/src/libreoffice/drawinglayer/source/attribute/materialattribute3d.cxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #include <drawinglayer/attribute/materialattribute3d.hxx> |
21 | | #include <basegfx/color/bcolor.hxx> |
22 | | |
23 | | |
24 | | namespace drawinglayer::attribute |
25 | | { |
26 | | class ImpMaterialAttribute3D |
27 | | { |
28 | | public: |
29 | | // materialAttribute3D definitions |
30 | | basegfx::BColor maColor; // object color |
31 | | basegfx::BColor maSpecular; // material specular color |
32 | | basegfx::BColor maEmission; // material emissive color |
33 | | sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128] |
34 | | |
35 | | ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) |
36 | 0 | : maColor(rColor), |
37 | 0 | maSpecular(rSpecular), |
38 | 0 | maEmission(rEmission), |
39 | 0 | mnSpecularIntensity(nSpecularIntensity) |
40 | 0 | { |
41 | 0 | } |
42 | | |
43 | | explicit ImpMaterialAttribute3D(const basegfx::BColor& rColor) |
44 | 0 | : maColor(rColor), |
45 | 0 | maSpecular(1.0, 1.0, 1.0), |
46 | 0 | mnSpecularIntensity(15) |
47 | 0 | { |
48 | 0 | } |
49 | | |
50 | | ImpMaterialAttribute3D() |
51 | 0 | : mnSpecularIntensity(0) |
52 | 0 | { |
53 | 0 | } |
54 | | |
55 | | // data read access |
56 | 0 | const basegfx::BColor& getColor() const { return maColor; } |
57 | 0 | const basegfx::BColor& getSpecular() const { return maSpecular; } |
58 | 0 | const basegfx::BColor& getEmission() const { return maEmission; } |
59 | 0 | sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; } |
60 | | |
61 | | bool operator==(const ImpMaterialAttribute3D& rCandidate) const |
62 | 0 | { |
63 | 0 | return (getColor() == rCandidate.getColor() |
64 | 0 | && getSpecular() == rCandidate.getSpecular() |
65 | 0 | && getEmission() == rCandidate.getEmission() |
66 | 0 | && getSpecularIntensity() == rCandidate.getSpecularIntensity()); |
67 | 0 | } |
68 | | }; |
69 | | |
70 | | namespace |
71 | | { |
72 | | MaterialAttribute3D::ImplType& theGlobalDefault() |
73 | 0 | { |
74 | 0 | static MaterialAttribute3D::ImplType SINGLETON; |
75 | 0 | return SINGLETON; |
76 | 0 | } |
77 | | } |
78 | | |
79 | | MaterialAttribute3D::MaterialAttribute3D( |
80 | | const basegfx::BColor& rColor, |
81 | | const basegfx::BColor& rSpecular, |
82 | | const basegfx::BColor& rEmission, |
83 | | sal_uInt16 nSpecularIntensity) |
84 | 0 | : mpMaterialAttribute3D(ImpMaterialAttribute3D( |
85 | 0 | rColor, rSpecular, rEmission, nSpecularIntensity)) |
86 | 0 | { |
87 | 0 | } |
88 | | |
89 | | MaterialAttribute3D::MaterialAttribute3D( |
90 | | const basegfx::BColor& rColor) |
91 | 0 | : mpMaterialAttribute3D(ImpMaterialAttribute3D(rColor)) |
92 | 0 | { |
93 | 0 | } |
94 | | |
95 | | MaterialAttribute3D::MaterialAttribute3D() |
96 | 0 | : mpMaterialAttribute3D(theGlobalDefault()) |
97 | 0 | { |
98 | 0 | } |
99 | | |
100 | 0 | MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D&) = default; |
101 | | |
102 | 0 | MaterialAttribute3D::~MaterialAttribute3D() = default; |
103 | | |
104 | 0 | MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D&) = default; |
105 | | |
106 | | bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const |
107 | 0 | { |
108 | 0 | return rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D; |
109 | 0 | } |
110 | | |
111 | | const basegfx::BColor& MaterialAttribute3D::getColor() const |
112 | 0 | { |
113 | 0 | return mpMaterialAttribute3D->getColor(); |
114 | 0 | } |
115 | | |
116 | | const basegfx::BColor& MaterialAttribute3D::getSpecular() const |
117 | 0 | { |
118 | 0 | return mpMaterialAttribute3D->getSpecular(); |
119 | 0 | } |
120 | | |
121 | | const basegfx::BColor& MaterialAttribute3D::getEmission() const |
122 | 0 | { |
123 | 0 | return mpMaterialAttribute3D->getEmission(); |
124 | 0 | } |
125 | | |
126 | | sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const |
127 | 0 | { |
128 | 0 | return mpMaterialAttribute3D->getSpecularIntensity(); |
129 | 0 | } |
130 | | |
131 | | } // end of namespace |
132 | | |
133 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |