Coverage Report

Created: 2025-07-07 10:01

/work/workdir/UnpackedTarball/graphite/src/Segment.cpp
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Source (jump to first uncovered line)
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/*  GRAPHITE2 LICENSING
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    Copyright 2010, SIL International
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    All rights reserved.
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    This library is free software; you can redistribute it and/or modify
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    it under the terms of the GNU Lesser General Public License as published
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    by the Free Software Foundation; either version 2.1 of License, or
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    (at your option) any later version.
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    This program is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should also have received a copy of the GNU Lesser General Public
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    License along with this library in the file named "LICENSE".
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    If not, write to the Free Software Foundation, 51 Franklin Street,
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    Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
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    internet at http://www.fsf.org/licenses/lgpl.html.
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Alternatively, the contents of this file may be used under the terms of the
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Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
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License, as published by the Free Software Foundation, either version 2
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of the License or (at your option) any later version.
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*/
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#include "inc/UtfCodec.h"
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#include <cstring>
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#include <cstdlib>
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#include "inc/bits.h"
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#include "inc/Segment.h"
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#include "graphite2/Font.h"
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#include "inc/CharInfo.h"
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#include "inc/debug.h"
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#include "inc/Slot.h"
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#include "inc/Main.h"
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#include "inc/CmapCache.h"
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#include "inc/Collider.h"
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#include "graphite2/Segment.h"
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using namespace graphite2;
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Segment::Segment(size_t numchars, const Face* face, uint32 script, int textDir)
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: m_freeSlots(NULL),
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  m_freeJustifies(NULL),
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0
  m_charinfo(new CharInfo[numchars]),
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  m_collisions(NULL),
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0
  m_face(face),
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0
  m_silf(face->chooseSilf(script)),
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  m_first(NULL),
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  m_last(NULL),
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0
  m_bufSize(numchars + 10),
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0
  m_numGlyphs(numchars),
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0
  m_numCharinfo(numchars),
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0
  m_defaultOriginal(0),
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0
  m_dir(textDir),
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0
  m_flags(((m_silf->flags() & 0x20) != 0) << 1),
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0
  m_passBits(m_silf->aPassBits() ? -1 : 0)
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0
{
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0
    freeSlot(newSlot());
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0
    m_bufSize = log_binary(numchars)+1;
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0
}
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Segment::~Segment()
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0
{
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0
    for (SlotRope::iterator i = m_slots.begin(); i != m_slots.end(); ++i)
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0
        free(*i);
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0
    for (AttributeRope::iterator i = m_userAttrs.begin(); i != m_userAttrs.end(); ++i)
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0
        free(*i);
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0
    for (JustifyRope::iterator i = m_justifies.begin(); i != m_justifies.end(); ++i)
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0
        free(*i);
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0
    delete[] m_charinfo;
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0
    free(m_collisions);
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0
}
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void Segment::appendSlot(int id, int cid, int gid, int iFeats, size_t coffset)
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0
{
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0
    Slot *aSlot = newSlot();
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0
    if (!aSlot) return;
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0
    m_charinfo[id].init(cid);
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    m_charinfo[id].feats(iFeats);
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0
    m_charinfo[id].base(coffset);
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    const GlyphFace * theGlyph = m_face->glyphs().glyphSafe(gid);
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0
    m_charinfo[id].breakWeight(theGlyph ? theGlyph->attrs()[m_silf->aBreak()] : 0);
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    aSlot->child(NULL);
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    aSlot->setGlyph(this, gid, theGlyph);
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0
    aSlot->originate(id);
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0
    aSlot->before(id);
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0
    aSlot->after(id);
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0
    if (m_last) m_last->next(aSlot);
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0
    aSlot->prev(m_last);
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0
    m_last = aSlot;
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    if (!m_first) m_first = aSlot;
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0
    if (theGlyph && m_silf->aPassBits())
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0
        m_passBits &= theGlyph->attrs()[m_silf->aPassBits()]
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0
                    | (m_silf->numPasses() > 16 ? (theGlyph->attrs()[m_silf->aPassBits() + 1] << 16) : 0);
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0
}
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Slot *Segment::newSlot()
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0
{
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0
    if (!m_freeSlots)
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0
    {
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        // check that the segment doesn't grow indefinintely
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0
        if (m_numGlyphs > m_numCharinfo * MAX_SEG_GROWTH_FACTOR)
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0
            return NULL;
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0
        int numUser = m_silf->numUser();
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#if !defined GRAPHITE2_NTRACING
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        if (m_face->logger()) ++numUser;
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#endif
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0
        Slot *newSlots = grzeroalloc<Slot>(m_bufSize);
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0
        int16 *newAttrs = grzeroalloc<int16>(m_bufSize * numUser);
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0
        if (!newSlots || !newAttrs)
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0
        {
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            free(newSlots);
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            free(newAttrs);
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            return NULL;
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        }
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        for (size_t i = 0; i < m_bufSize; i++)
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        {
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            ::new (newSlots + i) Slot(newAttrs + i * numUser);
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            newSlots[i].next(newSlots + i + 1);
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        }
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        newSlots[m_bufSize - 1].next(NULL);
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0
        newSlots[0].next(NULL);
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        m_slots.push_back(newSlots);
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        m_userAttrs.push_back(newAttrs);
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        m_freeSlots = (m_bufSize > 1)? newSlots + 1 : NULL;
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        return newSlots;
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    }
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    Slot *res = m_freeSlots;
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    m_freeSlots = m_freeSlots->next();
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    res->next(NULL);
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    return res;
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0
}
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void Segment::freeSlot(Slot *aSlot)
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0
{
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0
    if (aSlot == nullptr) return;
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0
    if (m_last == aSlot) m_last = aSlot->prev();
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0
    if (m_first == aSlot) m_first = aSlot->next();
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0
    if (aSlot->attachedTo())
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0
        aSlot->attachedTo()->removeChild(aSlot);
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0
    while (aSlot->firstChild())
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0
    {
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0
        if (aSlot->firstChild()->attachedTo() == aSlot)
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        {
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0
            aSlot->firstChild()->attachTo(nullptr);
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            aSlot->removeChild(aSlot->firstChild());
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        }
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        else
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            aSlot->firstChild(nullptr);
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    }
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    // reset the slot incase it is reused
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    ::new (aSlot) Slot(aSlot->userAttrs());
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    memset(aSlot->userAttrs(), 0, m_silf->numUser() * sizeof(int16));
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    // Update generation counter for debug
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#if !defined GRAPHITE2_NTRACING
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    if (m_face->logger())
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        ++aSlot->userAttrs()[m_silf->numUser()];
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#endif
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    // update next pointer
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0
    if (!m_freeSlots)
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0
        aSlot->next(nullptr);
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    else
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        aSlot->next(m_freeSlots);
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    m_freeSlots = aSlot;
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0
}
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SlotJustify *Segment::newJustify()
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{
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    if (!m_freeJustifies)
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    {
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        const size_t justSize = SlotJustify::size_of(m_silf->numJustLevels());
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        byte *justs = grzeroalloc<byte>(justSize * m_bufSize);
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        if (!justs) return NULL;
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        for (ptrdiff_t i = m_bufSize - 2; i >= 0; --i)
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        {
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            SlotJustify *p = reinterpret_cast<SlotJustify *>(justs + justSize * i);
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            SlotJustify *next = reinterpret_cast<SlotJustify *>(justs + justSize * (i + 1));
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            p->next = next;
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        }
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        m_freeJustifies = (SlotJustify *)justs;
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        m_justifies.push_back(m_freeJustifies);
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    }
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    SlotJustify *res = m_freeJustifies;
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    m_freeJustifies = m_freeJustifies->next;
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    res->next = NULL;
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    return res;
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}
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void Segment::freeJustify(SlotJustify *aJustify)
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0
{
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    int numJust = m_silf->numJustLevels();
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    if (m_silf->numJustLevels() <= 0) numJust = 1;
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    aJustify->next = m_freeJustifies;
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    memset(aJustify->values, 0, numJust*SlotJustify::NUMJUSTPARAMS*sizeof(int16));
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    m_freeJustifies = aJustify;
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}
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// reverse the slots but keep diacritics in their same position after their bases
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void Segment::reverseSlots()
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{
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    m_dir = m_dir ^ 64;                 // invert the reverse flag
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    if (m_first == m_last) return;      // skip 0 or 1 glyph runs
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    Slot *t = 0;
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    Slot *curr = m_first;
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    Slot *tlast;
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    Slot *tfirst;
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    Slot *out = 0;
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    while (curr && getSlotBidiClass(curr) == 16)
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        curr = curr->next();
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    if (!curr) return;
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    tfirst = curr->prev();
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    tlast = curr;
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    while (curr)
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0
    {
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        if (getSlotBidiClass(curr) == 16)
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        {
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            Slot *d = curr->next();
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            while (d && getSlotBidiClass(d) == 16)
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                d = d->next();
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            d = d ? d->prev() : m_last;
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            Slot *p = out->next();    // one after the diacritics. out can't be null
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            if (p)
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                p->prev(d);
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            else
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                tlast = d;
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            t = d->next();
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            d->next(p);
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            curr->prev(out);
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            out->next(curr);
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        }
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        else    // will always fire first time round the loop
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        {
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            if (out)
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                out->prev(curr);
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            t = curr->next();
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            curr->next(out);
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            out = curr;
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        }
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        curr = t;
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    }
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    out->prev(tfirst);
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    if (tfirst)
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        tfirst->next(out);
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    else
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        m_first = out;
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    m_last = tlast;
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0
}
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void Segment::linkClusters(Slot *s, Slot * end)
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0
{
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    end = end->next();
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    for (; s != end && !s->isBase(); s = s->next());
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0
    Slot * ls = s;
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    if (m_dir & 1)
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0
    {
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0
        for (; s != end; s = s->next())
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0
        {
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            if (!s->isBase())   continue;
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            s->sibling(ls);
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            ls = s;
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        }
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    }
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    else
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    {
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        for (; s != end; s = s->next())
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        {
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0
            if (!s->isBase())   continue;
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            ls->sibling(s);
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            ls = s;
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        }
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    }
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0
}
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Position Segment::positionSlots(const Font *font, Slot * iStart, Slot * iEnd, bool isRtl, bool isFinal)
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0
{
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0
    Position currpos(0., 0.);
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0
    float clusterMin = 0.;
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0
    Rect bbox;
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0
    bool reorder = (currdir() != isRtl);
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0
    if (reorder)
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0
    {
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0
        Slot *temp;
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0
        reverseSlots();
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0
        temp = iStart;
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0
        iStart = iEnd;
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0
        iEnd = temp;
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0
    }
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    if (!iStart)    iStart = m_first;
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0
    if (!iEnd)      iEnd   = m_last;
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0
    if (!iStart || !iEnd)   // only true for empty segments
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0
        return currpos;
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0
    if (isRtl)
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0
    {
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0
        for (Slot * s = iEnd, * const end = iStart->prev(); s && s != end; s = s->prev())
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0
        {
313
0
            if (s->isBase())
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0
                currpos = s->finalise(this, font, currpos, bbox, 0, clusterMin = currpos.x, isRtl, isFinal);
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0
        }
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0
    }
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0
    else
318
0
    {
319
0
        for (Slot * s = iStart, * const end = iEnd->next(); s && s != end; s = s->next())
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0
        {
321
0
            if (s->isBase())
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0
                currpos = s->finalise(this, font, currpos, bbox, 0, clusterMin = currpos.x, isRtl, isFinal);
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0
        }
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0
    }
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0
    if (reorder)
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0
        reverseSlots();
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0
    return currpos;
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0
}
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331
void Segment::associateChars(int offset, size_t numChars)
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0
{
333
0
    int i = 0, j = 0;
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0
    CharInfo *c, *cend;
335
0
    for (c = m_charinfo + offset, cend = m_charinfo + offset + numChars; c != cend; ++c)
336
0
    {
337
0
        c->before(-1);
338
0
        c->after(-1);
339
0
    }
340
0
    for (Slot * s = m_first; s; s->index(i++), s = s->next())
341
0
    {
342
0
        j = s->before();
343
0
        if (j < 0)  continue;
344
345
0
        for (const int after = s->after(); j <= after; ++j)
346
0
        {
347
0
            c = charinfo(j);
348
0
            if (c->before() == -1 || i < c->before())   c->before(i);
349
0
            if (c->after() < i)                         c->after(i);
350
0
        }
351
0
    }
352
0
    for (Slot *s = m_first; s; s = s->next())
353
0
    {
354
0
        int a;
355
0
        for (a = s->after() + 1; a < offset + int(numChars) && charinfo(a)->after() < 0; ++a)
356
0
        { charinfo(a)->after(s->index()); }
357
0
        --a;
358
0
        s->after(a);
359
360
0
        for (a = s->before() - 1; a >= offset && charinfo(a)->before() < 0; --a)
361
0
        { charinfo(a)->before(s->index()); }
362
0
        ++a;
363
0
        s->before(a);
364
0
    }
365
0
}
366
367
368
template <typename utf_iter>
369
inline void process_utf_data(Segment & seg, const Face & face, const int fid, utf_iter c, size_t n_chars)
370
0
{
371
0
    const Cmap    & cmap = face.cmap();
372
0
    int slotid = 0;
373
374
0
    const typename utf_iter::codeunit_type * const base = c;
375
0
    for (; n_chars; --n_chars, ++c, ++slotid)
376
0
    {
377
0
        const uint32 usv = *c;
378
0
        uint16 gid = cmap[usv];
379
0
        if (!gid)   gid = face.findPseudo(usv);
380
0
        seg.appendSlot(slotid, usv, gid, fid, c - base);
381
0
    }
382
0
}
Unexecuted instantiation: void process_utf_data<graphite2::_utf_iterator<unsigned char const> >(graphite2::Segment&, graphite2::Face const&, int, graphite2::_utf_iterator<unsigned char const>, unsigned long)
Unexecuted instantiation: void process_utf_data<graphite2::_utf_iterator<unsigned short const> >(graphite2::Segment&, graphite2::Face const&, int, graphite2::_utf_iterator<unsigned short const>, unsigned long)
Unexecuted instantiation: void process_utf_data<graphite2::_utf_iterator<unsigned int const> >(graphite2::Segment&, graphite2::Face const&, int, graphite2::_utf_iterator<unsigned int const>, unsigned long)
383
384
385
bool Segment::read_text(const Face *face, const Features* pFeats/*must not be NULL*/, gr_encform enc, const void* pStart, size_t nChars)
386
0
{
387
0
    assert(face);
388
0
    assert(pFeats);
389
0
    if (!m_charinfo) return false;
390
391
    // utf iterator is self recovering so we don't care about the error state of the iterator.
392
0
    switch (enc)
393
0
    {
394
0
    case gr_utf8:   process_utf_data(*this, *face, addFeatures(*pFeats), utf8::const_iterator(pStart), nChars); break;
395
0
    case gr_utf16:  process_utf_data(*this, *face, addFeatures(*pFeats), utf16::const_iterator(pStart), nChars); break;
396
0
    case gr_utf32:  process_utf_data(*this, *face, addFeatures(*pFeats), utf32::const_iterator(pStart), nChars); break;
397
0
    }
398
0
    return true;
399
0
}
400
401
void Segment::doMirror(uint16 aMirror)
402
0
{
403
0
    Slot * s;
404
0
    for (s = m_first; s; s = s->next())
405
0
    {
406
0
        unsigned short g = glyphAttr(s->gid(), aMirror);
407
0
        if (g && (!(dir() & 4) || !glyphAttr(s->gid(), aMirror + 1)))
408
0
            s->setGlyph(this, g);
409
0
    }
410
0
}
411
412
bool Segment::initCollisions()
413
0
{
414
0
    m_collisions = grzeroalloc<SlotCollision>(slotCount());
415
0
    if (!m_collisions) return false;
416
417
0
    for (Slot *p = m_first; p; p = p->next())
418
0
        if (p->index() < slotCount())
419
0
            ::new (collisionInfo(p)) SlotCollision(this, p);
420
0
        else
421
0
            return false;
422
0
    return true;
423
0
}