/src/libreoffice/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #pragma once |
21 | | |
22 | | #include <drawinglayer/primitive2d/baseprimitive2d.hxx> |
23 | | #include <basegfx/color/bcolor.hxx> |
24 | | |
25 | | |
26 | | // PointArrayPrimitive2D class |
27 | | |
28 | | namespace drawinglayer::primitive2d |
29 | | { |
30 | | /** PointArrayPrimitive2D class |
31 | | |
32 | | This primitive defines single,discrete 'pixels' for the given |
33 | | positions in the given color. This makes it view-dependent since |
34 | | the logic size of a 'pixel' depends on the view transformation. |
35 | | |
36 | | This is one of the non-decomposable primitives, so a renderer |
37 | | should process it (Currently it is only used for grid visualisation, |
38 | | but this may change). |
39 | | */ |
40 | | class PointArrayPrimitive2D final : public BasePrimitive2D |
41 | | { |
42 | | private: |
43 | | /// the array of positions |
44 | | std::vector< basegfx::B2DPoint > maPositions; |
45 | | |
46 | | /// the color to use |
47 | | basegfx::BColor maRGBColor; |
48 | | |
49 | | /// #i96669# add simple range buffering for this primitive |
50 | | basegfx::B2DRange maB2DRange; |
51 | | |
52 | | public: |
53 | | /// constructor |
54 | | PointArrayPrimitive2D( |
55 | | std::vector< basegfx::B2DPoint >&& rPositions, |
56 | | const basegfx::BColor& rRGBColor); |
57 | | |
58 | | /// data read access |
59 | 0 | const std::vector< basegfx::B2DPoint >& getPositions() const { return maPositions; } |
60 | 0 | const basegfx::BColor& getRGBColor() const { return maRGBColor; } |
61 | | |
62 | | /// compare operator |
63 | | virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; |
64 | | |
65 | | /// get range |
66 | | virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; |
67 | | |
68 | | /// provide unique ID |
69 | | virtual sal_uInt32 getPrimitive2DID() const override; |
70 | | }; |
71 | | } // end of namespace drawinglayer::primitive2d |
72 | | |
73 | | |
74 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |