Coverage Report

Created: 2025-07-07 10:01

/src/libreoffice/svx/source/sdr/contact/viewobjectcontactofe3dscene.cxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
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 *   ownership. The ASF licenses this file to you under the Apache
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 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
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#include <sdr/contact/viewobjectcontactofe3dscene.hxx>
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#include <svx/sdr/contact/displayinfo.hxx>
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#include <svx/sdr/contact/objectcontact.hxx>
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#include <svx/sdr/contact/viewcontactofe3dscene.hxx>
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#include <basegfx/color/bcolormodifier.hxx>
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#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
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using namespace com::sun::star;
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namespace
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{
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    // Helper method to recursively travel the DrawHierarchy for 3D objects contained in
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    // the 2D Scene. This will create all VOCs for the current OC which are needed
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    // for ActionChanged() functionality
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    void impInternalSubHierarchyTraveller(const sdr::contact::ViewObjectContact& rVOC)
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    {
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        const sdr::contact::ViewContact& rVC = rVOC.GetViewContact();
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        const sal_uInt32 nSubHierarchyCount(rVC.GetObjectCount());
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        for(sal_uInt32 a(0); a < nSubHierarchyCount; a++)
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        {
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            const sdr::contact::ViewObjectContact& rCandidate(rVC.GetViewContact(a).GetViewObjectContact(rVOC.GetObjectContact()));
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            impInternalSubHierarchyTraveller(rCandidate);
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        }
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    }
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} // end of anonymous namespace
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namespace sdr::contact
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{
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        ViewObjectContactOfE3dScene::ViewObjectContactOfE3dScene(ObjectContact& rObjectContact, ViewContact& rViewContact)
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        :   ViewObjectContactOfSdrObj(rObjectContact, rViewContact)
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        {
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        }
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        ViewObjectContactOfE3dScene::~ViewObjectContactOfE3dScene()
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        {
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        }
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        void ViewObjectContactOfE3dScene::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const
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        {
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            // handle ghosted, else the whole 3d group will be encapsulated to a ghosted primitive set (see below)
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            const bool bHandleGhostedDisplay(GetObjectContact().DoVisualizeEnteredGroup() && !GetObjectContact().isOutputToPrinter() && rDisplayInfo.IsGhostedDrawModeActive());
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            const bool bIsActiveVC(bHandleGhostedDisplay && GetObjectContact().getActiveViewContact() == &GetViewContact());
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            if(bIsActiveVC)
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            {
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                // switch off ghosted, display contents normal
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                const_cast< DisplayInfo& >(rDisplayInfo).ClearGhostedDrawMode();
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            }
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            // create 2d primitive with content, use layer visibility test
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            // this uses no ghosted mode, so scenes in scenes and entering them will not
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            // support ghosted for now. This is no problem currently but would need to be
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            // added when sub-groups in 3d will be added one day.
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            const ViewContactOfE3dScene& rViewContact = dynamic_cast< ViewContactOfE3dScene& >(GetViewContact());
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            const SdrLayerIDSet& rVisibleLayers = rDisplayInfo.GetProcessLayers();
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            drawinglayer::primitive2d::Primitive2DContainer xRetval(rViewContact.createScenePrimitive2DSequence(&rVisibleLayers));
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            if(!xRetval.empty())
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            {
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                // allow evtl. embedding in object-specific infos, e.g. Name, Title, Description
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                xRetval = rViewContact.embedToObjectSpecificInformation(std::move(xRetval));
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                // handle GluePoint
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                if(!GetObjectContact().isOutputToPrinter() && GetObjectContact().AreGluePointsVisible())
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                {
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                    drawinglayer::primitive2d::Primitive2DContainer xGlue(GetViewContact().createGluePointPrimitive2DSequence());
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                    if(!xGlue.empty())
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                    {
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                        xRetval.append(std::move(xGlue));
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                    }
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                }
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                // handle ghosted
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                if(isPrimitiveGhosted(rDisplayInfo))
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                {
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                    const ::basegfx::BColor aRGBWhite(1.0, 1.0, 1.0);
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                    const ::basegfx::BColorModifierSharedPtr aBColorModifier =
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                        std::make_shared<basegfx::BColorModifier_interpolate>(
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                            aRGBWhite,
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                            0.5);
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                    const drawinglayer::primitive2d::Primitive2DReference xReference(
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                        new drawinglayer::primitive2d::ModifiedColorPrimitive2D(
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                            std::move(xRetval),
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                            aBColorModifier));
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                    xRetval = drawinglayer::primitive2d::Primitive2DContainer { xReference };
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                }
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            }
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            if(bIsActiveVC)
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            {
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                // set back, display ghosted again
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                const_cast< DisplayInfo& >(rDisplayInfo).SetGhostedDrawMode();
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            }
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            rVisitor.visit(xRetval);
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        }
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        void ViewObjectContactOfE3dScene::getPrimitive2DSequenceHierarchy(DisplayInfo& rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const
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        {
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            // To get the VOCs for the contained 3D objects created to get the correct
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            // Draw hierarchy and ActionChanged() working properly, travel the DrawHierarchy
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            // using a local tooling method
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            impInternalSubHierarchyTraveller(*this);
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            // call parent
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            ViewObjectContactOfSdrObj::getPrimitive2DSequenceHierarchy(rDisplayInfo, rVisitor);
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        }
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} // end of namespace
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */