Coverage Report

Created: 2025-12-31 10:39

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/src/libreoffice/include/svx/svddrag.hxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
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 *   ownership. The ASF licenses this file to you under the Apache
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 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
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#ifndef INCLUDED_SVX_SVDDRAG_HXX
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#define INCLUDED_SVX_SVDDRAG_HXX
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#include <tools/gen.hxx>
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#include <tools/fract.hxx>
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#include <svx/svxdllapi.h>
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#include <memory>
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#include <vector>
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// Status information for specialized object dragging. In order for the model
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// to stay status free, the status data is kept on the View
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// and handed over to the object at the appropriate time as a parameter.
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// This also includes the status of the operation and Interactive
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// Object creation. In this case, pHdl is null.
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class SdrHdl;
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class SdrView;
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class SdrPageView;
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class SdrDragMethod;
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struct SdrDragStatUserData
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{
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    virtual ~SdrDragStatUserData() = 0;
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};
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class SVXCORE_DLLPUBLIC SdrDragStat final
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{
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    SdrHdl*  m_pHdl;      // The Handle for the User
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    SdrView* m_pView;
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    SdrPageView* m_pPageView;
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    std::vector<Point> mvPnts; // All previous Points: [0]=Start, [Count()-2]=Prev
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    Point     m_aRef1;     // Referencepoint: Resize fixed point, (axis of rotation,
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    Point     m_aRef2;     // axis of reflection, ...)
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    Point     m_aPos0;     // Position at the last Event
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    Point     m_aRealNow;  // Current dragging position without Snap, Ortho and Limit
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    tools::Rectangle m_aActionRect;
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    bool      m_bEndDragChangesAttributes;
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    bool      m_bEndDragChangesGeoAndAttributes;
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    /// Table row drag: table will re-layout itself later.
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    bool      mbEndDragChangesLayout;
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    bool      m_bMouseIsUp;
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    bool      m_bShown;    // Xor visible?
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    sal_uInt16    m_nMinMov;   // So much has to be minimally moved first
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    bool      m_bMinMoved; // MinMove surpassed?
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    bool      m_bHorFixed; // Dragging only vertical
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    bool      m_bVerFixed; // Dragging only horizontal
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    bool      m_bWantNoSnap; // To decide if pObj-> MovCreate () should use NoSnapPos or not.
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                          // Therefore, NoSnapPos is written into the buffer.
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    bool  m_bOrtho4;
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    bool  m_bOrtho8;
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    SdrDragMethod* m_pDragMethod;
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    std::unique_ptr<SdrDragStatUserData>  mpUserData;     // Userdata
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    SAL_DLLPRIVATE void Clear();
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    sal_Int32 GetPrevPos() const { return mvPnts.size()-(mvPnts.size()>1 ? 2 : 1); }
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    // This is passed all the way through to ApplySpecialDrag of the Edge Object
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    // For LOK, we cannot really specify which gluepoint to select by default
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    // It selects the nearest gluepoints after DragEnd event.
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    // When multiple objects are on top of each other or somehow their gluepoints
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    // collide, the gluepoint is selected from the lowest order numbered object
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    // We can pass the ord number information inside the draginfo and choose the correct shape
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    struct {
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        sal_Int32 objectOrdNum = -1;
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    } mGlueOptions;
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public:
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    SdrDragStat()                                    { Reset(); }
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    SAL_DLLPRIVATE ~SdrDragStat();
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    void         Reset();
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    SdrView*     GetView() const                     { return m_pView; }
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    void         SetView(SdrView* pV)                { m_pView=pV; }
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    SdrPageView* GetPageView() const                 { return m_pPageView; }
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    void         SetPageView(SdrPageView* pPV)       { m_pPageView=pPV; }
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    const Point& GetPoint(sal_Int32 nNum) const      { return mvPnts[nNum]; }
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    sal_Int32    GetPointCount() const               { return mvPnts.size(); }
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    const Point& GetStart() const                    { return mvPnts[0]; }
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    const Point& GetPrev() const                     { return mvPnts[GetPrevPos()]; }
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    const Point& GetPos0() const                     { return m_aPos0;  }
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    const Point& GetNow() const                      { return mvPnts.back(); }
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    void         SetNow(Point const &pt)             { mvPnts.back() = pt; }
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    const Point& GetRef1() const                     { return m_aRef1;  }
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    void         SetRef1(const Point &pt)            { m_aRef1 = pt;  }
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    const Point& GetRef2() const                     { return m_aRef2;  }
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    void         SetRef2(const Point &pt)            { m_aRef2 = pt;  }
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    const        SdrHdl* GetHdl() const              { return m_pHdl;   }
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    void         SetHdl(SdrHdl* pH)                  { m_pHdl=pH;       }
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    SdrDragStatUserData* GetUser() const             { return mpUserData.get();  }
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    void         SetUser(std::unique_ptr<SdrDragStatUserData> pU) { mpUserData = std::move(pU); }
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    bool         IsShown() const                     { return m_bShown; }
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    void         SetShown(bool bOn)                  { m_bShown=bOn; }
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    bool         IsMinMoved() const                  { return m_bMinMoved; }
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    void         SetMinMoved()                       { m_bMinMoved=true; }
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    void         ResetMinMoved()                     { m_bMinMoved=false; }
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    void         SetMinMove(sal_uInt16 nDist)        { m_nMinMov=nDist; if (m_nMinMov<1) m_nMinMov=1; }
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    bool         IsHorFixed() const                  { return m_bHorFixed; }
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    void         SetHorFixed(bool bOn)               { m_bHorFixed=bOn; }
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    bool         IsVerFixed() const                  { return m_bVerFixed; }
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    void         SetVerFixed(bool bOn)               { m_bVerFixed=bOn; }
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    // Here, the object can say: "I do not want to snap to coordinates!"
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    // for example, the angle of the arc ...
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    bool         IsNoSnap() const                     { return m_bWantNoSnap; }
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    void         SetNoSnap(bool bOn = true)           { m_bWantNoSnap=bOn; }
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    // And here the Obj say which Ortho (if there is one) can be usefully applied to him.
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    // Ortho4 means Ortho in four directions (for Rect and CIRT)
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    bool         IsOrtho4Possible() const             { return m_bOrtho4; }
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    void         SetOrtho4Possible(bool bOn = true)   { m_bOrtho4=bOn; }
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    // Ortho8 means Ortho in 8 directions (for lines)
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    bool         IsOrtho8Possible() const             { return m_bOrtho8; }
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    void         SetOrtho8Possible(bool bOn = true)   { m_bOrtho8=bOn; }
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    // Is set by an object that was dragged.
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    bool         IsEndDragChangesAttributes() const    { return m_bEndDragChangesAttributes; }
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    void         SetEndDragChangesAttributes(bool bOn) { m_bEndDragChangesAttributes=bOn; }
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    bool         IsEndDragChangesGeoAndAttributes() const   { return m_bEndDragChangesGeoAndAttributes; }
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    void         SetEndDragChangesGeoAndAttributes(bool bOn) { m_bEndDragChangesGeoAndAttributes=bOn; }
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    bool         IsEndDragChangesLayout() const   { return mbEndDragChangesLayout; }
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    void         SetEndDragChangesLayout(bool bOn) { mbEndDragChangesLayout=bOn; }
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    // Is set by the view and can be evaluated by Obj
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    bool         IsMouseDown() const                  { return !m_bMouseIsUp; }
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    void         SetMouseDown(bool bDown)         { m_bMouseIsUp=!bDown; }
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    SAL_DLLPRIVATE void         Reset(const Point& rPnt);
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    void         NextMove(const Point& rPnt);
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    SAL_DLLPRIVATE void         NextPoint();
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    SAL_DLLPRIVATE void         PrevPoint();
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    bool         CheckMinMoved(const Point& rPnt);
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    tools::Long         GetDX() const                     { return GetNow().X()-GetPrev().X(); }
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    tools::Long         GetDY() const                     { return GetNow().Y()-GetPrev().Y(); }
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    Fraction     GetXFact() const;
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    Fraction     GetYFact() const;
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    SdrDragMethod* GetDragMethod() const             { return m_pDragMethod; }
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    void         SetDragMethod(SdrDragMethod* pMth)  { m_pDragMethod=pMth; }
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    const tools::Rectangle& GetActionRect() const          { return m_aActionRect; }
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    void         SetActionRect(const tools::Rectangle& rR) { m_aActionRect=rR; }
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    // Also considering 1stPointAsCenter
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    SAL_DLLPRIVATE void         TakeCreateRect(tools::Rectangle& rRect) const;
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    auto&        GetGlueOptions() { return mGlueOptions; }
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};
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#endif // INCLUDED_SVX_SVDDRAG_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */