 5000));
104
0
            break;
105
0
        }
106
107
0
        case SID_3D_SHELL:
108
0
        {
109
0
            XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0_deg100, 9000_deg100, false);
110
0
            aXPoly.Scale(5.0, 5.0);
111
112
0
            ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
113
0
            if(aB2DPolygon.areControlPointsUsed())
114
0
            {
115
0
                aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon);
116
0
            }
117
0
            p3DObj = new E3dLatheObj(
118
0
                mpView->getSdrModelFromSdrView(),
119
0
                mpView->Get3DDefaultAttributes(),
120
0
                ::basegfx::B2DPolyPolygon(aB2DPolygon));
121
122
            /* this is an open object, therefore it has to be handled double-
123
               sided by default */
124
0
            p3DObj->SetMergedItem(makeSvx3DDoubleSidedItem(true));
125
0
            break;
126
0
        }
127
128
0
        case SID_3D_HALF_SPHERE:
129
0
        {
130
0
            XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0_deg100, 9000_deg100, false);
131
0
            aXPoly.Scale(5.0, 5.0);
132
133
0
            aXPoly.Insert(0, Point (2400*5, 1250*5), PolyFlags::Normal);
134
0
            aXPoly.Insert(0, Point (2000*5, 1250*5), PolyFlags::Normal);
135
0
            aXPoly.Insert(0, Point (1500*5, 1250*5), PolyFlags::Normal);
136
0
            aXPoly.Insert(0, Point (1000*5, 1250*5), PolyFlags::Normal);
137
0
            aXPoly.Insert(0, Point (500*5, 1250*5), PolyFlags::Normal);
138
0
            aXPoly.Insert(0, Point (250*5, 1250*5), PolyFlags::Normal);
139
0
            aXPoly.Insert(0, Point (50*5, 1250*5), PolyFlags::Normal);
140
0
            aXPoly.Insert(0, Point (0,    1250*5), PolyFlags::Normal);
141
142
0
            ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
143
0
            if(aB2DPolygon.areControlPointsUsed())
144
0
            {
145
0
                aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon);
146
0
            }
147
0
            p3DObj = new E3dLatheObj(
148
0
                mpView->getSdrModelFromSdrView(),
149
0
                mpView->Get3DDefaultAttributes(),
150
0
                ::basegfx::B2DPolyPolygon(aB2DPolygon));
151
0
            break;
152
0
        }
153
154
0
        case SID_3D_TORUS:
155
0
        {
156
0
            ::basegfx::B2DPolygon aB2DPolygon(::basegfx::utils::createPolygonFromCircle(::basegfx::B2DPoint(1000.0, 0.0), 500.0));
157
0
            if(aB2DPolygon.areControlPointsUsed())
158
0
            {
159
0
                aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon);
160
0
            }
161
0
            p3DObj = new E3dLatheObj(
162
0
                mpView->getSdrModelFromSdrView(),
163
0
                mpView->Get3DDefaultAttributes(),
164
0
                ::basegfx::B2DPolyPolygon(aB2DPolygon));
165
0
            break;
166
0
        }
167
168
0
        case SID_3D_CYLINDER:
169
0
        {
170
0
            ::basegfx::B2DPolygon aInnerPoly;
171
172
0
            aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
173
0
            aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
174
0
            aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
175
0
            aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
176
0
            aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
177
0
            aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
178
0
            aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5));
179
0
            aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
180
0
            aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5));
181
0
            aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5));
182
0
            aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5));
183
0
            aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5));
184
0
            aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5));
185
0
            aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5));
186
0
            aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5));
187
0
            aInnerPoly.append(::basegfx::B2DPoint(0,    -1000*5));
188
0
            aInnerPoly.setClosed(true);
189
190
0
            p3DObj = new E3dLatheObj(
191
0
                mpView->getSdrModelFromSdrView(),
192
0
                mpView->Get3DDefaultAttributes(),
193
0
                ::basegfx::B2DPolyPolygon(aInnerPoly));
194
0
            break;
195
0
        }
196
197
0
        case SID_3D_CONE:
198
0
        {
199
0
            ::basegfx::B2DPolygon aInnerPoly;
200
201
0
            aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
202
0
            aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
203
0
            aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
204
0
            aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
205
0
            aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
206
0
            aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
207
0
            aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
208
0
            aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
209
0
            aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
210
0
            aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
211
0
            aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
212
0
            aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
213
0
            aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
214
0
            aInnerPoly.append(::basegfx::B2DPoint(0,    1000*5));
215
0
            aInnerPoly.setClosed(true);
216
217
0
            p3DObj = new E3dLatheObj(
218
0
                mpView->getSdrModelFromSdrView(),
219
0
                mpView->Get3DDefaultAttributes(),
220
0
                ::basegfx::B2DPolyPolygon(aInnerPoly));
221
0
            break;
222
0
        }
223
224
0
        case SID_3D_PYRAMID:
225
0
        {
226
0
            ::basegfx::B2DPolygon aInnerPoly;
227
228
0
            aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
229
0
            aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
230
0
            aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
231
0
            aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
232
0
            aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
233
0
            aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
234
0
            aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
235
0
            aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
236
0
            aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
237
0
            aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
238
0
            aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
239
0
            aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
240
0
            aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
241
0
            aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
242
0
            aInnerPoly.setClosed(true);
243
244
0
            p3DObj = new E3dLatheObj(
245
0
                mpView->getSdrModelFromSdrView(),
246
0
                mpView->Get3DDefaultAttributes(),
247
0
                ::basegfx::B2DPolyPolygon(aInnerPoly));
248
0
            p3DObj->SetMergedItem(makeSvx3DHorizontalSegmentsItem(4));
249
0
            break;
250
0
        }
251
0
    }
252
253
0
    return p3DObj;
254
0
}
255
256
void FuConstruct3dObject::ImpPrepareBasic3DShape(E3dCompoundObject const * p3DObj, E3dScene *pScene)
257
0
{
258
0
    Camera3D aCamera  = pScene->GetCamera ();
259
260
    // get transformed BoundVolume of the new object
261
0
    basegfx::B3DRange aBoundVol;
262
0
    basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
263
0
    aObjVol.transform(p3DObj->GetTransform());
264
0
    aBoundVol.expand(aObjVol);
265
0
    double fDeepth(aBoundVol.getDepth());
266
267
0
    aCamera.SetPRP(::basegfx::B3DPoint(0.0, 0.0, 1000.0));
268
0
    aCamera.SetPosition(::basegfx::B3DPoint(0.0, 0.0, mpView->GetDefaultCamPosZ() + fDeepth / 2));
269
0
    aCamera.SetFocalLength(mpView->GetDefaultCamFocal());
270
0
    pScene->SetCamera(aCamera);
271
0
    basegfx::B3DHomMatrix aTransformation;
272
273
0
    switch (nSlotId)
274
0
    {
275
0
        case SID_3D_CUBE:
276
0
        {
277
0
            aTransformation.rotate(basegfx::deg2rad(20), 0.0, 0.0);
278
0
        }
279
0
        break;
280
281
0
        case SID_3D_SHELL:
282
0
        case SID_3D_HALF_SPHERE:
283
0
        {
284
0
            aTransformation.rotate(basegfx::deg2rad(200), 0.0, 0.0);
285
0
        }
286
0
        break;
287
288
0
        case SID_3D_SPHERE:
289
0
        case SID_3D_CYLINDER:
290
0
        case SID_3D_CONE:
291
0
        case SID_3D_PYRAMID:
292
0
        {
293
0
        }
294
0
        break;
295
296
0
        case SID_3D_TORUS:
297
0
        {
298
0
            aTransformation.rotate(basegfx::deg2rad(90), 0.0, 0.0);
299
0
        }
300
0
        break;
301
302
0
        default:
303
0
        {
304
0
        }
305
0
        break;
306
0
    }
307
308
0
    pScene->SetTransform(aTransformation * pScene->GetTransform());
309
310
0
    SfxItemSet aAttr (mrViewShell.GetPool());
311
0
    pScene->SetMergedItemSetAndBroadcast(aAttr);
312
0
}
313
314
bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt)
315
0
{
316
0
    bool bReturn = FuConstruct::MouseButtonDown(rMEvt);
317
318
0
    if ( rMEvt.IsLeft() && !mpView->IsAction() )
319
0
    {
320
0
        Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
321
322
0
        mpWindow->CaptureMouse();
323
0
        sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(mpView->GetDragThresholdPixels(),0)).Width() );
324
325
0
        weld::WaitObject aWait(mrViewShell.GetFrameWeld());
326
327
0
        rtl::Reference<E3dCompoundObject> p3DObj = ImpCreateBasic3DShape();
328
0
        rtl::Reference<E3dScene> pScene = mpView->SetCurrent3DObj(p3DObj.get());
329
330
0
        ImpPrepareBasic3DShape(p3DObj.get(), pScene.get());
331
0
        bReturn = mpView->BegCreatePreparedObject(aPnt, nDrgLog, pScene.get());
332
333
0
        SdrObject* pObj = mpView->GetCreateObj();
334
335
0
        if (pObj)
336
0
        {
337
0
            SfxItemSet aAttr(mrDoc.GetPool());
338
0
            SetStyleSheet(aAttr, pObj);
339
340
            // extract LineStyle
341
0
            aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
342
343
0
            pObj->SetMergedItemSet(aAttr);
344
0
        }
345
0
    }
346
347
0
    return bReturn;
348
0
}
349
350
bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt)
351
0
{
352
0
    if (rMEvt.IsLeft() && IsIgnoreUnexpectedMouseButtonUp())
353
0
        return false;
354
355
0
    bool bReturn = false;
356
357
0
    if ( mpView->IsCreateObj() && rMEvt.IsLeft() )
358
0
    {
359
0
        if( mpView->EndCreateObj( SdrCreateCmd::ForceEnd ) )
360
0
        {
361
0
            bReturn = true;
362
0
        }
363
0
        else
364
0
        {
365
            //Drag was too small to create object, so insert default object at click pos
366
0
            Point aClickPos(mpWindow->PixelToLogic(rMEvt.GetPosPixel()));
367
0
            sal_uInt32 nDefaultObjectSize(1000);
368
0
            sal_Int32 nCenterOffset(-sal_Int32(nDefaultObjectSize / 2));
369
0
            aClickPos.AdjustX(nCenterOffset);
370
0
            aClickPos.AdjustY(nCenterOffset);
371
372
0
            SdrPageView *pPV = mpView->GetSdrPageView();
373
374
0
            if(mpView->IsSnapEnabled())
375
0
                aClickPos = mpView->GetSnapPos(aClickPos, pPV);
376
377
0
            ::tools::Rectangle aNewObjectRectangle(aClickPos, Size(nDefaultObjectSize, nDefaultObjectSize));
378
0
            rtl::Reference<SdrObject> pObjDefault = CreateDefaultObject(nSlotId, aNewObjectRectangle);
379
380
0
            bReturn = mpView->InsertObjectAtView(pObjDefault.get(), *pPV, SdrInsertFlags::SETDEFLAYER | SdrInsertFlags::SETDEFATTR);
381
0
        }
382
0
    }
383
0
    bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn;
384
385
0
    if (!bPermanent)
386
0
        mrViewShell.GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SfxCallMode::ASYNCHRON);
387
388
0
    return bReturn;
389
0
}
390
391
void FuConstruct3dObject::Activate()
392
0
{
393
0
    mpView->SetCurrentObj(SdrObjKind::NONE);
394
395
0
    FuConstruct::Activate();
396
0
}
397
398
rtl::Reference<SdrObject> FuConstruct3dObject::CreateDefaultObject(const sal_uInt16 nID, const ::tools::Rectangle& rRectangle)
399
0
{
400
401
0
    rtl::Reference<E3dCompoundObject> p3DObj = ImpCreateBasic3DShape();
402
403
    // E3dView::SetCurrent3DObj part
404
    // get transformed BoundVolume of the object
405
0
    basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
406
0
    aObjVol.transform(p3DObj->GetTransform());
407
0
    basegfx::B3DRange aVolume(aObjVol);
408
0
    double fW(aVolume.getWidth());
409
0
    double fH(aVolume.getHeight());
410
0
    ::tools::Rectangle a3DRect(0, 0, static_cast<::tools::Long>(fW), static_cast<::tools::Long>(fH));
411
0
    rtl::Reference< E3dScene > pScene(new E3dScene(mrDoc));
412
413
    // copied code from E3dView::InitScene
414
0
    double fCamZ(aVolume.getMaxZ() + ((fW + fH) / 4.0));
415
0
    Camera3D aCam(pScene->GetCamera());
416
0
    aCam.SetAutoAdjustProjection(false);
417
0
    aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH);
418
0
    ::basegfx::B3DPoint aLookAt;
419
0
    double fDefaultCamPosZ = mpView->GetDefaultCamPosZ();
420
0
    ::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ);
421
0
    aCam.SetPosAndLookAt(aCamPos, aLookAt);
422
0
    aCam.SetFocalLength(mpView->GetDefaultCamFocal());
423
0
    pScene->SetCamera(aCam);
424
0
    pScene->InsertObject(p3DObj.get());
425
0
    pScene->NbcSetSnapRect(a3DRect);
426
0
    ImpPrepareBasic3DShape(p3DObj.get(), pScene.get());
427
0
    SfxItemSet aAttr(mrDoc.GetPool());
428
0
    SetStyleSheet(aAttr, p3DObj.get());
429
0
    aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
430
0
    p3DObj->SetMergedItemSet(aAttr);
431
432
    // make object interactive at once
433
0
    pScene->SetBoundAndSnapRectsDirty();
434
435
    // Take care of restrictions for the rectangle
436
0
    ::tools::Rectangle aRect(rRectangle);
437
438
0
    switch(nID)
439
0
    {
440
0
        case SID_3D_CUBE:
441
0
        case SID_3D_SPHERE:
442
0
        case SID_3D_TORUS:
443
0
        {
444
            // force quadratic
445
0
            ImpForceQuadratic(aRect);
446
0
            break;
447
0
        }
448
449
0
        case SID_3D_SHELL:
450
0
        case SID_3D_HALF_SPHERE:
451
0
        {
452
            // force horizontal layout
453
0
            break;
454
0
        }
455
456
0
        case SID_3D_CYLINDER:
457
0
        case SID_3D_CONE:
458
0
        case SID_3D_PYRAMID:
459
0
        {
460
            // force vertical layout
461
0
            break;
462
0
        }
463
0
    }
464
465
    // use changed rectangle, not original one
466
0
    pScene->SetLogicRect(aRect);
467
468
0
    return pScene;
469
0
}
470
471
} // end of namespace sd
472
473
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */