/src/libreoffice/include/svx/view3d.hxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #ifndef INCLUDED_SVX_VIEW3D_HXX |
21 | | #define INCLUDED_SVX_VIEW3D_HXX |
22 | | |
23 | | #include <svx/svdview.hxx> |
24 | | #include <svx/deflt3d.hxx> |
25 | | #include <basegfx/point/b2dpoint.hxx> |
26 | | #include <svx/svxdllapi.h> |
27 | | #include <memory> |
28 | | |
29 | | /* |
30 | | * Forward declarations |
31 | | */ |
32 | | |
33 | | class E3dObject; |
34 | | class E3dScene; |
35 | | class Impl3DMirrorConstructOverlay; |
36 | | |
37 | | /** |
38 | | * Derived class of SdrView to edit 3D objects. |
39 | | */ |
40 | | |
41 | | class SVXCORE_DLLPUBLIC E3dView : public SdrView |
42 | | { |
43 | | E3dDefaultAttributes m_a3DDefaultAttr; |
44 | | MouseEvent m_aMouseEvent; // The parameters of the last Events (Mouse, Keyboard) |
45 | | |
46 | | // Migrate selections |
47 | | std::unique_ptr<Impl3DMirrorConstructOverlay> mpMirrorOverlay; |
48 | | |
49 | | protected: |
50 | | void InitView(); |
51 | | |
52 | | void ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix const & rLatheMat); |
53 | | void ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix const & rLatheMat); |
54 | | void ImpChangeSomeAttributesFor3DConversion(SdrObject* pObj); |
55 | | void ImpChangeSomeAttributesFor3DConversion2(SdrObject* pObj); |
56 | | |
57 | | void InitScene(E3dScene* pScene, double fW, double fH, double fCamZ); |
58 | | void ImpIsConvertTo3DPossible(SdrObject const * pObj, bool& rAny3D, bool& rGroupSelected) const; |
59 | | void BreakSingle3DObj(E3dObject* pObj); |
60 | | |
61 | | public: |
62 | | E3dView( |
63 | | SdrModel& rSdrModel, |
64 | | OutputDevice* pOut); |
65 | | |
66 | | virtual ~E3dView() override; |
67 | | |
68 | | // Output all marked Objects on the given OutputDevice. |
69 | | virtual void DrawMarkedObj(OutputDevice& rOut) const override; |
70 | | |
71 | | // Access to the default attributes. |
72 | 0 | E3dDefaultAttributes& Get3DDefaultAttributes() { return m_a3DDefaultAttr; } |
73 | | virtual bool BegDragObj(const Point& rPnt, OutputDevice* pOut, SdrHdl* pHdl, short nMinMov = -3, SdrDragMethod* pForcedMeth = nullptr) override; |
74 | | virtual void CheckPossibilities() override; |
75 | | |
76 | | // Get/Set Event |
77 | 0 | void SetMouseEvent(const MouseEvent& rNew) { m_aMouseEvent = rNew; } |
78 | 0 | const MouseEvent& GetMouseEvent() const { return m_aMouseEvent; } |
79 | | |
80 | | // Override getting the model, as we need to supply a Scene together with individual 3D Objects. |
81 | | virtual std::unique_ptr<SdrModel> CreateMarkedObjModel() const override; |
82 | | |
83 | | // On Paste: We need to insert the objects of the Scene, but not the Scene itself |
84 | | using SdrView::Paste; |
85 | | virtual bool Paste( |
86 | | const SdrModel& rMod, const Point& rPos, SdrObjList* pLst, SdrInsertFlags nOptions) override; |
87 | | |
88 | | // #83403# Service routine used from local Clone() and from SdrCreateView::EndCreateObj(...) |
89 | | bool ImpCloneAll3DObjectsToDestScene(E3dScene const * pSrcScene, E3dScene* pDstScene, Point aOffset); |
90 | | |
91 | | bool IsConvertTo3DObjPossible() const; |
92 | | void ConvertMarkedObjTo3D(bool bExtrude=true, const basegfx::B2DPoint& rPnt1 = basegfx::B2DPoint(0.0, 0.0), const basegfx::B2DPoint& rPnt2 = basegfx::B2DPoint(0.0, 1.0)); |
93 | | |
94 | | // Means to create all Extrudes in a certain depth order. |
95 | | static void DoDepthArrange(E3dScene const * pScene, double fDepth); |
96 | | void ConvertMarkedToPolyObj(); |
97 | | rtl::Reference<E3dScene> SetCurrent3DObj(E3dObject* p3DObj); |
98 | | void Start3DCreation(); |
99 | | |
100 | | // Migration of overlay |
101 | 0 | bool Is3DRotationCreationActive() const { return (nullptr != mpMirrorOverlay); } |
102 | | |
103 | | virtual void MovAction(const Point& rPnt) override; |
104 | | void End3DCreation(bool bUseDefaultValuesForMirrorAxes=false); |
105 | | void ResetCreationActive(); |
106 | | |
107 | | double GetDefaultCamPosZ(); |
108 | | |
109 | | double GetDefaultCamFocal(); |
110 | | |
111 | | bool IsBreak3DObjPossible() const; |
112 | | void Break3DObj(); |
113 | | |
114 | | SfxItemSet Get3DAttributes() const; |
115 | | void Set3DAttributes(const SfxItemSet& rAttr); |
116 | | }; |
117 | | |
118 | | #endif // INCLUDED_SVX_VIEW3D_HXX |
119 | | |
120 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |