/src/libreoffice/svx/source/sdr/overlay/overlaymanagerbuffered.cxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #include <sdr/overlay/overlaymanagerbuffered.hxx> |
21 | | #include <svx/sdrpaintwindow.hxx> |
22 | | #include <vcl/outdev.hxx> |
23 | | #include <basegfx/range/b2drange.hxx> |
24 | | #include <vcl/window.hxx> |
25 | | #include <tools/fract.hxx> |
26 | | #include <vcl/cursor.hxx> |
27 | | |
28 | | |
29 | | namespace sdr::overlay |
30 | | { |
31 | | void OverlayManagerBuffered::ImpPrepareBufferDevice() |
32 | 0 | { |
33 | | // compare size of mpBufferDevice with size of visible area |
34 | 0 | if(mpBufferDevice->GetOutputSizePixel() != getOutputDevice().GetOutputSizePixel()) |
35 | 0 | { |
36 | | // set new buffer size, copy as much content as possible (use bool parameter for vcl). |
37 | | // Newly uncovered regions will be repainted. |
38 | 0 | mpBufferDevice->SetOutputSizePixel(getOutputDevice().GetOutputSizePixel(), false); |
39 | 0 | } |
40 | | |
41 | | // compare the MapModes for zoom/scroll changes |
42 | 0 | if(mpBufferDevice->GetMapMode() != getOutputDevice().GetMapMode()) |
43 | 0 | { |
44 | 0 | const bool bZoomed( |
45 | 0 | mpBufferDevice->GetMapMode().GetScaleX() != getOutputDevice().GetMapMode().GetScaleX() |
46 | 0 | || mpBufferDevice->GetMapMode().GetScaleY() != getOutputDevice().GetMapMode().GetScaleY()); |
47 | |
|
48 | 0 | if(!bZoomed) |
49 | 0 | { |
50 | 0 | const Point& rOriginOld = mpBufferDevice->GetMapMode().GetOrigin(); |
51 | 0 | const Point& rOriginNew = getOutputDevice().GetMapMode().GetOrigin(); |
52 | 0 | const bool bScrolled(rOriginOld != rOriginNew); |
53 | | |
54 | |
|
55 | 0 | if(bScrolled) |
56 | 0 | { |
57 | | // get pixel bounds (tdf#149322 do subtraction in logic units before converting result back to pixel) |
58 | 0 | const Point aLogicOriginDiff(rOriginNew - rOriginOld); |
59 | 0 | const Size aPixelOriginDiff(mpBufferDevice->LogicToPixel(Size(aLogicOriginDiff.X(), aLogicOriginDiff.Y()))); |
60 | 0 | const Point aDestinationOffsetPixel(aPixelOriginDiff.Width(), aPixelOriginDiff.Height()); |
61 | 0 | const Size aOutputSizePixel(mpBufferDevice->GetOutputSizePixel()); |
62 | | |
63 | | // remember and switch off MapMode |
64 | 0 | const bool bMapModeWasEnabled(mpBufferDevice->IsMapModeEnabled()); |
65 | 0 | mpBufferDevice->EnableMapMode(false); |
66 | | |
67 | | // scroll internally buffered stuff |
68 | 0 | mpBufferDevice->DrawOutDev( |
69 | 0 | aDestinationOffsetPixel, aOutputSizePixel, // destination |
70 | 0 | Point(), aOutputSizePixel); // source |
71 | | |
72 | | // restore MapMode |
73 | 0 | mpBufferDevice->EnableMapMode(bMapModeWasEnabled); |
74 | | |
75 | | // scroll remembered region, too. |
76 | 0 | if(!maBufferRememberedRangePixel.isEmpty()) |
77 | 0 | { |
78 | 0 | const basegfx::B2IPoint aIPointDestinationOffsetPixel(aDestinationOffsetPixel.X(), aDestinationOffsetPixel.Y()); |
79 | 0 | const basegfx::B2IPoint aNewMinimum(maBufferRememberedRangePixel.getMinimum() + aIPointDestinationOffsetPixel); |
80 | 0 | const basegfx::B2IPoint aNewMaximum(maBufferRememberedRangePixel.getMaximum() + aIPointDestinationOffsetPixel); |
81 | 0 | maBufferRememberedRangePixel = basegfx::B2IRange(aNewMinimum, aNewMaximum); |
82 | 0 | } |
83 | 0 | } |
84 | 0 | } |
85 | | |
86 | | // copy new MapMode |
87 | 0 | mpBufferDevice->SetMapMode(getOutputDevice().GetMapMode()); |
88 | 0 | } |
89 | | |
90 | | // #i29186# |
91 | 0 | mpBufferDevice->SetDrawMode(getOutputDevice().GetDrawMode()); |
92 | 0 | mpBufferDevice->SetSettings(getOutputDevice().GetSettings()); |
93 | 0 | mpBufferDevice->SetAntialiasing(getOutputDevice().GetAntialiasing()); |
94 | 0 | } |
95 | | |
96 | | void OverlayManagerBuffered::ImpRestoreBackground() const |
97 | 0 | { |
98 | 0 | const tools::Rectangle aRegionRectanglePixel( |
99 | 0 | maBufferRememberedRangePixel.getMinX(), maBufferRememberedRangePixel.getMinY(), |
100 | 0 | maBufferRememberedRangePixel.getMaxX(), maBufferRememberedRangePixel.getMaxY()); |
101 | 0 | const vcl::Region aRegionPixel(aRegionRectanglePixel); |
102 | |
|
103 | 0 | ImpRestoreBackground(aRegionPixel); |
104 | 0 | } |
105 | | |
106 | | void OverlayManagerBuffered::ImpRestoreBackground(const vcl::Region& rRegionPixel) const |
107 | 0 | { |
108 | | // MapModes off |
109 | 0 | const bool bMapModeWasEnabledDest(getOutputDevice().IsMapModeEnabled()); |
110 | 0 | const bool bMapModeWasEnabledSource(mpBufferDevice->IsMapModeEnabled()); |
111 | 0 | getOutputDevice().EnableMapMode(false); |
112 | 0 | const_cast<OverlayManagerBuffered*>(this)->mpBufferDevice->EnableMapMode(false); |
113 | | |
114 | | // local region |
115 | 0 | RectangleVector aRectangles; |
116 | 0 | rRegionPixel.GetRegionRectangles(aRectangles); |
117 | |
|
118 | 0 | for(const auto& rRect : aRectangles) |
119 | 0 | { |
120 | | // restore the area |
121 | 0 | const Point aTopLeft(rRect.TopLeft()); |
122 | 0 | const Size aSize(rRect.GetSize()); |
123 | |
|
124 | 0 | getOutputDevice().DrawOutDev( |
125 | 0 | aTopLeft, aSize, // destination |
126 | 0 | aTopLeft, aSize, // source |
127 | 0 | *mpBufferDevice); |
128 | 0 | } |
129 | | |
130 | | // restore MapModes |
131 | 0 | getOutputDevice().EnableMapMode(bMapModeWasEnabledDest); |
132 | 0 | const_cast<OverlayManagerBuffered*>(this)->mpBufferDevice->EnableMapMode(bMapModeWasEnabledSource); |
133 | 0 | } |
134 | | |
135 | | void OverlayManagerBuffered::ImpSaveBackground(const vcl::Region& rRegion, OutputDevice* pPreRenderDevice) |
136 | 0 | { |
137 | | // prepare source |
138 | 0 | OutputDevice& rSource = pPreRenderDevice ? *pPreRenderDevice : getOutputDevice(); |
139 | | |
140 | | // Ensure buffer is valid |
141 | 0 | ImpPrepareBufferDevice(); |
142 | | |
143 | | // build region which needs to be copied |
144 | 0 | vcl::Region aRegion(rSource.LogicToPixel(rRegion)); |
145 | | |
146 | | // limit to PaintRegion if it's a window. This will be evtl. the expanded one, |
147 | | // but always the exact redraw area |
148 | 0 | if(OUTDEV_WINDOW == rSource.GetOutDevType()) |
149 | 0 | { |
150 | 0 | vcl::Window& rWindow = *rSource.GetOwnerWindow(); |
151 | 0 | vcl::Region aPaintRegionPixel = rWindow.LogicToPixel(rWindow.GetPaintRegion()); |
152 | 0 | aRegion.Intersect(aPaintRegionPixel); |
153 | | |
154 | | // #i72754# Make sure content is completely rendered, the window |
155 | | // will be used as source of a DrawOutDev soon |
156 | 0 | rWindow.GetOutDev()->Flush(); |
157 | 0 | } |
158 | | |
159 | | // also limit to buffer size |
160 | 0 | const tools::Rectangle aBufferDeviceRectanglePixel(Point(), mpBufferDevice->GetOutputSizePixel()); |
161 | 0 | aRegion.Intersect(aBufferDeviceRectanglePixel); |
162 | | |
163 | | // MapModes off |
164 | 0 | const bool bMapModeWasEnabledDest(rSource.IsMapModeEnabled()); |
165 | 0 | const bool bMapModeWasEnabledSource(mpBufferDevice->IsMapModeEnabled()); |
166 | 0 | rSource.EnableMapMode(false); |
167 | 0 | mpBufferDevice->EnableMapMode(false); |
168 | | |
169 | | // prepare to iterate over the rectangles from the region in pixels |
170 | 0 | RectangleVector aRectangles; |
171 | 0 | aRegion.GetRegionRectangles(aRectangles); |
172 | |
|
173 | 0 | for(const auto& rRect : aRectangles) |
174 | 0 | { |
175 | | // for each rectangle, save the area |
176 | 0 | const Point aTopLeft(rRect.TopLeft()); |
177 | 0 | const Size aSize(rRect.GetSize()); |
178 | |
|
179 | 0 | mpBufferDevice->DrawOutDev( |
180 | 0 | aTopLeft, aSize, // destination |
181 | 0 | aTopLeft, aSize, // source |
182 | 0 | rSource); |
183 | 0 | } |
184 | | |
185 | | // restore MapModes |
186 | 0 | rSource.EnableMapMode(bMapModeWasEnabledDest); |
187 | 0 | mpBufferDevice->EnableMapMode(bMapModeWasEnabledSource); |
188 | 0 | } |
189 | | |
190 | | IMPL_LINK_NOARG(OverlayManagerBuffered, ImpBufferTimerHandler, Timer*, void) |
191 | 0 | { |
192 | | //Resolves: fdo#46728 ensure this exists until end of scope |
193 | 0 | rtl::Reference<OverlayManager> xKeepAlive(this); |
194 | | |
195 | | // stop timer |
196 | 0 | maBufferIdle.Stop(); |
197 | |
|
198 | 0 | if(maBufferRememberedRangePixel.isEmpty()) |
199 | | // nothing to refresh, done |
200 | 0 | return; |
201 | | |
202 | 0 | if (maMapModeLastCompleteRedraw == MapMode()) |
203 | | // there was no CompleteRedraw yet, done |
204 | 0 | return; |
205 | | |
206 | | // in calc i stumbled over the situation that MapModes for OutDevs |
207 | | // were different for ::CompleteRedraw and this timer-based refresh, |
208 | | // probably due to Calc's massive MapMode changes - as soon as an |
209 | | // overlay invalidate happened the next reschedule in calc *will* |
210 | | // trigger this refresh, despite what MapMode may be set at the |
211 | | // target device currently. |
212 | | // These updates only make sense in combination with the saved |
213 | | // background, so this is an error (and happens only in Calc due |
214 | | // to these always changing MapModes). |
215 | | // Thus it is plausible to remember the MapMode of the last full |
216 | | // CompleteRedraw and force local usage to it. |
217 | 0 | const MapMode aPrevMapMode(getOutputDevice().GetMapMode()); |
218 | 0 | const bool bPatchMapMode(aPrevMapMode != maMapModeLastCompleteRedraw); |
219 | 0 | if (bPatchMapMode) |
220 | 0 | getOutputDevice().SetMapMode(maMapModeLastCompleteRedraw); |
221 | | |
222 | | // logic size for impDrawMember call |
223 | 0 | basegfx::B2DRange aBufferRememberedRangeLogic( |
224 | 0 | maBufferRememberedRangePixel.getMinX(), maBufferRememberedRangePixel.getMinY(), |
225 | 0 | maBufferRememberedRangePixel.getMaxX(), maBufferRememberedRangePixel.getMaxY()); |
226 | 0 | aBufferRememberedRangeLogic.transform(getOutputDevice().GetInverseViewTransformation()); |
227 | | |
228 | | // prepare cursor handling |
229 | 0 | const bool bTargetIsWindow(OUTDEV_WINDOW == mrOutputDevice.GetOutDevType()); |
230 | 0 | bool bCursorWasEnabled(false); |
231 | | |
232 | | // #i80730# switch off VCL cursor during overlay refresh |
233 | 0 | if(bTargetIsWindow) |
234 | 0 | { |
235 | 0 | vcl::Window& rWindow = *mrOutputDevice.GetOwnerWindow(); |
236 | 0 | vcl::Cursor* pCursor = rWindow.GetCursor(); |
237 | |
|
238 | 0 | if(pCursor && pCursor->IsVisible()) |
239 | 0 | { |
240 | 0 | pCursor->Hide(); |
241 | 0 | bCursorWasEnabled = true; |
242 | 0 | } |
243 | 0 | } |
244 | | |
245 | | // refresh with prerendering |
246 | 0 | { |
247 | | // #i73602# ensure valid and sized mpOutputBufferDevice |
248 | 0 | const Size aDestinationSizePixel(mpBufferDevice->GetOutputSizePixel()); |
249 | 0 | const Size aOutputBufferSizePixel(mpOutputBufferDevice->GetOutputSizePixel()); |
250 | |
|
251 | 0 | if(aDestinationSizePixel != aOutputBufferSizePixel) |
252 | 0 | { |
253 | 0 | mpOutputBufferDevice->SetOutputSizePixel(aDestinationSizePixel); |
254 | 0 | } |
255 | |
|
256 | 0 | mpOutputBufferDevice->SetMapMode(getOutputDevice().GetMapMode()); |
257 | 0 | mpOutputBufferDevice->EnableMapMode(false); |
258 | 0 | mpOutputBufferDevice->SetDrawMode(mpBufferDevice->GetDrawMode()); |
259 | 0 | mpOutputBufferDevice->SetSettings(mpBufferDevice->GetSettings()); |
260 | 0 | mpOutputBufferDevice->SetAntialiasing(mpBufferDevice->GetAntialiasing()); |
261 | | |
262 | | // calculate sizes |
263 | 0 | tools::Rectangle aRegionRectanglePixel( |
264 | 0 | maBufferRememberedRangePixel.getMinX(), maBufferRememberedRangePixel.getMinY(), |
265 | 0 | maBufferRememberedRangePixel.getMaxX(), maBufferRememberedRangePixel.getMaxY()); |
266 | | |
267 | | // truncate aRegionRectanglePixel to destination pixel size, more does |
268 | | // not need to be prepared since destination is a buffer for a window. So, |
269 | | // maximum size indirectly shall be limited to getOutputDevice().GetOutputSizePixel() |
270 | 0 | if(aRegionRectanglePixel.Left() < 0) |
271 | 0 | { |
272 | 0 | aRegionRectanglePixel.SetLeft( 0 ); |
273 | 0 | } |
274 | |
|
275 | 0 | if(aRegionRectanglePixel.Top() < 0) |
276 | 0 | { |
277 | 0 | aRegionRectanglePixel.SetTop( 0 ); |
278 | 0 | } |
279 | |
|
280 | 0 | if(aRegionRectanglePixel.Right() > aDestinationSizePixel.getWidth()) |
281 | 0 | { |
282 | 0 | aRegionRectanglePixel.SetRight( aDestinationSizePixel.getWidth() ); |
283 | 0 | } |
284 | |
|
285 | 0 | if(aRegionRectanglePixel.Bottom() > aDestinationSizePixel.getHeight()) |
286 | 0 | { |
287 | 0 | aRegionRectanglePixel.SetBottom( aDestinationSizePixel.getHeight() ); |
288 | 0 | } |
289 | | |
290 | | // get sizes |
291 | 0 | const Point aTopLeft(aRegionRectanglePixel.TopLeft()); |
292 | 0 | const Size aSize(aRegionRectanglePixel.GetSize()); |
293 | |
|
294 | 0 | { |
295 | 0 | const bool bMapModeWasEnabledDest(mpBufferDevice->IsMapModeEnabled()); |
296 | 0 | mpBufferDevice->EnableMapMode(false); |
297 | |
|
298 | 0 | mpOutputBufferDevice->DrawOutDev( |
299 | 0 | aTopLeft, aSize, // destination |
300 | 0 | aTopLeft, aSize, // source |
301 | 0 | *mpBufferDevice); |
302 | | |
303 | | // restore MapModes |
304 | 0 | mpBufferDevice->EnableMapMode(bMapModeWasEnabledDest); |
305 | 0 | } |
306 | | |
307 | | // paint overlay content for remembered region, use |
308 | | // method from base class directly |
309 | 0 | mpOutputBufferDevice->EnableMapMode(); |
310 | 0 | OverlayManager::ImpDrawMembers(aBufferRememberedRangeLogic, *mpOutputBufferDevice); |
311 | 0 | mpOutputBufferDevice->EnableMapMode(false); |
312 | | |
313 | | // copy to output |
314 | 0 | { |
315 | 0 | const bool bMapModeWasEnabledDest(getOutputDevice().IsMapModeEnabled()); |
316 | 0 | getOutputDevice().EnableMapMode(false); |
317 | |
|
318 | 0 | getOutputDevice().DrawOutDev( |
319 | 0 | aTopLeft, aSize, // destination |
320 | 0 | aTopLeft, aSize, // source |
321 | 0 | *mpOutputBufferDevice); |
322 | | |
323 | | // debug |
324 | | /*getOutputDevice().SetLineCOL_RED); |
325 | | getOutputDevice().SetFillColor(); |
326 | | getOutputDevice().DrawRect(Rectangle(aTopLeft, aSize));*/ |
327 | | |
328 | | // restore MapModes |
329 | 0 | getOutputDevice().EnableMapMode(bMapModeWasEnabledDest); |
330 | 0 | } |
331 | 0 | } |
332 | | |
333 | | // VCL hack for transparent child windows |
334 | | // Problem is e.g. a radiobutton form control in life mode. The used window |
335 | | // is a transparence vcl childwindow. This flag only allows the parent window to |
336 | | // paint into the child windows area, but there is no mechanism which takes |
337 | | // care for a repaint of the child window. A transparent child window is NOT |
338 | | // a window which always keeps it's content consistent over the parent, but it's |
339 | | // more like just a paint flag for the parent. |
340 | | // To get the update, the windows in question are updated manually here. |
341 | 0 | if(bTargetIsWindow) |
342 | 0 | { |
343 | 0 | vcl::Window& rWindow = *mrOutputDevice.GetOwnerWindow(); |
344 | |
|
345 | 0 | const tools::Rectangle aRegionRectanglePixel( |
346 | 0 | maBufferRememberedRangePixel.getMinX(), |
347 | 0 | maBufferRememberedRangePixel.getMinY(), |
348 | 0 | maBufferRememberedRangePixel.getMaxX(), |
349 | 0 | maBufferRememberedRangePixel.getMaxY()); |
350 | 0 | PaintTransparentChildren(rWindow, aRegionRectanglePixel); |
351 | 0 | } |
352 | | |
353 | | // #i80730# restore visibility of VCL cursor |
354 | 0 | if(bCursorWasEnabled) |
355 | 0 | { |
356 | 0 | vcl::Window& rWindow = *mrOutputDevice.GetOwnerWindow(); |
357 | 0 | vcl::Cursor* pCursor = rWindow.GetCursor(); |
358 | |
|
359 | 0 | if(pCursor) |
360 | 0 | { |
361 | | // check if cursor still exists. It may have been deleted from someone |
362 | 0 | pCursor->Show(); |
363 | 0 | } |
364 | 0 | } |
365 | | |
366 | | // forget remembered Region |
367 | 0 | maBufferRememberedRangePixel.reset(); |
368 | | |
369 | | // restore evtl. temporarily patched MapMode (see explanation |
370 | | // above) |
371 | 0 | if (bPatchMapMode) |
372 | 0 | getOutputDevice().SetMapMode(aPrevMapMode); |
373 | 0 | } |
374 | | |
375 | | OverlayManagerBuffered::OverlayManagerBuffered( |
376 | | OutputDevice& rOutputDevice) |
377 | 0 | : OverlayManager(rOutputDevice), |
378 | 0 | mpBufferDevice(VclPtr<VirtualDevice>::Create()), |
379 | 0 | mpOutputBufferDevice(VclPtr<VirtualDevice>::Create()), |
380 | 0 | maBufferIdle( "sdr::overlay::OverlayManagerBuffered maBufferIdle" ), |
381 | 0 | maMapModeLastCompleteRedraw() |
382 | 0 | { |
383 | | // Init timer |
384 | 0 | maBufferIdle.SetPriority( TaskPriority::POST_PAINT ); |
385 | 0 | maBufferIdle.SetInvokeHandler(LINK(this, OverlayManagerBuffered, ImpBufferTimerHandler)); |
386 | 0 | } |
387 | | |
388 | | rtl::Reference<OverlayManager> OverlayManagerBuffered::create( |
389 | | OutputDevice& rOutputDevice) |
390 | 0 | { |
391 | 0 | return rtl::Reference<OverlayManager>(new OverlayManagerBuffered(rOutputDevice)); |
392 | 0 | } |
393 | | |
394 | | OverlayManagerBuffered::~OverlayManagerBuffered() |
395 | 0 | { |
396 | | // Clear timer |
397 | 0 | maBufferIdle.Stop(); |
398 | |
|
399 | 0 | if(!maBufferRememberedRangePixel.isEmpty()) |
400 | 0 | { |
401 | | // Restore all rectangles for remembered region from buffer |
402 | 0 | ImpRestoreBackground(); |
403 | 0 | } |
404 | 0 | } |
405 | | |
406 | | void OverlayManagerBuffered::completeRedraw(const vcl::Region& rRegion, OutputDevice* pPreRenderDevice) const |
407 | 0 | { |
408 | | // remember MapMode of last full completeRedraw to |
409 | | // have it available in timer-based updates (see |
410 | | // ImpBufferTimerHandler) |
411 | 0 | maMapModeLastCompleteRedraw = getOutputDevice().GetMapMode(); |
412 | |
|
413 | 0 | if(!rRegion.IsEmpty()) |
414 | 0 | { |
415 | | // save new background |
416 | 0 | const_cast<OverlayManagerBuffered*>(this)->ImpSaveBackground(rRegion, pPreRenderDevice); |
417 | 0 | } |
418 | | |
419 | | // call parent |
420 | 0 | OverlayManager::completeRedraw(rRegion, pPreRenderDevice); |
421 | 0 | } |
422 | | |
423 | | void OverlayManagerBuffered::invalidateRange(const basegfx::B2DRange& rRange) |
424 | 0 | { |
425 | 0 | if(rRange.isEmpty()) |
426 | 0 | return; |
427 | | |
428 | 0 | if (maMapModeLastCompleteRedraw == MapMode()) |
429 | | // there was no CompleteRedraw yet, done |
430 | 0 | return; |
431 | | |
432 | | // buffered output, do not invalidate but use the timer |
433 | | // to trigger a timer event for refresh |
434 | 0 | maBufferIdle.Start(); |
435 | | |
436 | | // tdf#166520 need to also use MapModeLastCompleteRedraw for |
437 | | // the invalidates -> Calc is just completely unstable using |
438 | | // MapModes at any Window. The one remembered at full |
439 | | // repaint has to be the DrawingLayer one - overlay works |
440 | | // in DrawingLayer coordinates/MapMode(s) |
441 | 0 | const MapMode aPrevMapMode(getOutputDevice().GetMapMode()); |
442 | 0 | const bool bPatchMapMode(aPrevMapMode != maMapModeLastCompleteRedraw); |
443 | 0 | if (bPatchMapMode) |
444 | 0 | getOutputDevice().SetMapMode(maMapModeLastCompleteRedraw); |
445 | | |
446 | | // add the discrete range to the remembered region |
447 | | // #i75163# use double precision and floor/ceil rounding to get overlapped pixel region, even |
448 | | // when the given logic region has a width/height of 0.0. This does NOT work with LogicToPixel |
449 | | // since it just transforms the top left and bottom right points equally without taking |
450 | | // discrete pixel coverage into account. An empty B2DRange and thus empty logic Rectangle translated |
451 | | // to an also empty discrete pixel rectangle - what is wrong. |
452 | 0 | basegfx::B2DRange aDiscreteRange(rRange); |
453 | 0 | aDiscreteRange.transform(getOutputDevice().GetViewTransformation()); |
454 | |
|
455 | 0 | if(getCurrentViewInformation2D().getUseAntiAliasing()) |
456 | 0 | { |
457 | | // assume AA needs one pixel more and invalidate one pixel more |
458 | 0 | const double fDiscreteOne(getDiscreteOne()); |
459 | 0 | const basegfx::B2IPoint aTopLeft( |
460 | 0 | static_cast<sal_Int32>(floor(aDiscreteRange.getMinX() - fDiscreteOne)), |
461 | 0 | static_cast<sal_Int32>(floor(aDiscreteRange.getMinY() - fDiscreteOne))); |
462 | 0 | const basegfx::B2IPoint aBottomRight( |
463 | 0 | static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxX() + fDiscreteOne)), |
464 | 0 | static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxY() + fDiscreteOne))); |
465 | |
|
466 | 0 | maBufferRememberedRangePixel.expand(aTopLeft); |
467 | 0 | maBufferRememberedRangePixel.expand(aBottomRight); |
468 | 0 | } |
469 | 0 | else |
470 | 0 | { |
471 | 0 | const basegfx::B2IPoint aTopLeft(static_cast<sal_Int32>(floor(aDiscreteRange.getMinX())), static_cast<sal_Int32>(floor(aDiscreteRange.getMinY()))); |
472 | 0 | const basegfx::B2IPoint aBottomRight(static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxX())), static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxY()))); |
473 | |
|
474 | 0 | maBufferRememberedRangePixel.expand(aTopLeft); |
475 | 0 | maBufferRememberedRangePixel.expand(aBottomRight); |
476 | 0 | } |
477 | | |
478 | | // restore evtl. temporarily patched MapMode (see explanation |
479 | | // above) |
480 | 0 | if (bPatchMapMode) |
481 | 0 | getOutputDevice().SetMapMode(aPrevMapMode); |
482 | 0 | } |
483 | | } // end of namespace |
484 | | |
485 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |