Coverage Report

Created: 2025-11-16 09:57

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/src/libreoffice/include/drawinglayer/processor3d/baseprocessor3d.hxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
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 *   ownership. The ASF licenses this file to you under the Apache
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 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
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#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
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#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
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#include <drawinglayer/drawinglayerdllapi.h>
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#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
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#include <drawinglayer/geometry/viewinformation3d.hxx>
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namespace drawinglayer::processor3d
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    {
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        /** BaseProcessor3D class
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            Baseclass for all C++ implementations of instances which process
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            primitives.
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            Please have a look at baseprocessor2d.hxx for more comments.
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         */
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        class DRAWINGLAYER_DLLPUBLIC BaseProcessor3D
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        {
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        private:
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            geometry::ViewInformation3D                     maViewInformation3D;
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        protected:
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            /*  as tooling, the process() implementation takes over API handling and calls this
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                virtual render method when the primitive implementation is BasePrimitive3D-based.
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                Default implementation does nothing
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             */
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            virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
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        public:
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            explicit BaseProcessor3D(geometry::ViewInformation3D aViewInformation);
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            virtual ~BaseProcessor3D();
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            // the central processing method
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            void process(const primitive3d::Primitive3DContainer& rSource);
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            /// data read/write access to ViewInformation2D
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            const geometry::ViewInformation3D& getViewInformation3D() const { return maViewInformation3D; }
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            void setViewInformation3D(const geometry::ViewInformation3D& rNew);
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        };
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} // end of namespace drawinglayer::processor3d
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#endif //_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */