Coverage Report

Created: 2026-03-31 11:00

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/libreoffice/svx/source/sdr/contact/viewcontactofsdrpathobj.cxx
Line
Count
Source
1
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2
/*
3
 * This file is part of the LibreOffice project.
4
 *
5
 * This Source Code Form is subject to the terms of the Mozilla Public
6
 * License, v. 2.0. If a copy of the MPL was not distributed with this
7
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8
 *
9
 * This file incorporates work covered by the following license notice:
10
 *
11
 *   Licensed to the Apache Software Foundation (ASF) under one or more
12
 *   contributor license agreements. See the NOTICE file distributed
13
 *   with this work for additional information regarding copyright
14
 *   ownership. The ASF licenses this file to you under the Apache
15
 *   License, Version 2.0 (the "License"); you may not use this file
16
 *   except in compliance with the License. You may obtain a copy of
17
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
18
 */
19
20
21
#include <sdr/contact/viewcontactofsdrpathobj.hxx>
22
#include <svx/svdopath.hxx>
23
#include <sdr/primitive2d/sdrattributecreator.hxx>
24
#include <basegfx/polygon/b2dpolypolygontools.hxx>
25
#include <sdr/primitive2d/sdrpathprimitive2d.hxx>
26
#include <drawinglayer/primitive2d/invertprimitive2d.hxx>
27
#include <basegfx/matrix/b2dhommatrixtools.hxx>
28
#include <basegfx/polygon/b2dpolygontools.hxx>
29
#include <osl/diagnose.h>
30
#include <vcl/canvastools.hxx>
31
32
namespace sdr::contact
33
{
34
        ViewContactOfSdrPathObj::ViewContactOfSdrPathObj(SdrPathObj& rPathObj)
35
132k
        :   ViewContactOfTextObj(rPathObj)
36
132k
        {
37
132k
        }
38
39
        ViewContactOfSdrPathObj::~ViewContactOfSdrPathObj()
40
132k
        {
41
132k
        }
42
43
        /// return true if polycount == 1
44
        static bool ensureGeometry(basegfx::B2DPolyPolygon& rUnitPolyPolygon)
45
482
        {
46
482
            sal_uInt32 nPolyCount(rUnitPolyPolygon.count());
47
482
            sal_uInt32 nPointCount(0);
48
49
482
            for(auto const& rPolygon : std::as_const(rUnitPolyPolygon))
50
482
            {
51
482
                nPointCount += rPolygon.count();
52
                // return early if we definitely have geometry
53
482
                if (nPointCount > 1)
54
482
                    return nPolyCount == 1;
55
482
            }
56
57
0
            if(!nPointCount)
58
0
            {
59
0
                OSL_FAIL("PolyPolygon object without geometry detected, this should not be created (!)");
60
0
                basegfx::B2DPolygon aFallbackLine;
61
0
                aFallbackLine.append(basegfx::B2DPoint(0.0, 0.0));
62
0
                aFallbackLine.append(basegfx::B2DPoint(1000.0, 1000.0));
63
0
                rUnitPolyPolygon = basegfx::B2DPolyPolygon(aFallbackLine);
64
65
0
                nPolyCount = 1;
66
0
            }
67
68
0
            return nPolyCount == 1;
69
482
        }
70
71
        void ViewContactOfSdrPathObj::createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const
72
482
        {
73
482
            const SfxItemSet& rItemSet = GetPathObj().GetMergedItemSet();
74
482
            const drawinglayer::attribute::SdrLineFillEffectsTextAttribute aAttribute(
75
482
                drawinglayer::primitive2d::createNewSdrLineFillEffectsTextAttribute(
76
482
                    rItemSet,
77
482
                    GetPathObj().getText(0),
78
482
                    false));
79
482
            basegfx::B2DPolyPolygon aUnitPolyPolygon(GetPathObj().GetPathPoly());
80
482
            bool bPolyCountIsOne(ensureGeometry(aUnitPolyPolygon));
81
82
            // prepare object transformation and unit polygon (direct model data)
83
482
            basegfx::B2DHomMatrix aObjectMatrix;
84
482
            basegfx::B2DPolyPolygon aUnitDefinitionPolyPolygon;
85
482
            const bool bIsLine(
86
482
                !aUnitPolyPolygon.areControlPointsUsed()
87
432
                && bPolyCountIsOne
88
432
                && 2 == aUnitPolyPolygon.getB2DPolygon(0).count());
89
90
482
            if(bIsLine)
91
416
            {
92
                // special handling for single line mode (2 points)
93
416
                const basegfx::B2DPolygon & rSubPolygon(aUnitPolyPolygon.getB2DPolygon(0));
94
416
                const basegfx::B2DPoint aStart(rSubPolygon.getB2DPoint(0));
95
416
                const basegfx::B2DPoint aEnd(rSubPolygon.getB2DPoint(1));
96
416
                const basegfx::B2DVector aLine(aEnd - aStart);
97
98
                // #i102548# create new unit polygon for line (horizontal)
99
416
                static const basegfx::B2DPolygon aNewPolygon{basegfx::B2DPoint(0.0, 0.0), basegfx::B2DPoint(1.0, 0.0)};
100
416
                aUnitPolyPolygon.setB2DPolygon(0, aNewPolygon);
101
102
                // #i102548# fill objectMatrix with rotation and offset (no shear for lines)
103
416
                aObjectMatrix = basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
104
416
                    aLine.getLength(), 1.0,
105
416
                    0.0,
106
416
                    atan2(aLine.getY(), aLine.getX()),
107
416
                    aStart.getX(), aStart.getY());
108
416
            }
109
66
            else
110
66
            {
111
                // #i102548# create unscaled, unsheared, unrotated and untranslated polygon
112
                // (unit polygon) by creating the object matrix and back-transforming the polygon
113
66
                const basegfx::B2DRange aObjectRange(aUnitPolyPolygon.getB2DRange());
114
66
                const GeoStat& rGeoStat(GetPathObj().GetGeoStat());
115
66
                const double fWidth(aObjectRange.getWidth());
116
66
                const double fHeight(aObjectRange.getHeight());
117
66
                const double fScaleX(basegfx::fTools::equalZero(fWidth) ? 1.0 : fWidth);
118
66
                const double fScaleY(basegfx::fTools::equalZero(fHeight) ? 1.0 : fHeight);
119
120
66
                aObjectMatrix = basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
121
66
                    fScaleX, fScaleY,
122
66
                    -rGeoStat.mfTanShearAngle,
123
66
                    rGeoStat.m_nRotationAngle ? toRadians(36000_deg100 - rGeoStat.m_nRotationAngle) : 0.0,
124
66
                    aObjectRange.getMinX(), aObjectRange.getMinY());
125
126
                // create unit polygon from object's absolute path
127
66
                basegfx::B2DHomMatrix aInverse(aObjectMatrix);
128
66
                aInverse.invert();
129
66
                aUnitPolyPolygon.transform(aInverse);
130
131
                // OperationSmiley: Check if a FillGeometryDefiningShape is set
132
66
                const SdrObject* pFillGeometryDefiningShape(GetPathObj().getFillGeometryDefiningShape());
133
134
66
                if(nullptr != pFillGeometryDefiningShape)
135
0
                {
136
                    // If yes, get it's BoundRange and use as defining Geometry for the FillStyle.
137
                    // If no, aUnitDefinitionPolyPolygon will just be empty and thus be interpreted
138
                    // as unused.
139
                    // Using SnapRect will make the FillDefinition to always be extended e.g.
140
                    // for rotated/sheared objects.
141
0
                    const tools::Rectangle& rSnapRect(pFillGeometryDefiningShape->GetSnapRect());
142
143
0
                    aUnitDefinitionPolyPolygon.append(
144
0
                        basegfx::utils::createPolygonFromRect(
145
0
                                vcl::unotools::b2DRectangleFromRectangle(rSnapRect)));
146
147
                    // use same coordinate system as the shape geometry -> this
148
                    // makes it relative to shape's unit geometry and thus freely
149
                    // transformable with the shape
150
0
                    aUnitDefinitionPolyPolygon.transform(aInverse);
151
0
                }
152
66
            }
153
154
            // create primitive. Always create primitives to allow the decomposition of
155
            // SdrPathPrimitive2D to create needed invisible elements for HitTest and/or BoundRect
156
482
            const drawinglayer::primitive2d::Primitive2DReference xReference(
157
482
                new drawinglayer::primitive2d::SdrPathPrimitive2D(
158
482
                    aObjectMatrix,
159
482
                    aAttribute,
160
482
                    std::move(aUnitPolyPolygon),
161
482
                    std::move(aUnitDefinitionPolyPolygon)));
162
163
#ifdef DBG_UTIL
164
            // helper to create something that uses InvertPrimitive2D to be able
165
            // to check/debug implementations in SDPRs. There is not much left
166
            // doing InvertPrimitive2D nowadays (luckily). To use, create a polygon
167
            // using one of the polygon tools.
168
            static bool bTestInvert(false);
169
            if (bTestInvert)
170
            {
171
                drawinglayer::primitive2d::Primitive2DContainer aContainer;
172
                aContainer.push_back(xReference);
173
                const drawinglayer::primitive2d::Primitive2DReference xReference2(
174
                    new drawinglayer::primitive2d::InvertPrimitive2D(std::move(aContainer)));
175
                rVisitor.visit(xReference2);
176
                return;
177
            }
178
#endif
179
482
            rVisitor.visit(xReference);
180
482
        }
181
182
} // end of namespace
183
184
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */