/src/libreoffice/include/svx/sdr/contact/viewobjectcontact.hxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #ifndef INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACT_HXX |
21 | | #define INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACT_HXX |
22 | | |
23 | | #include <memory> |
24 | | #include <optional> |
25 | | #include <svx/svxdllapi.h> |
26 | | #include <drawinglayer/primitive2d/Primitive2DContainer.hxx> |
27 | | |
28 | | class SdrPageView; |
29 | | |
30 | | namespace sdr::animation { |
31 | | class PrimitiveAnimation; |
32 | | } |
33 | | namespace drawinglayer::primitive2d { class Primitive2DDecompositionVisitor; } |
34 | | |
35 | | namespace sdr::contact { |
36 | | |
37 | | class DisplayInfo; |
38 | | class ObjectContact; |
39 | | class ViewContact; |
40 | | |
41 | | class SVXCORE_DLLPUBLIC ViewObjectContact |
42 | | { |
43 | | private: |
44 | | // must-exist and constant contacts |
45 | | ObjectContact& mrObjectContact; |
46 | | ViewContact& mrViewContact; |
47 | | |
48 | | // This range defines the object's BoundRect |
49 | | basegfx::B2DRange maObjectRange; |
50 | | |
51 | | // PrimitiveSequence of the ViewContact. This contains all necessary information |
52 | | // for the graphical visualisation and needs to be supported by all VCs which |
53 | | // can be visualized. |
54 | | drawinglayer::primitive2d::Primitive2DContainer mxPrimitive2DSequence; |
55 | | |
56 | | // the PrimitiveAnimation if Primitive2DContainer contains animations |
57 | | std::unique_ptr<sdr::animation::PrimitiveAnimation> mpPrimitiveAnimation; |
58 | | |
59 | | // possible on-demand calculated GridOffset for non-linear ViewToDevice transformation (calc) |
60 | | mutable std::optional<basegfx::B2DVector> moGridOffset; |
61 | | |
62 | | // used to detect ActionChanged() during primitive construction |
63 | | int mnActionChangedCount; |
64 | | |
65 | | // This bool gets set when the object gets invalidated by ActionChanged() and |
66 | | // can be used from the OC to late-invalidates |
67 | | bool mbLazyInvalidate : 1; |
68 | | |
69 | | protected: |
70 | | // make redirector a protected friend, it needs to call createPrimitives as default action |
71 | | friend class ViewObjectContactRedirector; |
72 | | |
73 | | // Called from getPrimitive2DSequence() when vector has changed. Evaluate object animation |
74 | | // and setup accordingly |
75 | | void checkForPrimitive2DAnimations(); |
76 | | |
77 | | // This method is responsible for creating the graphical visualisation data which is |
78 | | // stored/cached in the local primitive. Default gets view-independent Primitive |
79 | | // from the ViewContact using ViewContact::getViewIndependentPrimitive2DContainer(), takes care of |
80 | | // visibility, handles glue and ghosted. |
81 | | // This method will not handle included hierarchies and not check geometric visibility. |
82 | | virtual void createPrimitive2DSequence(const DisplayInfo& rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const; |
83 | | |
84 | | // method for flushing Primitive2DContainer for VOC implementations |
85 | 0 | void flushPrimitive2DSequence() { mxPrimitive2DSequence.clear(); } |
86 | | |
87 | | public: |
88 | | // basic constructor. |
89 | | ViewObjectContact(ObjectContact& rObjectContact, ViewContact& rViewContact); |
90 | | virtual ~ViewObjectContact(); |
91 | | |
92 | | // access to ObjectContact |
93 | 536k | ObjectContact& GetObjectContact() const { return mrObjectContact; } |
94 | | |
95 | | // access to ViewContact |
96 | 306k | ViewContact& GetViewContact() const { return mrViewContact; } |
97 | | |
98 | | // get the object size range |
99 | | const basegfx::B2DRange& getObjectRange() const; |
100 | | |
101 | | // React on changes of the object of this ViewContact |
102 | | virtual void ActionChanged(); |
103 | | |
104 | | // IASS: helper for IASS invalidates |
105 | | void ActionChangedIfDifferentPageView(const SdrPageView& rSdrPageView); |
106 | | |
107 | | // LazyInvalidate handling |
108 | | void triggerLazyInvalidate(); |
109 | | |
110 | | // Check if this primitive is animated in any OC (View) which means it has |
111 | | // generated a PrimitiveAnimation |
112 | 0 | bool isAnimated() const { return (nullptr != mpPrimitiveAnimation); } |
113 | | |
114 | | // Take some action when new objects are inserted |
115 | | void ActionChildInserted(ViewContact& rChild); |
116 | | |
117 | | // access to the local primitive. This will ensure that the local primitive is |
118 | | // current in comparing the local one with a fresh created incarnation |
119 | | // This method will not handle included hierarchies and not check visibility. |
120 | | drawinglayer::primitive2d::Primitive2DContainer const & getPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const; |
121 | | |
122 | | void createStructureTag(drawinglayer::primitive2d::Primitive2DContainer & rNewPrimitiveSequence) const; |
123 | | |
124 | | /// check if getPrimitive2DSequence() should create tag |
125 | | virtual bool isExportPDFTags() const; |
126 | | |
127 | | // test this VOC for visibility concerning model-view stuff like e.g. Layer |
128 | | virtual bool isPrimitiveVisible(const DisplayInfo& rDisplayInfo) const; |
129 | | |
130 | | // test this VOC for ghosted mode |
131 | | virtual bool isPrimitiveGhosted(const DisplayInfo& rDisplayInfo) const; |
132 | | |
133 | | // process this primitive: Eventually also recursively travel an existing hierarchy, |
134 | | // e.g. for group objects, scenes or pages. This method will test geometrical visibility. |
135 | | virtual void getPrimitive2DSequenceHierarchy(DisplayInfo& rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const; |
136 | | |
137 | | // just process the sub-hierarchy, used as tooling from getPrimitive2DSequenceHierarchy |
138 | | void getPrimitive2DSequenceSubHierarchy(DisplayInfo& rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const; |
139 | | |
140 | | // interface to support GridOffset for non-linear ViewToDevice transformation (calc) |
141 | | const basegfx::B2DVector& getGridOffset() const; |
142 | | void resetGridOffset(); |
143 | | }; |
144 | | |
145 | | } |
146 | | |
147 | | |
148 | | #endif // INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACT_HXX |
149 | | |
150 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |