/src/libreoffice/chart2/source/view/main/Clipping.cxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #include <Clipping.hxx> |
21 | | #include <CommonConverters.hxx> |
22 | | #include <BaseGFXHelper.hxx> |
23 | | |
24 | | #include <o3tl/safeint.hxx> |
25 | | #include <osl/diagnose.h> |
26 | | |
27 | | #include <com/sun/star/drawing/Position3D.hpp> |
28 | | #include <com/sun/star/drawing/DoubleSequence.hpp> |
29 | | |
30 | | namespace chart |
31 | | { |
32 | | using namespace ::com::sun::star; |
33 | | using ::basegfx::B2DRectangle; |
34 | | using ::basegfx::B2DTuple; |
35 | | |
36 | | namespace{ |
37 | | /** @descr This is a supporting function for lcl_clip2d. It computes a new parametric |
38 | | value for an entering (dTE) or leaving (dTL) intersection point with one |
39 | | of the edges bounding the clipping area. |
40 | | For explanation of the parameters please refer to : |
41 | | |
42 | | Liang-Biarsky parametric line-clipping algorithm as described in: |
43 | | Computer Graphics: principles and practice, 2nd ed., |
44 | | James D. Foley et al., |
45 | | Section 3.12.4 on page 117. |
46 | | */ |
47 | | bool lcl_CLIPt(double fDenom,double fNum, double & fTE, double & fTL) |
48 | 0 | { |
49 | 0 | double fT; |
50 | |
|
51 | 0 | if (fDenom > 0) // Intersection enters: PE |
52 | 0 | { |
53 | 0 | fT = fNum / fDenom; // Parametric value at the intersection. |
54 | 0 | if (fT > fTL) // fTE and fTL crossover |
55 | 0 | return false; // therefore reject the line. |
56 | 0 | else if (fT > fTE) // A new fTE has been found. |
57 | 0 | fTE = fT; |
58 | 0 | } |
59 | 0 | else if (fDenom < 0) // Intersection leaves: PL |
60 | 0 | { |
61 | 0 | fT = fNum / fDenom; // Parametric Value at the intersection. |
62 | 0 | if (fT < fTE) // fTE and fTL crossover |
63 | 0 | return false; // therefore reject the line. |
64 | 0 | else if (fT < fTL) // A new fTL has been found. |
65 | 0 | fTL = fT; |
66 | 0 | } |
67 | 0 | else if (fNum > 0) |
68 | 0 | return false; // Line lies on the outside of the edge. |
69 | | |
70 | 0 | return true; |
71 | 0 | } |
72 | | |
73 | | /** @descr The line given by its two endpoints rP0 and rP1 is clipped at the rectangle |
74 | | rRectangle. If there is at least a part of it visible then sal_True is returned and |
75 | | the endpoints of that part are stored in rP0 and rP1. The points rP0 and rP1 |
76 | | may have the same coordinates. |
77 | | @param rP0 Start point of the line to clip. Modified to contain a start point inside |
78 | | the clipping area if possible. |
79 | | @param rP1 End point of the line to clip. Modified to contain an end point inside |
80 | | the clipping area if possible. |
81 | | @param rRectangle Clipping area. |
82 | | @return If the line lies completely or partly inside the clipping area then TRUE |
83 | | is returned. If the line lies completely outside then sal_False is returned and rP0 and |
84 | | rP1 are left unmodified. |
85 | | */ |
86 | | bool lcl_clip2d(B2DTuple& rPoint0, B2DTuple& rPoint1, const B2DRectangle& rRectangle) |
87 | 0 | { |
88 | | //Direction vector of the line. |
89 | 0 | B2DTuple aDirection = rPoint1 - rPoint0; |
90 | |
|
91 | 0 | if( aDirection.getX()==0 && aDirection.getY()==0 && rRectangle.isInside(rPoint0) ) |
92 | 0 | { |
93 | | // Degenerate case of a zero length line. |
94 | 0 | return true; |
95 | 0 | } |
96 | 0 | else |
97 | 0 | { |
98 | | // Values of the line parameter where the line enters resp. leaves the rectangle. |
99 | 0 | double fTE = 0, |
100 | 0 | fTL = 1; |
101 | | |
102 | | // Test whether at least a part lies in the four half-planes with respect to |
103 | | // the rectangles four edges. |
104 | 0 | if( lcl_CLIPt(aDirection.getX(), rRectangle.getMinX() - rPoint0.getX(), fTE, fTL) ) |
105 | 0 | if( lcl_CLIPt(-aDirection.getX(), rPoint0.getX() - rRectangle.getMaxX(), fTE, fTL) ) |
106 | 0 | if( lcl_CLIPt(aDirection.getY(), rRectangle.getMinY() - rPoint0.getY(), fTE, fTL) ) |
107 | 0 | if( lcl_CLIPt(-aDirection.getY(), rPoint0.getY() - rRectangle.getMaxY(), fTE, fTL) ) |
108 | 0 | { |
109 | | // At least a part is visible. |
110 | 0 | if (fTL < 1) |
111 | 0 | { |
112 | | // Compute the new end point. |
113 | 0 | rPoint1.setX( rPoint0.getX() + fTL * aDirection.getX() ); |
114 | 0 | rPoint1.setY( rPoint0.getY() + fTL * aDirection.getY() ); |
115 | 0 | } |
116 | 0 | if (fTE > 0) |
117 | 0 | { |
118 | | // Compute the new starting point. |
119 | 0 | rPoint0.setX( rPoint0.getX() + fTE * aDirection.getX() ); |
120 | 0 | rPoint0.setY( rPoint0.getY() + fTE * aDirection.getY() ); |
121 | 0 | } |
122 | 0 | return true; |
123 | 0 | } |
124 | | |
125 | | // Line is not visible. |
126 | 0 | return false; |
127 | 0 | } |
128 | 0 | } |
129 | | |
130 | | bool lcl_clip2d_(drawing::Position3D& rPoint0, drawing::Position3D& rPoint1, const B2DRectangle& rRectangle) |
131 | 0 | { |
132 | 0 | B2DTuple aP0(rPoint0.PositionX,rPoint0.PositionY); |
133 | 0 | B2DTuple aP1(rPoint1.PositionX,rPoint1.PositionY); |
134 | 0 | bool bRet = lcl_clip2d( aP0, aP1, rRectangle ); |
135 | |
|
136 | 0 | rPoint0.PositionX = aP0.getX(); |
137 | 0 | rPoint0.PositionY = aP0.getY(); |
138 | 0 | rPoint1.PositionX = aP1.getX(); |
139 | 0 | rPoint1.PositionY = aP1.getY(); |
140 | |
|
141 | 0 | return bRet; |
142 | 0 | } |
143 | | |
144 | | unsigned int round_up_nearest_pow2(unsigned int v) |
145 | 0 | { |
146 | | // compute the next highest power of 2 of 32-bit v |
147 | 0 | --v; |
148 | 0 | v |= v >> 1; |
149 | 0 | v |= v >> 2; |
150 | 0 | v |= v >> 4; |
151 | 0 | v |= v >> 8; |
152 | 0 | v |= v >> 16; |
153 | 0 | ++v; |
154 | 0 | return v; |
155 | 0 | } |
156 | | |
157 | | void lcl_addPointToPoly( drawing::PolyPolygonShape3D& rPoly |
158 | | , const drawing::Position3D& rPos |
159 | | , sal_Int32 nPolygonIndex |
160 | | , std::vector< sal_Int32 >& rResultPointCount |
161 | | , sal_Int32 nReservePointCount ) |
162 | 0 | { |
163 | 0 | if(nPolygonIndex<0) |
164 | 0 | { |
165 | 0 | OSL_FAIL( "The polygon index needs to be > 0"); |
166 | 0 | nPolygonIndex=0; |
167 | 0 | } |
168 | | |
169 | | //make sure that we have enough polygons |
170 | 0 | if(nPolygonIndex >= rPoly.SequenceX.getLength() ) |
171 | 0 | { |
172 | 0 | rPoly.SequenceX.realloc(nPolygonIndex+1); |
173 | 0 | rPoly.SequenceY.realloc(nPolygonIndex+1); |
174 | 0 | rPoly.SequenceZ.realloc(nPolygonIndex+1); |
175 | 0 | rResultPointCount.resize(nPolygonIndex+1,0); |
176 | 0 | } |
177 | |
|
178 | 0 | drawing::DoubleSequence* pOuterSequenceX = &rPoly.SequenceX.getArray()[nPolygonIndex]; |
179 | 0 | drawing::DoubleSequence* pOuterSequenceY = &rPoly.SequenceY.getArray()[nPolygonIndex]; |
180 | 0 | drawing::DoubleSequence* pOuterSequenceZ = &rPoly.SequenceZ.getArray()[nPolygonIndex]; |
181 | |
|
182 | 0 | sal_Int32 nNewResultPointCount = rResultPointCount[nPolygonIndex]+1; |
183 | 0 | sal_Int32 nSeqLength = pOuterSequenceX->getLength(); |
184 | |
|
185 | 0 | if( nSeqLength <= nNewResultPointCount ) |
186 | 0 | { |
187 | 0 | sal_Int32 nReallocLength = nReservePointCount > SAL_MAX_INT16 ? round_up_nearest_pow2(nNewResultPointCount) * 2 : nReservePointCount; |
188 | 0 | if( nNewResultPointCount > nReallocLength ) |
189 | 0 | { |
190 | 0 | nReallocLength = nNewResultPointCount; |
191 | 0 | OSL_FAIL("this should not be the case to avoid performance problems"); |
192 | 0 | } |
193 | 0 | pOuterSequenceX->realloc(nReallocLength); |
194 | 0 | pOuterSequenceY->realloc(nReallocLength); |
195 | 0 | pOuterSequenceZ->realloc(nReallocLength); |
196 | 0 | } |
197 | |
|
198 | 0 | double* pInnerSequenceX = pOuterSequenceX->getArray(); |
199 | 0 | double* pInnerSequenceY = pOuterSequenceY->getArray(); |
200 | 0 | double* pInnerSequenceZ = pOuterSequenceZ->getArray(); |
201 | |
|
202 | 0 | pInnerSequenceX[nNewResultPointCount-1] = rPos.PositionX; |
203 | 0 | pInnerSequenceY[nNewResultPointCount-1] = rPos.PositionY; |
204 | 0 | pInnerSequenceZ[nNewResultPointCount-1] = rPos.PositionZ; |
205 | 0 | rResultPointCount[nPolygonIndex]=nNewResultPointCount; |
206 | 0 | } |
207 | | |
208 | | void lcl_addPointToPoly( std::vector<std::vector<css::drawing::Position3D>>& rPoly |
209 | | , const drawing::Position3D& rPos |
210 | | , sal_Int32 nPolygonIndex |
211 | | , std::vector< sal_Int32 >& rResultPointCount |
212 | | , sal_Int32 nReservePointCount ) |
213 | 0 | { |
214 | 0 | if(nPolygonIndex<0) |
215 | 0 | { |
216 | 0 | OSL_FAIL( "The polygon index needs to be > 0"); |
217 | 0 | nPolygonIndex=0; |
218 | 0 | } |
219 | | |
220 | | //make sure that we have enough polygons |
221 | 0 | if(o3tl::make_unsigned(nPolygonIndex) >= rPoly.size() ) |
222 | 0 | { |
223 | 0 | rPoly.resize(nPolygonIndex+1); |
224 | 0 | rResultPointCount.resize(nPolygonIndex+1,0); |
225 | 0 | } |
226 | |
|
227 | 0 | std::vector<css::drawing::Position3D>* pOuterSequence = &rPoly[nPolygonIndex]; |
228 | |
|
229 | 0 | sal_Int32 nNewResultPointCount = rResultPointCount[nPolygonIndex]+1; |
230 | 0 | sal_Int32 nSeqLength = pOuterSequence->size(); |
231 | |
|
232 | 0 | if( nSeqLength <= nNewResultPointCount ) |
233 | 0 | { |
234 | 0 | sal_Int32 nReallocLength = nReservePointCount > SAL_MAX_INT16 ? round_up_nearest_pow2(nNewResultPointCount) * 2 : nReservePointCount; |
235 | 0 | if( nNewResultPointCount > nReallocLength ) |
236 | 0 | { |
237 | 0 | nReallocLength = nNewResultPointCount; |
238 | 0 | OSL_FAIL("this should not be the case to avoid performance problems"); |
239 | 0 | } |
240 | 0 | pOuterSequence->resize(nReallocLength); |
241 | 0 | } |
242 | |
|
243 | 0 | css::drawing::Position3D* pInnerSequence = pOuterSequence->data(); |
244 | |
|
245 | 0 | pInnerSequence[nNewResultPointCount-1] = rPos; |
246 | 0 | rResultPointCount[nPolygonIndex]=nNewResultPointCount; |
247 | 0 | } |
248 | | |
249 | | }//end anonymous namespace |
250 | | |
251 | | void Clipping::clipPolygonAtRectangle( const drawing::PolyPolygonShape3D& rPolygon |
252 | | , const B2DRectangle& rRectangle |
253 | | , drawing::PolyPolygonShape3D& aResult |
254 | | , bool bSplitPiecesToDifferentPolygons ) |
255 | 0 | { |
256 | 0 | aResult.SequenceX.realloc(0); |
257 | 0 | aResult.SequenceY.realloc(0); |
258 | 0 | aResult.SequenceZ.realloc(0); |
259 | |
|
260 | 0 | if(!rPolygon.SequenceX.hasElements()) |
261 | 0 | return; |
262 | | |
263 | | //need clipping?: |
264 | 0 | { |
265 | 0 | ::basegfx::B3DRange a3DRange( BaseGFXHelper::getBoundVolume( rPolygon ) ); |
266 | 0 | ::basegfx::B2DRange a2DRange( a3DRange.getMinX(), a3DRange.getMinY(), a3DRange.getMaxX(), a3DRange.getMaxY() ); |
267 | 0 | if( rRectangle.isInside( a2DRange ) ) |
268 | 0 | { |
269 | 0 | aResult = rPolygon; |
270 | 0 | return; |
271 | 0 | } |
272 | 0 | else |
273 | 0 | { |
274 | 0 | a2DRange.intersect( rRectangle ); |
275 | 0 | if( a2DRange.isEmpty() ) |
276 | 0 | return; |
277 | 0 | } |
278 | 0 | } |
279 | | |
280 | 0 | std::vector< sal_Int32 > aResultPointCount;//per polygon index |
281 | | |
282 | | //apply clipping: |
283 | 0 | drawing::Position3D aFrom; |
284 | 0 | drawing::Position3D aTo; |
285 | |
|
286 | 0 | sal_Int32 nNewPolyIndex = 0; |
287 | 0 | sal_Int32 nOldPolyCount = rPolygon.SequenceX.getLength(); |
288 | 0 | for(sal_Int32 nOldPolyIndex=0; nOldPolyIndex<nOldPolyCount; nOldPolyIndex++, nNewPolyIndex++ ) |
289 | 0 | { |
290 | 0 | sal_Int32 nOldPointCount = rPolygon.SequenceX[nOldPolyIndex].getLength(); |
291 | | |
292 | | // set last point to a position outside the rectangle, such that the first |
293 | | // time lcl_clip2d returns true, the comparison to last will always yield false |
294 | 0 | drawing::Position3D aLast(rRectangle.getMinX()-1.0,rRectangle.getMinY()-1.0, 0.0 ); |
295 | |
|
296 | 0 | for(sal_Int32 nOldPoint=1; nOldPoint<nOldPointCount; nOldPoint++) |
297 | 0 | { |
298 | 0 | aFrom = getPointFromPoly(rPolygon,nOldPoint-1,nOldPolyIndex); |
299 | 0 | aTo = getPointFromPoly(rPolygon,nOldPoint,nOldPolyIndex); |
300 | 0 | if( lcl_clip2d_(aFrom, aTo, rRectangle) ) |
301 | 0 | { |
302 | | // compose a Polygon of as many consecutive points as possible |
303 | 0 | if(aFrom == aLast) |
304 | 0 | { |
305 | 0 | if( aTo != aFrom ) |
306 | 0 | { |
307 | 0 | lcl_addPointToPoly( aResult, aTo, nNewPolyIndex, aResultPointCount, nOldPointCount ); |
308 | 0 | } |
309 | 0 | } |
310 | 0 | else |
311 | 0 | { |
312 | 0 | if( bSplitPiecesToDifferentPolygons && nOldPoint!=1 ) |
313 | 0 | { |
314 | 0 | if( nNewPolyIndex < aResult.SequenceX.getLength() |
315 | 0 | && aResultPointCount[nNewPolyIndex]>0 ) |
316 | 0 | nNewPolyIndex++; |
317 | 0 | } |
318 | 0 | lcl_addPointToPoly( aResult, aFrom, nNewPolyIndex, aResultPointCount, nOldPointCount ); |
319 | 0 | if( aTo != aFrom ) |
320 | 0 | lcl_addPointToPoly( aResult, aTo, nNewPolyIndex, aResultPointCount, nOldPointCount ); |
321 | 0 | } |
322 | 0 | aLast = aTo; |
323 | 0 | } |
324 | 0 | } |
325 | 0 | } |
326 | | //free unused space |
327 | 0 | for( sal_Int32 nPolygonIndex = aResultPointCount.size(); nPolygonIndex--; ) |
328 | 0 | { |
329 | 0 | drawing::DoubleSequence* pOuterSequenceX = &aResult.SequenceX.getArray()[nPolygonIndex]; |
330 | 0 | drawing::DoubleSequence* pOuterSequenceY = &aResult.SequenceY.getArray()[nPolygonIndex]; |
331 | 0 | drawing::DoubleSequence* pOuterSequenceZ = &aResult.SequenceZ.getArray()[nPolygonIndex]; |
332 | |
|
333 | 0 | sal_Int32 nUsedPointCount = aResultPointCount[nPolygonIndex]; |
334 | 0 | pOuterSequenceX->realloc(nUsedPointCount); |
335 | 0 | pOuterSequenceY->realloc(nUsedPointCount); |
336 | 0 | pOuterSequenceZ->realloc(nUsedPointCount); |
337 | 0 | } |
338 | 0 | } |
339 | | |
340 | | void Clipping::clipPolygonAtRectangle( const std::vector<std::vector<css::drawing::Position3D>>& rPolygon |
341 | | , const B2DRectangle& rRectangle |
342 | | , std::vector<std::vector<css::drawing::Position3D>>& aResult |
343 | | , bool bSplitPiecesToDifferentPolygons ) |
344 | 0 | { |
345 | 0 | aResult.clear(); |
346 | |
|
347 | 0 | if(rPolygon.empty()) |
348 | 0 | return; |
349 | | |
350 | | //need clipping?: |
351 | 0 | { |
352 | 0 | ::basegfx::B3DRange a3DRange( BaseGFXHelper::getBoundVolume( rPolygon ) ); |
353 | 0 | ::basegfx::B2DRange a2DRange( a3DRange.getMinX(), a3DRange.getMinY(), a3DRange.getMaxX(), a3DRange.getMaxY() ); |
354 | 0 | if( rRectangle.isInside( a2DRange ) ) |
355 | 0 | { |
356 | 0 | aResult = rPolygon; |
357 | 0 | return; |
358 | 0 | } |
359 | 0 | else |
360 | 0 | { |
361 | 0 | a2DRange.intersect( rRectangle ); |
362 | 0 | if( a2DRange.isEmpty() ) |
363 | 0 | return; |
364 | 0 | } |
365 | 0 | } |
366 | | |
367 | 0 | std::vector< sal_Int32 > aResultPointCount;//per polygon index |
368 | | |
369 | | //apply clipping: |
370 | 0 | drawing::Position3D aFrom; |
371 | 0 | drawing::Position3D aTo; |
372 | |
|
373 | 0 | sal_Int32 nNewPolyIndex = 0; |
374 | 0 | sal_Int32 nOldPolyCount = rPolygon.size(); |
375 | 0 | for(sal_Int32 nOldPolyIndex=0; nOldPolyIndex<nOldPolyCount; nOldPolyIndex++, nNewPolyIndex++ ) |
376 | 0 | { |
377 | 0 | sal_Int32 nOldPointCount = rPolygon[nOldPolyIndex].size(); |
378 | | |
379 | | // set last point to a position outside the rectangle, such that the first |
380 | | // time lcl_clip2d returns true, the comparison to last will always yield false |
381 | 0 | drawing::Position3D aLast(rRectangle.getMinX()-1.0,rRectangle.getMinY()-1.0, 0.0 ); |
382 | |
|
383 | 0 | for(sal_Int32 nOldPoint=1; nOldPoint<nOldPointCount; nOldPoint++) |
384 | 0 | { |
385 | 0 | aFrom = getPointFromPoly(rPolygon,nOldPoint-1,nOldPolyIndex); |
386 | 0 | aTo = getPointFromPoly(rPolygon,nOldPoint,nOldPolyIndex); |
387 | 0 | if( lcl_clip2d_(aFrom, aTo, rRectangle) ) |
388 | 0 | { |
389 | | // compose a Polygon of as many consecutive points as possible |
390 | 0 | if(aFrom == aLast) |
391 | 0 | { |
392 | 0 | if( aTo != aFrom ) |
393 | 0 | { |
394 | 0 | lcl_addPointToPoly( aResult, aTo, nNewPolyIndex, aResultPointCount, nOldPointCount ); |
395 | 0 | } |
396 | 0 | } |
397 | 0 | else |
398 | 0 | { |
399 | 0 | if( bSplitPiecesToDifferentPolygons && nOldPoint!=1 ) |
400 | 0 | { |
401 | 0 | if( nNewPolyIndex < static_cast<sal_Int32>(aResult.size()) |
402 | 0 | && aResultPointCount[nNewPolyIndex]>0 ) |
403 | 0 | nNewPolyIndex++; |
404 | 0 | } |
405 | 0 | lcl_addPointToPoly( aResult, aFrom, nNewPolyIndex, aResultPointCount, nOldPointCount ); |
406 | 0 | if( aTo != aFrom ) |
407 | 0 | lcl_addPointToPoly( aResult, aTo, nNewPolyIndex, aResultPointCount, nOldPointCount ); |
408 | 0 | } |
409 | 0 | aLast = aTo; |
410 | 0 | } |
411 | 0 | } |
412 | 0 | } |
413 | | //free unused space |
414 | 0 | for( sal_Int32 nPolygonIndex = aResultPointCount.size(); nPolygonIndex--; ) |
415 | 0 | { |
416 | 0 | std::vector<css::drawing::Position3D>* pOuterSequence = &aResult[nPolygonIndex]; |
417 | |
|
418 | 0 | sal_Int32 nUsedPointCount = aResultPointCount[nPolygonIndex]; |
419 | 0 | pOuterSequence->resize(nUsedPointCount); |
420 | 0 | } |
421 | 0 | } |
422 | | |
423 | | } //namespace chart |
424 | | |
425 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |