/src/libreoffice/avmedia/source/framework/soundhandler.cxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #include "soundhandler.hxx" |
21 | | |
22 | | #include <comphelper/sequenceashashmap.hxx> |
23 | | #include <unotools/mediadescriptor.hxx> |
24 | | |
25 | | #include <com/sun/star/io/XInputStream.hpp> |
26 | | #include <com/sun/star/frame/DispatchResultState.hpp> |
27 | | |
28 | | #include <avmedia/mediawindow.hxx> |
29 | | #include <cppuhelper/factory.hxx> |
30 | | #include <cppuhelper/supportsservice.hxx> |
31 | | |
32 | | namespace avmedia{ |
33 | | |
34 | | |
35 | | // XServiceInfo |
36 | | OUString SAL_CALL SoundHandler::getImplementationName() |
37 | 0 | { |
38 | 0 | return u"com.sun.star.comp.framework.SoundHandler"_ustr; |
39 | 0 | } |
40 | | |
41 | | // XServiceInfo |
42 | | sal_Bool SAL_CALL SoundHandler::supportsService( const OUString& sServiceName ) |
43 | 0 | { |
44 | 0 | return cppu::supportsService(this, sServiceName); |
45 | 0 | } |
46 | | |
47 | | // XServiceInfo |
48 | | css::uno::Sequence< OUString > SAL_CALL SoundHandler::getSupportedServiceNames() |
49 | 0 | { |
50 | 0 | return { u"com.sun.star.frame.ContentHandler"_ustr }; |
51 | 0 | } |
52 | | |
53 | | /*-************************************************************************************************************ |
54 | | @short standard ctor |
55 | | @descr These initialize a new instance of this class with needed information for work. |
56 | | |
57 | | @seealso using at owner |
58 | | |
59 | | @param "xFactory", reference to service manager for creation of new services |
60 | | @onerror Show an assertion and do nothing else. |
61 | | @threadsafe yes |
62 | | *//*-*************************************************************************************************************/ |
63 | | SoundHandler::SoundHandler() |
64 | | // Init member |
65 | 0 | : m_bError ( false ) |
66 | 0 | , m_aUpdateIdle ( "avmedia SoundHandler Update" ) |
67 | 0 | { |
68 | 0 | m_aUpdateIdle.SetInvokeHandler(LINK(this, SoundHandler, implts_PlayerNotify)); |
69 | 0 | } Unexecuted instantiation: avmedia::SoundHandler::SoundHandler() Unexecuted instantiation: avmedia::SoundHandler::SoundHandler() |
70 | | |
71 | | /*-************************************************************************************************************ |
72 | | @short standard dtor |
73 | | *//*-*************************************************************************************************************/ |
74 | | SoundHandler::~SoundHandler() |
75 | 0 | { |
76 | 0 | if (m_xListener.is()) |
77 | 0 | { |
78 | 0 | css::frame::DispatchResultEvent aEvent; |
79 | 0 | aEvent.State = css::frame::DispatchResultState::FAILURE; |
80 | 0 | m_xListener->dispatchFinished(aEvent); |
81 | 0 | m_xListener.clear(); |
82 | 0 | } |
83 | 0 | } |
84 | | |
85 | | /*-************************************************************************************************************ |
86 | | @interface css::frame::XDispatch |
87 | | |
88 | | @short try to load audio file |
89 | | @descr This method try to load given audio file by URL and play it. We use vcl/Sound class to do that. |
90 | | Playing of sound is asynchronous every time. |
91 | | |
92 | | @attention We must hold us alive by ourself ... because we use async. vcl sound player ... but playing is started |
93 | | in async interface call "dispatch()" too. And caller forget us immediately. But then our uno ref count |
94 | | will decreased to 0 and will die. The only solution is to use own reference to our implementation. |
95 | | But we do it for really started jobs only and release it during call back of vcl. |
96 | | |
97 | | @seealso class vcl/Sound |
98 | | @seealso method implts_PlayerNotify() |
99 | | |
100 | | @param "aURL" , URL to dispatch. |
101 | | @param "lArguments", list of optional arguments. |
102 | | @onerror We do nothing. |
103 | | @threadsafe yes |
104 | | *//*-*************************************************************************************************************/ |
105 | | void SAL_CALL SoundHandler::dispatchWithNotification(const css::util::URL& aURL , |
106 | | const css::uno::Sequence< css::beans::PropertyValue >& lDescriptor, |
107 | | const css::uno::Reference< css::frame::XDispatchResultListener >& xListener ) |
108 | 0 | { |
109 | | // SAFE { |
110 | 0 | const std::unique_lock aLock(m_aMutex); |
111 | |
|
112 | 0 | comphelper::SequenceAsHashMap aDescriptor(lDescriptor); |
113 | |
|
114 | 0 | { |
115 | | //close streams otherwise on windows we can't reopen the file in the |
116 | | //media player when we pass the url to directx as it'll already be open |
117 | 0 | css::uno::Reference< css::io::XInputStream > xInputStream = |
118 | 0 | aDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_INPUTSTREAM, |
119 | 0 | css::uno::Reference< css::io::XInputStream >()); |
120 | 0 | if (xInputStream.is()) xInputStream->closeInput(); |
121 | 0 | } |
122 | | |
123 | | // If player currently used for other dispatch() requests ... |
124 | | // cancel it by calling stop()! |
125 | 0 | m_aUpdateIdle.Stop(); |
126 | 0 | if (m_xPlayer.is()) |
127 | 0 | { |
128 | 0 | if (m_xPlayer->isPlaying()) |
129 | 0 | m_xPlayer->stop(); |
130 | 0 | m_xPlayer.clear(); |
131 | 0 | } |
132 | | |
133 | | // Try to initialize player. |
134 | 0 | m_xListener = xListener; |
135 | 0 | try |
136 | 0 | { |
137 | 0 | m_bError = false; |
138 | 0 | m_xPlayer.set( avmedia::MediaWindow::createPlayer( aURL.Complete, aDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_REFERRER, OUString()) ), css::uno::UNO_SET_THROW ); |
139 | | // OK- we can start async playing ... |
140 | | // Count this request and initialize self-holder against dying by uno ref count ... |
141 | 0 | m_xSelfHold.set(getXWeak()); |
142 | 0 | m_xPlayer->start(); |
143 | 0 | m_aUpdateIdle.SetPriority( TaskPriority::HIGH_IDLE ); |
144 | 0 | m_aUpdateIdle.Start(); |
145 | 0 | } |
146 | 0 | catch( css::uno::Exception& ) |
147 | 0 | { |
148 | 0 | m_bError = true; |
149 | 0 | m_xPlayer.clear(); |
150 | 0 | } |
151 | | |
152 | | // } SAFE |
153 | 0 | } |
154 | | |
155 | | void SAL_CALL SoundHandler::dispatch( const css::util::URL& aURL , |
156 | | const css::uno::Sequence< css::beans::PropertyValue >& lArguments ) |
157 | 0 | { |
158 | 0 | dispatchWithNotification(aURL, lArguments, css::uno::Reference< css::frame::XDispatchResultListener >()); |
159 | 0 | } |
160 | | |
161 | | /*-************************************************************************************************************ |
162 | | @interface css::document::XExtendedFilterDetection |
163 | | |
164 | | @short try to detect file (given as argument included in "lDescriptor") |
165 | | @descr We try to detect, if given file could be handled by this class and is a well known one. |
166 | | If it is - we return right internal type name - otherwise we return nothing! |
167 | | So call can search for another detect service and ask him too. |
168 | | |
169 | | @attention a) We don't need any mutex here ... because we don't use any member! |
170 | | b) Don't use internal player instance "m_pPlayer" to detect given sound file! |
171 | | It's not necessary to do that ... and we can use temp. variable to do the same. |
172 | | This way is easy - we don't must synchronize it with currently played sounds! |
173 | | Another reason to do so ... We are a listener on our internal ma_Player object. |
174 | | If you would call "IsSoundFile()" on this instance, he would call us back and |
175 | | we make some unnecessary things ... |
176 | | @param "lDescriptor", description of file to detect |
177 | | @return Internal type name which match this file ... or nothing if it is unknown. |
178 | | |
179 | | @onerror We return nothing. |
180 | | @threadsafe yes |
181 | | *//*-*************************************************************************************************************/ |
182 | | OUString SAL_CALL SoundHandler::detect( css::uno::Sequence< css::beans::PropertyValue >& lDescriptor ) |
183 | 0 | { |
184 | | // Our default is "nothing". So we can return it, if detection failed or file type is really unknown. |
185 | 0 | OUString sTypeName; |
186 | | |
187 | | // Analyze given descriptor to find filename or input stream or ... |
188 | 0 | comphelper::SequenceAsHashMap aDescriptor(lDescriptor); |
189 | 0 | OUString sURL = aDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_URL, OUString()); |
190 | 0 | OUString sReferer = aDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_REFERRER, OUString()); |
191 | |
|
192 | 0 | if ( |
193 | 0 | !sURL.isEmpty() && |
194 | 0 | (avmedia::MediaWindow::isMediaURL(sURL, sReferer)) |
195 | 0 | ) |
196 | 0 | { |
197 | | // If the file type is supported depends on the OS, so... |
198 | | // I think we can the following ones: |
199 | | // a) look for given extension of url to map our type decision HARD CODED!!! |
200 | | // b) return preferred type every time... it's easy :-) |
201 | 0 | sTypeName = u"wav_Wave_Audio_File"_ustr; |
202 | 0 | aDescriptor[utl::MediaDescriptor::PROP_TYPENAME] <<= sTypeName; |
203 | 0 | aDescriptor >> lDescriptor; |
204 | 0 | } |
205 | | |
206 | | // Return our decision. |
207 | 0 | return sTypeName; |
208 | 0 | } |
209 | | |
210 | | /*-************************************************************************************************************ |
211 | | @short call back of sound player |
212 | | @descr Our player call us back to give us some information. |
213 | | We use this information to callback our might existing listener. |
214 | | |
215 | | @seealso method dispatchWithNotification() |
216 | | @return 0 every time... it doesn't matter for us. |
217 | | @threadsafe yes |
218 | | *//*-*************************************************************************************************************/ |
219 | | IMPL_LINK_NOARG(SoundHandler, implts_PlayerNotify, Timer *, void) |
220 | 0 | { |
221 | | // SAFE { |
222 | 0 | std::unique_lock aLock(m_aMutex); |
223 | |
|
224 | 0 | if (m_xPlayer.is() && m_xPlayer->isPlaying() && m_xPlayer->getMediaTime() < m_xPlayer->getDuration()) |
225 | 0 | { |
226 | 0 | m_aUpdateIdle.Start(); |
227 | 0 | return; |
228 | 0 | } |
229 | 0 | m_xPlayer.clear(); |
230 | | |
231 | | // We use m_xSelfHold to let us die ... but we must live till real finishing of this method too!!! |
232 | | // So we SHOULD use another "self-holder" temp. to provide that ... |
233 | 0 | css::uno::Reference< css::uno::XInterface > xOperationHold = m_xSelfHold; |
234 | 0 | m_xSelfHold.clear(); |
235 | | |
236 | | // notify might existing listener |
237 | | // And forget this listener! |
238 | | // Because the corresponding dispatch was finished. |
239 | 0 | if (m_xListener.is()) |
240 | 0 | { |
241 | 0 | css::frame::DispatchResultEvent aEvent; |
242 | 0 | if (!m_bError) |
243 | 0 | aEvent.State = css::frame::DispatchResultState::SUCCESS; |
244 | 0 | else |
245 | 0 | aEvent.State = css::frame::DispatchResultState::FAILURE; |
246 | 0 | m_xListener->dispatchFinished(aEvent); |
247 | 0 | m_xListener.clear(); |
248 | 0 | } |
249 | | |
250 | | // } SAFE |
251 | | //release aLock before end of method at which point xOperationHold goes out of scope and pThis dies |
252 | 0 | aLock.unlock(); |
253 | 0 | } |
254 | | |
255 | | } // namespace framework |
256 | | |
257 | | |
258 | | extern "C" SAL_DLLPUBLIC_EXPORT css::uno::XInterface* |
259 | | com_sun_star_comp_framework_SoundHandler_get_implementation(css::uno::XComponentContext*, |
260 | | css::uno::Sequence<css::uno::Any> const &) |
261 | 0 | { |
262 | 0 | return cppu::acquire(new avmedia::SoundHandler); |
263 | 0 | } |
264 | | |
265 | | |
266 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |