Coverage Report

Created: 2025-11-16 09:57

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/libreoffice/svgio/inc/svgpatternnode.hxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
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 *   ownership. The ASF licenses this file to you under the Apache
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 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
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#pragma once
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#include "svgnode.hxx"
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#include "svgstyleattributes.hxx"
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <memory>
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namespace svgio::svgreader
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    {
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        class SvgPatternNode final : public SvgNode
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        {
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        private:
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            /// buffered decomposition
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            drawinglayer::primitive2d::Primitive2DContainer aPrimitives;
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            /// use styles
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            SvgStyleAttributes      maSvgStyleAttributes;
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            /// variable scan values, dependent of given XAttributeList
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            std::unique_ptr<basegfx::B2DRange>
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                                    mpViewBox;
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            SvgAspectRatio          maSvgAspectRatio;
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            SvgNumber               maX;
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            SvgNumber               maY;
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            SvgNumber               maWidth;
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            SvgNumber               maHeight;
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            std::optional<SvgUnits>
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                                    moPatternUnits;
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            std::optional<SvgUnits>
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                                    moPatternContentUnits;
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            std::optional<basegfx::B2DHomMatrix>
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                                    mpaPatternTransform;
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            /// link to another pattern used as style. If maXLink
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            /// is set, the node can be fetched on demand by using
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            // tryToFindLink (buffered)
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            mutable bool mbResolvingLink; // protect against infinite link recursion
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            OUString           maXLink;
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            const SvgPatternNode*   mpXLink;
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            /// link on demand
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            void tryToFindLink();
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        public:
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            SvgPatternNode(
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                SvgDocument& rDocument,
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                SvgNode* pParent);
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            virtual ~SvgPatternNode() override;
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            virtual const SvgStyleAttributes* getSvgStyleAttributes() const override;
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            virtual void parseAttribute(SVGToken aSVGToken, const OUString& aContent) override;
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            /// global helpers
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            void getValuesRelative(double& rfX, double& rfY, double& rfW, double& rfH, const basegfx::B2DRange& rGeoRange, SvgNode const & rUser) const;
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            /// get pattern primitives buffered, uses decomposeSvgNode internally
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            const drawinglayer::primitive2d::Primitive2DContainer& getPatternPrimitives() const;
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            /// InfoProvider support for % values
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            virtual basegfx::B2DRange getCurrentViewPort() const override;
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            /// viewBox content
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            const basegfx::B2DRange* getViewBox() const;
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            void setViewBox(const basegfx::B2DRange* pViewBox) { mpViewBox.reset(); if(pViewBox) mpViewBox.reset(new basegfx::B2DRange(*pViewBox)); }
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            /// SvgAspectRatio content
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            const SvgAspectRatio& getSvgAspectRatio() const;
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            /// X content, set if found in current context
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            const SvgNumber& getX() const;
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            /// Y content, set if found in current context
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            const SvgNumber& getY() const;
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            /// Width content, set if found in current context
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            const SvgNumber& getWidth() const;
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            /// Height content, set if found in current context
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            const SvgNumber& getHeight() const;
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            /// PatternUnits content
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            const SvgUnits* getPatternUnits() const;
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            void setPatternUnits(const SvgUnits aPatternUnits) { moPatternUnits = aPatternUnits; }
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            /// PatternContentUnits content
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            const SvgUnits* getPatternContentUnits() const;
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            void setPatternContentUnits(const SvgUnits aPatternContentUnits) { moPatternContentUnits = aPatternContentUnits; }
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            /// PatternTransform content
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            std::optional<basegfx::B2DHomMatrix> getPatternTransform() const;
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            void setPatternTransform(const std::optional<basegfx::B2DHomMatrix>& pMatrix) { mpaPatternTransform = pMatrix; }
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        };
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} // end of namespace svgio::svgreader
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */