Coverage Report

Created: 2025-12-31 10:39

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/src/libreoffice/include/svx/e3dundo.hxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
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 *   ownership. The ASF licenses this file to you under the Apache
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 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
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#ifndef INCLUDED_SVX_E3DUNDO_HXX
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#define INCLUDED_SVX_E3DUNDO_HXX
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#include <svl/itemset.hxx>
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#include <svx/svdundo.hxx>
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#include <svx/obj3d.hxx>
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#include <utility>
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#include <svx/svxdllapi.h>
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/************************************************************************\
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|*
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|* Base class for all 3D undo actions.
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|*
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\************************************************************************/
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class SAL_WARN_UNUSED E3dUndoAction : public SdrUndoAction
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{
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    protected:
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        E3dObject&      mrMy3DObj;
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    public:
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        E3dUndoAction(E3dObject &r3DObj)
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        :   SdrUndoAction(r3DObj.getSdrModelFromSdrObject()),
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            mrMy3DObj(r3DObj)
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        {
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        }
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        virtual ~E3dUndoAction () override;
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        virtual bool CanRepeat(SfxRepeatTarget&) const override;
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};
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/************************************************************************\
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|*
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|* Undo for 3D rotation through the rotation matrices
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|*
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\************************************************************************/
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class SAL_WARN_UNUSED E3dRotateUndoAction final : public E3dUndoAction
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{
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private:
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    basegfx::B3DHomMatrix   maMyOldRotation;
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    basegfx::B3DHomMatrix   maMyNewRotation;
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public:
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    E3dRotateUndoAction(
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        E3dObject& r3DObj,
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        basegfx::B3DHomMatrix aOldRotation,
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        basegfx::B3DHomMatrix aNewRotation)
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    :   E3dUndoAction(r3DObj),
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        maMyOldRotation(std::move(aOldRotation)),
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        maMyNewRotation(std::move(aNewRotation))
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    {
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    }
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    virtual ~E3dRotateUndoAction () override;
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    virtual void Undo() override;
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    virtual void Redo() override;
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};
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/************************************************************************\
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|*
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|* Undo for 3D attributes (implemented using Set3DAttributes())
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|*
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\************************************************************************/
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class SAL_WARN_UNUSED SVXCORE_DLLPUBLIC E3dAttributesUndoAction final : public SdrUndoAction
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{
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private:
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    using SdrUndoAction::Repeat;
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    SdrObject&          mrObject;
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    const SfxItemSet    maNewSet;
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    const SfxItemSet    maOldSet;
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 public:
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        E3dAttributesUndoAction(
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            E3dObject& rInObject,
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            SfxItemSet aNewSet,
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            SfxItemSet aOldSet);
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        virtual ~E3dAttributesUndoAction() override;
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        virtual bool CanRepeat(SfxRepeatTarget& rView) const override;
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        virtual void Undo() override;
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        virtual void Redo() override;
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};
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#endif // INCLUDED_SVX_E3DUNDO_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */