/src/libreoffice/drawinglayer/source/primitive2d/GlowSoftEgdeShadowTools.cxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #include "GlowSoftEgdeShadowTools.hxx" |
21 | | #include <tools/color.hxx> |
22 | | #include <vcl/bitmap/BitmapBasicMorphologyFilter.hxx> |
23 | | #include <vcl/bitmap/BitmapFilterStackBlur.hxx> |
24 | | |
25 | | namespace drawinglayer::primitive2d |
26 | | { |
27 | | /* Returns 8-bit alpha mask created from passed mask. |
28 | | |
29 | | Negative fErodeDilateRadius values mean erode, positive - dilate. |
30 | | nTransparency defines minimal transparency level. |
31 | | */ |
32 | | AlphaMask ProcessAndBlurAlphaMask(const AlphaMask& rMask, double fErodeDilateRadius, |
33 | | double fBlurRadius, sal_uInt8 nTransparency, bool bConvertTo1Bit) |
34 | 0 | { |
35 | | // Invert it to operate in the transparency domain. Trying to update this method to |
36 | | // work in the alpha domain is fraught with hazards. |
37 | 0 | AlphaMask tmpMask = rMask; |
38 | 0 | tmpMask.Invert(); |
39 | | |
40 | | // Only completely white pixels on the initial mask must be considered for transparency. Any |
41 | | // other color must be treated as black. This creates 1-bit B&W bitmap. |
42 | 0 | Bitmap mask = bConvertTo1Bit ? tmpMask.GetBitmap().CreateMask(COL_WHITE) : tmpMask.GetBitmap(); |
43 | | |
44 | | // Scaling down increases performance without noticeable quality loss. Additionally, |
45 | | // current blur implementation can only handle blur radius between 2 and 254. |
46 | 0 | Size aSize = mask.GetSizePixel(); |
47 | 0 | double fScale = 1.0; |
48 | 0 | while (fBlurRadius > 254 || aSize.Height() > 1000 || aSize.Width() > 1000) |
49 | 0 | { |
50 | 0 | fScale /= 2; |
51 | 0 | fBlurRadius /= 2; |
52 | 0 | fErodeDilateRadius /= 2; |
53 | 0 | aSize /= 2; |
54 | 0 | } |
55 | | |
56 | | // BmpScaleFlag::NearestNeighbor is important for following color replacement |
57 | 0 | mask.Scale(fScale, fScale, BmpScaleFlag::NearestNeighbor); |
58 | |
|
59 | 0 | if (fErodeDilateRadius > 0) |
60 | 0 | BitmapFilter::Filter(mask, BitmapDilateFilter(fErodeDilateRadius)); |
61 | 0 | else if (fErodeDilateRadius < 0) |
62 | 0 | BitmapFilter::Filter(mask, BitmapErodeFilter(-fErodeDilateRadius, 0xFF)); |
63 | |
|
64 | 0 | if (nTransparency) |
65 | 0 | { |
66 | 0 | const Color aTransparency(nTransparency, nTransparency, nTransparency); |
67 | 0 | mask.Replace(COL_BLACK, aTransparency); |
68 | 0 | } |
69 | | |
70 | | // We need 8-bit grey mask for blurring |
71 | 0 | mask.Convert(BmpConversion::N8BitGreys); |
72 | | |
73 | | // calculate blurry effect |
74 | 0 | BitmapFilter::Filter(mask, BitmapFilterStackBlur(fBlurRadius)); |
75 | |
|
76 | 0 | mask.Scale(rMask.GetSizePixel()); |
77 | | |
78 | | // And switch to the alpha domain. |
79 | 0 | mask.Invert(); |
80 | |
|
81 | 0 | return AlphaMask(mask); |
82 | 0 | } |
83 | | |
84 | | drawinglayer::geometry::ViewInformation2D |
85 | | expandB2DRangeAtViewInformation2D(const drawinglayer::geometry::ViewInformation2D& rViewInfo, |
86 | | double nAmount) |
87 | 0 | { |
88 | 0 | drawinglayer::geometry::ViewInformation2D aRetval(rViewInfo); |
89 | 0 | basegfx::B2DRange viewport(rViewInfo.getViewport()); |
90 | 0 | viewport.grow(nAmount); |
91 | 0 | aRetval.setViewport(viewport); |
92 | 0 | return aRetval; |
93 | 0 | } |
94 | | |
95 | | } // end of namespace drawinglayer::primitive2d |
96 | | |
97 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |