/src/libreoffice/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #include <com/sun/star/drawing/TextureKind2.hpp> |
21 | | #include <com/sun/star/drawing/TextureMode.hpp> |
22 | | |
23 | | #include <primitive3d/sdrdecompositiontools3d.hxx> |
24 | | #include <drawinglayer/attribute/strokeattribute.hxx> |
25 | | #include <drawinglayer/primitive3d/baseprimitive3d.hxx> |
26 | | #include <drawinglayer/primitive3d/polygonprimitive3d.hxx> |
27 | | #include <basegfx/polygon/b3dpolypolygon.hxx> |
28 | | #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx> |
29 | | #include <drawinglayer/attribute/fillgraphicattribute.hxx> |
30 | | #include <drawinglayer/attribute/sdrfillgraphicattribute.hxx> |
31 | | #include <basegfx/polygon/b3dpolypolygontools.hxx> |
32 | | #include <primitive3d/textureprimitive3d.hxx> |
33 | | #include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx> |
34 | | #include <primitive3d/hatchtextureprimitive3d.hxx> |
35 | | #include <primitive3d/shadowprimitive3d.hxx> |
36 | | #include <basegfx/range/b2drange.hxx> |
37 | | #include <basegfx/range/b3drange.hxx> |
38 | | #include <drawinglayer/attribute/sdrlineattribute.hxx> |
39 | | #include <drawinglayer/attribute/sdrobjectattribute3d.hxx> |
40 | | #include <drawinglayer/attribute/sdrfillattribute.hxx> |
41 | | #include <drawinglayer/attribute/sdrshadowattribute.hxx> |
42 | | #include <primitive3d/hiddengeometryprimitive3d.hxx> |
43 | | #include <rtl/ref.hxx> |
44 | | |
45 | | |
46 | | namespace drawinglayer::primitive3d |
47 | | { |
48 | | basegfx::B3DRange getRangeFrom3DGeometry(std::vector< basegfx::B3DPolyPolygon >& rFill) |
49 | 0 | { |
50 | 0 | basegfx::B3DRange aRetval; |
51 | |
|
52 | 0 | for(const basegfx::B3DPolyPolygon & a : rFill) |
53 | 0 | { |
54 | 0 | aRetval.expand(basegfx::utils::getRange(a)); |
55 | 0 | } |
56 | |
|
57 | 0 | return aRetval; |
58 | 0 | } |
59 | | |
60 | | void applyNormalsKindSphereTo3DGeometry(std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange) |
61 | 0 | { |
62 | | // create sphere normals |
63 | 0 | const basegfx::B3DPoint aCenter(rRange.getCenter()); |
64 | |
|
65 | 0 | for(basegfx::B3DPolyPolygon & a : rFill) |
66 | 0 | { |
67 | 0 | a = basegfx::utils::applyDefaultNormalsSphere(a, aCenter); |
68 | 0 | } |
69 | 0 | } |
70 | | |
71 | | void applyNormalsKindFlatTo3DGeometry(std::vector< basegfx::B3DPolyPolygon >& rFill) |
72 | 0 | { |
73 | 0 | for(basegfx::B3DPolyPolygon & a : rFill) |
74 | 0 | { |
75 | 0 | a.clearNormals(); |
76 | 0 | } |
77 | 0 | } |
78 | | |
79 | | void applyNormalsInvertTo3DGeometry(std::vector< basegfx::B3DPolyPolygon >& rFill) |
80 | 0 | { |
81 | | // invert normals |
82 | 0 | for(basegfx::B3DPolyPolygon & a : rFill) |
83 | 0 | { |
84 | 0 | a = basegfx::utils::invertNormals(a); |
85 | 0 | } |
86 | 0 | } |
87 | | |
88 | | void applyTextureTo3DGeometry( |
89 | | css::drawing::TextureProjectionMode eModeX, |
90 | | css::drawing::TextureProjectionMode eModeY, |
91 | | std::vector< basegfx::B3DPolyPolygon >& rFill, |
92 | | const basegfx::B3DRange& rRange, |
93 | | const basegfx::B2DVector& rTextureSize) |
94 | 0 | { |
95 | | // handle texture coordinates X |
96 | 0 | const bool bParallelX(css::drawing::TextureProjectionMode_PARALLEL == eModeX); |
97 | 0 | const bool bSphereX(!bParallelX && (css::drawing::TextureProjectionMode_SPHERE == eModeX)); |
98 | | |
99 | | // handle texture coordinates Y |
100 | 0 | const bool bParallelY(css::drawing::TextureProjectionMode_PARALLEL == eModeY); |
101 | 0 | const bool bSphereY(!bParallelY && (css::drawing::TextureProjectionMode_SPHERE == eModeY)); |
102 | |
|
103 | 0 | if(bParallelX || bParallelY) |
104 | 0 | { |
105 | | // apply parallel texture coordinates in X and/or Y |
106 | 0 | for(auto & a: rFill) |
107 | 0 | { |
108 | 0 | a = basegfx::utils::applyDefaultTextureCoordinatesParallel(a, rRange, bParallelX, bParallelY); |
109 | 0 | } |
110 | 0 | } |
111 | |
|
112 | 0 | if(bSphereX || bSphereY) |
113 | 0 | { |
114 | | // apply spherical texture coordinates in X and/or Y |
115 | 0 | const basegfx::B3DPoint aCenter(rRange.getCenter()); |
116 | |
|
117 | 0 | for(auto & a: rFill) |
118 | 0 | { |
119 | 0 | a = basegfx::utils::applyDefaultTextureCoordinatesSphere(a, aCenter, bSphereX, bSphereY); |
120 | 0 | } |
121 | 0 | } |
122 | | |
123 | | // transform texture coordinates to texture size |
124 | 0 | basegfx::B2DHomMatrix aTexMatrix; |
125 | 0 | aTexMatrix.scale(rTextureSize.getX(), rTextureSize.getY()); |
126 | |
|
127 | 0 | for(auto & a: rFill) |
128 | 0 | { |
129 | 0 | a.transformTextureCoordinates(aTexMatrix); |
130 | 0 | } |
131 | 0 | } |
132 | | |
133 | | Primitive3DContainer create3DPolyPolygonLinePrimitives( |
134 | | const basegfx::B3DPolyPolygon& rUnitPolyPolygon, |
135 | | const basegfx::B3DHomMatrix& rObjectTransform, |
136 | | const attribute::SdrLineAttribute& rLine) |
137 | 0 | { |
138 | | // prepare fully scaled polyPolygon |
139 | 0 | basegfx::B3DPolyPolygon aScaledPolyPolygon(rUnitPolyPolygon); |
140 | 0 | aScaledPolyPolygon.transform(rObjectTransform); |
141 | | |
142 | | // create line and stroke attribute |
143 | 0 | const attribute::LineAttribute aLineAttribute(rLine.getColor(), rLine.getWidth(), rLine.getJoin(), rLine.getCap()); |
144 | 0 | const attribute::StrokeAttribute aStrokeAttribute(std::vector(rLine.getDotDashArray()), rLine.getFullDotDashLen()); |
145 | | |
146 | | // create primitives |
147 | 0 | Primitive3DContainer aRetval(aScaledPolyPolygon.count()); |
148 | |
|
149 | 0 | for(sal_uInt32 a(0); a < aScaledPolyPolygon.count(); a++) |
150 | 0 | { |
151 | 0 | aRetval[a] = new PolygonStrokePrimitive3D(aScaledPolyPolygon.getB3DPolygon(a), aLineAttribute, aStrokeAttribute); |
152 | 0 | } |
153 | |
|
154 | 0 | if(0.0 != rLine.getTransparence()) |
155 | 0 | { |
156 | | // create UnifiedTransparenceTexturePrimitive3D, add created primitives and exchange |
157 | 0 | const Primitive3DReference xRef(new UnifiedTransparenceTexturePrimitive3D(rLine.getTransparence(), aRetval)); |
158 | 0 | aRetval = { xRef }; |
159 | 0 | } |
160 | |
|
161 | 0 | return aRetval; |
162 | 0 | } |
163 | | |
164 | | Primitive3DContainer create3DPolyPolygonFillPrimitives( |
165 | | const std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, |
166 | | const basegfx::B3DHomMatrix& rObjectTransform, |
167 | | const basegfx::B2DVector& rTextureSize, |
168 | | const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute, |
169 | | const attribute::SdrFillAttribute& rFill, |
170 | | const attribute::FillGradientAttribute& rFillGradient) |
171 | 0 | { |
172 | 0 | Primitive3DContainer aRetval; |
173 | |
|
174 | 0 | if(!r3DPolyPolygonVector.empty()) |
175 | 0 | { |
176 | | // create list of simple fill primitives |
177 | 0 | aRetval.resize(r3DPolyPolygonVector.size()); |
178 | |
|
179 | 0 | for(size_t a(0); a < r3DPolyPolygonVector.size(); a++) |
180 | 0 | { |
181 | | // get scaled PolyPolygon |
182 | 0 | basegfx::B3DPolyPolygon aScaledPolyPolygon(r3DPolyPolygonVector[a]); |
183 | 0 | aScaledPolyPolygon.transform(rObjectTransform); |
184 | |
|
185 | 0 | if(aScaledPolyPolygon.areNormalsUsed()) |
186 | 0 | { |
187 | 0 | aScaledPolyPolygon.transformNormals(rObjectTransform); |
188 | 0 | } |
189 | |
|
190 | 0 | const Primitive3DReference xRef(new PolyPolygonMaterialPrimitive3D( |
191 | 0 | std::move(aScaledPolyPolygon), |
192 | 0 | aSdr3DObjectAttribute.getMaterial(), |
193 | 0 | aSdr3DObjectAttribute.getDoubleSided())); |
194 | 0 | aRetval[a] = xRef; |
195 | 0 | } |
196 | | |
197 | | // look for and evtl. build texture sub-group primitive |
198 | 0 | if(!rFill.getGradient().isDefault() |
199 | 0 | || !rFill.getHatch().isDefault() |
200 | 0 | || !rFill.getFillGraphic().isDefault()) |
201 | 0 | { |
202 | 0 | bool bModulate(css::drawing::TextureMode_MODULATE == aSdr3DObjectAttribute.getTextureMode()); |
203 | 0 | bool bFilter(aSdr3DObjectAttribute.getTextureFilter()); |
204 | 0 | rtl::Reference<BasePrimitive3D> pNewTexturePrimitive3D; |
205 | |
|
206 | 0 | if(!rFill.getGradient().isDefault()) |
207 | 0 | { |
208 | | // create gradientTexture3D with sublist, add to local aRetval |
209 | 0 | pNewTexturePrimitive3D = new GradientTexturePrimitive3D( |
210 | 0 | rFill.getGradient(), |
211 | 0 | aRetval, |
212 | 0 | rTextureSize, |
213 | 0 | bModulate, |
214 | 0 | bFilter); |
215 | 0 | } |
216 | 0 | else if(!rFill.getHatch().isDefault()) |
217 | 0 | { |
218 | | // create hatchTexture3D with sublist, add to local aRetval |
219 | 0 | pNewTexturePrimitive3D = new HatchTexturePrimitive3D( |
220 | 0 | rFill.getHatch(), |
221 | 0 | aRetval, |
222 | 0 | rTextureSize, |
223 | 0 | bModulate, |
224 | 0 | bFilter); |
225 | 0 | } |
226 | 0 | else // if(!rFill.getFillGraphic().isDefault()) |
227 | 0 | { |
228 | | // create bitmapTexture3D with sublist, add to local aRetval |
229 | 0 | const basegfx::B2DRange aTexRange(0.0, 0.0, rTextureSize.getX(), rTextureSize.getY()); |
230 | |
|
231 | 0 | pNewTexturePrimitive3D = new BitmapTexturePrimitive3D( |
232 | 0 | rFill.getFillGraphic().createFillGraphicAttribute(aTexRange), |
233 | 0 | aRetval, |
234 | 0 | rTextureSize, |
235 | 0 | bModulate, |
236 | 0 | bFilter); |
237 | 0 | } |
238 | | |
239 | | // exchange aRetval content with texture group |
240 | 0 | aRetval = { Primitive3DReference(pNewTexturePrimitive3D) }; |
241 | |
|
242 | 0 | if(css::drawing::TextureKind2_LUMINANCE == aSdr3DObjectAttribute.getTextureKind()) |
243 | 0 | { |
244 | | // use modified color primitive to force textures to gray |
245 | 0 | basegfx::BColorModifierSharedPtr aBColorModifier = |
246 | 0 | std::make_shared<basegfx::BColorModifier_gray>(); |
247 | 0 | Primitive3DReference xRef2( |
248 | 0 | new ModifiedColorPrimitive3D( |
249 | 0 | aRetval, |
250 | 0 | std::move(aBColorModifier))); |
251 | |
|
252 | 0 | aRetval = { xRef2 }; |
253 | 0 | } |
254 | 0 | } |
255 | |
|
256 | 0 | if(0.0 != rFill.getTransparence()) |
257 | 0 | { |
258 | | // create UnifiedTransparenceTexturePrimitive3D with sublist and exchange |
259 | 0 | const Primitive3DReference xRef(new UnifiedTransparenceTexturePrimitive3D(rFill.getTransparence(), aRetval)); |
260 | 0 | aRetval = { xRef }; |
261 | 0 | } |
262 | 0 | else if(!rFillGradient.isDefault()) |
263 | 0 | { |
264 | | // create TransparenceTexturePrimitive3D with sublist and exchange |
265 | 0 | const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(rFillGradient, aRetval, rTextureSize)); |
266 | 0 | aRetval = { xRef }; |
267 | 0 | } |
268 | 0 | } |
269 | |
|
270 | 0 | return aRetval; |
271 | 0 | } |
272 | | |
273 | | Primitive3DContainer createShadowPrimitive3D( |
274 | | const Primitive3DContainer& rSource, |
275 | | const attribute::SdrShadowAttribute& rShadow, |
276 | | bool bShadow3D) |
277 | 0 | { |
278 | | // create Shadow primitives. Uses already created primitives |
279 | 0 | if(!rSource.empty() && !basegfx::fTools::moreOrEqual(rShadow.getTransparence(), 1.0)) |
280 | 0 | { |
281 | | // prepare new list for shadow geometry |
282 | 0 | basegfx::B2DHomMatrix aShadowOffset; |
283 | 0 | aShadowOffset.set(0, 2, rShadow.getOffset().getX()); |
284 | 0 | aShadowOffset.set(1, 2, rShadow.getOffset().getY()); |
285 | | |
286 | | // create shadow primitive and add primitives |
287 | 0 | const Primitive3DReference xRef(new ShadowPrimitive3D(aShadowOffset, rShadow.getColor(), rShadow.getTransparence(), bShadow3D, rSource)); |
288 | 0 | return { xRef }; |
289 | 0 | } |
290 | 0 | else |
291 | 0 | { |
292 | 0 | return Primitive3DContainer(); |
293 | 0 | } |
294 | 0 | } |
295 | | |
296 | | Primitive3DContainer createHiddenGeometryPrimitives3D( |
297 | | const std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, |
298 | | const basegfx::B3DHomMatrix& rObjectTransform, |
299 | | const basegfx::B2DVector& rTextureSize, |
300 | | const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute) |
301 | 0 | { |
302 | | // create hidden sub-geometry which can be used for HitTest |
303 | | // and BoundRect calculations, but will not be visualized |
304 | 0 | const attribute::SdrFillAttribute aSimplifiedFillAttribute( |
305 | 0 | 0.0, |
306 | 0 | basegfx::BColor(), |
307 | 0 | attribute::FillGradientAttribute(), |
308 | 0 | attribute::FillHatchAttribute(), |
309 | 0 | attribute::SdrFillGraphicAttribute()); |
310 | |
|
311 | 0 | const Primitive3DReference aHidden( |
312 | 0 | new HiddenGeometryPrimitive3D( |
313 | 0 | create3DPolyPolygonFillPrimitives( |
314 | 0 | r3DPolyPolygonVector, |
315 | 0 | rObjectTransform, |
316 | 0 | rTextureSize, |
317 | 0 | aSdr3DObjectAttribute, |
318 | 0 | aSimplifiedFillAttribute, |
319 | 0 | attribute::FillGradientAttribute()))); |
320 | |
|
321 | 0 | return { aHidden }; |
322 | 0 | } |
323 | | |
324 | | } // end of namespace |
325 | | |
326 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |