Coverage Report

Created: 2026-02-14 09:37

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/src/libreoffice/editeng/source/accessibility/AccessibleImageBullet.hxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
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 *   ownership. The ASF licenses this file to you under the Apache
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 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
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#pragma once
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#include <tools/gen.hxx>
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#include <comphelper/OAccessible.hxx>
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#include <cppuhelper/implbase.hxx>
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#include <com/sun/star/uno/Reference.hxx>
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#include <com/sun/star/lang/XServiceInfo.hpp>
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#include <com/sun/star/accessibility/XAccessible.hpp>
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class SvxEditSource;
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class SvxTextForwarder;
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class SvxViewForwarder;
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namespace accessibility
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{
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/** This class implements the image bullets for the EditEngine/Outliner UAA
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 */
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class AccessibleImageBullet final
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    : public cppu::ImplInheritanceHelper<comphelper::OAccessible, css::lang::XServiceInfo>
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{
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public:
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    /// Create accessible object for given parent
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    AccessibleImageBullet(css::uno::Reference<css::accessibility::XAccessible> xParent,
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                          sal_Int64 nIndexInParent);
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    // XAccessibleContext
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    virtual sal_Int64 SAL_CALL getAccessibleChildCount() override;
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    virtual css::uno::Reference< css::accessibility::XAccessible > SAL_CALL getAccessibleChild( sal_Int64 i ) override;
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    virtual css::uno::Reference< css::accessibility::XAccessible > SAL_CALL getAccessibleParent() override;
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    virtual sal_Int64 SAL_CALL getAccessibleIndexInParent() override;
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    virtual sal_Int16 SAL_CALL getAccessibleRole() override;
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    virtual OUString SAL_CALL getAccessibleDescription() override;
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    virtual OUString SAL_CALL getAccessibleName() override;
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    virtual css::uno::Reference< css::accessibility::XAccessibleRelationSet > SAL_CALL getAccessibleRelationSet() override;
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    virtual sal_Int64 SAL_CALL getAccessibleStateSet() override;
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    virtual css::lang::Locale SAL_CALL getLocale() override;
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    // XAccessibleComponent
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    virtual css::uno::Reference< css::accessibility::XAccessible > SAL_CALL getAccessibleAtPoint( const css::awt::Point& aPoint ) override;
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    virtual void SAL_CALL grabFocus(  ) override;
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    virtual sal_Int32 SAL_CALL getForeground(  ) override;
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    virtual sal_Int32 SAL_CALL getBackground(  ) override;
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    // XServiceInfo
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    virtual OUString SAL_CALL getImplementationName() override;
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    virtual sal_Bool SAL_CALL supportsService (const OUString& sServiceName) override;
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    virtual css::uno::Sequence< OUString> SAL_CALL getSupportedServiceNames() override;
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    /** Set the edit engine offset
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        @attention This method does not lock the SolarMutex,
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        leaving that to the calling code. This is because only
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        there potential deadlock situations can be resolved. Thus,
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        make sure SolarMutex is locked when calling this.
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     */
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    void SetEEOffset( const Point& rOffset );
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    /** Set the EditEngine offset
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        @attention This method does not lock the SolarMutex,
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        leaving that to the calling code. This is because only
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        there potential deadlock situations can be resolved. Thus,
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        make sure SolarMutex is locked when calling this.
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     */
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    void SetEditSource( SvxEditSource* pEditSource );
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    void SAL_CALL dispose() override;
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    /** Set the current paragraph number
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        @attention This method does not lock the SolarMutex,
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        leaving that to the calling code. This is because only
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        there potential deadlock situations can be resolved. Thus,
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        make sure SolarMutex is locked when calling this.
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     */
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    void SetParagraphIndex( sal_Int32 nIndex );
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    /** Query the current paragraph number (0 - nParas-1)
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        @attention This method does not lock the SolarMutex,
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        leaving that to the calling code. This is because only
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        there potential deadlock situations can be resolved. Thus,
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        make sure SolarMutex is locked when calling this.
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     */
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0
    sal_Int32 GetParagraphIndex() const { return mnParagraphIndex; }
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private:
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    AccessibleImageBullet( const AccessibleImageBullet& ) = delete;
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    AccessibleImageBullet& operator= ( const AccessibleImageBullet& ) = delete;
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    // maintain state set and send STATE_CHANGE events
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    void SetState( const sal_Int64 nStateId );
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    void UnSetState( const sal_Int64 nStateId );
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    SvxEditSource& GetEditSource() const;
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    /** Query the SvxTextForwarder for EditEngine access.
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        @attention This method does not lock the SolarMutex,
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        leaving that to the calling code. This is because only
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        there potential deadlock situations can be resolved. Thus,
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        make sure SolarMutex is locked when calling this.
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     */
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    SvxTextForwarder&   GetTextForwarder() const;
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    /** Query the SvxViewForwarder for EditEngine access.
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        @attention This method does not lock the SolarMutex,
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        leaving that to the calling code. This is because only
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        there potential deadlock situations can be resolved. Thus,
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        make sure SolarMutex is locked when calling this.
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     */
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    SvxViewForwarder&   GetViewForwarder() const;
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    css::awt::Rectangle implGetBounds() override;
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    // the paragraph index in the edit engine (guarded by solar mutex)
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    sal_Int32   mnParagraphIndex;
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    // our current index in the parent (guarded by solar mutex)
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    sal_Int32   mnIndexInParent;
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    // the current edit source (guarded by solar mutex)
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    SvxEditSource* mpEditSource;
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    // the offset of the underlying EditEngine from the shape/cell (guarded by solar mutex)
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    Point maEEOffset;
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    // the current state set (updated from SetState/UnSetState and guarded by solar mutex)
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    sal_Int64 mnStateSet = 0;
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    /// The shape we're the accessible for (unguarded)
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    css::uno::Reference< css::accessibility::XAccessible > mxParent;
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};
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} // end of namespace accessibility
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