Coverage Report

Created: 2025-07-07 10:01

/src/libreoffice/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
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 *   ownership. The ASF licenses this file to you under the Apache
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 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
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#include <sdr/contact/viewcontactofsdrrectobj.hxx>
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#include <svx/svdorect.hxx>
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#include <sdr/primitive2d/sdrattributecreator.hxx>
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#include <sdr/primitive2d/sdrrectangleprimitive2d.hxx>
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#include <svl/itemset.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <svx/svdmodel.hxx>
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#include <vcl/canvastools.hxx>
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#include <svx/sdmetitm.hxx>
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namespace sdr::contact {
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ViewContactOfSdrRectObj::ViewContactOfSdrRectObj(SdrRectObj& rRectObj)
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:   ViewContactOfTextObj(rRectObj)
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{
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}
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ViewContactOfSdrRectObj::~ViewContactOfSdrRectObj()
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{
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}
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void ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const
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{
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    const SfxItemSet& rItemSet = GetRectObj().GetMergedItemSet();
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    const drawinglayer::attribute::SdrLineFillEffectsTextAttribute aAttribute(
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        drawinglayer::primitive2d::createNewSdrLineFillEffectsTextAttribute(
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            rItemSet,
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            GetRectObj().getText(0),
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            false));
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    // take unrotated snap rect (direct model data) for position and size
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    const tools::Rectangle aRectangle(GetRectObj().GetGeoRect());
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    const ::basegfx::B2DRange aObjectRange = vcl::unotools::b2DRectangleFromRectangle(aRectangle);
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    const GeoStat& rGeoStat(GetRectObj().GetGeoStat());
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    // fill object matrix
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    basegfx::B2DHomMatrix aObjectMatrix(basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
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        aObjectRange.getWidth(), aObjectRange.getHeight(),
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        -rGeoStat.mfTanShearAngle,
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        rGeoStat.m_nRotationAngle ? toRadians(36000_deg100 - rGeoStat.m_nRotationAngle) : 0.0,
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        aObjectRange.getMinX(), aObjectRange.getMinY()));
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    // calculate corner radius
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    sal_uInt32 nCornerRadius(rItemSet.Get(SDRATTR_CORNER_RADIUS).GetValue());
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    double fCornerRadiusX;
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    double fCornerRadiusY;
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    drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY);
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    // #i105856# use knowledge about pickthrough from the model
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    const bool bPickThroughTransparentTextFrames(GetRectObj().getSdrModelFromSdrObject().IsPickThroughTransparentTextFrames());
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    // create primitive. Always create primitives to allow the decomposition of
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    // SdrRectanglePrimitive2D to create needed invisible elements for HitTest and/or BoundRect
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    const drawinglayer::primitive2d::Primitive2DReference xReference(
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        new drawinglayer::primitive2d::SdrRectanglePrimitive2D(
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            aObjectMatrix,
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            aAttribute,
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            fCornerRadiusX,
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            fCornerRadiusY,
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            // #i105856# use fill for HitTest when TextFrame and not PickThrough
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            GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames));
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    rVisitor.visit(xReference);
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */