Coverage Report

Created: 2025-11-16 09:57

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/libreoffice/include/svx/sdr/overlay/overlayobject.hxx
Line
Count
Source
1
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2
/*
3
 * This file is part of the LibreOffice project.
4
 *
5
 * This Source Code Form is subject to the terms of the Mozilla Public
6
 * License, v. 2.0. If a copy of the MPL was not distributed with this
7
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8
 *
9
 * This file incorporates work covered by the following license notice:
10
 *
11
 *   Licensed to the Apache Software Foundation (ASF) under one or more
12
 *   contributor license agreements. See the NOTICE file distributed
13
 *   with this work for additional information regarding copyright
14
 *   ownership. The ASF licenses this file to you under the Apache
15
 *   License, Version 2.0 (the "License"); you may not use this file
16
 *   except in compliance with the License. You may obtain a copy of
17
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
18
 */
19
20
#ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECT_HXX
21
#define INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECT_HXX
22
23
#include <basegfx/point/b2dpoint.hxx>
24
#include <basegfx/range/b2drange.hxx>
25
#include <tools/color.hxx>
26
#include <svx/sdr/animation/scheduler.hxx>
27
#include <svx/svxdllapi.h>
28
#include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
29
30
#include <vector>
31
32
namespace sdr::overlay
33
{
34
    class OverlayManager;
35
}
36
37
namespace sdr::overlay
38
    {
39
        class SVXCORE_DLLPUBLIC OverlayObject : public sdr::animation::Event
40
        {
41
        private:
42
            OverlayObject(const OverlayObject&) = delete;
43
            OverlayObject& operator=(const OverlayObject&) = delete;
44
45
            // Manager is allowed access to private Member mpOverlayManager
46
            friend class                                    OverlayManager;
47
48
            // pointer to OverlayManager, if object is added. Changed by
49
            // OverlayManager, do not change Yourself.
50
            OverlayManager*                                 mpOverlayManager;
51
52
            // Primitive2DContainer of the OverlayObject
53
            drawinglayer::primitive2d::Primitive2DContainer maPrimitive2DSequence;
54
55
            // Possible Offset added to the geometry (automatically in
56
            // createOverlayObjectPrimitive2DSequence()). Usually zero, may
57
            // be used e.g. from calc when GridOffset is needed
58
            basegfx::B2DVector                              maOffset;
59
60
        protected:
61
            // access methods to maPrimitive2DSequence. The usage of this methods may allow
62
            // later thread-safe stuff to be added if needed. Only to be used by getPrimitive2DSequence()
63
            // implementations for buffering the last decomposition.
64
            // Resetting is allowed e.g. in ::getOverlayObjectPrimitive2DSequence() implementations
65
            // if the conditions have changed to force a re-creation in calling the base implementation.
66
            // The only allowed setter of maPrimitive2DSequence is
67
            // OverlayObject::getOverlayObjectPrimitive2DSequence() which should be called by calling
68
            // the base implementation in derived functions. That one will use the result of
69
            // createOverlayObjectPrimitive2DSequence() to provide the geometry.
70
0
            const drawinglayer::primitive2d::Primitive2DContainer& getPrimitive2DSequence() const { return maPrimitive2DSequence; }
71
0
            void resetPrimitive2DSequence() { maPrimitive2DSequence.clear(); }
72
73
            // the creation method for Primitive2DContainer. Called when getPrimitive2DSequence()
74
            // sees that maPrimitive2DSequence is empty. Needs to be supported by all
75
            // OverlayObject implementations. Default implementation will assert
76
            // a missing implementation
77
            virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence();
78
79
            // #i53216# check blink time value range (currently 25 < mnBlinkTime < 10000)
80
            static sal_uInt32 impCheckBlinkTimeValueRange(sal_uInt64 nBlinkTime);
81
82
            // region in logical coordinates
83
            basegfx::B2DRange                               maBaseRange;
84
85
            // base color of this OverlayObject
86
            Color                                           maBaseColor;
87
88
            // Flag for visibility
89
            bool                                            mbIsVisible : 1;
90
91
            // Flag to control hittability
92
            bool                                            mbIsHittable : 1;
93
94
            // Flag to hold info if this objects supports animation. Default is
95
            // false. If true, the Trigger() method should be overridden
96
            // to implement the animation effect and to re-initiate the event.
97
            bool                                            mbAllowsAnimation : 1;
98
99
            // Flag to control if this OverlayObject allows AntiAliased visualisation.
100
            // Default is true, but e.g. for selection visualisation in SC and SW,
101
            // it is switched to false
102
            bool                                            mbAllowsAntiAliase : 1;
103
104
            // In High Contrast mode all fg and bg are forced to a pair of normal
105
            // high contrast colors. If this flag is set, then in High Contrast mode
106
            // the colors are instead forced to the high contrast selection fg/bg pair.
107
            // Default is false.
108
            bool                                            mbHighContrastSelection : 1;
109
110
            // set changed flag. Call after change, since the old range is invalidated
111
            // and then the new one is calculated and invalidated, too. This will only
112
            // work after the change.
113
            void objectChange();
114
115
            // write access to AntiAliase flag. This is protected since
116
            // only implementations are allowed to change this, preferably in their
117
            // constructor
118
            void allowAntiAliase(bool bNew);
119
120
        public:
121
            explicit OverlayObject(Color aBaseColor);
122
            virtual ~OverlayObject() override;
123
124
            // get OverlayManager
125
0
            OverlayManager* getOverlayManager() const { return mpOverlayManager; }
126
127
            // the access method for Primitive2DContainer. Will use createPrimitive2DSequence and
128
            // setPrimitive2DSequence if needed. Overriding may be used to allow disposal of last
129
            // created primitives to react on changed circumstances and to re-create primitives
130
            virtual drawinglayer::primitive2d::Primitive2DContainer getOverlayObjectPrimitive2DSequence() const;
131
132
            // access to visibility state
133
0
            bool isVisible() const { return mbIsVisible; }
134
            void setVisible(bool bNew);
135
136
            // access to hittable flag
137
0
            bool isHittable() const { return mbIsHittable; }
138
            void setHittable(bool bNew);
139
140
            // read access to AntiAliase flag
141
0
            bool allowsAntiAliase() const { return mbAllowsAntiAliase; }
142
143
            // read access to DrawModeSettings flag
144
0
            bool isHighContrastSelection() const { return mbHighContrastSelection; }
145
146
            // read access to baseRange. This may trigger createBaseRange() if
147
            // object is changed.
148
            const basegfx::B2DRange& getBaseRange() const;
149
150
            // access to baseColor
151
0
            const Color& getBaseColor() const { return maBaseColor; }
152
            void setBaseColor(Color aNew);
153
154
            // access to Offset
155
0
            const basegfx::B2DVector& getOffset() const { return maOffset; }
156
            void setOffset(const basegfx::B2DVector& rOffset);
157
158
            // execute event from base class sdr::animation::Event. Default
159
            // implementation does nothing and does not create a new event.
160
            virtual void Trigger(sal_uInt32 nTime) override;
161
162
            // access to AllowsAnimation flag
163
0
            bool allowsAnimation() const { return mbAllowsAnimation; }
164
165
            // stripe definition has changed. The OverlayManager does have
166
            // support data to draw graphics in two colors striped. This
167
            // method notifies the OverlayObject if that change takes place.
168
            // Default implementation does nothing.
169
            virtual void stripeDefinitionHasChanged();
170
        };
171
172
        // typedefs for a vector of OverlayObjects
173
        typedef ::std::vector< OverlayObject* > OverlayObjectVector;
174
175
} // end of namespace sdr::overlay
176
177
namespace sdr::overlay
178
    {
179
        class SVXCORE_DLLPUBLIC OverlayObjectWithBasePosition : public OverlayObject
180
        {
181
        protected:
182
            // base position in logical coordinates
183
            basegfx::B2DPoint                       maBasePosition;
184
185
        public:
186
            OverlayObjectWithBasePosition(const basegfx::B2DPoint& rBasePos, Color aBaseColor);
187
            virtual ~OverlayObjectWithBasePosition() override;
188
189
            // access to basePosition
190
0
            const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; }
191
            void setBasePosition(const basegfx::B2DPoint& rNew);
192
        };
193
194
} // end of namespace sdr::overlay
195
196
#endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECT_HXX
197
198
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */