/src/libreoffice/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #include <sdr/primitive2d/sdrcustomshapeprimitive2d.hxx> |
21 | | #include <basegfx/polygon/b2dpolygon.hxx> |
22 | | #include <basegfx/polygon/b2dpolygontools.hxx> |
23 | | #include <basegfx/polygon/b2dpolypolygon.hxx> |
24 | | #include <sdr/primitive2d/sdrdecompositiontools.hxx> |
25 | | #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> |
26 | | #include <drawinglayer/attribute/sdrlineattribute.hxx> |
27 | | #include <drawinglayer/primitive2d/groupprimitive2d.hxx> |
28 | | #include <utility> |
29 | | |
30 | | |
31 | | using namespace com::sun::star; |
32 | | |
33 | | |
34 | | namespace drawinglayer::primitive2d |
35 | | { |
36 | | Primitive2DReference SdrCustomShapePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const |
37 | 419 | { |
38 | 419 | Primitive2DContainer aRetval(getSubPrimitives()); |
39 | | |
40 | | // Soft edges should be before text, since text is not affected by soft edges |
41 | 419 | if (!aRetval.empty() && getSdrSTAttribute().getSoftEdgeRadius()) |
42 | 0 | { |
43 | 0 | aRetval = createEmbeddedSoftEdgePrimitive(std::move(aRetval), |
44 | 0 | getSdrSTAttribute().getSoftEdgeRadius()); |
45 | 0 | } |
46 | | |
47 | | // tdf#132199: put glow before shadow, to have shadow of the glow, not the opposite |
48 | 419 | if (!aRetval.empty() && !getSdrSTAttribute().getGlow().isDefault()) |
49 | 0 | { |
50 | | // glow |
51 | 0 | aRetval = createEmbeddedGlowPrimitive(std::move(aRetval), getSdrSTAttribute().getGlow()); |
52 | 0 | } |
53 | | |
54 | | // add text |
55 | 419 | if(!getSdrSTAttribute().getText().isDefault()) |
56 | 349 | { |
57 | 349 | const basegfx::B2DPolygon& aUnitOutline(basegfx::utils::createUnitPolygon()); |
58 | | |
59 | 349 | Primitive2DContainer aTempContentText; |
60 | 349 | aTempContentText.push_back( |
61 | 349 | createTextPrimitive( |
62 | 349 | basegfx::B2DPolyPolygon(aUnitOutline), |
63 | 349 | getTextBox(), |
64 | 349 | getSdrSTAttribute().getText(), |
65 | 349 | attribute::SdrLineAttribute(), |
66 | 349 | false, |
67 | 349 | getWordWrap())); |
68 | | |
69 | | // put text glow before, shape glow and shadow |
70 | 349 | if (!getSdrSTAttribute().getGlowText().isDefault()) |
71 | 0 | { |
72 | | // add text glow |
73 | 0 | aTempContentText = createEmbeddedTextGlowPrimitive(std::move(aTempContentText), getSdrSTAttribute().getGlowText()); |
74 | 0 | } |
75 | 349 | aRetval.append(std::move(aTempContentText)); |
76 | 349 | } |
77 | | |
78 | | // add shadow |
79 | 419 | if(!aRetval.empty() && !getSdrSTAttribute().getShadow().isDefault()) |
80 | 0 | { |
81 | | // #i105323# add generic shadow only for 2D shapes. For |
82 | | // 3D shapes shadow will be set at the individual created |
83 | | // visualisation objects and be visualized by the 3d renderer |
84 | | // as a single shadow. |
85 | | |
86 | | // The shadow for AutoShapes could be handled uniformly by not setting any |
87 | | // shadow items at the helper model objects and only adding shadow here for |
88 | | // 2D and 3D (and it works, too), but this would lead to two 3D scenes for |
89 | | // the 3D object; one for the shadow and one for the content. The one for the |
90 | | // shadow will be correct (using ColorModifierStack), but expensive. |
91 | 0 | if(!get3DShape()) |
92 | 0 | { |
93 | 0 | aRetval = createEmbeddedShadowPrimitive(std::move(aRetval), getSdrSTAttribute().getShadow(), |
94 | 0 | maTransform); |
95 | 0 | } |
96 | 0 | } |
97 | | |
98 | 419 | return new GroupPrimitive2D(std::move(aRetval)); |
99 | 419 | } |
100 | | |
101 | | SdrCustomShapePrimitive2D::SdrCustomShapePrimitive2D( |
102 | | const attribute::SdrEffectsTextAttribute& rSdrSTAttribute, |
103 | | Primitive2DContainer&& rSubPrimitives, |
104 | | basegfx::B2DHomMatrix aTextBox, |
105 | | bool bWordWrap, |
106 | | bool b3DShape, |
107 | | basegfx::B2DHomMatrix aTransform) |
108 | 838 | : maSdrSTAttribute(rSdrSTAttribute), |
109 | 838 | maSubPrimitives(std::move(rSubPrimitives)), |
110 | 838 | maTextBox(std::move(aTextBox)), |
111 | 838 | mbWordWrap(bWordWrap), |
112 | 838 | mb3DShape(b3DShape), |
113 | 838 | maTransform(std::move(aTransform)) |
114 | 838 | { |
115 | 838 | } |
116 | | |
117 | | bool SdrCustomShapePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const |
118 | 419 | { |
119 | 419 | if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) |
120 | 419 | { |
121 | 419 | const SdrCustomShapePrimitive2D& rCompare = static_cast<const SdrCustomShapePrimitive2D&>(rPrimitive); |
122 | | |
123 | 419 | return (getSdrSTAttribute() == rCompare.getSdrSTAttribute() |
124 | 419 | && getSubPrimitives() == rCompare.getSubPrimitives() |
125 | 419 | && getTextBox() == rCompare.getTextBox() |
126 | 419 | && getWordWrap() == rCompare.getWordWrap() |
127 | 419 | && get3DShape() == rCompare.get3DShape()); |
128 | 419 | } |
129 | | |
130 | 0 | return false; |
131 | 419 | } |
132 | | |
133 | | // provide unique ID |
134 | | sal_uInt32 SdrCustomShapePrimitive2D::getPrimitive2DID() const |
135 | 1.52k | { |
136 | 1.52k | return PRIMITIVE2D_ID_SDRCUSTOMSHAPEPRIMITIVE2D; |
137 | 1.52k | } |
138 | | |
139 | | } // end of namespace |
140 | | |
141 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |