/src/libreoffice/svx/source/sdr/contact/viewcontactofe3d.cxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #include <sdr/contact/viewcontactofe3d.hxx> |
21 | | #include <sdr/contact/viewobjectcontactofe3d.hxx> |
22 | | #include <svx/obj3d.hxx> |
23 | | #include <drawinglayer/primitive2d/embedded3dprimitive2d.hxx> |
24 | | #include <svx/sdr/contact/viewcontactofe3dscene.hxx> |
25 | | #include <svx/scene3d.hxx> |
26 | | #include <drawinglayer/primitive3d/transformprimitive3d.hxx> |
27 | | #include <drawinglayer/attribute/sdrsceneattribute3d.hxx> |
28 | | #include <drawinglayer/attribute/sdrlightingattribute3d.hxx> |
29 | | #include <drawinglayer/attribute/sdrlightattribute3d.hxx> |
30 | | |
31 | | namespace { |
32 | | |
33 | | const sdr::contact::ViewContactOfE3dScene* tryToFindVCOfE3DScene( |
34 | | const sdr::contact::ViewContact& rCandidate, |
35 | | basegfx::B3DHomMatrix& o_rInBetweenObjectTransform) |
36 | 0 | { |
37 | 0 | const sdr::contact::ViewContactOfE3dScene* pSceneParent = |
38 | 0 | dynamic_cast< const sdr::contact::ViewContactOfE3dScene* >(rCandidate.GetParentContact()); |
39 | |
|
40 | 0 | if(pSceneParent) |
41 | 0 | { |
42 | | // each 3d object (including in-between scenes) should have a scene as parent |
43 | 0 | const sdr::contact::ViewContactOfE3dScene* pSceneParentParent = |
44 | 0 | dynamic_cast< const sdr::contact::ViewContactOfE3dScene* >(pSceneParent->GetParentContact()); |
45 | |
|
46 | 0 | if(pSceneParentParent) |
47 | 0 | { |
48 | | // the parent scene of rCandidate is an in-between scene, call recursively and collect |
49 | | // the in-between scene's object transformation part in o_rInBetweenObjectTransform |
50 | 0 | const basegfx::B3DHomMatrix& rSceneParentTransform = pSceneParent->GetE3dScene().GetTransform(); |
51 | 0 | o_rInBetweenObjectTransform = rSceneParentTransform * o_rInBetweenObjectTransform; |
52 | 0 | return tryToFindVCOfE3DScene(*pSceneParent, o_rInBetweenObjectTransform); |
53 | 0 | } |
54 | 0 | else |
55 | 0 | { |
56 | | // the parent scene is the outmost scene |
57 | 0 | return pSceneParent; |
58 | 0 | } |
59 | 0 | } |
60 | | |
61 | | // object hierarchy structure is incorrect; no result |
62 | 0 | return nullptr; |
63 | 0 | } |
64 | | |
65 | | } // end of anonymous namespace |
66 | | |
67 | | namespace sdr::contact { |
68 | | |
69 | | drawinglayer::primitive2d::Primitive2DContainer ViewContactOfE3d::impCreateWithGivenPrimitive3DContainer( |
70 | | const drawinglayer::primitive3d::Primitive3DContainer& rxContent3D) const |
71 | 0 | { |
72 | 0 | drawinglayer::primitive2d::Primitive2DContainer xRetval; |
73 | |
|
74 | 0 | if(!rxContent3D.empty()) |
75 | 0 | { |
76 | | // try to get the outmost ViewObjectContactOfE3dScene for this single 3d object, |
77 | | // the ones on the way there are grouping scenes. Collect the in-between scene's |
78 | | // transformations to build a correct object transformation for the embedded |
79 | | // object |
80 | 0 | basegfx::B3DHomMatrix aInBetweenObjectTransform; |
81 | 0 | const ViewContactOfE3dScene* pVCOfE3DScene = tryToFindVCOfE3DScene(*this, aInBetweenObjectTransform); |
82 | |
|
83 | 0 | if(pVCOfE3DScene) |
84 | 0 | { |
85 | 0 | basegfx::B3DVector aLightNormal; |
86 | 0 | const double fShadowSlant(pVCOfE3DScene->getSdrSceneAttribute().getShadowSlant()); |
87 | 0 | const basegfx::B3DRange aAllContentRange = pVCOfE3DScene->getAllContentRange3D(); |
88 | 0 | drawinglayer::geometry::ViewInformation3D aViewInformation3D(pVCOfE3DScene->getViewInformation3D()); |
89 | |
|
90 | 0 | if(!pVCOfE3DScene->getSdrLightingAttribute().getLightVector().empty()) |
91 | 0 | { |
92 | | // get light normal from first light and normalize |
93 | 0 | aLightNormal = pVCOfE3DScene->getSdrLightingAttribute().getLightVector()[0].getDirection(); |
94 | 0 | aLightNormal.normalize(); |
95 | 0 | } |
96 | |
|
97 | 0 | if(!aInBetweenObjectTransform.isIdentity()) |
98 | 0 | { |
99 | | // if aInBetweenObjectTransform is used, create combined ViewInformation3D which |
100 | | // contains the correct object transformation for the embedded 3d object |
101 | 0 | aViewInformation3D = drawinglayer::geometry::ViewInformation3D( |
102 | 0 | aViewInformation3D.getObjectTransformation() * aInBetweenObjectTransform, |
103 | 0 | aViewInformation3D.getOrientation(), |
104 | 0 | aViewInformation3D.getProjection(), |
105 | 0 | aViewInformation3D.getDeviceToView(), |
106 | 0 | aViewInformation3D.getViewTime(), |
107 | 0 | aViewInformation3D.getExtendedInformationSequence()); |
108 | 0 | } |
109 | | |
110 | | // create embedded 2d primitive and add. LightNormal and ShadowSlant are needed for evtl. |
111 | | // 3D shadow extraction for correct B2DRange calculation (shadow is part of the object) |
112 | 0 | const drawinglayer::primitive2d::Primitive2DReference xReference( |
113 | 0 | new drawinglayer::primitive2d::Embedded3DPrimitive2D( |
114 | 0 | rxContent3D, |
115 | 0 | pVCOfE3DScene->getObjectTransformation(), |
116 | 0 | std::move(aViewInformation3D), |
117 | 0 | aLightNormal, |
118 | 0 | fShadowSlant, |
119 | 0 | aAllContentRange)); |
120 | |
|
121 | 0 | xRetval = drawinglayer::primitive2d::Primitive2DContainer { xReference }; |
122 | 0 | } |
123 | 0 | } |
124 | |
|
125 | 0 | return xRetval; |
126 | 0 | } |
127 | | |
128 | | ViewContactOfE3d::ViewContactOfE3d(E3dObject& rSdrObject) |
129 | 10.4k | : ViewContactOfSdrObj(rSdrObject) |
130 | 10.4k | { |
131 | 10.4k | } |
132 | | |
133 | | ViewContactOfE3d::~ViewContactOfE3d() |
134 | 10.4k | { |
135 | 10.4k | } |
136 | | |
137 | | drawinglayer::primitive3d::Primitive3DContainer const & ViewContactOfE3d::getVIP3DSWithoutObjectTransform() const |
138 | 0 | { |
139 | | // local up-to-date checks. Create new list and compare. |
140 | 0 | drawinglayer::primitive3d::Primitive3DContainer xNew(createViewIndependentPrimitive3DContainer()); |
141 | |
|
142 | 0 | if(mxViewIndependentPrimitive3DContainer != xNew) |
143 | 0 | { |
144 | | // has changed, copy content |
145 | 0 | const_cast< ViewContactOfE3d* >(this)->mxViewIndependentPrimitive3DContainer = std::move(xNew); |
146 | 0 | } |
147 | | |
148 | | // return current Primitive2DContainer |
149 | 0 | return mxViewIndependentPrimitive3DContainer; |
150 | 0 | } |
151 | | |
152 | | drawinglayer::primitive3d::Primitive3DContainer ViewContactOfE3d::getViewIndependentPrimitive3DContainer() const |
153 | 0 | { |
154 | | // get sequence without object transform |
155 | 0 | drawinglayer::primitive3d::Primitive3DContainer xRetval(getVIP3DSWithoutObjectTransform()); |
156 | |
|
157 | 0 | if(!xRetval.empty()) |
158 | 0 | { |
159 | | // add object transform if it's used |
160 | 0 | const basegfx::B3DHomMatrix& rObjectTransform(GetE3dObject().GetTransform()); |
161 | |
|
162 | 0 | if(!rObjectTransform.isIdentity()) |
163 | 0 | { |
164 | 0 | const drawinglayer::primitive3d::Primitive3DReference xReference( |
165 | 0 | new drawinglayer::primitive3d::TransformPrimitive3D( |
166 | 0 | rObjectTransform, |
167 | 0 | xRetval)); |
168 | |
|
169 | 0 | xRetval = { xReference }; |
170 | 0 | } |
171 | 0 | } |
172 | | |
173 | | // return current Primitive2DContainer |
174 | 0 | return xRetval; |
175 | 0 | } |
176 | | |
177 | | void ViewContactOfE3d::createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const |
178 | 0 | { |
179 | | // also need to create a 2D embedding when the view-independent part is requested, |
180 | | // see view-dependent part in ViewObjectContactOfE3d::createPrimitive2DSequence |
181 | | // get 3d primitive vector, isPrimitiveVisible() is done in 3d creator |
182 | 0 | return rVisitor.visit(impCreateWithGivenPrimitive3DContainer(getViewIndependentPrimitive3DContainer())); |
183 | 0 | } |
184 | | |
185 | | ViewObjectContact& ViewContactOfE3d::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) |
186 | 0 | { |
187 | 0 | ViewObjectContact* pRetval = new ViewObjectContactOfE3d(rObjectContact, *this); |
188 | 0 | DBG_ASSERT(pRetval, "ViewContactOfE3d::CreateObjectSpecificViewObjectContact() failed (!)"); |
189 | |
|
190 | 0 | return *pRetval; |
191 | 0 | } |
192 | | |
193 | | } |
194 | | |
195 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |