Coverage Report

Created: 2026-07-10 11:04

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/src/libreoffice/drawinglayer/source/primitive2d/unifiedtransparenceprimitive2d.cxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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 * This file is part of the LibreOffice project.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
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 *
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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
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 *   with this work for additional information regarding copyright
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 *   ownership. The ASF licenses this file to you under the Apache
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 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
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 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
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#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/color/bcolor.hxx>
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#include <drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx>
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#include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx>
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#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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namespace drawinglayer::primitive2d
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{
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        UnifiedTransparencePrimitive2D::UnifiedTransparencePrimitive2D(
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            Primitive2DContainer&& aChildren,
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            double fTransparence)
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        :   GroupPrimitive2D(std::move(aChildren)),
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            mfTransparence(fTransparence)
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        {
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        }
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        bool UnifiedTransparencePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
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        {
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            if(GroupPrimitive2D::operator==(rPrimitive))
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            {
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                const UnifiedTransparencePrimitive2D& rCompare = static_cast<const UnifiedTransparencePrimitive2D&>(rPrimitive);
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                return (getTransparence() == rCompare.getTransparence());
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            }
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            return false;
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        }
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        basegfx::B2DRange UnifiedTransparencePrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
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        {
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            // do not use the fallback to decomposition here since for a correct BoundRect we also
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            // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition
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            return getChildren().getB2DRange( rViewInformation);
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        }
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        void UnifiedTransparencePrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
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        {
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            if(0.0 == getTransparence())
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            {
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                // no transparence used, so just use the content
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                getChildren(rVisitor);
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            }
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            else if(getTransparence() > 0.0 && getTransparence() < 1.0)
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            {
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                // The idea is to create a TransparencePrimitive2D with transparent content using a fill color
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                // corresponding to the transparence value. Problem is that in most systems, the right
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                // and bottom pixel array is not filled when filling polygons, thus this would not
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                // always produce a complete transparent bitmap. There are some solutions:
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                // - Grow the used polygon range by one discrete unit in X and Y. This
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                // will make the decomposition view-dependent.
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                // - For all filled polygon renderings, draw the polygon outline extra. This
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                // would lead to unwanted side effects when using concatenated polygons.
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                // - At this decomposition, add a filled polygon and a hairline polygon. This
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                // solution stays view-independent.
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                // I will take the last one here. The small overhead of two primitives will only be
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                // used when UnifiedTransparencePrimitive2D is not handled directly.
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                const basegfx::B2DRange aPolygonRange(getChildren().getB2DRange(rViewInformation));
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                basegfx::B2DPolygon aPolygon(basegfx::utils::createPolygonFromRect(aPolygonRange));
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                const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence());
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                Primitive2DContainer aTransparenceContent(2);
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                aTransparenceContent[0] = new PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(aPolygon), aGray);
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                aTransparenceContent[1] = new PolygonHairlinePrimitive2D(std::move(aPolygon), aGray);
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                // create sub-transparence group with a gray-colored rectangular fill polygon
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                rVisitor.visit(new TransparencePrimitive2D(Primitive2DContainer(getChildren()), std::move(aTransparenceContent)));
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            }
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            else
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            {
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                // completely transparent or invalid definition, add nothing
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            }
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        }
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        // provide unique ID
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        sal_uInt32 UnifiedTransparencePrimitive2D::getPrimitive2DID() const
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        {
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            return PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D;
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        }
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} // end of namespace
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */